|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
baltec1
Bat Country
8422
|
Posted - 2013.11.05 12:25:00 -
[1] - Quote
Shalua Rui wrote:Fix? How? I mean... without pi**sing off one of the major whine.... I mean factions of players?
We could return it to the days of M0o. |
baltec1
Bat Country
8423
|
Posted - 2013.11.05 12:39:00 -
[2] - Quote
oOReikaOo Michiko wrote:" Concord ManipulationConcord can be moved away from the miners they guard (within a 150km range), enabling further ganks. The nearest Concord squad in the system responds. Multiple Concord can be moved by simultaneous crimes. Undocking with aggression in a rookie ship or shuttle is a quick way to move Concord or even spawn Concord in a neighboring system."
No it is not an exploit. Moving concord around is perfectly fine so long as you do not somehow avoid being killed by them or recycle the character. |
baltec1
Bat Country
8423
|
Posted - 2013.11.05 12:52:00 -
[3] - Quote
Alavaria Fera wrote:baltec1 wrote:oOReikaOo Michiko wrote:" Concord ManipulationConcord can be moved away from the miners they guard (within a 150km range), enabling further ganks. The nearest Concord squad in the system responds. Multiple Concord can be moved by simultaneous crimes. Undocking with aggression in a rookie ship or shuttle is a quick way to move Concord or even spawn Concord in a neighboring system." No it is not an exploit. Moving concord around is perfectly fine so long as you do not somehow avoid being killed by them or recycle the character. If I recall correctly, spawning concord on top of yourself to use them as protection is not allowed. Which is hilarious.
Correct.
We in Bats had this confirmed by the GMs in our second ice interdiction. The spawning of concord for protection is an exploit as CCP want people to protect themselves, not have the game do it for them. |
baltec1
Bat Country
8423
|
Posted - 2013.11.05 12:55:00 -
[4] - Quote
Renegade Heart wrote:Infinity Ziona wrote:Killing other players should require skill, it should require brains, it should require risk and it should require a war dec or going to low sec or null sec. . What about the 100+ man fleets following FC's orders to press F1 on command? Does that require skill and brains? Perhaps teamwork should be nerfed too? Where does it end OP?
We don't even press F1 these days. |
baltec1
Bat Country
8428
|
Posted - 2013.11.05 17:47:00 -
[5] - Quote
GreasyCarl Semah wrote:While ganking is pretty damn fun, I honestly believe it hurts the long term prospects of the game. I have seen so many newbs rage quit. I had one guy who joined a mining corp I had, he had four accounts, got one of his retrievers ganked once and he never really logged in again. Hell I was mad because I was grooming the guy and showing him the ropes. lol He didn't even hang around to talk about how to tank his ship.
Yet EVE has done nothing but grow. If ganking was going to kill EVE it would have done so in 2003. |
baltec1
Bat Country
8428
|
Posted - 2013.11.05 18:03:00 -
[6] - Quote
GreasyCarl Semah wrote:Baaldor wrote:Yes, from the release of EvE, to allow the ganking of others has be detrimental to the player base. :condi: The size of the player base is comical. Don't get me wrong, I like the game as it is. It is very entertaining to a narrow audience.
EVE is the only MMO to do nothing but grow for a decade. |
baltec1
Bat Country
8429
|
Posted - 2013.11.05 18:32:00 -
[7] - Quote
http://www.forbes.com/sites/insertcoin/2012/12/17/in-an-age-of-f2p-eve-online-sets-records/
http://massively.joystiq.com/2013/02/28/eve-online-hits-500-000-subscribers-heads-into-second-decade/
|
baltec1
Bat Country
8436
|
Posted - 2013.11.05 20:56:00 -
[8] - Quote
GreasyCarl Semah wrote:baltec1 wrote:EVE is the only MMO to do nothing but grow for a decade. This is like bragging about all the pennies you found over the last ten years. Big deal. The fact of the matter is that the game could multiply the playerbase with some simple grooming. But of course then the forums would fill up with crybabies talking about how the game is being dumbed down. As if the playerbase isn't already the domain of dimwits.
SWG did that, it didn't go too well. |
baltec1
Bat Country
8437
|
Posted - 2013.11.05 21:29:00 -
[9] - Quote
GreasyCarl Semah wrote:baltec1 wrote:GreasyCarl Semah wrote:baltec1 wrote:EVE is the only MMO to do nothing but grow for a decade. This is like bragging about all the pennies you found over the last ten years. Big deal. The fact of the matter is that the game could multiply the playerbase with some simple grooming. But of course then the forums would fill up with crybabies talking about how the game is being dumbed down. As if the playerbase isn't already the domain of dimwits. SWG did that, it didn't go too well. SWG was basically a dog turd that someone had topped with whipped cream and a cherry and called a chocolate sundae. The changes just got you to the bottom much faster.
Its a fine example of what happens when you listen to the bears. |
baltec1
Bat Country
8437
|
Posted - 2013.11.05 21:30:00 -
[10] - Quote
Ranger 1 wrote:Skeln Thargensen wrote:Carmen Electra wrote:What on earth are you on about? No one's going to gank your frigate or shuttle unless you're carrying something worth stealing. oh it happens. i can't post the KM because of 'rules.' you can eve-kill me and find it though. most pitiful bounty payout ever lol. Excuse me for interjecting, but if you are ganked while flying a shuttle or frigate that has no value or valuable cargo... why would you care?
Nobody suicide ganks empty shuttles. |
|
baltec1
Bat Country
8445
|
Posted - 2013.11.06 10:08:00 -
[11] - Quote
Tippia wrote:Daisai wrote:I agree with most of this post with regards to that ganking in high sec lately is getting a bit out of control. The interesting part is that, while many like to claim this, none can really offer any evidence to support itGǪ GǪmuch less quantify what Gǣin controlGǥ or Gǣout of controlGǥ actually entails.
We however can.
Simply looking through the records we see that an average of 30 to 40 freighters get ganked a month. Lowball estimates of freighter trips per month is between half a million to a million in high sec per month.
So we can see that freighter ganking is out of control |
baltec1
Bat Country Goonswarm Federation
8482
|
Posted - 2013.11.08 14:55:00 -
[12] - Quote
Tsufuri Ormand wrote:
I think that calling suicide gankers smoke addicts of eve is an objective statement. It has nothing to do with me approving or not. Make punishment for high-sec ganking more severe, so that gankers actually lose something and I will give suicide ganking my seal of approval.
Every time you attempt a suicide gank:
Ganker is open to attack from everyone Ganker can fail to kill the target Ganker faces a 50% chance of loot not dropping at all Ganker will be hit with a sec status loss resulting in being open to attack from everyone Ganker will be locked out of a ship for 15 min Ganker will have a killright against them that is sellable and can be activated at any time Gankers loot ship may be attacked Gankers loot may be stolen by someone else Gankers fly ships that are ironically profitable to gank Gankers void their ship insurance
Suicide ganking is the single most punished activity in this game. |
baltec1
Bat Country Goonswarm Federation
8486
|
Posted - 2013.11.08 15:07:00 -
[13] - Quote
Tippia wrote:baltec1 wrote:Gankers fly ships that are ironically profitable to gank Now that you mention itGǪ GǪhow much does it cost to gank a one of those 10M T2-gank destroyers?
We here at Bat Country have a t1 frigate for such a thing. So long as we salvage the victim and scoop at least 3 t2 things then we are in profit. |
baltec1
Bat Country Goonswarm Federation
8486
|
Posted - 2013.11.08 15:46:00 -
[14] - Quote
Tsufuri Ormand wrote:
Just to make it clear. Go gank frieghters or barges. Its perfectly fine with me. Killing shuttles and pods is a big nono for me due to 'look above'. Make changes to the game so that punishment is severe enough to repel gankers from empty shuttles and pods (aka nonprofit targets), but keep it low enough so they can gank friegthers etc with profit.
Or you can just kill that handful of people as they are -10 anyway. Or gank them in turn and make a profit.
We have plenty of ways for dealing with gankers and there are already more than enough drawbacks to this activity. |
baltec1
Bat Country Goonswarm Federation
8510
|
Posted - 2013.11.10 09:48:00 -
[15] - Quote
Meilandra Vanderganken wrote:Anne Dieu-le-veut wrote:
So how many destroyers do you think it should take to kill a civilian mining vessel? It's already ridiculous that a mining barge can have more EHP than a BC.
I don't think that is ridiculous as long as it reflects on yield/ore hold. Btw, I read something about CCP reps hinting on more future changes on the mackinaw. In it's current form they think it's too powerful on several fronts at the same time. What could that mean? Well, since it was meant as the 'large ore hold afk-able boat' iirc I don't think they'll be changing the ore hold. Lowering naked EHP, don't think they'll do that cuz of bear whining. So that leaves yield. How would that be best achieved? reducing calibration, CPU or powergrid or removing a low slot?
They have to lower its EHP otherwise the skiff will continue to be pointless. |
baltec1
Bat Country Goonswarm Federation
8510
|
Posted - 2013.11.10 10:01:00 -
[16] - Quote
Skeln Thargensen wrote:it's utterly hilarious that this activity has made mining vessel balance an intensely debated subject.
mining vessel is too stronk lol.
Its been known right from the day CCPbuffed barges that the lineup was horribly unbalanced. |
baltec1
Bat Country Goonswarm Federation
8510
|
Posted - 2013.11.10 10:13:00 -
[17] - Quote
Skeln Thargensen wrote:
my point is that unless you've been recently blobbed by a fleet of mackaniaws then it's practically a nonissue.
though i know barges get used as bait ships a lot as the eve community just can't help themselves!
The issue isnt these ships vs others, its the barges vs themselves.
The mack and retriever simply out class the other 4 barges. |
baltec1
Bat Country Goonswarm Federation
8510
|
Posted - 2013.11.10 12:21:00 -
[18] - Quote
Skeln Thargensen wrote:baltec1 wrote:Skeln Thargensen wrote:
my point is that unless you've been recently blobbed by a fleet of mackaniaws then it's practically a nonissue.
though i know barges get used as bait ships a lot as the eve community just can't help themselves!
The issue isnt these ships vs others, its the barges vs themselves. The mack and retriever simply out class the other 4 barges. yeah well they took the +2 warp core strength off the skiff. if it were the ventures big brother then it would make sense. also it could probably use a bigger drone bay/more bandwidth and it could be useful as a low/null vessel. other than that they seem fine. most people mine solo, i'd imagine, so the mack/retty is the obvious choice.
Aside from the fact that the tank on the mack means there is no point in getting a skiff and it will suck in enough rock to make the hulk also pointless in getting.
It overlaps the other two exhumers far too much. |
baltec1
Bat Country Goonswarm Federation
8513
|
Posted - 2013.11.10 16:47:00 -
[19] - Quote
Skeln Thargensen wrote:
the hulk/cov are designed for fleet mining. you're supposed to have about 4 of them per orca to make it worthwhile. if you nerf the mackinaw everyone will go back to hulk, just like everyone used to.
i'm not saying it's perfect but it's much better than it used to be.
That the whole point of teircide.
Want the good yeild? Get a hulk
Want the most cargo space? use a mack
Want the tank? go for a skiff.
Right now the mack ticks all three boxes. |
baltec1
Bat Country Goonswarm Federation
8513
|
Posted - 2013.11.10 16:48:00 -
[20] - Quote
Teyla Amidale wrote: Couldn't say it better. Been playing eve since 2007 and its getting worse.
Tell me, have you heard of the corp called M0o? |
|
baltec1
Bat Country Goonswarm Federation
8515
|
Posted - 2013.11.10 18:05:00 -
[21] - Quote
Skeln Thargensen wrote:
you can't get 90K EHP out of a mack, that's what a tanky skiff can do.
best i can get out of a mack is 45K, both omnitank, even shield resists as much as possible, damage control and plate in teh lows. that's quite a difference.
You don't need 90k.
All you need is enough to make a gank unprofitable to do and the mack can get this without sacrificing any of its yeild. |
baltec1
Bat Country Goonswarm Federation
8523
|
Posted - 2013.11.11 02:41:00 -
[22] - Quote
Skeln Thargensen wrote:
that's assuming direct profit is the motive rather than for the lolz or running a highsec extortion racket/cult.
but like i said, nerf its tank and it's just a very expensive retriever. no point to it at all.
It just needs its base tank reduced to the same as the hulk. |
baltec1
Bat Country Goonswarm Federation
8523
|
Posted - 2013.11.11 02:47:00 -
[23] - Quote
Kallen Kozukie wrote:No matter how you justify it, it's way too easy to make throwaway gank alts that do it till sec status bottoms out, then rinse and repeat. CONCORD was meant to curb that kind of activity, and making cheap lil destoyers in a month or so is just simply too much.
Something does need to be done about it.
That's a bannable offence. |
baltec1
Bat Country Goonswarm Federation
8578
|
Posted - 2013.11.16 06:12:00 -
[24] - Quote
Anarkia Evangel wrote:Tippia wrote:Anyone who wants to travel in safety. Also, since you noticed it being locked a lot while travelling, you're obviously sitting in front of the computer already, so cloaking to avoid those locks isn't asking much. [-quote] Yes. Chances are that they aren't all that many to begin with. Any station you visit with any regularity is worth the (minute) effort it takes to set up an insta GÇö doubly so if it's in a recently well-populated system. Sure, if it's a particularly empty system, you probably won't since no-one is around to go after you, but even then, if you come there often enoughGǪ [-quote] He's being solution-oriented and pragmatic. None of what he said is particularly unrealistic GÇö it just require the tiniest amount of planning and effort. So maybe that's your complaint? He's not actually lazy? Okay the original point I was making was industrial ships are broke. Flying T1 in empire is a death trap, considering the lengths you have to go to to avoid trouble with a T2 industry makes my point well. And you are correct I donGÇÖt afk travel with my T2, or any industrial ship, that would be silly. And my complaint was he missed the point of my post. Johnny Marzetti wrote:[-quote] This is why you all need to be exploded. This right here. Anyone who flies a blockade runner in null has literally hundreds of bookmarks, or will after a few losses. You are soft and squishy, you are fat on CONCORD's protection.
But thatGÇÖs the thing, Null does not equal High sec. The rules and game mechanicals are different and need to be balanced with that in mind. So IGÇÖm guessing you are suggesting I need 100s of bookmarks to GÇÿsafelyGÇÖ fly around empire in a blockade runner, how many do I need to fly GÇÿsafelyGÇÖ travel around in a T1 industrial? If I could I would use a JF or a carrier all the time, maybe a jump bridge? but you canGÇÖt in empire, you have to live by its rules, you have to use the trade routes, you canGÇÖt scan gates as you move or use a scout as there are 10s of people at gates, who friendly and whoGÇÖs hostile there is no way of really knowing. ItGÇÖs pretty easy to know in Null.
T1 haulers are perfectly fine and you dont need hundreds of bookmarks in high sec as there are no bubbles in high sec. Yoh only need one bookmark in jita and hit cloak on your blocade runner. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
8579
|
Posted - 2013.11.16 06:58:00 -
[25] - Quote
Infinity Ziona wrote:Chin MonWang wrote:KnowUsByTheDead wrote:Infinity Ziona wrote:
I'm not interested in that rubbish. EvE Online is supposed to be a complex game, kills should earned. If you want to roleplay some idiot roleplay then fine, but you should still EARN your kills. Low skill easy kills please **** off and go to play a FPS already.
Actually Ziona, let me lay some logic on you... This is a sandbox game that is usually regarded as being "cold and harsh." Now... Which is more harsh? A low skill, easy kill... Or a fight fought heroically... Hmmmm? Or let me put it in plainly... There is no bushido in space. ...actually I was looking for the word "entertaining" in yr above comment, seems to be the missing word, regrettably. (maybe do not underestimate the word "entertainment" the way you seem to do, since entertainment is the core reason for almost all new players to come in and get enthousiastic (relates to video-games in general) But then again, if players like you are a 100% satisfied just by "cold"+ "harsh" fullfillment alone...well, then I of course leave you yr opinion. I could even suggest other "key words, such as "Suspense" (not knowing all beforehand = real SciFi)) & "bravery" (=real fighting-mentality going in for the real battles...even when out numbered) -1 This. Suicide ganking can hardly be considered anything but boring these days. The low risk and certainty of the kill is about as exciting as ratting 0.9 belts. If that's not enough to dissuade me from doing it the sheer lameness of it is. While I hate to call it PvP since it's really not given the victim generally is in a pod before he can react if you did it would be the least skillful PvP in EvE.
Its only as easy as the victim makes it. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
8583
|
Posted - 2013.11.16 15:56:00 -
[26] - Quote
We risk freighters and are open to attack from everyone with our -10 status as well as having god knows how many killrights on us plus we are forever wardecked. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
8586
|
Posted - 2013.11.16 20:12:00 -
[27] - Quote
Infinity Ziona wrote: 6km = optimal. 12km = falloff. 6km + 12km = 18km = 50% damage. 18km +12km = 30km = 0% damage. Stabber can point me to 30km. Stabber wins.
How can you not understand in that scenario that attempting to kill a Stabber with a Proteus in an alliance hub is not going to work very well? :) You think they're not going to come help him? Not that he needs help ffs
At that range all you need to do is a quick burn away from said orbiting stabber and you get out of range and warp. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
8586
|
Posted - 2013.11.16 20:19:00 -
[28] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: 6km = optimal. 12km = falloff. 6km + 12km = 18km = 50% damage. 18km +12km = 30km = 0% damage. Stabber can point me to 30km. Stabber wins.
How can you not understand in that scenario that attempting to kill a Stabber with a Proteus in an alliance hub is not going to work very well? :) You think they're not going to come help him? Not that he needs help ffs
At that range all you need to do is a quick burn away from said orbiting stabber and you get out of range and warp. Realistically, the Stabber can sit at 20k and suck up the 20 dps till his friends arrive since they're in system.
You said 30. This is now the second time you have changed this engagement. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
8586
|
Posted - 2013.11.16 20:33:00 -
[29] - Quote
Infinity Ziona wrote:
20k, 30k it doesn't matter. He can tank my dps at 20k till his friends arrive. He can OH to 30k and take no damage till his friends arrive.
What's the difference? Its stupid to engage a Stabber in a blaster Proteus. Only reason I managed to kill him was because I extended grid 1k and dropped a bubble and likely he got a bit confused long enough for me to web and scram him. Otherwise I was dead.
Which takes me back to the main point of this conversation. When you're in a null sec system, solo, with billions in ship, implants and potential skill loss, there is absolutely zero comparison to sitting in a cheap ass Cat in high sec and ganking ships that can't attack you until you fire, or being -10 and warping in and ganking them.
The argument is completely spastic.
And to think you were celebrating the end of freighter ganking when crimewatch was brought about as nobody could possibly be willing to put their freighter at risk under the new system. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
8588
|
Posted - 2013.11.16 21:04:00 -
[30] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote:
20k, 30k it doesn't matter. He can tank my dps at 20k till his friends arrive. He can OH to 30k and take no damage till his friends arrive.
What's the difference? Its stupid to engage a Stabber in a blaster Proteus. Only reason I managed to kill him was because I extended grid 1k and dropped a bubble and likely he got a bit confused long enough for me to web and scram him. Otherwise I was dead.
Which takes me back to the main point of this conversation. When you're in a null sec system, solo, with billions in ship, implants and potential skill loss, there is absolutely zero comparison to sitting in a cheap ass Cat in high sec and ganking ships that can't attack you until you fire, or being -10 and warping in and ganking them.
The argument is completely spastic.
And to think you were celebrating the end of freighter ganking when crimewatch was brought about as nobody could possibly be willing to put their freighter at risk under the new system. I took time off, wasn't around when crimewatch was brought about...
Still stands, we are putting just as much isk on the line. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|
baltec1
Bat Country Goonswarm Federation
8588
|
Posted - 2013.11.16 21:15:00 -
[31] - Quote
Infinity Ziona wrote:
You on the other hand, hide behind concord, no one can kill you unless you're -5.0, your ship is cheap and disposable, so is your alt, you lose no skill points, there are no bubbles, hotdrops, you're not operating in a system where everyone can and wants to kill you.
We have no concord protection, everyone can kill us, we have ships worth more than a billion, use our mains, are open to any and all traps, work in jita that has 1200+ people that can attack us.
Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
8588
|
Posted - 2013.11.16 21:28:00 -
[32] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote:
You on the other hand, hide behind concord, no one can kill you unless you're -5.0, your ship is cheap and disposable, so is your alt, you lose no skill points, there are no bubbles, hotdrops, you're not operating in a system where everyone can and wants to kill you.
We have no concord protection, everyone can kill us, we have ships worth more than a billion, use our mains, are open to any and all traps, work in jita that has 1200+ people that can attack us. You're 4.4 sec status. You're protected by Concord, you use an alt freighter and get it into warp before it becomes flashy red, it then insta-docks at a station. In the rare event someone decides to use a killright on you, you lose a crappy Catalyst worth no more than 10 million.
So because we play smart and kill people playing dumb we should yet again be punished for doing what is already the single most punished activity in the game?
It still stands, we put a freighter at risk as well as a whole fleet of ships. Its not our fault people are choosing to not take any steps to protect themselves. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
8588
|
Posted - 2013.11.16 21:41:00 -
[33] - Quote
Infinity Ziona wrote: I think you misunderstand me. I don't say what you're doing is wrong. All I'm saying is its too easy, should come with some risk and no, looting a can and warping a freighter before its attack-able to a safe and then to a station bookmark is not risk.
Nothing wrong with doing that, I would do the same, obviously it'd be stupid to loot and sit there till you get killed.
So when did a freighter being open to attack to everyone stop being a risk?
Again, if people tried to stop us then we would lose it no matter how well we fly it at some point. Its not our fault nobody even tries.
We are doing exactly the same thing as you are doing only we have greater risks and costs due to the added high sec mechanics. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|
|
|