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MOOstradamus
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Posted - 2006.02.23 14:12:00 -
[1]
In short - why is the bonus this type of Pirate Implant gives so comparatively rubbish compared to all the other sets ??
If I'm missing something, by just looking at the %'s, then an explanation would be greatly appreciated ..
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
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MOOstradamus
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Posted - 2006.02.25 00:55:00 -
[2]
Edited by: MOOstradamus on 25/02/2006 00:54:32
No comments at all ..
Not even a "I think HALO implants should also receive some form of Cloaking bonus"
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
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MOOstradamus
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Posted - 2006.02.25 17:48:00 -
[3]
Edited by: MOOstradamus on 25/02/2006 17:53:44
Originally by: Elanteri Perhaps it's because CCP realizes how overpowered a 53.63% (the bonus the other sets get) reduction to signature radius would be. This would have a more than drastic effect on the time it took someone to target you AND on their ability to hit you. I think that percentage point for percentage point, reducing signature radius has a much greater effect than any of the other implant bonuses. Unfortunately, there's probably no directly quantifiable way to compare and balance the different pirate implant bonuses - it is, however, regulated somewhat by the market; have you ever compared the price of Halo implants to say, Crystal implants?
Point-1: The Talisman set get a 38% max bonus compared to 21% of the Halo set.
Point-2: Yes a full Halo set costs roughly half that of Crystal, Slave & Snake but that's clearly player driven due to the comparative rubbishness of the aforementioned Halo's.
Point-3: A pilot kitted out with one of the Crystal, Slave & Snake sets has a 50+% advantage over a pilot who isn't. Compare this to a mere 33% difference for the Halo set.
* Note: All figures are approximations and of course I'm comparing High Grade implants. *
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
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MOOstradamus
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Posted - 2006.02.26 00:02:00 -
[4]
Edited by: MOOstradamus on 26/02/2006 00:06:11
Something else I've just noticed/realised is the significance of commonly used modules that directly affect Signature Radius ..
Items such as:
- Target Painters
- MicroWarpDrives
Now although Snake implants equally suffer this level of interference upon Velocity they have 2 key advantages:
- A higher % bonus to start with
- More relevant & influential skills
So in summary - BuHu !!
/me prays that somehow this plea to improve Halo implants reaches Zrakor's eyes
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
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MOOstradamus
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Posted - 2006.02.27 13:20:00 -
[5]
Edited by: MOOstradamus on 27/02/2006 13:23:09
Originally by: F4ze Halo does 20% less, not 30%.
Let me explain it again so you'll understand ..
The Halo max bonus of 20.7% means that a pilot without this Implant set has a SIG RADIUS (100/79.3) = 1.26 26% larger than a pilot with them.
MOOCIFER Medusa/Alpha Oldtimer |
MOOstradamus
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Posted - 2006.02.27 13:32:00 -
[6]
Edited by: MOOstradamus on 27/02/2006 13:32:07
I prefer Halo. Bonus applies equaly on any ship I fly. What if I suddenly realize that Raven is better for my current problem then Apoc? A few hundred milion ISK worth implants becomes worthless.
TBH I prefer Snake even more
P.S. F4ze, You are right about 20%. It makes comparation a bit diferent. And I still prefer Halo more.
Then you switch Jump Clone as intended ..
MOOCIFER Emerald/Alpha Oldtimer |
MOOstradamus
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Posted - 2006.02.28 00:58:00 -
[7]
Originally by: Arakasai Why do you believe they were meant to be balanced against each other?
Lets assume for a second that they were. Why do you believe balance between the sets means merely that the percentages should be the same? Why do you believe that the percentages mean the same thing?
There is versatility balancing as well. The two, arguably, most power sets both require a specific module build on a subset of ships. This particular set useful on most builds.
/me hasn't seen anyone ask for the Halo bonus to be 50% - just that it should be looked at again and certainly raised a 'bit'
MOOCIFER Emerald/Alpha Oldtimer |
MOOstradamus
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Posted - 2006.02.28 14:25:00 -
[8]
Originally by: Nifel There's a very easy test to see how utterly useless the Halo set is. Punch in some numbers on the tracking guide and then have a sig radius on the target with and without the halo set. Then do the same for the snake set.
The halo set rarely reduced damage received while the snake set lowers damage ranging from almost nothing to nearly 100%.
/me did this too (but forgot) - thanks for pointing it out to others who as yet do not understand
MOOCIFER Emerald/Alpha Oldtimer |
MOOstradamus
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Posted - 2006.03.03 09:24:00 -
[9]
Halo Implants still suck - no silky Blood patch has made me forget
MOOCIFER Emerald/Alpha Oldtimer |
MOOstradamus
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Posted - 2006.03.16 00:32:00 -
[10]
Buhu still ..
MOOCIFER Emerald/Alpha Oldtimer |
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