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Jon Lucien
GoonWaffe Goonswarm Federation
31
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Posted - 2014.01.05 11:14:00 -
[1] - Quote
CCP gave all the t1 industrials 2 high slots because it was necessitated by wormhole life. They decided it was important for them to be able to fit both a cloak and a probe launcher.
We still have 3 out of 4 blockade runners that have only 1 high slot. This means that in reality they always have a cloak and cannot use any other module, including covert cyno generators.
Ignoring the other issues with their ship bonuses, please add a second high slot to all the blockade runners so that they can fit both a cloak and a covert cyno generator like the Prowler. |
mynnna
GoonWaffe Goonswarm Federation
2762
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Posted - 2014.01.05 16:13:00 -
[2] - Quote
I've told CCP a couple times now that when blockade runners are up for balance, they need this as well as the across the board ability to hit 10km3 cargo. Member of the Goonswarm Economic Warfare Cabal |
Anatoly Vsevolod
Republic Military School Minmatar Republic
10
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Posted - 2014.01.10 23:59:00 -
[3] - Quote
This is a great idea, we do need to make all blockade runners identical in Eve. After that, proceed with all other ship classes. Next step will be to homogenize the skill points, so that every player should have the average skill points per member in Eve. We will have ourselves a great game to play ! May the best whiner win ! |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
905
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Posted - 2014.01.11 09:30:00 -
[4] - Quote
Anatoly Vsevolod wrote:This is a great idea, we do need to make all blockade runners identical in Eve. After that, proceed with all other ship classes. Next step will be to homogenize the skill points, so that every player should have the average skill points per member in Eve. We will have ourselves a great game to play ! May the best whiner win ! On what do you base that outpouring of bile? All ships classes have a slew of common areas where they identical, but I haven't heard complaints about frigs, BS, cruisers et al. being identical and ushering in the death of Eve.
Even if they were all to have a comparable minimum size hold and twin highs (which are actually needed, not just idly craved) you'd still have low / mid rack as well as all the stats to differentiate them.
If smuggling is overhauled they might have a purpose, but since that is unlikely I could see them operate like mini-jumpfreighters with ability to lock onto covert cynos .. doesn't even have to be a built-in jump drive, add it as a rare fuel hungry highslot module .. an alternative to either cloak or cyno-gen (assuming they all get two highs).
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Malcanis
Vanishing Point. The Initiative.
13550
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Posted - 2014.01.12 11:53:00 -
[5] - Quote
mynnna wrote:I've told CCP a couple times now that when blockade runners are up for balance, they need this as well as the across the board ability to hit 10km3 cargo.
The logical conclusion is to make Blockade Runners non-racial ships, since they'll be functionally identical.
1 Kings 12:11
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Draconus Lofwyr
UK Corp RAZOR Alliance
85
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Posted - 2014.01.14 00:53:00 -
[6] - Quote
Malcanis wrote:mynnna wrote:I've told CCP a couple times now that when blockade runners are up for balance, they need this as well as the across the board ability to hit 10km3 cargo. The logical conclusion is to make Blockade Runners non-racial ships, since they'll be functionally identical.
or give them a fuel hold and only able to hold their racial fuel type, as well as a fleet hangar that will hold ammo and nanite paste.
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Jon Lucien
GoonWaffe Goonswarm Federation
34
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Posted - 2014.01.14 16:41:00 -
[7] - Quote
Why would they need a fuel bay They don't have jump drives.
Why would they need a fleet hangar? They're a small cloaked industrial.
Gripe about being functionally identical all you want, then go look at the t1 scanning frigates or covops frigates. All BR's need 2 hislots to perform their role correctly. |
Draconus Lofwyr
UK Corp RAZOR Alliance
85
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Posted - 2014.01.14 18:21:00 -
[8] - Quote
Jon Lucien wrote:Why would they need a fuel bay They don't have jump drives.
Why would they need a fleet hangar? They're a small cloaked industrial.
Gripe about being functionally identical all you want, then go look at the t1 scanning frigates or covops frigates. All BR's need 2 hislots to perform their role correctly.
fuel truck for blops fleets
bomb truck for blops fleets,
and I agree, all of them need 2 high slots, i was just trying to provide a way to differentiate them and provide a reason for them to be separate instead of just one ore vessel. |
Komodo Askold
No Code of Conduct Fluffeh Bunneh Murder Squad
119
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Posted - 2014.01.18 16:08:00 -
[9] - Quote
Malcanis wrote:mynnna wrote:I've told CCP a couple times now that when blockade runners are up for balance, they need this as well as the across the board ability to hit 10km3 cargo. The logical conclusion is to make Blockade Runners non-racial ships, since they'll be functionally identical. Actually that wouldn't be a bad idea at all. I'll miss T2 colors on racial industrials, but ORE established a precedent in speedy industrial effectiveness with the Venture. About the idea proposed by the OP, I agree. As a recent wormholer, I never though about that with Blockade Runners; cloak+probes launcher is quite a requeriment in order to make them fully viable in this environment, at least if we're refering to the smaller, cloaky T2 industrials.
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Jack Carrigan
Order of the Shadow The Revenant Order
1238
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Posted - 2014.03.27 16:55:00 -
[10] - Quote
I endorse this product and/or service. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives"-á |
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Adrie Atticus
Unicorn Love Hurts
46
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Posted - 2014.03.30 08:49:00 -
[11] - Quote
Draconus Lofwyr wrote:Jon Lucien wrote:Why would they need a fuel bay They don't have jump drives.
Why would they need a fleet hangar? They're a small cloaked industrial.
Gripe about being functionally identical all you want, then go look at the t1 scanning frigates or covops frigates. All BR's need 2 hislots to perform their role correctly. fuel truck for blops fleets bomb truck for blops fleets, and I agree, all of them need 2 high slots, i was just trying to provide a way to differentiate them and provide a reason for them to be separate instead of just one ore vessel.
It's so sad when a badger does the job better than a blockade runner when item logistics are concerned. |
Khan'matar
HEK CARTEL
0
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Posted - 2014.05.07 04:36:00 -
[12] - Quote
Jon Lucien wrote:CCP gave all the t1 industrials 2 high slots because it was necessitated by wormhole life. They decided it was important for them to be able to fit both a cloak and a probe launcher.
We still have 3 out of 4 blockade runners that have only 1 high slot. This means that in reality they always have a cloak and cannot use any other module, including covert cyno generators.
Ignoring the other issues with their ship bonuses, please add a second high slot to all the blockade runners so that they can fit both a cloak and a covert cyno generator like the Prowler.
Try fitting Prop and Shield Boosters there without the right riggin's. Doesn't happen easy on the Prowler. You want another highslot, I need me another low for the Aux Power.
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