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novellus
Aliastra Gallente Federation
2
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Posted - 2013.11.10 09:10:00 -
[1] - Quote
Hello,
What does Jita, Amarr, Dodixie, Hek and Rens all have in common?
The strange phenomenon of so many ships undocking at once, they blur together into a giant mass of 'what the crap' that leads to bumping, ugly clipping, and other assorted nonsense. Having multiple exits would help reduce or remove this altogether by reducing the sheer number of chokepoints out of a station's undock.
Heck, you could have 20 undocks, or however many you wanted, and it just spits you out at random.
Also, I can't tell you how many times I have searched for Jita's elusive trade-hub station in the mass of stationsin the overview. I think it's about time that trade-hubs deserved a new name -- for easy finding in the overview, and to differentiate them from the name of the actual solar system.
Also, if you made a new station model (ie: space station hub) that was glorious to behold, it may give trade hubs the sprawling glory they deserve. Or three new models, if you whip your employees. Or five, if you don't want them to see their families.
Just a thought. |
Hyuna Saraki
Brave Newbies Inc. Brave Collective
6
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Posted - 2013.11.10 09:26:00 -
[2] - Quote
novellus wrote:Hello,
What does Jita, Amarr, Dodixie, Hek and Rens all have in common?
The strange phenomenon of so many ships undocking at once, they blur together into a giant mass of 'what the crap' that leads to bumping, ugly clipping, and other assorted nonsense. Having multiple exits would help reduce or remove this altogether by reducing the sheer number of chokepoints out of a station's undock.
Heck, you could have 20 undocks, or however many you wanted, and it just spits you out at random.
Also, I can't tell you how many times I have searched for Jita's elusive trade-hub station in the mass of stationsin the overview. I think it's about time that trade-hubs deserved a new name -- for easy finding in the overview, and to differentiate them from the name of the actual solar system.
Also, if you made a new station model (ie: space station hub) that was glorious to behold, it may give trade hubs the sprawling glory they deserve. Or three new models, if you whip your employees. Or five, if you don't want them to see their families.
Just a thought. One problem: Insta Undocks. Enough said. |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1907
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Posted - 2013.11.10 09:30:00 -
[3] - Quote
And when, one day, the hubs relocate? |
novellus
Aliastra Gallente Federation
2
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Posted - 2013.11.10 10:01:00 -
[4] - Quote
Danika Princip wrote:And when, one day, the hubs relocate? Have you ever seen a hub relocate?
"Hey guys, the new trade hub... it's no longer Jita... It's Ashitsu"
"Isn't that taking a dump and sneezing at the same time?"
"..." |
novellus
Aliastra Gallente Federation
2
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Posted - 2013.11.10 10:02:00 -
[5] - Quote
Hyuna Saraki wrote:One problem: Insta Undocks. Enough said. Not a problem if the multiple exits are facing the same general direction. |
Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
345
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Posted - 2013.11.10 10:51:00 -
[6] - Quote
novellus wrote:Danika Princip wrote:And when, one day, the hubs relocate? Have you ever seen a hub relocate? "Hey guys, the new trade hub... it's no longer Jita... It's Ashitsu" "Isn't that taking a dump and sneezing at the same time?" "..." It seems you dont know history, young'un. Yulai trade-hub relocated to Jita due CCP intervention in an attempt to decentralize trade in EvE and Caldari-Achura-Monk bloodline being the most popular at the moment (lowest possible base charisma on char creation). |
novellus
Aliastra Gallente Federation
2
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Posted - 2013.11.10 12:09:00 -
[7] - Quote
Kirimeena D'Zbrkesbris wrote:novellus wrote:Danika Princip wrote:And when, one day, the hubs relocate? Have you ever seen a hub relocate? "Hey guys, the new trade hub... it's no longer Jita... It's Ashitsu" "Isn't that taking a dump and sneezing at the same time?" "..." It seems you dont know history, young'un. Yulai trade-hub relocated to Jita due CCP intervention (they removed some system connections/highways leading to Yulai) in an attempt to decentralize trade in EvE and Caldari-Achura-Monk bloodline being the most popular at the moment (lowest possible base charisma on char creation). True, but that was dev intervention. Hubs don't spontaneously relocate on their own. |
Ix Method
Barrington-Smythe Victory War Goodness
57
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Posted - 2013.11.10 12:12:00 -
[8] - Quote
This would be cool, a new model for ridiculously busy stations. Like it evolves. Kinda. Yeah. |
Icarus Able
Traverse Holdings Setting The Universe on Fire
149
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Posted - 2013.11.10 12:19:00 -
[9] - Quote
AS long as you can still insta undock yeh lets change the models already |
Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
984
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Posted - 2013.11.10 13:52:00 -
[10] - Quote
As long as we've proven that trade in EVE can never ever be decentralized, let's put those connections to Yulai back in place.
Would it move the trade hub back? I dunno. I do know that if it did, people would no longer complain about needing caldari standings in order to do business. |
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Bischopt
Arbitrary Repossession
362
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Posted - 2013.11.10 14:18:00 -
[11] - Quote
Even if the trade hubs practically never get relocated, it still needs to be up to the players and every stations should be "equal". Devs favoring a specific system / station would discourage ever relocating the hub.
I'm all for redoing stations. imo all the stations should be bigger and have several undock points. Not just the ones that see a lot of traffic. |
novellus
Aliastra Gallente Federation
2
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Posted - 2013.11.10 14:32:00 -
[12] - Quote
Visually depicting that a station is heavily used by players is dev favoritism? That's quite a stretch. |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1907
|
Posted - 2013.11.10 20:51:00 -
[13] - Quote
novellus wrote:Danika Princip wrote:And when, one day, the hubs relocate? Have you ever seen a hub relocate? EDIT: Without dev intervention. "Hey guys, the new trade hub... it's no longer Jita... It's Ashitsu" "Isn't that taking a dump and sneezing at the same time?" "..."
What does a lack of dev intervention have to do with anything? It moved out of Yulai, who's to say it won't happen to Jita one day too? |
Vassal Zeren
Uncontrollable Innovations
106
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Posted - 2013.11.10 20:59:00 -
[14] - Quote
Danika Princip wrote:novellus wrote:Danika Princip wrote:And when, one day, the hubs relocate? Have you ever seen a hub relocate? EDIT: Without dev intervention. "Hey guys, the new trade hub... it's no longer Jita... It's Ashitsu" "Isn't that taking a dump and sneezing at the same time?" "..." What does a lack of dev intervention have to do with anything? It moved out of Yulai, who's to say it won't happen to Jita one day too?
Were you born dense or did you grow into the condition? |
Ix Method
Barrington-Smythe Victory War Goodness
57
|
Posted - 2013.11.10 21:19:00 -
[15] - Quote
Even if the hub does eventually move what does it matter? It'll sit as a reminder of when Jita was massive that bittervets can tediously/smugly/whistfully bang on about like they do Yulai. |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1907
|
Posted - 2013.11.10 21:37:00 -
[16] - Quote
Vassal Zeren wrote:Danika Princip wrote:novellus wrote:Danika Princip wrote:And when, one day, the hubs relocate? Have you ever seen a hub relocate? EDIT: Without dev intervention. "Hey guys, the new trade hub... it's no longer Jita... It's Ashitsu" "Isn't that taking a dump and sneezing at the same time?" "..." What does a lack of dev intervention have to do with anything? It moved out of Yulai, who's to say it won't happen to Jita one day too? Were you born dense or did you grow into the condition?
I don't know, why does 'What happens if the devs change something and people move out of Jita' make me dense? |
Iris Bravemount
Fweddit I Whip My Slaves Back and Forth
264
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Posted - 2013.11.10 22:04:00 -
[17] - Quote
Icarus Able wrote:AS long as you can still insta undock yeh lets change the models already
This.
Also, the models could dynamically evolve. Once per month (edit: during downtime, of course), the total transactions (number of transactions and total ISK amount) and number of undocking processes are compared to a "station size chart" and the model would grow (or shrink ?) to reflect the station's importance. |
ASadOldGit
School of Applied Knowledge
222
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Posted - 2013.11.10 22:20:00 -
[18] - Quote
Iris Bravemount wrote:Icarus Able wrote:AS long as you can still insta undock yeh lets change the models already This. Also, the models could dynamically evolve. Once per month (edit: during downtime, of course), the total transactions (number of transactions and total ISK amount) and number of undocking processes are compared to a "station size chart" and the model would grow (or shrink ?) to reflect the station's importance.
Gah! Stole my idea!
Similar to yours, I was going to say dynamically change the station based on the average number of dockings per month, changing at downtime. Perhaps even some construction gantries around the station for a few days indicating it was about to change.
The size of the undock would have to be planned carefully though - should it be static and equal for the largest model, or change with the station?
Also, the number of undocks could be based on the number of stargates in the system, perhaps aligning with them, so you don't need undock bookmarks. (that would interfere with the gameplay of those that try to predict bookmark locations, or rely on people that don't have bookmarks, though.)
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Jasmine Assasin
State War Academy Caldari State
110
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Posted - 2013.11.10 22:28:00 -
[19] - Quote
Iris Bravemount wrote:Icarus Able wrote:AS long as you can still insta undock yeh lets change the models already This. Also, the models could dynamically evolve. Once per month (edit: during downtime, of course), the total transactions (number of transactions and total ISK amount) and number of undocking processes are compared to a "station size chart" and the model would grow (or shrink ?) to reflect the station's importance.
Now you're cooking with gas. And even if a hub were to be "abandoned" it would just add to the history of EVE. It could then get a "run down" looking model maybe, or at least some flavor text in the description, and life goes on. |
Ix Method
Barrington-Smythe Victory War Goodness
59
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Posted - 2013.11.10 23:28:00 -
[20] - Quote
ASadOldGit wrote:Also, the number of undocks could be based on the number of stargates in the system, perhaps aligning with them, so you don't need undock bookmarks. (that would interfere with the gameplay of those that try to predict bookmark locations, or rely on people that don't have bookmarks, though.) Given the new warp mechanics this could really shake things up. |
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FlinchingNinja Kishunuba
Crunchy Crunchy Zero Hour Alliance
203
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Posted - 2013.11.10 23:47:00 -
[21] - Quote
There was another thread about this somewhere...
I would really like it if you could buy shares in space stations in HS and be able to receive a percentage of the taxes, you could have investments that increase the size of the station and other services. |
El Jin'meiko
Filthy Casuals
4
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Posted - 2013.11.11 00:44:00 -
[22] - Quote
Modular NPC station, do I have to say more? you dock at port one you use the port one insta you saved. Modular content is the marvel of the new age. |
M1k3y Koontz
Thorn Project Surely You're Joking
397
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Posted - 2013.11.11 01:09:00 -
[23] - Quote
I like the idea. Especially for places like Jita, there's 5-10 freighters that just undocked all squished together on the undock at any given time, gets worse when they try to warp and start bumping against one another.
I like this idea :D |
Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
996
|
Posted - 2013.11.11 02:01:00 -
[24] - Quote
CCP wants to change docking/undocking to be seamless like system transitions are now. That's kind of impossible with the way stations currently work. Stations will have to see some kind of a change eventually. |
Lyra Gerie
Bareback Pornstars Carthage Empires
5
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Posted - 2013.11.11 04:59:00 -
[25] - Quote
Add a value for levels based on tax and office rentals to the station. There would be multiple add ons that overtime could be added to the station look and they would reflect where most of the income is coming from.
For instance a station that has a bunch of refining facilities that are constantly in use would level up in industrial and gain add ons that make the station larger and more industrial in nature (exhaust ports, moving parts expelling heat ect).
These add ons would level: Industry (refining and just about anything to do with ore and blueprints) Trade (based on total tax income from all non-industry spending) Missions (Based on 1% total station rewards given to missioners) Size (based on the average traffic flow)
Each of these will only gain a level if the requirements are met on average and for at least 7 days. If traffic/income diminishes parts of the station start to look turned off or unoccupied but it retains its previous look.
It would be a cool idea to see stations grow and change and generally do something with the taxes we have to pay out. The numbers and junk could be refined to a better state but the general idea hopefully got across.
The biggest issue is that the idea falls into the "Well it would be a cool idea" and nothing more, and unfortunately this looks like a decent undertaking to implement. |
Simc0m
Dreddit Test Alliance Please Ignore
92
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Posted - 2013.11.22 03:21:00 -
[26] - Quote
I like the idea. At the very least they need to increase the size of these station models maybe 5-10 fold. The station models are way too small (it's immersion breaking in my opinion - especially the trade hubs). Make them huge, make them magnificent. I wish they would first increase the size of carriers and supercarriers, then move on to this, but this is a solid idea. |
Abdiel Kavash
Paladin Order Fidelas Constans
1941
|
Posted - 2013.11.22 03:29:00 -
[27] - Quote
Who gets to decide what is a hub and what isn't? If a person, how do you avoid favoritism? If an automated process, how do you avoid abuse?
I think VFK is a major trade hub, and I am sure many would agree. I believe it deserves multiple undock points too. Preferably as far away as possible so it takes 15 bubbles to trap people in. |
Khoul Ay'd
Blue Republic RvB - BLUE Republic
118
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Posted - 2013.11.22 05:06:00 -
[28] - Quote
New backstory -- CONCORD uses its uber-tech to dominate the empires, restablishes the broken interstellar highways and restores Yulai as the capital of the new high-sec super empire.
Bonus - my main's abysmal Caldari standings would no longer matter! The things we do today we must live with forever.... Think about it |
novellus
The Special Snowflakes
55
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Posted - 2013.11.22 11:12:00 -
[29] - Quote
Abdiel Kavash wrote:Who gets to decide what is a hub and what isn't? If a person, how do you avoid favoritism? If an automated process, how do you avoid abuse?
I think VFK is a major trade hub, and I am sure many would agree. I believe it deserves multiple undock points too. Preferably as far away as possible so it takes 15 bubbles to trap people in. Or you could just keep it in highsec. |
Abrazzar
Vardaugas Family
2160
|
Posted - 2013.11.22 11:57:00 -
[30] - Quote
They should move the Jita station on the moon and imply all the crap is stored in the hollowed out rock deeper in. Sovereignty and Population New Mining Mechanics |
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