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Maximus Martinus
University of Caille Gallente Federation
2
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Posted - 2014.01.12 23:50:00 -
[1] - Quote
What is the next step up after the Venture mining ship? At this stage of my "career" I only want to mine asteroids but at a faster rate (more turrets/upgrades) and without the jetcanning stuff. I can't see an obvious candidate. Is there one?
Any help much appreciated.
Martin
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Archibald Thistlewaite III
362
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Posted - 2014.01.13 00:01:00 -
[2] - Quote
Try the Retriever, Procurer or Coveter.
They are mining barges. Retriever has a large ore hold for solo mining. Procurer can be fitted with a very good tank to stop you dieing and the Coveter can mine the most but has a small ore hold.
Choose which one suits you the best. Most people go for the retriever. |
Ralph King-Griffin
Var Foundation inc.
230
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Posted - 2014.01.13 00:02:00 -
[3] - Quote
One of the mining barges I'd imagine, training strip miners and look @ a procurer and it's siblings might be an idea, If in doubt...do...excessively. |
Thomas Builder
Center for Advanced Studies Gallente Federation
379
|
Posted - 2014.01.13 00:04:00 -
[4] - Quote
A mining barge. Depending on how concerned you are about getting ganked a Procurer or Retriever.
If you fear ganks, get a Procurer If you barely have the ISK to buy a barge: a Procurer (it's cheaper, 15 millions vs 25 for a Retriever) If losing your barge would traumatize you: a Procurer (and fit a tank) If you are attentive while mining, have money to replace it and consider the occasional ship loss just part of the cost of doing business: a Retriever (bigger ore hold and slightly better yield thanks to one more low-slot for an additional Mining Laser Upgrade) |
Sabriz Adoudel
Mission BLITZ
1704
|
Posted - 2014.01.13 00:34:00 -
[5] - Quote
You could look at a killboard, and look up some of the mining barges I've killed over the last year or so.
That might give you inspiration for fits. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. An enemy is just a friend that you stab in the front. |
Maximus Martinus
University of Caille Gallente Federation
2
|
Posted - 2014.01.13 01:00:00 -
[6] - Quote
Thanks to everybody for the incredibly quick responses.
I hadn't thought of strip mining - I just assumed I could fit my existing lasers. Now I know. The base yields of Miner II and Strip Miner I are 60m3 v 540m3. That's a big increase - are there any drawbacks?
I hope that drones will take care of the NPC baddies in the higher security systems - I won't be going anywhere less than .5 for a few months.
A big investment calls for some platinum insurance. I've already lost half a dozen destroyers/cruisers through inexperience. I'm now building up a war chest for my first battleship.
MM |
J'Poll
CDG Playgrounds
3528
|
Posted - 2014.01.13 01:12:00 -
[7] - Quote
Maximus Martinus wrote:Thanks to everybody for the incredibly quick responses.
I hadn't thought of strip mining - I just assumed I could fit my existing lasers. Now I know. The base yields of Miner II and Strip Miner I are 60m3 v 540m3. That's a big increase - are there any drawbacks?
I hope that drones will take care of the NPC baddies in the higher security systems - I won't be going anywhere less than .5 for a few months.
A big investment calls for some platinum insurance. I've already lost half a dozen destroyers/cruisers through inexperience. I'm now building up a war chest for my first battleship.
MM
Drawbacks:
They can only be fit on Mining Barges and Exhumers. Which in term, are slower then your venture and it ain't uncommon for other people to pick on said ships. Specially for instance a Retriever, they have a big ore hold which means less trips to the station, but they do lack a good tank and thus are easier prey over for instance a Procurer.
Another "drawback" to watch for are the T2 strip miners. Although they are Tech 2, if you don't put any mining crystals in them, they are actually worse then T1 strip miners.
NPC rats shouldn't be a problem at all if you field 5 drones in highsec. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
Thomas Builder
Center for Advanced Studies Gallente Federation
380
|
Posted - 2014.01.13 01:32:00 -
[8] - Quote
Maximus Martinus wrote:The base yields of Miner II and Strip Miner I are 60m3 v 540m3. That's a big increase - are there any drawbacks? Do not just look at base yield, but also at cycle duration, because that base yield is per cycle. A mining laser has a 1 minute cycle, while a strip miner has a 3 minute cycle. Therefore a Strip Miner I does not mine 9 times more than a Miner II. But even 3 times more is still a very noticeable increase.
And then what J'Poll said. |
Sabriz Adoudel
Mission BLITZ
1705
|
Posted - 2014.01.13 01:34:00 -
[9] - Quote
Maximus Martinus wrote:Thanks to everybody for the incredibly quick responses.
I hadn't thought of strip mining - I just assumed I could fit my existing lasers. Now I know. The base yields of Miner II and Strip Miner I are 60m3 v 540m3. That's a big increase - are there any drawbacks?
I hope that drones will take care of the NPC baddies in the higher security systems - I won't be going anywhere less than .5 for a few months.
A big investment calls for some platinum insurance. I've already lost half a dozen destroyers/cruisers through inexperience. I'm now building up a war chest for my first battleship.
MM
Procurer or Skiff drones will slaughter any NPC pirates outside nullsec, except clone soldiers in lowsec.
Player pirates, on the other hand, like it when your drones attack them, as it means we can legally aggress your pod. (CONCORD will still blap us for illegally attacking your ship if it is in highsec, but you won't get to see that as you'll be in your medical bay).
ECM drones offer more protection from players than combat drones, but less against NPCs. I will not engage a mining barge that has ECM drones out in a Catalyst, although I will in a Vexor.
Also please reconsider that "I won't go outside highsec for a while". Do go outside high, but in a ship and capsule you won't be hurt by the loss of. If you want to get your feet wet in lowsec and see the sights, I recommend Sharuveil, a 0.4 system 4 jumps from Dodixie. It's a quiet system with no permanent pirate activity, but it is also next door to a more dangerous lowsec system, Decon. The Decon-Balle gate and the Decon belts can be dangerous at times, but Sharuveil is safer than some nasty 0.5 systems like Uedama, Niarja and even Balle. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. An enemy is just a friend that you stab in the front. |
Aido Terra
University of Caille Gallente Federation
1
|
Posted - 2014.01.13 09:46:00 -
[10] - Quote
Just a side note - if you stay in high sec, you need only one combat drone against NPC rats. They will be killed before they dig through your shields. From what I've read in forums, it is not worth go mining low sec, since what you gain will lose due to lost ship costs. Procurer has enough powergrid and cpu to fit 2 T2 mining upgrades. Which will be hard on Retriever due to low CPU of it. Procurer fit, that I would use, if I would go mining: Mining Laser Upgrade II Mining Laser Upgrade II
Adaptive Invulnerability Field II Kinetic Deflection Field II Thermic Dissipation Field II Medium Shield Extender II
Modulated Strip Miner II
Medium Processor Overclocking Unit I Medium Anti-EM Screen Reinforcer I Medium Drone Mining Augmentor I
4 mining drones and 1 combat drone according to what rats you expect
Retriever will temp you to go AFK mining. Which is not a good idea if you are not in Venture. Because of players like Sabriz Adoudel. Btw, do not trust much his advices where to go and what to do - he is well known to backstab people, who trusted him to make a laugh out of it.
Covetor is the most expensive mining barge not without reason. Yes, you will need to go to clear cargo each 3 cycles or use a jet - can mining, but you will not be tempted to go AFK as with other 2 minig barges and you can do mining missions quicker.
TL:DR version : go for Procurer if you like mining, forget about mining and start doing security missions if you want to fly battleship soon. Cause you will need to get your mining skills high enough to fly mining barge and those skills are not applyable on battleship you are building.
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Maximus Martinus
University of Caille Gallente Federation
2
|
Posted - 2014.01.13 17:52:00 -
[11] - Quote
Thank you AT, TB, J'P for even more useful information added since my last post. I'll see what skills (if any) I need to acquire and start building.
SA - Thank you for the information and invitation. Perhaps I'll take you up on it when I have L5 Battleship and a Kronos - shouldn't be long.
MM |
Thomas Builder
Center for Advanced Studies Gallente Federation
381
|
Posted - 2014.01.13 18:30:00 -
[12] - Quote
Maximus Martinus wrote:SA - Thank you for the information and invitation. Perhaps I'll take you up on it when I have L5 Battleship and a Kronos - shouldn't be long. Umm, what? Read his invitation again:Sabriz Adoudel wrote:Do go outside high, but in a ship and capsule you won't be hurt by the loss of. A Kronos really doesn't qualify for the later, you will most certainly be hurt by the loss of a 1 billion ISK hull. Bigger isn't better, especially when venturing solo into low-sec. Your first trips into low-sec should be in a dirt-cheap frigate, as you will lose that ship, even if it's a Kronos with a massive tank. |
Etria Issen
Imperial Varista
7
|
Posted - 2014.01.13 19:23:00 -
[13] - Quote
From a thread in General Discussion, I can say they strongly suggest you never AFK mine. It's a nice, lazy way to mine, sure but it's going to bite you in the rear end one day.
When you're not looking at your screen, is when a player might decide to show up and destroy you. It's better to be attentive the entire time - even if mining is about as exciting as watching paint dry.
On the topic of lowsec, while I myself am still rather afraid of ever going there, as long as you do some planning it shouldn't be a problem. Check your map, I believe, to see where people have been getting killed in. If you see a lot of deaths in a particular sector, stay clear of it. Just try to stay in places with relative low death reports, and keep your eyes open and you should be fine.
PS: EVE stop saving my posts as drafts. I wanted to POST it not DRAFT it. |
Malcolm Shinhwa
Bad Touches
1019
|
Posted - 2014.01.13 19:55:00 -
[14] - Quote
Etria Issen wrote:From a thread in General Discussion, I can say they strongly suggest you never AFK mine. It's a nice, lazy way to mine, sure but it's going to bite you in the rear end one day.
When you're not looking at your screen, is when a player might decide to show up and destroy you. It's better to be attentive the entire time - even if mining is about as exciting as watching paint dry.
On the topic of lowsec, while I myself am still rather afraid of ever going there, as long as you do some planning it shouldn't be a problem. Check your map, I believe, to see where people have been getting killed in. If you see a lot of deaths in a particular sector, stay clear of it. Just try to stay in places with relative low death reports, and keep your eyes open and you should be fine.
PS: EVE stop saving my posts as drafts. I wanted to POST it not DRAFT it.
All good advice. Mining in lowsec, unless as part of an organized group with scouts is suicidal in anything but a Venture. Gas mining in lowsec in a Venture should pay pretty well considering the cheap ship you have to risk. You can also put an extra stab in the low which really ticks off the local pirates. I know violence isn't the answer. I got it wrong on purpose. |
Sabriz Adoudel
Mission BLITZ
1730
|
Posted - 2014.01.13 20:10:00 -
[15] - Quote
Thomas Builder wrote:Maximus Martinus wrote:SA - Thank you for the information and invitation. Perhaps I'll take you up on it when I have L5 Battleship and a Kronos - shouldn't be long. Umm, what? Read his invitation again: Sabriz Adoudel wrote:Do go outside high, but in a ship and capsule you won't be hurt by the loss of. A Kronos really doesn't qualify for the later, you will most certainly be hurt by the loss of a 1 billion ISK hull. Bigger isn't better, especially when venturing solo into low-sec. Your first trips into low-sec should be in a dirt-cheap frigate, as you will lose that ship, even if it's a Kronos with a massive tank.
Definitely do not go into low in a Kronos fitted for soloing level 5 missions unless you know absolutely exactly what you are doing.
If you look quite a way back on my killboard, you'll see a few fights I have been in in Decon. I mostly took in tech 1 cruisers (specifically the Vexor) and had a few wins and a few losses. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. An enemy is just a friend that you stab in the front. |
Etria Issen
Imperial Varista
9
|
Posted - 2014.01.13 20:14:00 -
[16] - Quote
Malcolm Shinhwa wrote:Etria Issen wrote:From a thread in General Discussion, I can say they strongly suggest you never AFK mine. It's a nice, lazy way to mine, sure but it's going to bite you in the rear end one day.
When you're not looking at your screen, is when a player might decide to show up and destroy you. It's better to be attentive the entire time - even if mining is about as exciting as watching paint dry.
On the topic of lowsec, while I myself am still rather afraid of ever going there, as long as you do some planning it shouldn't be a problem. Check your map, I believe, to see where people have been getting killed in. If you see a lot of deaths in a particular sector, stay clear of it. Just try to stay in places with relative low death reports, and keep your eyes open and you should be fine.
PS: EVE stop saving my posts as drafts. I wanted to POST it not DRAFT it. All good advice. Mining in lowsec, unless as part of an organized group with scouts is suicidal in anything but a Venture. Gas mining in lowsec in a Venture should pay pretty well considering the cheap ship you have to risk. You can also put an extra stab in the low which really ticks off the local pirates.
This is also some good advice - namely the part about having a group. An individual miner is easy prey. A group is less so. Finding some people you can trust (enough) and getting some protection can make riskier mining operations more appealing. After all, the average pirate is looking for the easiest pickings. |
Centis Adjani
The Scope Gallente Federation
38
|
Posted - 2014.01.13 20:59:00 -
[17] - Quote
Maximus Martinus wrote:I'll see what skills (if any) I need to acquire and start building.
For a Retriever and Strip Miner you have to train
* Industry Level 5 * Mining Level 4 * Science Level 4 * Astrogeology Level 3 * Space Ship Command Level 1 * Mining Frigate Level 3 * Mining Barge Level 1
|
Sabriz Adoudel
Mission BLITZ
1731
|
Posted - 2014.01.13 22:38:00 -
[18] - Quote
Aido Terra wrote:Because of players like Sabriz Adoudel. Btw, do not trust much his advices where to go and what to do - he is well known to backstab people, who trusted him to make a laugh out of it.
This is good advice - do not trust me. In EVE, you should not trust anyone unless you are sleeping with them in real life, and even then they may only be screwing you to screw you.
However, my advice in this thread was not intended to mislead a newbie but to be legitimately useful. I don't go after newbies as they don't have anything worth stealing. Fatten up the prey first before moving in for the kill. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. EVE's golden rule: Never trust anyone in-game unless you are sleeping with them in real life. Even then, they may only be screwing you to screw you. |
Maximus Martinus
University of Caille Gallente Federation
2
|
Posted - 2014.01.14 01:08:00 -
[19] - Quote
I'm not clear on what constitutes low sec. I've mined in .6 in a frigate and only been attacked by NPCs. Is .5 that much different? The level of security seems to be dependent more on who's there and what their intentions are.
I've got the required skills and ISK so I'll see how strip mining works - but only in high sec.
Can someone shine a light on:-
How do systems get their rating?
How do I check kills on the map?
Where do I find killboards?
Is there a way to see other EVE players assets e.g. ship availability/skill points?
MM
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BeBopAReBop RhubarbPie
NEW ORDER DEATH DEALERS CODE.
179
|
Posted - 2014.01.14 01:23:00 -
[20] - Quote
Sabriz Adoudel wrote:Aido Terra wrote:Because of players like Sabriz Adoudel. Btw, do not trust much his advices where to go and what to do - he is well known to backstab people, who trusted him to make a laugh out of it.
This is good advice - do not trust me. In EVE, you should not trust anyone unless you are sleeping with them in real life, and even then they may only be screwing you to screw you. However, my advice in this thread was not intended to mislead a newbie but to be legitimately useful. I don't go after newbies as they don't have anything worth stealing. Fatten up the prey first before moving in for the kill. This. Just because we play as villains does not mean that we in any way want to hurt new players. If anything, helping new players gets more people rich for us to later steal from. It really is in our best interest to encourage people to learn about the game. Anyone who takes advantage of new players really should be removed from eve. This is why there are strict rules in place for starter systems. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |
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Thomas Builder
Center for Advanced Studies Gallente Federation
382
|
Posted - 2014.01.14 01:32:00 -
[21] - Quote
Maximus Martinus wrote:I'm not clear on what constitutes low sec. I've mined in .6 in a frigate and only been attacked by NPCs. Is .5 that much different? The level of security seems to be dependent more on who's there and what their intentions are. Low sec is 0.4 and below, until 0.1. (0.0 and below is null-sec.)
And the difference is enormous. If someone attacks you in high-sec, CONCORD will destroy their ship. Between 1.0 and 0.5, the main difference is the time CONCORD takes to show up, which gives a ganker more time to destroy you before CONCORD destroys him. And as CONCORD will always destroy the attacker, most players will only attack you if they can run a profit - i.e. if you have little tank and a lot of valuable items. And the waste majority of players in high-sec are not out there to kill you.
In low-sec, CONCORD will no longer avenge you. There is a little protection in form of gate & station guns, but other than that you are on your own. As the attacker doesn't lose his ship, the only cost of attacking someone is the ammo and people will attack you if they think they can win. Also, in high-sec, you only have survive the 18 seconds or less until CONCORD shows up. In low-sec, an attacker has all the time of the world to kill you. (Unless another player shows up and decides to kill the attacker first.) And most players in low-sec are out to kill you.
Null-sec (0.0 and below) does no longer even have gate guns, but the main difference is that some weapons only work in null-sec. Mainly bubbles and bombs. Also, while players in low sec are often solo or in small gangs, players in null-sec are usually part of huge organized alliances with good intel. In sovereign null you should assume that everyone within ten jumps was alerted to your presence.
For your other questions:
- CCP attributed the security rating. It's fixed.
- In the in-game star map, go to "World Map Control Panel" -> "Star Map" -> "Stars" You have the option to color stars according to several criteria, at the bottom you have statistics, including kills in the last hour and the last 24h.
- There are several killboards, google for 'EVE killboard' Personally I like zKillboard best, but it's a matter of taste.
- You cannot see another players assets nor skills, unless he chooses to shows them to you. However you can see their age (look at the employment history) and look them up on a killboard - this gives you some idea about their capabilities. |
Sabriz Adoudel
Mission BLITZ
1740
|
Posted - 2014.01.14 09:50:00 -
[22] - Quote
Just putting the main difference between null and low into newbie-friendly language.
People have mentioned bubbles. In nullsec, players can quickly and cheaply set a trap that works as an area-of-effect warp scrambler. Almost no ships are immune, and these bubbles make anyone caught in them a sitting duck if the person that dropped the bubble has a superior force nearby. Bubbles can be placed on gates, on station undocks, and lots of other nasty places.
Also there are stations that will not allow you in unless the owner (a player alliance) has given permission to you. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. EVE's golden rule: Never trust anyone in-game unless you are sleeping with them in real life. Even then, they may only be screwing you to screw you. |
Katran Luftschreck
Royal Ammatar Engineering Corps
2189
|
Posted - 2014.01.15 21:15:00 -
[23] - Quote
Also pick the right barge for the job:
Mining solo? Retriever.
Mining with an Orca? Covetor.
Mining in lowsec or someplace where gankers hang out? Procurer.
Also: Pirates do not spawn in 1.0 or 0.9 systems. If you fly there you can increase your gank-tank by fitting ECM drones instead of combat drones. The chance is low, but it's still a chance, and gankers can't stand the idea of not having an automatic win button. Nullsec in a Nutshell: http://nedroid.com/comics/2006-08-24-2155-arrrdino.gif |
Kahega Amielden
Rifterlings Point Blank Alliance
1310
|
Posted - 2014.01.15 21:23:00 -
[24] - Quote
Quote:Mining in lowsec or someplace where gankers hang out? Procurer.
A procurer will take substantially longer to kill due to its tank, but otherwise isn't going to do anything to save you if you're tackled in a belt.
Flying a procurer in lowsec is only ganker-resistant if you have friends coming to save you. |
Thomas Builder
Center for Advanced Studies Gallente Federation
383
|
Posted - 2014.01.15 22:54:00 -
[25] - Quote
Kahega Amielden wrote:A procurer will take substantially longer to kill due to its tank, but otherwise isn't going to do anything to save you if you're tackled in a belt. It's also more nimble and aligns faster. The three seconds it can save you might be the difference between being caught and getting away. Plus, you can fit ECM modules into the mids and hope for the best. But these are minor advantages and you might as well bring a Retriever to get more minerals from each trip.
In the end, I agree with you that friends are much better. |
Sabriz Adoudel
Mission BLITZ
1754
|
Posted - 2014.01.15 23:51:00 -
[26] - Quote
Thomas Builder wrote:Kahega Amielden wrote:A procurer will take substantially longer to kill due to its tank, but otherwise isn't going to do anything to save you if you're tackled in a belt. It's also more nimble and aligns faster. The three seconds it can save you might be the difference between being caught and getting away. Plus, you can fit ECM modules into the mids and hope for the best. But these are minor advantages and you might as well bring a Retriever to get more minerals from each trip. In the end, I agree with you that friends are much better.
If you mine in lowsec, a procurer makes sense because it is so cheap to lose and can handle all rats except the clone soldiers (and it might even be able to take them), and it can fit a decent number of ECM drones to mess with solo player pirates.
If you are warp scrambled by a solo player in low, try to get a jam with the ECM drones and be in the process of aligning to a safe spot while trying for the jam. Don't align to a station or a gate - the ECM drones will give you a 60 second weapons timer and a 5 minute limited engagement, meaning that you will not be able to jump or dock for a minute and you will not be protected by sentry gun fire. Don't try to scoop your ECM drones, just GTFO and replace them.
If you do not have a safe spot, warp to planet 2 at 50km or 70km. You will look like you are warping to the sun, and a pirate will usually warp there or to planet 1 to chase you. Even if they warp to planet 2, you are at least 30km from each common warpin point (0 or 100).
Or warp to a planet that is next to a highsec gate. They will assume you warped to the gate and that they have you helpless there. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. EVE's golden rule: Never trust anyone in-game unless you are sleeping with them in real life. Even then, they may only be screwing you to screw you. |
Kahega Amielden
Rifterlings Point Blank Alliance
1310
|
Posted - 2014.01.15 23:57:00 -
[27] - Quote
Quote:Or warp to a planet that is next to a highsec gate. They will assume you warped to the gate and that they have you helpless there.
If you are mining in lowsec, any system with a hisec gate is the last place you should be. These systems are always much higher traffic and you are virtually guaranteed to be attacked within 15 minutes in most of them. By contrast, there are some dead-end lowsec systems where you could probably mine for hours without anyone knowing or caring. |
Paul Otichoda
Electric Sun Associates
192
|
Posted - 2014.01.16 10:24:00 -
[28] - Quote
J'Poll wrote:
Another "drawback" to watch for are the T2 strip miners. Although they are Tech 2, if you don't put any mining crystals in them, they are actually worse then T1 strip miners.
the mining crystals also need a unique skill which is for one asteroid type only and as such is also costly in terms of SP to use.
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J'Poll
CDG Playgrounds
3541
|
Posted - 2014.01.16 11:09:00 -
[29] - Quote
Thomas Builder wrote:Maximus Martinus wrote:I'm not clear on what constitutes low sec. I've mined in .6 in a frigate and only been attacked by NPCs. Is .5 that much different? The level of security seems to be dependent more on who's there and what their intentions are. Low sec is 0.4 and below, until 0.1. (0.0 and below is null-sec.) And the difference is enormous. If someone attacks you in high-sec, CONCORD will destroy their ship. Between 1.0 and 0.5, the main difference is the time CONCORD takes to show up, which gives a ganker more time to destroy you before CONCORD destroys him. And as CONCORD will always destroy the attacker, most players will only attack you if they can run a profit - i.e. if you have little tank and a lot of valuable items. And the waste majority of players in high-sec are not out there to kill you. In low-sec, CONCORD will no longer avenge you. There is a little protection in form of gate & station guns, but other than that you are on your own. As the attacker doesn't lose his ship, the only cost of attacking someone is the ammo and people will attack you if they think they can win. Also, in high-sec, you only have survive the 18 seconds or less until CONCORD shows up. In low-sec, an attacker has all the time of the world to kill you. (Unless another player shows up and decides to kill the attacker first.) And most players in low-sec are out to kill you. Null-sec (0.0 and below) does no longer even have gate guns, but the main difference is that some weapons only work in null-sec. Mainly bubbles and bombs. Also, while players in low sec are often solo or in small gangs, players in null-sec are usually part of huge organized alliances with good intel. In sovereign null you should assume that everyone within ten jumps was alerted to your presence. For your other questions: - CCP attributed the security rating. It's fixed. - In the in-game star map, go to "World Map Control Panel" -> "Star Map" -> "Stars" You have the option to color stars according to several criteria, at the bottom you have statistics, including kills in the last hour and the last 24h. - There are several killboards, google for 'EVE killboard' Personally I like zKillboard best, but it's a matter of taste. - You cannot see another players assets nor skills, unless he chooses to shows them to you. However you can see their age (look at the employment history) and look them up on a killboard - this gives you some idea about their capabilities.
1 thing to add about the sec-systems:
In empire (that is high-sec + low-sec): Any unjustified aggressive action will mean you will lose security status. How much is depending on several factors (security level of system, security status of both attacker and defender, ship shot / destroyed).
In lawless space (that is null-sec + wormholes): Anything goes in terms of shooting. So never will you receive a security status drop there.
Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
Elena Thiesant
Sun Micro Systems
1238
|
Posted - 2014.01.16 11:13:00 -
[30] - Quote
Paul Otichoda wrote:J'Poll wrote:
Another "drawback" to watch for are the T2 strip miners. Although they are Tech 2, if you don't put any mining crystals in them, they are actually worse then T1 strip miners.
the mining crystals also need a unique skill which is for one asteroid type only and as such is also costly in terms of SP to use.
A skill which you also use to refine the ore with 100% efficiency (unless you prefer to train refinery efficiency to 5 and plug in an implant) and hence is a skill miners should already have. |
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