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Robotron99
Alien Buddhas
0
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Posted - 2013.11.20 00:55:00 -
[1] - Quote
So, hmmm, if someone warps to a WH from the opening side (opposite to the K162) then you could see the entrance shaking. Interesting....
And sound when someone goes in is gone or almost non audible which is good imo... |

Tul Breetai
Impromptu Asset Requisition Insurance Fraud.
345
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Posted - 2013.11.20 01:13:00 -
[2] - Quote
wat There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency. |

Michael1995
Lead Farmers Kill It With Fire
82
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Posted - 2013.11.20 02:47:00 -
[3] - Quote
Nifty. Perhaps there is a tie-in with ghost sites and the new region? Maybe if you were to jump into the wormhole real fast as it shrinks you'll end up in the new region! One does not simply buy their way into Goonswarm. |

Tul Breetai
Impromptu Asset Requisition Insurance Fraud.
345
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Posted - 2013.11.20 04:56:00 -
[4] - Quote
Can you elaborate further? There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency. |

Robotron99
Alien Buddhas
0
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Posted - 2013.11.20 05:08:00 -
[5] - Quote
Tul Breetai wrote:Can you elaborate further?
1. Run some BS/BC throught a WH until half the mass of the WH is gone (..."Has had its stability reduced, but not to a critical degree" message) 2. Stay by the WH 3. Ask a corpie (or use an alt) to warp to the WH 4. Watch the WH pulse when warp has been initiated
Rolled the static three times, and I tested it every time. |

Tul Breetai
Impromptu Asset Requisition Insurance Fraud.
345
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Posted - 2013.11.20 09:04:00 -
[6] - Quote
Robotron99 wrote:Tul Breetai wrote:Can you elaborate further? 1. Run some BS/BC throught a WH until half the mass of the WH is gone (..."Has had its stability reduced, but not to a critical degree" message) 2. Stay by the WH 3. Ask a corpie (or use an alt) to warp to the WH 4. Watch the WH pulse when warp has been initiated Rolled the static three times tonight, and I tested it every time. Also,it will start pulsing when someone is coming through (but again, will do this only when half the mass is gone) Well, it would pulse before the patch, and I can't seem to replicate what you guys are saying. However, some alliance mates are saying they have a new wormhole sound, but I only have the old one except really quiet. Odd bug. There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency. |

Chitsa Jason
Future Corps Sleeper Social Club
848
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Posted - 2013.11.20 09:35:00 -
[7] - Quote
I will have to test it but if it is true then it is indeed a bug. CSM8 Member Twitter:-á@ChitsaJason Skype: Casparas
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D3m0n sam
End-of-Line
2
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Posted - 2013.11.20 09:46:00 -
[8] - Quote
Tul Breetai wrote:Robotron99 wrote:Tul Breetai wrote:Can you elaborate further? 1. Run some BS/BC throught a WH until half the mass of the WH is gone (..."Has had its stability reduced, but not to a critical degree" message) 2. Stay by the WH 3. Ask a corpie (or use an alt) to warp to the WH 4. Watch the WH pulse when warp has been initiated Rolled the static three times tonight, and I tested it every time. Also,it will start pulsing when someone is coming through (but again, will do this only when half the mass is gone) Well, it would pulse before the patch, and I can't seem to replicate what you guys are saying. However, some alliance mates are saying they have a new wormhole sound, but I only have the old one except really quiet. Odd bug.
As for the Sound I've heard that from our guys as well. I have yet to test the sound out myself. but it now seems you actually have to have your eyes on the hole rather than sound.
Not sure if intended, but yeah. Will check tonight |

Michael1995
Lead Farmers Kill It With Fire
82
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Posted - 2013.11.20 09:47:00 -
[9] - Quote
I still reckon it leads to the new region. You ought to run more tests and see what shows up. One does not simply buy their way into Goonswarm. |

SpatchulaMan66
The Extraordinary League of Banana Hammocks
0
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Posted - 2013.11.20 09:52:00 -
[10] - Quote
What system did this happen in, I've seen it happen as well so I think they must have changed the mechanics. Silent changes by CCP? |
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Robotron99
Alien Buddhas
0
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Posted - 2013.11.20 11:29:00 -
[11] - Quote
SpatchulaMan66 wrote:What system did this happen in, I've seen it happen as well so I think they must have changed the mechanics. Silent changes by CCP?
J101126 C4 static C1 |

Batelle
Komm susser Tod
399
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Posted - 2013.11.20 14:46:00 -
[12] - Quote
Chitsa Jason wrote:I will have to test it but if it is true then it is indeed a bug.
who is to say? could this not have been intended but unnoticed behavior for years? Fighting is Magic |

Phaderift
EG CORP
31
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Posted - 2013.11.20 17:41:00 -
[13] - Quote
we ran into this last night .. if you warp to a reduced or critical hole you actually see a shudder or pulse on the back side ( the k162 ) when you initiated warp. If this is not a bug its going to make watching and trapping scouts a lot easier as you will have warning when they have warped to the other side of the k162 |

Malcolm Shinhwa
Bad Touches
714
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Posted - 2013.11.20 19:27:00 -
[14] - Quote
We have seen this as well in our C2 (c1/hisec statics).
Also at least 80% of the time a scout sitting on a wh hears no sound at all when someone jumps. I know violence isn't the answer. I got it wrong on purpose. |

Kynric
Sky Fighters
24
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Posted - 2013.11.20 20:35:00 -
[15] - Quote
We saw this last night. It looked like the phase change animation that you see when a hole changes from healthy to reduced. It was observed to happen whenever a warp was initiated to the hole provided the hole was reduced and the warp was in the same system as the observor watching the hole. Warps to the hole on the other side did not show the tell. The animation was seen even if the warp was cancelled with a ctrl-space. |

krazyskillz
Danneskjold Shipping Chained Reactions
0
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Posted - 2013.11.22 22:32:00 -
[16] - Quote
I can confirm this, I live in a C4 and the same thing happened when we were closing our static, looks like someone coming through the hole (freaked us out).
Then we realized it was whenever someone warped to the hole. |

hshshshshshshsh
State Protectorate Caldari State
0
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Posted - 2013.11.23 09:01:00 -
[17] - Quote
The Crit/destab "wobbly effect" is gone, but it happends when someone warps to it..
Feels a bit like CCP forgot to put repeat on the "wobbly" effect, it activates when someone lands on grid, but it doesn't keep running.. Kinda a pita since you can't see if the WH is destab/crit except for the few sec's when you land on grid. - same goes for the sound effects btw. |

grassy 420
Boris Johnson's Love Children
6
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Posted - 2013.11.24 02:26:00 -
[18] - Quote
my corp noticed this today as well. we live in a c5 and noticed it when warping to the the static (C5). at first we were confused that it was someone from the other side jumping. but after a long time no one uncloaked.
did they really change the animation so that everytime someone starts warp to the hole you see the animation? broke.. |

CeNSeR
Boris Johnson's Love Children
44
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Posted - 2013.11.24 17:11:00 -
[19] - Quote
looks like when the hole is reduced and somebody from your fleet initiates warp to the hole the animation for further mass depletion activates. If somebody not in your fleet warps to the hole you do not see the animation at all.
Also my sound is still borked for wormhole activation, I have to look at the wormhole and zoom right in to hear any sound at all. |

Kalel Nimrott
Sky Fighters
420
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Posted - 2013.11.24 19:05:00 -
[20] - Quote
Just tested. I can deny your claim. Just tested. |
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CeNSeR
Boris Johnson's Love Children
44
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Posted - 2013.11.24 20:29:00 -
[21] - Quote
Kalel Nimrott wrote:Just tested. I can deny your claim. Just tested.
I am cool with being wrong :)
But tell me if i am wrong what exactly is happening? Because we were rolling last night and every time 1 of our fleet mates warped to the hole (after it was reduced static side) the animation for further reduction happened.
Also is there any news on the sound getting sorted? Because i have to fling my headphones to the floor every time a pilot comes near me with an ab or mwd and yet cant hear a thing from a WH? |

The Aggressor
Scorpius Federation The Hole Next Door
33
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Posted - 2013.11.25 22:55:00 -
[22] - Quote
Kalel Nimrott wrote:Just tested. I can deny your claim. Just tested. I and several other tested this, it worked under several circumstances. Even lost us a couple of orca kills.
Possible ninja-patch? |
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