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Solecist Project
Center for Advanced Studies Gallente Federation
43
|
Posted - 2014.04.02 11:27:00 -
[1] - Quote
Ella Echerie wrote:Pointless troll thread is... um... pointless (and full of trolls).
PvE = ISK faucet. PvP = ISK sink.
The balance between these rules keeps the power creep in check, and enables the persistent world sandbox.
The conflict driver for PvP should be to gain access to more valuable PvE. Some legitimately argue this is lacking at the moment, but methinks CCP know this and are working towards solutions.
EVE is both PvE and PvP by necessity, anyone who suggests otherwise has tunnel vision. How is PvP an isk sink?
Ships get bought from people. Insurance creates ISK out of nothing. Modules get bought from people.
What did I miss? |

Solecist Project
Center for Advanced Studies Gallente Federation
43
|
Posted - 2014.04.02 12:19:00 -
[2] - Quote
Ella Echerie wrote:Solecist Project wrote:Ella Echerie wrote:Pointless troll thread is... um... pointless (and full of trolls).
PvE = ISK faucet. PvP = ISK sink.
The balance between these rules keeps the power creep in check, and enables the persistent world sandbox.
The conflict driver for PvP should be to gain access to more valuable PvE. Some legitimately argue this is lacking at the moment, but methinks CCP know this and are working towards solutions.
EVE is both PvE and PvP by necessity, anyone who suggests otherwise has tunnel vision. How is PvP an isk sink? Ships get bought from people. Insurance creates ISK out of nothing. Modules get bought from people. What did I miss? The bit where the ships and modules are destroyed. Ships are bought from players, meaning isk gets transfered and not destroyed, plus insurance actually adds isk to the game.
Modules are bought from players, so isk gets transfered and not destroyed.
How exactly is PvP an isk sink? |

Solecist Project
Center for Advanced Studies Gallente Federation
43
|
Posted - 2014.04.02 13:23:00 -
[3] - Quote
Ah so you understand that PvP is not an isk sink, as no isk is being removed from the game.
It seems you are applying it locally (wealth of player), but that's not the context in which it is being used. Even in your example you can see that no isk is being destroyed, but actually added.
I don't see how your example makes sense actually. There aren't 25mill being destroyed.
PvP is, like PvE, an ISK faucet... although on a much smaller scale. |
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