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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
chatgris
Quantum Cats Syndicate Samurai Pizza Cats
609
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Posted - 2013.12.07 04:15:00 -
[61] - Quote
Minabunny wrote:Quote:No one in their right mind would hold a killmail more valuble than something that can actually be traded for ISKGǪ. Right?! Yes, that is right. A 'killmail' is nothing more than statistical data it's completely worthless as an incentive or reward.
Actually, it's the primary reason I haven't bothered with DUST until now. Now that I get killmails well, that makes it a lot more interesting :)
I wonder what kind of points BC will give it. |
Electra Magnetic
Romex Inc. Dustm3n
12
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Posted - 2013.12.08 17:43:00 -
[62] - Quote
Wow, another shallow and poorly thought out mechanic. A 3 minute timer? and promoting dual-boxing again? |
Bienator II
madmen of the skies
2217
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Posted - 2013.12.08 18:57:00 -
[63] - Quote
what is not explained in the devblog: - what happens if you leave, does the timer reset? - i hope so - what happens if a hostile or another friend is also there? Is it a "private" per-player timer or is it global like in plexes? eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Ranger 1
Ranger Corp
4951
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Posted - 2013.12.08 19:49:00 -
[64] - Quote
Electra Magnetic wrote:Wow, another shallow and poorly thought out mechanic. A 3 minute timer? and promoting dual-boxing again? Requiring you to hold position encourages conflict in the skies over the district. Not that there is anything wrong with dual boxing, but I'm not sure how you think this is encouraged in any realistic way. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Ranger 1
Ranger Corp
4951
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Posted - 2013.12.08 19:51:00 -
[65] - Quote
Bienator II wrote:what is not explained in the devblog: - what happens if you leave, does the timer reset? - i hope so - what happens if a hostile or another friend is also there? Is it a "private" per-player timer or is it global like in plexes? Checking the Dev posts in this thread it looks like if you leave the timer is on hold until you come back. If you force a member of the enemy militia to leave, the timer starts counting back to zero and then starts on your 3 minutes. I'm pretty sure it's "on hold" if members of opposing militias are present. It is a global timer. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Dizirgee
UnaLaLuna Inc.
5
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Posted - 2013.12.10 21:37:00 -
[66] - Quote
Alpheias wrote:PC master race killing console peasants. Literally. lol only worthwhile post in this thread
Anyways whole this orbital & dust is pretty lame. For example Can someone explain why I just cant drop nuke on battlefield killing everyone down there? Same way that you can gank poor miner without giving damn to which faction he belongs. I just don't want to take part in DUST but this way we can send our "love" to dust |
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