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Jarnis McPieksu
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Posted - 2006.03.07 07:04:00 -
[1]
Medium Intensive Refining Array;
- 1.5 hours to process 25000m3 of ore. (and large I think is even worse deal. I think 40km3 every 3 hours)
I mean, 25km3 is one jetcan. On a dedicated mining op you fill these up every 5 minutes. Solo mining 30 mins tops. Plus you can stick only one *sub*type of ore per refine run.
Yes, I know. Stick ore to hangar array, refine in batches. But its just so clumsy.
I mean, POS manufacturing is not much different from station manufacturing once you have spent the megabucks to set everything up. Why does POS refining have to be *this* gimped. I mean I could live with process timers and limited size runs, but the '25km3 per 1.5 hrs' is just sooooo little.
250km3, with mixed types allowed, per 1.5hrs would be muuch better. or 25km3 per 10 minutes if you want to force a guy to sit there and micromanage the refinery/hangar. Would make deep space mining ops much better, and open up large previously unusable areas for mining. Nowdays 95% of high end ore mining is concentrated on the systems that are within 2-3 jumps of a refining station and happen to have high end ore. That means there's incredibly large areas of 0.0 that are barren and unused due to logistics issues.
- Jarnis McPieksu Industrial Operative, Beagle Corp [KAOS]
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Yaarrrrrrrrrrrrrrrr
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Posted - 2006.03.07 08:22:00 -
[2]
Simple, They didn't want POS's to be better than Full Stations in 0.0
So they are good in a pinch when the refinery is 12 jumps away. But for not having to run your mins 12 jumps to a refinery, you take a hit.
Also, its a mobile array module, not a fully integrated manufacturing/reprocessing facility what do you want, it to cut chili and fries for ya too?
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Simon Illian
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Posted - 2006.03.07 08:28:00 -
[3]
large = 3h for 200 000m3, much better ! bobo.galop-spatial.com/killboard.php"][/url][/center]
Please resize image to a maximum of 400 x 120, not exceeding 24000 kbs, ty - Cortes
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Jarnis McPieksu
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Posted - 2006.03.07 09:05:00 -
[4]
Edited by: Jarnis McPieksu on 07/03/2006 09:13:19
Originally by: Simon Illian large = 3h for 200 000m3, much better !
Okay, I agree. I mustve been misinformed on the volume it can take.
/ponders how much PG it will eat up... probably so much I'd have to offline half the POS :)
Edit: Ouch. Twice as much PG. Whiineee... :) - Jarnis McPieksu Industrial Operative, Beagle Corp [KAOS]
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Jarnis McPieksu
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Posted - 2006.03.07 09:07:00 -
[5]
Originally by: Yaarrrrrrrrrrrrrrrr Simple, They didn't want POS's to be better than Full Stations in 0.0
So they are good in a pinch when the refinery is 12 jumps away. But for not having to run your mins 12 jumps to a refinery, you take a hit.
Also, its a mobile array module, not a fully integrated manufacturing/reprocessing facility what do you want, it to cut chili and fries for ya too?
Yup. I'd also like if it'd make me some coffee and spit out ready made dreadnoughts :)
Anyway, I still think it's bit too gimped... station refinery has other bonuses such as 'reprocess junk modules' and 'does it's stuff instantly' (plus 'is there, doesnt cost fuel to run, nor ISK to build')
- Jarnis McPieksu Industrial Operative, Beagle Corp [KAOS]
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Ryoutou
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Posted - 2006.03.07 16:58:00 -
[6]
If the efficiency were given a bit of a shot in the arm it would have a real effect on getting more folks into 0.0. Bottom line.
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Yurameki Daishun
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Posted - 2006.03.07 20:21:00 -
[7]
yea the efficiency is beyond crap, it makes it not worth the time.
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Shakuul
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Posted - 2006.03.08 03:30:00 -
[8]
Now with freighters it doesn't really matter does it? Assuming you are well into your own territory it should be pretty safe right?
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Azlana
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Posted - 2006.03.08 08:21:00 -
[9]
To my knowledge a frieghter won't be able to pick the ores up, you can only load a freighter in a station afaik.
Oh, what sad times are these when passing ruffians can say 'noob' at will to old ladies. There is a pestilence upon this land. Nothing is sacred. |
TopeZone Waters
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Posted - 2006.03.10 05:12:00 -
[10]
wish our skill counted when refining... now that would be sweet
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Mortimus
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Posted - 2006.03.10 07:43:00 -
[11]
I think they want us to deploy minmatar outposts everywhere?
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Xthril Ranger
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Posted - 2006.03.10 07:57:00 -
[12]
Refine tax is the income for people owning refine stations and minmatar outposts. Too good pos will take away that. The refine tax is a good way to make people opening up their space.
you'll never jump alone |
Oosel
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Posted - 2006.03.10 18:45:00 -
[13]
Originally by: Yaarrrrrrrrrrrrrrrr Simple, They didn't want POS's to be better than Full Stations in 0.0
So they are good in a pinch when the refinery is 12 jumps away. But for not having to run your mins 12 jumps to a refinery, you take a hit.
Also, its a mobile array module, not a fully integrated manufacturing/reprocessing facility what do you want, it to cut chili and fries for ya too?
so how about regions like providence that dont have any npc stations at all
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The Enslaver
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Posted - 2006.03.10 20:21:00 -
[14]
Originally by: Yurameki Daishun yea the efficiency is beyond crap, it makes it not worth the time.
Of course, the ability to place it anywhere you want without needing anything but fuel doesn't even partly make up for that. ;) -------- Shinra Director
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Rigsta
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Posted - 2006.03.11 00:01:00 -
[15]
You need a large POS to run one of the large ones though. 4,000 CPU required (an amarr large tower generates 5,500 max). ----------------------------------------------- My Ideas: Drones wish list <-- 2 years old. I always knew the voice w |
Jams Black
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Posted - 2006.03.16 13:02:00 -
[16]
Just one note, 1.000 m¦ does not equal 1 km¦ ...
1km¦ = 1.000 x 1.000 x 1.000 = 1.000.000.000 m¦
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Arkanor
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Posted - 2006.03.16 21:39:00 -
[17]
Originally by: Jams Black Just one note, 1.000 m¦ does not equal 1 km¦ ...
1km¦ = 1.000 x 1.000 x 1.000 = 1.000.000.000 m¦
No, that is a cube measuring 1km on either side. 1 km3 is the same as 1000m3 as the cube is only 250m in any direction.
250x250x250=1000m3 = 1km3
1000x1000x1000 does not 1km3 make.
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Graalum
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Posted - 2006.03.16 22:08:00 -
[18]
Originally by: Arkanor
Originally by: Jams Black Just one note, 1.000 m¦ does not equal 1 km¦ ...
1km¦ = 1.000 x 1.000 x 1.000 = 1.000.000.000 m¦
No, that is a cube measuring 1km on either side. 1 km3 is the same as 1000m3 as the cube is only 250m in any direction.
250x250x250=1000m3 = 1km3
1000x1000x1000 does not 1km3 make.
You need to retake your math. Badly.
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Karl Shade
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Posted - 2006.03.17 11:37:00 -
[19]
Originally by: Oosel
Originally by: Yaarrrrrrrrrrrrrrrr Simple, They didn't want POS's to be better than Full Stations in 0.0
So they are good in a pinch when the refinery is 12 jumps away. But for not having to run your mins 12 jumps to a refinery, you take a hit.
Also, its a mobile array module, not a fully integrated manufacturing/reprocessing facility what do you want, it to cut chili and fries for ya too?
so how about regions like providence that dont have any npc stations at all
Outposts. -
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Entreri Finwe
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Posted - 2006.03.17 16:09:00 -
[20]
Edited by: Entreri Finwe on 17/03/2006 16:10:05 1 km3 = 1 000 000 000 m3 1k m3 = 1 000 m3
Doesn't Providence have 100% NPC soverigity (sp?) making an Outpost impossible to errect? ---
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Esurnir
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Posted - 2006.03.17 17:39:00 -
[21]
Agree with you. 1km3 is a cube with 1 km on eather side. 1k m3 is 1000 m3.
my 0.02 isk
-------------------------- I have a constitutional right to write somethings dumb and crazy. |
Clavius XIV
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Posted - 2006.03.17 19:13:00 -
[22]
Edited by: Clavius XIV on 17/03/2006 19:13:09
Originally by: Entreri Finwe
Doesn't Providence have 100% NPC soverigity (sp?) making an Outpost impossible to errect?
There is currently no npc sov in Providence (although hopefully it will be claimed for the empire in time ). There is already an outpost in the Region.
See here.
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