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Dannyboy WP Perfection
WarriorPoets
6
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Posted - 2013.12.05 22:07:00 -
[1] - Quote
So I posted a few days ago about how great this community is and how helpful everyone had been. And for the most part that is still very true. It was funny though I had a few different players come right out and mail me in game warning me about the amount of trolls this game actually does produce. Well we have now ran into a number of those trolls. But no worries every MMO has them. You know the type, get farmed if they actually try play against other players of Equal or at least close to Skill point amount.
But here is my question, So after a bit of study and doing all i can to learn the game and PvP specifically it seems to me that there really is NO skill involved. It's just who has the most Skill Points (more importantly the RIGHT skills leveled) and who has FIT their ship accordingly. Am I way off base here or is that pretty accurate. It's more knowledge then actual Skill.
Again I'm not trying to call into question any vet's I really would like to know, Gathering Knowledge and being educated on something is a skill in and off itself as well. I just feel Eve is more the preparation up to the fight then the actual fight itself.
D,
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Jonah Gravenstein
Machiavellian Space Bastards
14754
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Posted - 2013.12.05 22:13:00 -
[2] - Quote
Dannyboy WP Perfection wrote:So I posted a few days ago about how great this community is and how helpful everyone had been. And for the most part that is still very true. It was funny though I had a few different players come right out and mail me in game warning me about the amount of trolls this game actually does produce. Well we have now ran into a number of those trolls. But no worries every MMO has them. You know the type, get farmed if they actually try play against other players of Equal or at least close to Skill point amount.
But here is my question, So after a bit of study and doing all i can to learn the game and PvP specifically it seems to me that there really is NO skill involved. It's just who has the most Skill Points (more importantly the RIGHT skills leveled) and who has FIT their ship accordingly. Am I way off base here or is that pretty accurate. It's more knowledge then actual Skill.
Again I'm not trying to call into question any vet's I really would like to know, Gathering Knowledge and being educated on something is a skill in and off itself as well. I just feel Eve is more the preparation up to the fight then the actual fight itself.
D,
SP isn't important in the grand scheme of things, friends, knowledge of what your ship is capable of and game mechanics are much more useful. More SP generally means one thing, it hurts more financially when you lose.
Case in point Goons, almost universally maligned, started out using a zerg rush of low SP characters and cheap ships in a war of attrition against a far more established enemy (ie pretty everybody in nullsec) to get to where they are now, BNI are following in their footsteps. I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
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Alpheias
Euphoria Released Triumvirate.
3044
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Posted - 2013.12.05 22:14:00 -
[3] - Quote
Having more skill points only gives you the advantage of having more options than someone that starts out fresh. After that, it comes down to the experience (when it comes to fitting the ship, flying and combat) that the player have. Allow me to be frank. You will not like me. You will not like me now, and you will not like men++ a good deal less as we go on. |
Milan Nantucket
New Eden Misfits
88
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Posted - 2013.12.05 22:14:00 -
[4] - Quote
PvP is more than skill points and having a correctly fit ship...
You can ask any new player that purchased a toon and capital ship why it exploded so quickly when they undocked. |
Vicky Somers
Rusty Anchor
201
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Posted - 2013.12.05 22:17:00 -
[5] - Quote
There's only five levels. It stops after that. You'll never train the most time consuming skills anyway because they just involve space dongs and pseudo space science. And that's what alts are for. Moderate strength is shown in violence, supreme strength is shown in levity. |
Beekeeper Bob
Beekeepers Anonymous
827
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Posted - 2013.12.05 22:17:00 -
[6] - Quote
Dannyboy WP Perfection wrote:So I posted a few days ago about how great this community is and how helpful everyone had been. And for the most part that is still very true. It was funny though I had a few different players come right out and mail me in game warning me about the amount of trolls this game actually does produce. Well we have now ran into a number of those trolls. But no worries every MMO has them. You know the type, get farmed if they actually try play against other players of Equal or at least close to Skill point amount.
But here is my question, So after a bit of study and doing all i can to learn the game and PvP specifically it seems to me that there really is NO skill involved. It's just who has the most Skill Points (more importantly the RIGHT skills leveled) and who has FIT their ship accordingly. Am I way off base here or is that pretty accurate. It's more knowledge then actual Skill.
Again I'm not trying to call into question any vet's I really would like to know, Gathering Knowledge and being educated on something is a skill in and off itself as well. I just feel Eve is more the preparation up to the fight then the actual fight itself.
D,
SP is useful, but the intelligence to use it properly trumps all. Given two equally skilled players, one with significantly more SP should always win. (This again assumes intelligent/planned training.)
On the other hand, EvE really isn't about solo combat, and alts will ruin your day no matter how much SP you have...
CCP, trading shiny pictures for playability since 2003.. EvE, a cutting edge game. The only game to provide Matrix style gameplay for the masses! (trouble is, most people don't have 9 hours to waste on a one hour fight.) |
Holgrak Blacksmith
European Research and Industry Corp
164
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Posted - 2013.12.05 22:17:00 -
[7] - Quote
A guy who has tonnes of pvp experience can start a new character, and within a week, totally **** up a guy with tonnes of skills and little pvp experience. End of.
In fact, any mmo for which this doesn't hold true dies a swift death. |
Tippia
Sunshine and Lollipops
17635
|
Posted - 2013.12.05 22:24:00 -
[8] - Quote
Dannyboy WP Perfection wrote:But here is my question, So after a bit of study and doing all i can to learn the game and PvP specifically it seems to me that there really is NO skill involved. It's just who has the most Skill Points (more importantly the RIGHT skills leveled) and who has FIT their ship accordingly. Am I way off base here or is that pretty accurate. It's more knowledge then actual Skill. EeehGǪ I wouldn't go so far. Skill still plays a decent enough role. But you make a good distinction between GǣknowledgeGǥ and GǣskillGǥ, though, and the fact that you've figured out that SP placement matters more than SP amount means that you're well on your way towards figuring out how EVE works.
Skills will keep you alive; knowledge will put you in a situation that lets you actually win; and friends will greatly increase your odds of being able to create those situations for yourself. If you dig around on youtube, you should be able to find videos of old players taking new characters into combat and doing very nasty things with them, and I'd say that this is a mix of both knowledge and skill: knowing what you need and what you're capable off, and the skills to execute on what you've thought out. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Dannyboy WP Perfection
WarriorPoets
6
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Posted - 2013.12.05 22:26:00 -
[9] - Quote
So would you say my understanding of EvE's PvP is correct then.
Knowledge Trumps all, while SP and fittings help. There really is no real SKILL involved in the PvP encounter. It has been decided before it even began, due to the right fittings and the RIGHT skills put in.
Keep in mind im talking very small scale PvP 1v1 to 5v5 type of fights. Not your 4k mass battles.
D,
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Herzog Wolfhammer
Sigma Special Tactics Group
3752
|
Posted - 2013.12.05 22:49:00 -
[10] - Quote
Dannyboy WP Perfection wrote:So I posted a few days ago about how great this community is and how helpful everyone had been. And for the most part that is still very true. It was funny though I had a few different players come right out and mail me in game warning me about the amount of trolls this game actually does produce. Well we have now ran into a number of those trolls. But no worries every MMO has them. You know the type, get farmed if they actually try play against other players of Equal or at least close to Skill point amount.
But here is my question, So after a bit of study and doing all i can to learn the game and PvP specifically it seems to me that there really is NO skill involved. It's just who has the most Skill Points (more importantly the RIGHT skills leveled) and who has FIT their ship accordingly. Am I way off base here or is that pretty accurate. It's more knowledge then actual Skill.
Again I'm not trying to call into question any vet's I really would like to know, Gathering Knowledge and being educated on something is a skill in and off itself as well. I just feel Eve is more the preparation up to the fight then the actual fight itself.
D,
This game does not actually produce trolls. The trolls come down from the Ettenmoors to play Eve. Trolls usually don't come down from so far unless there are darker powers afoot.
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Fix Lag
Federal Navy Academy Gallente Federation
591
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Posted - 2013.12.05 22:53:00 -
[11] - Quote
Herzog Wolfhammer wrote: This game does not actually produce trolls. The trolls come down from the Ettenmoors to play Eve. Trolls usually don't come down from so far unless there are darker powers afoot.
Tell us more about your theories on personal defense against trolls and other undesirables. |
Haedonism Bot
Suddenly Ninjas Tear Extraction And Reclamation Service
510
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Posted - 2013.12.05 22:57:00 -
[12] - Quote
Dannyboy WP Perfection wrote:So would you say my understanding of EvE's PvP is correct then.
Knowledge Trumps all, while SP and fittings help. There really is no real SKILL involved in the PvP encounter. It has been decided before it even began, due to the right fittings and the RIGHT skills put in.
Keep in mind im talking very small scale PvP 1v1 to 5v5 type of fights. Not your 4k mass battles.
D,
You have it all wrong. Knowledge is great, fittings are super important, SP certainly helps, but actually knowing what to do in a fight, and successfully pulling it off under pressure is what usually determines the result. Also, you have to be ready to change your strategy on the fly to adjust to what the other guy is doing. I'd call that skill. Applied knowledge, perhaps.
In small gang and solo PvP, I'd say skill is more important, if anything, than in large battles, which are often won on numbers as much as anything else.
Believe me, EVE PvP is awesome, I'd suggest you get out there and give it a try. It is the most interesting and challenging aspect of the game. everevolutionaryfront.blogspot.com |
RubyPorto
SniggWaffe WAFFLES.
4408
|
Posted - 2013.12.05 23:06:00 -
[13] - Quote
Dannyboy WP Perfection wrote:So would you say my understanding of EvE's PvP is correct then.
Knowledge Trumps all, while SP and fittings help. There really is no real SKILL involved in the PvP encounter. It has been decided before it even began, due to the right fittings and the RIGHT skills put in.
Keep in mind im talking very small scale PvP 1v1 to 5v5 type of fights. Not your 4k mass battles.
So you're saying that there's no skill in arranging the battlefield and choosing your encounters in such a way as to ensure your success?
What's your definition of "skill," anyway?
EVE isn't twitch-gameplay. The 1s server tick ensures that. If your definition of skill is based around quick reflexes, of course you won't see EVE as a skill based game. But then you're also excluding Chess from the realm of "games of skill." "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |
Khergit Deserters
Crom's Angels
1977
|
Posted - 2013.12.05 23:11:00 -
[14] - Quote
In a set match such as one-on-one dueling, I think it kind of does come down to mostly Fit+SP+Implants vs. Fit+SP+Implants. Not a lot of skill involved, IMO. But of course you need some game knowledge to assess whether you should accept the duel in the first place.
But there's a lot of skill involved in real hunt-and-be-hunted PVP. The way you find and set up fights is crucial. A player or gang that makes the right guesses/decisions and surprises the other side, catches them at its own optimal range, etc. has a big advantage. Those advantages can be cause them to shred the other fleet, even if it has higher-SP chars and shinier ships. That's where the skill comes in-- doing everything right to find a fight that you can win and not get extinguished in. And then, once in the fight itself, there are lots of factors flying around and instant decisions to be made. |
I Love Boobies
All Hail Boobies
759
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Posted - 2013.12.05 23:13:00 -
[15] - Quote
Personally, I have always thought knowledge, knowing what you are doing, is more powerful than the skills themselves.
For instance, there are mission runners who never PvP that have the same amount of skill points as die hard PvPers. A lot of those mission runners also have the same skills trained to do their missions as well, ie shield or armor tanking and gunnery skills and so on. If they decided to duel, chances are, the person with the PvP experience would wipe out the mission runner, even if they had the exact same fits and ships and all that because the PvPer knows how to effectively use those skill points in PvP.
Like I said, knowledge is power. |
Crumplecorn
Eve Cluster Explorations
503
|
Posted - 2013.12.05 23:17:00 -
[16] - Quote
Dannyboy WP Perfection wrote:So would you say my understanding of EvE's PvP is correct then.
Knowledge Trumps all, while SP and fittings help. There really is no real SKILL involved in the PvP encounter. It has been decided before it even began, due to the right fittings and the RIGHT skills put in. Well what do you mean by 'skill'? If you completely divorce 'skill' and 'knowledge' then what are you left with?
This reminds of Star Citizen vs. EVE threads where the SC guy says 'skill' when what he really means is 'dexterity'. EVE doesn't require much dexterity in most cases, but I personally find it requires at least as much real-time decision making as any other mutliplayer game I've played.
I would define 'skill' as having the relevant knowledge and experience and having the ability to apply those in practice. In those terms, I find EVE PvP to be plenty skill based.
Edit: Furthermore, while there are certainly cases where a fight is decided before the first shot is fired by fittings/SP/situaton, if person A finds himself mostly in fights where he is condemned to lose by these factors, while person B finds himself mostly with the advantage and 'easy win', what is person B if not more skilled than person A? [img]http://desusig.crumplecorn.com/sig.php?r=*rnd*[/img] Desusigs can be seen on the terribad new forums using bbcode enabling script (scroll down to my post for sig rotation) |
Petrus Blackshell
Rifterlings Point Blank Alliance
2626
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Posted - 2013.12.05 23:25:00 -
[17] - Quote
Quote:It's just who has the most Skill Points (more importantly the RIGHT skills leveled) and who has FIT their ship accordingly. Not really. Skill points matter, sure, but talk to anyone who knows their PvP and they will recommend specializing in a ship ASAP. This is to remove the skill point advantage. Beyond that, more SP just means you can specialize in more things, and have a more varied and colorful game experience.
Beyond that is knowledge, skill, and luck. Knowledge is passively knowing, being able to recall, find, or otherwise obtain relevant facts about ships/situations. Skill is actually applying said knowledge. Luck just happens.
Suppose I aim to destroy a Punisher intruding in my home system by using a Rifter.
Knowledge is knowing that he does EM/thermal damage, so I am better off with an armor tank. He also has poor tracking and only two mid slots, which I should capitalize on to reduce incoming damage, since the Punisher is much tankier than my Rifter, and in a straight slugfest he would probably kill me. Skill is actually composing the fit to do that, and fine-tuning it appropriately.
Knowledge is knowing the theory behind how the directional scanner works. Skill is actually finding the Punisher's location before he finds mine.
Knowledge is being aware of transversal/tracking mechanics, along with range mechanics. Skill is getting close to the Punisher and staying there. Hint: pushing the "orbit" button is not enough.
Knowledge is knowing the countermeasures a Punisher can use to take care of someone like me trying to break his tracking.
Knowledge is understanding the parties involved and the chances a fight will go either way. Skill is actually making it happen, especially when the chances are non-stellar, and keeping it cool while you do so.
Some people play Eve utilizing only knowledge and no skill; that's true. You can find them followed around by off-grid link alts and jamming alts, or maybe just running around in disorganized huge groups that depend on strength in numbers. You can also find many of little PvP skill in those huge epic fleet battles in nullsec you hear about so often. They just need to do what they're told; the knowledge and skill is the fleet commander's.
I hope this clears things up somewhat. Rifterlings - small gang frigate PvP - lowsec pirate operation, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |
Harrison Tato
Outward Explorations
10
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Posted - 2013.12.05 23:26:00 -
[18] - Quote
Dannyboy WP Perfection wrote:So I posted a few days ago about how great this community is and how helpful everyone had been. And for the most part that is still very true. It was funny though I had a few different players come right out and mail me in game warning me about the amount of trolls this game actually does produce. Well we have now ran into a number of those trolls. But no worries every MMO has them. You know the type, get farmed if they actually try play against other players of Equal or at least close to Skill point amount.
But here is my question, So after a bit of study and doing all i can to learn the game and PvP specifically it seems to me that there really is NO skill involved. It's just who has the most Skill Points (more importantly the RIGHT skills leveled) and who has FIT their ship accordingly. Am I way off base here or is that pretty accurate. It's more knowledge then actual Skill.
Again I'm not trying to call into question any vet's I really would like to know, Gathering Knowledge and being educated on something is a skill in and off itself as well. I just feel Eve is more the preparation up to the fight then the actual fight itself.
D,
As a new player with less than 6 million SP's I have to agree partially. Your skillpoints directly impact how agile, tough, and deadly your ship is no matter how you fit it. Even after playing for 4 months my frigate is less agile, does less damage, and can take less punishment than another player in the same ship with a year of game played. The guy playing for a year has all the skills that raise these attributes their highest level trained to 5 while mine are trained to 3 and there are probably some skills I need trained that I haven't even discovered that give the player with a year's worth of skill points an edge.
To compensate you must team up with other players to overcome your 1 v 1 disadvantage. Also as a solo player you will need to be much more careful when it comes to picking fights and executing them. |
Malcolm Shinhwa
Bad Touches
762
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Posted - 2013.12.05 23:38:00 -
[19] - Quote
You're in a Firetail fitted with autocannons. A Hawk is landing on grid with you. Do you fight, or run away? If you stay, how do you fight? Do you maintain high transversal? Should you activate your MWD or not. What ammo is he going to be using; did you plug that resist hole? What ammo should you use against a Hawk, and did you bring any of it? Is he going to be shield or armor tanked? You have less than 10s to answer these questions, while also clicking dscan to see who else is coming.*
Thats just the start of the fight. And that's just a 1v1 manly fight. You'll have just as many if not more questions that need answering every few seconds into the fight. If you're in a fleet, then the questions that need answering are magnified. If you are the FC, then those questions will come at you faster and the answers may mean victory or a whelp of your fleet.
Being able to answer those questions correctly and fast is far more important than your SP.
*(full disclosure, I didn't answer those questions fast enough and some of my answers were wrong. The Hawk won). I know violence isn't the answer. I got it wrong on purpose. |
Crumplecorn
Eve Cluster Explorations
503
|
Posted - 2013.12.05 23:39:00 -
[20] - Quote
Harrison Tato wrote:Even after playing for 4 months my frigate is less agile, does less damage, and can take less punishment than another player in the same ship with a year of game played. If you wanted to reach parity faster, you could have focused on damage output first and flown close range gank fits. Agility and tank don't matter when you're flying a glass cannon with an optimal range of 2k.
Based on a quick session with EVEMon and an alt the other day, I think you could get very respectable DPS out of a frigate in that time frame.
SP give you flexibility, not necessarily superiority. [img]http://desusig.crumplecorn.com/sig.php?r=*rnd*[/img] Desusigs can be seen on the terribad new forums using bbcode enabling script (scroll down to my post for sig rotation) |
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Captain Tardbar
Sons of Sam
761
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Posted - 2013.12.05 23:46:00 -
[21] - Quote
Hrm... Well if you haven't run into any trolls yet you haven't met me.
Anyways... People say winning combat takes skills.
Well it does, but it does not.
Victory in any PVP situation requires numbers and surprise. Skills come a third I suppose.
I say this because there are only so many skills you can train to level 5 for combat.
To increase your chances of victory you must either surprise the person with their pants down and or have superior numbers (preferably both).
Still PVP doesn't really require any skill beyond having a competent FC and people who actually listen on voice comms to commands.
That said, FC's are often incompetent and people don't know how to listen to commands.
So the real determinant of e-peen victory is having a person who can give commands and people who can listen to those commands which means victory is often determined by which side is the stupidest and has more numbers.
I mean, if you have 50 vs 5 you usually have the 50 winning unless they are really bad.
Hey it can happen. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. Captain Tardbar: The official grumpy cat of General Discussion. |
Harrison Tato
Outward Explorations
10
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Posted - 2013.12.05 23:50:00 -
[22] - Quote
Crumplecorn wrote:Harrison Tato wrote:Even after playing for 4 months my frigate is less agile, does less damage, and can take less punishment than another player in the same ship with a year of game played. If you wanted to reach parity faster, you could have focused on damage output first and flown close range gank fits. Agility and tank don't matter when you're flying a glass cannon with an optimal range of 2k. Based on a quick session with EVEMon and an alt the other day, I think you could get very respectable DPS out of a frigate in that time frame. SP give you flexibility, not necessarily superiority.
Flexibility is Superiority.
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SurrenderMonkey
Space Llama Industries
305
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Posted - 2013.12.06 00:00:00 -
[23] - Quote
Dannyboy WP Perfection wrote:So would you say my understanding of EvE's PvP is correct then.
Knowledge Trumps all, while SP and fittings help. There really is no real SKILL involved in the PvP encounter. It has been decided before it even began, due to the right fittings and the RIGHT skills put in.
Keep in mind im talking very small scale PvP 1v1 to 5v5 type of fights. Not your 4k mass battles.
D,
Yes, you're completely right. You should go buy a high SP character and, armed with the power of the eve wiki, you'll be unstoppable. |
Crumplecorn
Eve Cluster Explorations
503
|
Posted - 2013.12.06 00:02:00 -
[24] - Quote
Harrison Tato wrote:Flexibility is Superiority. What a catchy phrase. Keep that in mind when you get caught out by a lower SP character who counterfit/outmanuvered you. I'm sure it'll make you feel better. [img]http://desusig.crumplecorn.com/sig.php?r=*rnd*[/img] Desusigs can be seen on the terribad new forums using bbcode enabling script (scroll down to my post for sig rotation) |
Jill Chastot
Modulated Dreams AAA Citizens
19
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Posted - 2013.12.06 00:10:00 -
[25] - Quote
I'd say 80% of fights are decided before a shot has been fired, What you fly, how you fly and with whom you fly are all factors that lead up to the fight. Also how you get the fight makes a fair difference. I know FC's that have had their small gang fleets crushed by many smaller forces because they don't use gate agression or timers as well as the other FC.
*****MADE UP NUMBER ALERT**** SP gives you the tools to use things, and minor bonuses. At the end of the day my day 5 rifter pulls 150dps against your 8yr vet toon that pulls 220dps, Then i bring a nother day 5 rifter and i have 300 vs your 220.
Obviously there is much more to the fights and everything going on but tbh, skills dont make and break the game, they give levels of complexity but theres always the Falcon/ OGB/Blob you dont see |
Chopper Rollins
Brutor Tribe Minmatar Republic
343
|
Posted - 2013.12.06 00:12:00 -
[26] - Quote
Dannyboy WP Perfection wrote:... It's more knowledge then actual Skill.
... I just feel Eve is more the preparation up to the fight then the actual fight itself.
D,
*THAN
Confirming pvp requires you to be knowledgeable and experienced. SP just gets you into the hull and its equipment.
i never see mention of the steady nerve required though, something pvpers take for granted but not everyone has. Real life or in a game, even chess, faltering under pressure can betray the most experienced contender.
Goggles. Making me look good. Making you look good. |
Harrison Tato
Outward Explorations
10
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Posted - 2013.12.06 00:23:00 -
[27] - Quote
Crumplecorn wrote:Harrison Tato wrote:Flexibility is Superiority. What a catchy phrase. Keep that in mind when you get caught out by a lower SP character who counterfit/outmanuvered you. I'm sure it'll make you feel better.
It has yet to happen but I am in no way decent at PVP because I only have 4 months of experience playing. Like playing the Piano or building houses experience means a lot. It is catchy but true.
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The Spod
Center for Advanced Studies Gallente Federation
138
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Posted - 2013.12.06 00:40:00 -
[28] - Quote
I would say, that the outcome of a committed fight is: GÇó 80% determined by what you bring to the fight and what you have up your sleeves. GÇó 15% determined by combat awareness and play sense. GÇó 5% determined by piloting routines.
The 80% is the part of picking the fights you want and the way you want them. The 15% is the part where you read (and dictate) what your enemy is doing during the fight and adapt to it. The 5% is piloting finesse like managing overheat and capacitor.
This generalisation expects a low level clue. The majority of eve players do not have even a low level clue, and these are gank fodder. But you are not looking to challenge the bad majority of players, I take. |
Savnire Jacitu
FRONTLiNE GRP.
215
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Posted - 2013.12.06 00:40:00 -
[29] - Quote
I'm not a vet, but so far from what I know, EVE PvP is all about thought. It's a rapid game of chess on most, if not all levels (unless TD then just slow chess) If you plan your moves out, try to think about what your opponent will do, and bring the right piece for the mission, you have a chance to win. <corrupt> |
Paranoid Loyd
University of Caille Gallente Federation
23
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Posted - 2013.12.06 00:53:00 -
[30] - Quote
The Spod wrote: gank fodder.
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