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Infinity Ziona
Cloakers
854
|
Posted - 2013.12.03 12:35:00 -
[211] - Quote
Ramona McCandless wrote:I bought some jeans from the NEX Store and they Infinity Ziona wrote:Badly fitted my ass. Take them off your head, your ass is down south... confusing I know. |
baltec1
Bat Country Goonswarm Federation
8941
|
Posted - 2013.12.03 12:37:00 -
[212] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote:baltec1 wrote:Bel Tika wrote:so on a side note, Battleships?? are they any good? Yes, but only if you know what you are doing. You wouldn't really know. You're playstyle seems to be get as many people as you can into a blob and kill other people with that blob. If you want to actually get a feel for a ship, you need to actually try fighting with it. Its like some gronk and his mates beating up a guy on the street and thinking they're hardcore. Before I was in BATs I was terrising CFC space in mega flying with 5 to 10 man gangs. I still fly in small gangs but hey, lets just ignore the guy who has flown mega in every situation going for over 3 years and just take your one badly fitted mega loss. Badly fitted my ass. At least I put prop mods on it. I've seen you're terrible double plated no prop mod rail mega lol. Just a lame floating sentry gun for F1 games.
Please post this no prop mod mega as I do not recall losing one.. and yes, your mega was a bad fit. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Ramona McCandless
Red Federation RvB - RED Federation
1225
|
Posted - 2013.12.03 12:39:00 -
[213] - Quote
Infinity Ziona wrote:Ramona McCandless wrote:I bought some jeans from the NEX Store and they Infinity Ziona wrote:Badly fitted my ass. Take them off your head, your ass is down south... confusing I know.
Geez take a rad pill and step OFF sista
Whats all up in YOUR grill
Yo Back up Back up and give a sista room
Work the body work work the body
Slow down girl you're 'bout to hurt somebody High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |
Infinity Ziona
Cloakers
854
|
Posted - 2013.12.03 12:56:00 -
[214] - Quote
baltec1 wrote: Please post this no prop mod mega as I do not recall losing one.. and yes, your mega was a bad fit.
Baltec, just because you sit in a blob in a mega doesn't make you a good mega pilot. You actually have to use the mega. F1'ing doesn't count. Warp in's don't count. Remote repping doesn't count.
Getting in a Mega and taking it out by yourself, is how you learn what it can do. I'll tell you what, take one out this weekend by yourself, I'll even buy it for you with fittings and contract it over to you, get a few kills in it, and I'll start to listen to what you have to say about it, otherwise you're just another pleb that knows nothing about his ship.
I doubt you will take me up on my offer though because you're inexperienced and you'll die in the first fight you get. |
Kaarous Aldurald
ROC Academy The ROC
1777
|
Posted - 2013.12.03 13:03:00 -
[215] - Quote
Infinity Ziona wrote:baltec1 wrote: Please post this no prop mod mega as I do not recall losing one.. and yes, your mega was a bad fit.
Baltec, just because you sit in a blob in a mega doesn't make you a good mega pilot. You actually have to use the mega. F1'ing doesn't count. Warp in's don't count. Remote repping doesn't count. Getting in a Mega and taking it out by yourself, is how you learn what it can do. I'll tell you what, take one out this weekend by yourself, I'll even buy it for you with fittings and contract it over to you, get a few kills in it, and I'll start to listen to what you have to say about it, otherwise you're just another pleb that knows nothing about his ship. I doubt you will take me up on my offer though because you're inexperienced and you'll die in the first fight you get.
I notice a distinct lack of posting that killmail he asked you for. You know, the one that proves you aren't just spouting off like always? Not posting on my main, and loving it.-á Because free speech.-á |
baltec1
Bat Country Goonswarm Federation
8942
|
Posted - 2013.12.03 13:07:00 -
[216] - Quote
Infinity Ziona wrote:baltec1 wrote: Please post this no prop mod mega as I do not recall losing one.. and yes, your mega was a bad fit.
Baltec, just because you sit in a blob in a mega doesn't make you a good mega pilot. You actually have to use the mega. F1'ing doesn't count. Warp in's don't count. Remote repping doesn't count. Getting in a Mega and taking it out by yourself, is how you learn what it can do. I'll tell you what, take one out this weekend by yourself, I'll even buy it for you with fittings and contract it over to you, get a few kills in it, and I'll start to listen to what you have to say about it, otherwise you're just another pleb that knows nothing about his ship. I doubt you will take me up on my offer though because you're inexperienced and you'll die in the first fight you get.
Get me a kronos. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Mike Whiite
Stupid Stunts The Wolfpack Nexus
240
|
Posted - 2013.12.03 13:16:00 -
[217] - Quote
Keno Skir wrote:Mike Whiite wrote:Why is my shuttle able to bump a battles ship out of alignment, and if it is why doesn't it get a scratch?
Why can my frigate shut down the warp core of a battleship with 5 times the core capacity?
Why does the webbing frigate slow down the Battleships instead of dragging the Frigate along? 1. If you bumped the shuttle with the bs at 1000m/s it would send the shuttle hurtling away at 1000m/s (ish), if you hit stationary bs with 1000m/s shuttle it would turn a bit and not really move very far. Due to mass... And your ship doesn't take collision damage because it would be game breaking and stupid, imagine the carnage on jita undock. 2. Warp core capacity is not a thing. A scrambler makes the targets warp core not work, unless it has stabs, whatever the size. Makes sense. 3. Because webs effect the target vessel. It isn't a lassoo cowboy. Any more q's?
1) you can bump a BS out of alignment with a shuttle, wich is absolute nonsence, a bullet smashes on a steal plat leaving a scratch where the bullet turns in an unrecognisable goo of lead/steal. ( as for the Jita station argument, I can't shoot undocking ships either, see problem sovled with something a simple as a timer) although in my opinion it should be done, by more undock gates and more regulated undocking procedure.
2) even if that would be true, you should consider that larger ships would have more than one warp core, not unlike modernday nucliar carriers have more than one reactor and scrambling isn't area of effect weapon.
3) if that would be true you won't be able to out run a web, nor would it cost energy to maintain it. and it would work a lot more like EMC. or you would need to ire a web bubble, but that isn't the case.
more importantly, no matter how it works now, if you use mass as more than just a limitation, you can keep it intresting to use a wider variaty of ships. |
Jenn aSide
STK Scientific Initiative Mercenaries
3562
|
Posted - 2013.12.03 14:28:00 -
[218] - Quote
Infinity Ziona wrote:I don't see what the 'resistance' to battleships having some ability to solo is about?
So you are unable to comprehend why taking something that fits in the right way with the rest of the ships in the game and turning it into something that suits your personal preferences is a bad idea?
What else is new lol?
Quote: If you think about EVE there are really no such thing as battleships, battlecruisers, etc etc. There are only dots in space that have the ability to do things, like fire 8 blasters or get into warp in less then 3 secs.
Battleships are just another dot. If you think about it they're quite a lot less dangerous than some of the other ships out there. In terms of survivability, you have much more chance of surviving an attack in a cruiser, from a battleship than you do from a HAC.
In terms of defeating an opponent, you have much more chance of catching and killing the same cruiser in another cruiser, than you do in trying to catch that cruiser in a battleship.
In terms of damage application, unless you fit for specific targets, which gimps your ability vs other targets, you have much more chance of applying all your damage in a battlecruiser than you do in a battleship.
I've attacked battleships in T3's with full shields and not hit armor before they popped, and I was armor tanked, vs battleships. There are a few exceptions, but they're more specialized ships, such as nuet domis, but that's only because they can field non battleship weapons and have a full rack of highs for utility.
Adjusting mobility so they're able to keep up with a fleet, adjusting lock times so they're not fitting 2 sebos to get 30mm more lock times than an un-sebo'ed BC, adding extra drone bay space would not make them OP, they'd would still have all the negative qualities that allow smaller ships to kill them.
EVe online already allows you to fit things to ships to make them do other things. The fact that you don't want to make the trade offs needed to do that doesn't create some need on ccp's part to change things. If you want a ship that does what a battlecruiser does, fly a battlecruiser.
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Danny John-Peter
Snuff Box
352
|
Posted - 2013.12.04 09:27:00 -
[219] - Quote
I am pretty sure anybody who puts 3 plates on a BS for any type of gang is basically awful.
Active Hardeners, people should learn to use them. |
Infinity Ziona
Cloakers
947
|
Posted - 2013.12.04 10:26:00 -
[220] - Quote
Jenn aSide wrote:Infinity Ziona wrote:I don't see what the 'resistance' to battleships having some ability to solo is about? So you are unable to comprehend why taking something that fits in the right way with the rest of the ships in the game and turning it into something that suits your personal preferences is a bad idea? What else is new lol? Quote: If you think about EVE there are really no such thing as battleships, battlecruisers, etc etc. There are only dots in space that have the ability to do things, like fire 8 blasters or get into warp in less then 3 secs.
Battleships are just another dot. If you think about it they're quite a lot less dangerous than some of the other ships out there. In terms of survivability, you have much more chance of surviving an attack in a cruiser, from a battleship than you do from a HAC.
In terms of defeating an opponent, you have much more chance of catching and killing the same cruiser in another cruiser, than you do in trying to catch that cruiser in a battleship.
In terms of damage application, unless you fit for specific targets, which gimps your ability vs other targets, you have much more chance of applying all your damage in a battlecruiser than you do in a battleship.
I've attacked battleships in T3's with full shields and not hit armor before they popped, and I was armor tanked, vs battleships. There are a few exceptions, but they're more specialized ships, such as nuet domis, but that's only because they can field non battleship weapons and have a full rack of highs for utility.
Adjusting mobility so they're able to keep up with a fleet, adjusting lock times so they're not fitting 2 sebos to get 30mm more lock times than an un-sebo'ed BC, adding extra drone bay space would not make them OP, they'd would still have all the negative qualities that allow smaller ships to kill them.
EVe online already allows you to fit things to ships to make them do other things. The fact that you don't want to make the trade offs needed to do that doesn't create some need on ccp's part to change things. If you want a ship that does what a battlecruiser does, fly a battlecruiser. You really don't have a clue do you :) As I said a megathron with 2 sebo with scripts only gets 30mm more scan res than an unseboed BC.
A bc with one sebo with script gets better scan res than a cruiser.
Since a mega needs a prop mod and a scram and web to be effective as a blaster boat fitting 3 sebos to get the same scan as a single sebo bc is a little bit much to ask. It only has 4 mids. |
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Jenn aSide
STK Scientific Initiative Mercenaries
3578
|
Posted - 2013.12.04 14:30:00 -
[221] - Quote
Infinity Ziona wrote: You really don't have a clue do you :) As I said a megathron with 2 sebo with scripts only gets 30mm more scan res than an unseboed BC.
A bc with one sebo with script gets better scan res than a cruiser.
Since a mega needs a prop mod and a scram and web to be effective as a blaster boat fitting 3 sebos to get the same scan as a single sebo bc is a little bit much to ask. It only has 4 mids.
3 sebos IS too much to ask, which is why you use a Cruiser or Battlecruiser if you want better scan res. OR, you fly your BS.... bring a friend/alt with a cruiser or BC...Because battleships aren't meant to be out there solo. You 'can' solo, but you should not expect CCP to change the ships just so you can solo better, because if they do that, there is no reason for battlecruisers.
Requiring support for battleships was the whole entire reason for CCP introducing the math intensive turret tracking scheme it has now. Because before that they were the original solopwnmobiles. You are not meant to get around a battleships restrictions, you're supposed to learn how to live with them. You'd understand this if your worldview was less selfish and shortsighted. |
Roime
Quantum Cats Syndicate Samurai Pizza Cats
3738
|
Posted - 2013.12.04 15:08:00 -
[222] - Quote
Subcapitals should all be viable for solo and small gang, tovereiden they'd be capital ships.
Turret tracking does not need to change, it follows a logical progression. What needs to change is to give battleships something to balance their drawbacks- not remove them.
I'd like to see their sensors improved, scan res to a level where they can at least try to initiate combat against cruisers, and make them more resilient against damps and ECM. In addition to this I'd either add one slot to every hull, or give them +1 warp strength. MJD was a good move to the right direction, but it also highlights the issue which is that slow, high EHP ship will almost always face multiple enemies at once, so improving their chances in PvPPP feels reasonable. Notify-á-á You cannot do that while warping. |
Vardec Crom
Paxton Industries Gentlemen's Agreement
6
|
Posted - 2013.12.04 15:25:00 -
[223] - Quote
Anton LeTit wrote:Have battleships become obsolete? Apart from pve I dont see them get frontlined that often. And now that the patch was introduced, some of the more expensive vessels will be rendered useless...
Personally, I can fly all battleships, and so far I lost every fight. 2 months back, was using a nanopest with great effect, now I cant hit jack ****... Used a domi or geddon for low sec, now Im getting creamed by stuff which people did not even use for pvp.... :)
Mallers were great tanks, but now they can also deliver pain.... Vexors were used for mining and lvl 2 missions, now they rip other stuff to shreds... Caldari are crap as always...
Did I miss something?
Battleships have been the doctrine of choice for awhile now, ever since the decline of the Tengu and the Loki and the emergence of drone assist. Go to 0.0 and you'll find virtually nothing but Domi's, Rokhs, Megas, Apocs, etc. The battleship is anything but obsolete in fleet combat. Solo is another story, and it's always been sort of a black pit of balance, not really anything new. |
baltec1
Bat Country Goonswarm Federation
8954
|
Posted - 2013.12.04 15:30:00 -
[224] - Quote
Roime wrote:Subcapitals should all be viable for solo and small gang, otherwise they'd be capital ships.
Turret tracking does not need to change, it follows a logical progression. What needs to change is to give battleships something to balance their drawbacks- not remove them.
I'd like to see their sensors improved, scan res to a level where they can at least try to initiate combat against cruisers, and make them more resilient against damps and ECM. In addition to this I'd either add one slot to every hull, or give them +1 warp strength. MJD was a good move to the right direction, but it also highlights the issue which is that slow, high EHP ship will almost always face multiple enemies at once, so improving their chances in PvPPP feels reasonable.
So logi ships should be able to solo?
There is a large pool of battleships with a large range of roles. Some BS are best used with support while others can solo well. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Roime
Quantum Cats Syndicate Samurai Pizza Cats
3738
|
Posted - 2013.12.04 15:39:00 -
[225] - Quote
Well lol, let's define subcaps in this context as combat ships of the offensive variety.
I disagree about battleships having a large range of roles. There is only one support battleship, the Scorpion, all others are simply damage dealers differentiated only by their weapon system and tank type. They all share the basic weaknesses. Notify-á-á You cannot do that while warping. |
baltec1
Bat Country Goonswarm Federation
8954
|
Posted - 2013.12.04 16:05:00 -
[226] - Quote
Roime wrote:Well lol, let's define subcaps in this context as combat ships of the offensive variety.
I disagree about battleships having a large range of roles. There is only one support battleship, the Scorpion, all others are simply damage dealers differentiated only by their weapon system and tank type. They all share the basic weaknesses.
Geddon is a neutboat with drones.
Raven and phoon are the better cruiser killers.
Hyperion is a great solo/small gang boat with its reps and drone options.
Every battleship is different. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
8962
|
Posted - 2013.12.06 06:39:00 -
[227] - Quote
Welp, I guess those two bluffs were just bluffs. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Infinity Ziona
Cloakers
948
|
Posted - 2013.12.06 06:41:00 -
[228] - Quote
baltec1 wrote:Welp, I guess those two bluffs were just bluffs. Was that directed at me because I have no idea what you're on about.
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Infinity Ziona
Cloakers
948
|
Posted - 2013.12.06 06:54:00 -
[229] - Quote
Jenn aSide wrote:Infinity Ziona wrote: You really don't have a clue do you :) As I said a megathron with 2 sebo with scripts only gets 30mm more scan res than an unseboed BC.
A bc with one sebo with script gets better scan res than a cruiser.
Since a mega needs a prop mod and a scram and web to be effective as a blaster boat fitting 3 sebos to get the same scan as a single sebo bc is a little bit much to ask. It only has 4 mids.
3 sebos IS too much to ask, which is why you use a Cruiser or Battlecruiser if you want better scan res. OR, you fly your BS.... bring a friend/alt with a cruiser or BC... Because battleships aren't meant to be out there solo. You 'can' solo, but you should not expect CCP to change the ships just so you can solo better, because if they do that, there is no reason for battlecruisers. Requiring support for battleships was the whole entire reason for CCP introducing the math intensive turret tracking scheme it has now. Because before that they were the original solopwnmobiles. You are not meant to get around a battleships restrictions, you're supposed to learn how to live with them. You'd understand this if your worldview was less selfish and shortsighted. Do you have some proof of this "entire reason", perhaps a dev post? I personally don't recall battleships ever being solopwnmobiles at least between 2003 and today.
In fact battleships have largely remained the same, Whats changed is new ships and buffs / skills which have made the battleship obsolete.
It was never designed as a fleet only ship, as opposed to fleet only ships like Logis and EAS. |
Barrogh Habalu
Imperial Shipment Amarr Empire
586
|
Posted - 2013.12.06 06:55:00 -
[230] - Quote
Roime wrote:In addition to this I'd either add one slot to every hull, or give them +1 warp strength. MJD was a good move to the right direction...*snip* It's interesting that if you fit MJD, for some practical intents and purposes you have +1 warp strenght. Kinda.
I'd argue against flat +1 warp strenght though. This means that small scale combat (since we are talking about solo or possibly small gang involved) with BS participating will be happening within scram range, and not all BSs are great at that range, while those that are, they are already pretty damn popular, if not always for solo. Basically, that means less room for hull and fitting options if you intend to fight BS (even if you are in BS yourself). Also that will mean that it'll be rather hard to light tackle the thing if it has utility slots. |
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Infinity Ziona
Cloakers
948
|
Posted - 2013.12.06 07:18:00 -
[231] - Quote
Barrogh Habalu wrote:Roime wrote:In addition to this I'd either add one slot to every hull, or give them +1 warp strength. MJD was a good move to the right direction...*snip* It's interesting that if you fit MJD, for some practical intents and purposes you have +1 warp strenght. Kinda. I'd argue against flat +1 warp strenght though. This means that small scale combat (since we are talking about solo or possibly small gang involved) with BS participating will be happening within scram range, and not all BSs are great at that range, while those that are, they are already pretty damn popular, if not always for solo. Basically, that means less room for hull and fitting options if you intend to fight BS (even if you are in BS yourself). Also that will mean that it'll be rather hard to light tackle the thing if it has utility slots. They just need better scan res, in line with other ships. You fit a cruiser with a sebo you get Dessie lock, fit a BC with a sebo you get cruiser lock, fit a battleship with a sebo you get... Less than BC lock, fit a battleship with 2 sebo you get less than BC lock... It's stupid. No logical reason for it.
I think instead of sebos giving a percentage and cloaks taking a percentage it would be better for sebo to add a fixed amount of scan res and cloaks to no affect scan res.
Cruiser with no sebo 350, cruiser with sebo 550 BC with no sebo 250, BC with sebo 450 BS with no sebo 118, BS sebo 318
Cruiser with no cloak 350, Cruiser with cloak 350 - recal BC with no cloak 250, BC with cloak 250 - recal And so on
With a average 10 second recal wtf do they get scan res penalty.
We're looking at lock delays of a minute with BS it's not logical.
I think what BS needs is a variation of a jump drive allowing it to make one system jumps to its gang members and using fuel like a regular jump drive. Just not as much. |
baltec1
Bat Country Goonswarm Federation
8971
|
Posted - 2013.12.06 13:49:00 -
[232] - Quote
Infinity Ziona wrote:baltec1 wrote:Welp, I guess those two bluffs were just bluffs. Was that directed at me because I have no idea what you're on about.
Still waiting on that km and kronos. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
8971
|
Posted - 2013.12.06 13:55:00 -
[233] - Quote
Infinity Ziona wrote:Jenn aSide wrote:Infinity Ziona wrote: You really don't have a clue do you :) As I said a megathron with 2 sebo with scripts only gets 30mm more scan res than an unseboed BC.
A bc with one sebo with script gets better scan res than a cruiser.
Since a mega needs a prop mod and a scram and web to be effective as a blaster boat fitting 3 sebos to get the same scan as a single sebo bc is a little bit much to ask. It only has 4 mids.
3 sebos IS too much to ask, which is why you use a Cruiser or Battlecruiser if you want better scan res. OR, you fly your BS.... bring a friend/alt with a cruiser or BC... Because battleships aren't meant to be out there solo. You 'can' solo, but you should not expect CCP to change the ships just so you can solo better, because if they do that, there is no reason for battlecruisers. Requiring support for battleships was the whole entire reason for CCP introducing the math intensive turret tracking scheme it has now. Because before that they were the original solopwnmobiles. You are not meant to get around a battleships restrictions, you're supposed to learn how to live with them. You'd understand this if your worldview was less selfish and shortsighted. Do you have some proof of this "entire reason", perhaps a dev post? I personally don't recall battleships ever being solopwnmobiles at least between 2003 and today. In fact battleships have largely remained the same, Whats changed is new ships and buffs / skills which have made the battleship obsolete. It was never designed as a fleet only ship, as opposed to fleet only ships like Logis and EAS.
Geddons used to go full heatsinks and could perfectly hit any frigate at any range. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Infinity Ziona
Cloakers
950
|
Posted - 2013.12.07 00:45:00 -
[234] - Quote
baltec1 wrote:Infinity Ziona wrote:Jenn aSide wrote:Infinity Ziona wrote: You really don't have a clue do you :) As I said a megathron with 2 sebo with scripts only gets 30mm more scan res than an unseboed BC.
A bc with one sebo with script gets better scan res than a cruiser.
Since a mega needs a prop mod and a scram and web to be effective as a blaster boat fitting 3 sebos to get the same scan as a single sebo bc is a little bit much to ask. It only has 4 mids.
3 sebos IS too much to ask, which is why you use a Cruiser or Battlecruiser if you want better scan res. OR, you fly your BS.... bring a friend/alt with a cruiser or BC... Because battleships aren't meant to be out there solo. You 'can' solo, but you should not expect CCP to change the ships just so you can solo better, because if they do that, there is no reason for battlecruisers. Requiring support for battleships was the whole entire reason for CCP introducing the math intensive turret tracking scheme it has now. Because before that they were the original solopwnmobiles. You are not meant to get around a battleships restrictions, you're supposed to learn how to live with them. You'd understand this if your worldview was less selfish and shortsighted. Do you have some proof of this "entire reason", perhaps a dev post? I personally don't recall battleships ever being solopwnmobiles at least between 2003 and today. In fact battleships have largely remained the same, Whats changed is new ships and buffs / skills which have made the battleship obsolete. It was never designed as a fleet only ship, as opposed to fleet only ships like Logis and EAS. Geddons used to go full heatsinks and could perfectly hit any frigate at any range. The heat sink issue had nothing to do with Geddons or Battleships in general. For a short period after release there were no stacking penalties. This meant you could fill lows with damage mods and also get close to 99% resist stacking hardners or perfect tracking with multiple tracking mods.
Even after the tracking nerf to large guns we still had the ability to solo in battleships. In fact for years after that we had great battleship soloers emerge because it was still viable to solo in them.
As for your ship I offered you a mega. Your ship fit was not in a kill mail, google Baltec megathron fit. |
J'mee Leggs
Red Federation RvB - RED Federation
59
|
Posted - 2013.12.07 01:55:00 -
[235] - Quote
Infinity Ziona wrote:
Disposable, insurable, don't lose skill points are not ship attributes ffs.
Yes actually, they are.
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Infinity Ziona
Cloakers
951
|
Posted - 2013.12.07 03:22:00 -
[236] - Quote
J'mee Leggs wrote:Infinity Ziona wrote:
Disposable, insurable, don't lose skill points are not ship attributes ffs.
Yes actually, they are. No. Sucks being wrong doesn't it. I'd hardly know though in this thread.
Ship attributes are things that affect the operation of the ship. Base resists, base speed, number of hardpoints...
Being disposable doesn't fit that, it affects player wallets. Being insurable doesn't fit that, it affects player wallets. Losing skill points on destruction doesn't fit that, it affects player skills.
They all occur and affect things out of combat, out of operational use, and after destruction and are therefore not ship attributes. |
baltec1
Bat Country Goonswarm Federation
8986
|
Posted - 2013.12.07 06:23:00 -
[237] - Quote
Infinity Ziona wrote:
As for your ship I offered you a mega. Your ship fit was not in a kill mail, google Baltec megathron fit.
So you are mistaking the CFC megathon fit as my personal fit and are mistaking the empty slot as meaning no prop mod when infact it is left empty as we fit them with either a mjd or a mwd. So, you were just making things up when you said that I have lost a mega with no prop mod.
As for that ship you offered, if you want me to go solo killing then I want the best mega hull suited for the job. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Infinity Ziona
Cloakers
953
|
Posted - 2013.12.07 06:30:00 -
[238] - Quote
baltec1 wrote:Infinity Ziona wrote:
As for your ship I offered you a mega. Your ship fit was not in a kill mail, google Baltec megathron fit.
So you are mistaking the CFC megathon fit as my personal fit and are mistaking the empty slot as meaning no prop mod when infact it is left empty as we fit them with either a mjd or a mwd. So, you were just making things up when you said that I have lost a mega with no prop mod. As for that ship you offered, if you want me to go solo killing then I want the best mega hull suited for the job. Pirate battleship is not equal to T1 battleship. Also its got your name on it... Heres a tip for CFC, fit one prop mod and then maybe switch to another.... makes more sense than an empty slot... |
Lugia3
Emerald Inc.
664
|
Posted - 2013.12.07 06:36:00 -
[239] - Quote
Page 12: Thread is still derailed! |
baltec1
Bat Country Goonswarm Federation
8986
|
Posted - 2013.12.07 06:36:00 -
[240] - Quote
Infinity Ziona wrote: Pirate battleship is not equal to T1 battleship. Also its got your name on it... Heres a tip for CFC, fit one prop mod and then maybe switch to another.... makes more sense than an empty slot...
It has my name on it due to my reputation for flying Megathrons. Incidently, the thread on the forums I am assuming you picked this up from (EVE uni) was made when mjd were not showing up on killmails so it looked like lost megathrons had an empty mid.
Also a kronos is not a pirate boat. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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