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Kalhan
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Posted - 2003.09.09 15:40:00 -
[1]
um.... Wrong Forum... Are you selling yourself as a service to get rid of Ore Thieves? Do people have to pay for it?
If not it would probably be best to post in the General Forum. And read the 10 or so post on Ore theives made already. Before tring to make your own. That way things aren't repeated over and over and over and over and over and over and over and over and over again and again and again and again and again.
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Kalhan
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Posted - 2003.09.11 14:19:00 -
[2]
Ha Ha very funny. I don't steal I just support them as opposed to the Macro, AFK, and non-newb miners that are too chicken to mine out of .8 and above.
But you can add JarJar Binx - Tash-Murkon
By the way this post still doesn't belong here. If you were talking to the miners you would still look in general. Hardly anyone probably posts on the thread because they don't know it exists.
But.....
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Kalhan
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Posted - 2003.09.11 14:24:00 -
[3]
Here is what I think.
AFK miners and Macro miners should be Slowed as well(like all the other professions). To show them how to get really earn there money and go out in the rest of the world. Ore Thiefs right now are the only means of doing this.
I see only the AFK miners and Macro miners crying about this anyway.
Newbs too but I don't think you should be able to steal from them.
I can see if the can is sitting right next to you when they come and steal ore as a hostile act. But if they were to impliment an idea like this I would make it so that as soon as you leave the belt and the can is no longer owned by you. That would fix the problem.
Or make it so Cops come and kill the thief only for players that are less then a week old.
CCP can't make everyone happy. If they totally kill Ore thiefs abilities. Other people will start whinning that AFK miners have it way to easy.
No if this Idea happened in game with no nerfing of the AFK/Carebear miners as well. I would start a petition agianst it, and would have alot of support. More so then the abillity to kill ore thiefs in 1.0 space.
If you want to kill ore thiefs then go to .4 and below otherwise buy secure cans.
If they really wanted to get rid of ore thiefs they would have made secure contains bottomless or expandable with how much ore you put in it. But they don't. Why, because of AFK/Carebear miners.
It would have been too easy to kill off that profession al long time ago. But EVE says you can become anything you want.
If they want to nerf that profession more. Then they should raise the the ability for Pirates(Neg sec rating players) to come into empire space and put in less cops. Or lower the amount of ore in empire space, make it real easy for a belt to disapear from over mining, so easy that it forces players to go out further.
Or make it so players over a month are not alowed to enter .8 and above belts.
Or Keep it the way it is.
I have seen Battleships in .8 systems striping belts clean leaving nothing for newb miners.
If you notice everyone goes to those systems to mine veld and other easy ore and then go out further and just mine the rest. They should go back to the old way of refilling the roid.
If you got to the .8 systems and above there is hardly any ore. I fyou go to the .2 belts for jaspet there is hardly any jaspet, Kernite, omber ect... and HUGE Veld and Scorite roids. So big you cann't even get close enough to mine them!!!
They Nerf Fighters. They Nerf Pirates. They Nerf PvP. I think they should Nerf Miners.
I heard a about a hacking skill that would allow you to hack into a secure can. That totally contradics what this poster is saying.
I say go ahead and allow this to happen. Then you will so pirates in Battleships coming in to steal your ore, go ahead and fire on them then. They would do it becuase they want your ore, but to start a fight so they can kill you for free.
I am not against AFK Miners that are newbies. I am against afk miners that are striping the belts in newb land.
I have another Char(unnamed) that ore steals. I don't REPEAT don't steal from the newby players. I see a guy in a Thorax mining with an unsecure can next to him. I go up and steal from it. And if they make that skill to allow players to hack secure cans I will make sure he gets that one too.
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Kalhan
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Posted - 2003.09.11 14:29:00 -
[4]
every other profession in eve has been slowed("nerfed") in some way except miners.
AFK, macro, and baby Miners need to be "slowed down as well"
Here are more suggestions.
I think they should make it so some ships can't belts depending on the sys sec rating.
Ex. only frigates(no indies, Crusiers, Battleships or Titians) would be able to enter .9 and 1.0 belts. And Battleships would not be able to enter .5 and above belts.
Also only newbs should be able to mine in .9 and 1.0 space. They could do this by either skill or time(Char age) ingame.
It would be easy to RP these examples. I know many places where Trucks are not alowed in parts of the city or to drive on some roads.
This would force players to move and progress in the game. Making them go out into the rest of the Eve world and experience everything, so people can't say that eve is boring and all people do is mine.
This is because everyone AFK mines or baby mines the easy minerals in high space and takes all the rare minerals in low space. And as you know they made it so when you mine a roid somewhere else another roid is growing and if nobody mine the common or out in the low sec which ones do you think are the roids growing???
They have already made so many changes that go against there so call philsophies to let everyone do want they want, because of the philsophy of ballance. ex. people with a neg rating are forced to live outside of empire space.
Better yet they should make jetting something what it really should be.
When you jet something is would be destroy, because you are throwing it away.
I think my Ideas help newbies and promote players expanding beyond empire space.
I don't believe AFK miners are "raking in the isk". It is kinda slow just mining those easy minerals to make money.
I think .8 and above arn't ment for experinces players.
Just as players with a neg rating aren't ment for .5 and up.
Also if players move out towords .4 space and below. They can shoot ore theives and stop whinning about it.
While I don't think newbs should be able to get there ore stolen... if you are mining in a BS or Crusier in .5 and above especially 1.0. You put yourself at risk.
Keep ore thieves ingame. Maybe even have some chars that steal from the rich BSs mining in .8 and up and dump the ore in the poor newb's can. A sort of Robin hood char.
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Kalhan
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Posted - 2003.09.11 14:57:00 -
[5]
And soon you will have to train a skill to use make secure containers secure.
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Kalhan
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Posted - 2003.09.11 15:07:00 -
[6]
also from reading your list I don't see any real ore thieves mostly just players someone is mad at. If you bothered to read any(10 or so) of the posts in general then you would see there are several people who striaghtout tel you they are thieves and none are on your list. I guess this is I am mad at these guys list and want them dead.
I am not sure what the "(2)" next to my name means. Could you make it a three so I can be different. lol
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Kalhan
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Posted - 2003.09.11 17:11:00 -
[7]
Quote:
Quote: The "Ore Thieves" admit that theirs is an ocupation of crime...
Not if they have any sense, they don't, because it isn't a crime and they aren't thieves. Anything that you jettison legally DOES NOT belong to you, and can't be stolen from you.
Morally, that's a whole other issue. But there is no crime involved
True but if we called them "Belt Trash Collecters" nobody would know what you were talking about. lol
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