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Author |
Thread Statistics | Show CCP posts - 19 post(s) |
Peter Drakon
Independent Traders and Builders MPA
0
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Posted - 2011.11.09 12:16:00 -
[121] - Quote
Fraking awsome! |
Zagdul
Clan Shadow Wolf Fatal Ascension
75
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Posted - 2011.11.09 13:01:00 -
[122] - Quote
CCP Punkturis wrote:malaire wrote:Salpad wrote:This is super cool, but are you sure 150% is large enough for players with really large monitors? Why not have 200% and maybe even 300% too, just in case?
Blog said that you get larger options if you have better resolution. Developer used 1920x1200 screen which can only support 150% (1024x768 scaled 150% is 1536x1152). However 2560x1440 screen is able to support upto 187% scaling. For 300% scaling you need 3072x2304 or better resolution. We decided to cap it at 150% because scaling it larger makes some icons look fuzzy. 150% is plenty anyways Awesome,
Mind adding 80%. I wanna test lower resolution + smaller scale to see if this could potentially be a good work around for lower performing computers.
I.E: instead of 1600x1200 @ 90%
Go at 1280x1024 @80 <-- this should yield far better performance but fit as much on the screen as the 1600x1200 @90.
It's a trick commonly used in other video games.
It's not Rocket Surgery |
Mather Odile
The spice MUST flow
1
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Posted - 2011.11.09 13:25:00 -
[123] - Quote
I appreciate this feature greatly. While different scalings at the same time are out of question for the winter expansion, would it be possible, to bind shortcuts to specific scalings? Like, I want to browse the market and with one click I can load an appropiate scale, but for space action, I want a different scale and dont want to dive into the options whenever I (un)dock. |
Deviana Sevidon
Jades Falcon Guards
90
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Posted - 2011.11.09 14:47:00 -
[124] - Quote
I wonder when we will get more customisation options.
The UI was updated several times, but yet the buttons look the same way as they did in 2004/2005 and personally I would like to see the 3D buttons of the butterfly effect and tyrannis videos ingame. |
2manno Asp
The Imperial Fedaykin
0
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Posted - 2011.11.09 15:42:00 -
[125] - Quote
larger fonts and whatnot are cool.
BUT my biggest issue is the size of the actual 'overheat' tab on the top of overheatable mods.
it's this small, little green slit. is there anyway to make that, and that alone, much larger?
or better yet, make the distances, top and bottom, between modules greater (sort of like using the control button to change the relationships between all probes), then make the green tab actually protrude more from the actual mod.
this would make it much easier to select. it's such a pain to try and hit it now, i often windup missing, then hitting 2x and accidentally turning it off. as long as you're doing the rest, please take a closer look at this.
thanks! |
Celebris Nexterra
The Scope Gallente Federation
23
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Posted - 2011.11.09 17:38:00 -
[126] - Quote
MotherMoon wrote:any word on the neo neocom features coming back?
Most people really wanted the features. : (
also epic UI scaling. : )
^This really needs to be reiterated. We saw a preview of the /shiny NEW UI some months ago, what's the word on its development? The preview got me excited in my special place. |
The Offerer
Republic University Minmatar Republic
44
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Posted - 2011.11.09 17:54:00 -
[127] - Quote
With so many screen resolutions and display sizes, this comes as a great addition. |
OnoSendai
Tolerance Training Academy
0
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Posted - 2011.11.09 18:46:00 -
[128] - Quote
As a multiboxer, all of these UI changes are great but we need a way to save the UI. I want to load the same UI on all my toons or heaven forbid I should need to clear my cache and have to redo the UI all over again for each acct if not each toon. Life sux, then ya die! Again and again and again. |
MotherMoon
Huang Yinglong
185
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Posted - 2011.11.09 21:26:00 -
[129] - Quote
Celebris Nexterra wrote:MotherMoon wrote:any word on the neo neocom features coming back?
Most people really wanted the features. : (
also epic UI scaling. : ) ^This really needs to be reiterated. We saw a preview of the /shiny NEW UI some months ago, what's the word on its development? The preview got me excited in my special place.
proof why you shouldn't pull a feature without actually getting feedback on the final design. Unless it turned out there was no way they could make it vertical *which was promised* There is no excuse for pulling the neo neocom. |
MotherMoon
Huang Yinglong
185
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Posted - 2011.11.09 21:27:00 -
[130] - Quote
OnoSendai wrote:As a multiboxer, all of these UI changes are great but we need a way to save the UI. I want to load the same UI on all my toons or heaven forbid I should need to clear my cache and have to redo the UI all over again for each acct if not each toon.
would it be possible to handle it on a cloud system ccp? So the UI layout is tied optionality to the account instead of to my computer? |
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Tres Farmer
Gallente Federation Intelligence Service
36
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Posted - 2011.11.10 01:49:00 -
[131] - Quote
Good, very good.
..now let me get rid of the station window, permanently please.
And as 4 posts above: add an export/import UI settings option please!!!!!!!!!! |
Bloodhands
hirr Morsus Mihi
4
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Posted - 2011.11.10 04:43:00 -
[132] - Quote
I want to have your babies...
On toasted rye with pickles and deli mustard |
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CCP Punkturis
C C P C C P Alliance
222
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Posted - 2011.11.10 09:48:00 -
[133] - Quote
Bloodhands wrote:I want to have your babies...
On toasted rye with pickles and deli mustard
I'm going to take this as a compliment... CCP Punkturis | EVE UI Developer |
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Venkul Mul
Vikramaditya
2
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Posted - 2011.11.10 10:50:00 -
[134] - Quote
CCP Punkturis wrote:Being able to scale various parts of the UI differently would be really cool but will definitely not be done for winter. Great idea though :)
edit: fixing typo
Thanks, this is very important. keep up the good work.
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betoli
Morior Invictus. Velocitas Eradico
11
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Posted - 2011.11.10 11:15:00 -
[135] - Quote
CCP Punkturis wrote: EVE's current UI has been designed based on a certain fixed font size. For a UI to properly work with scalable fonts requires the design itself to take that into account from the start.
Therein lies the problem - eve is essentially a windowing system game, but you guys don't have the resources to make a decent GUI programming environment from the ground up. You'd be better off customising something like QT, and getting all the nice UI features for free.
This is nice but it looks like an enhancement to an already out of date system. I question whether this is a sustainable path for CCP. |
Soldarius
Peek-A-Boo Bombers
73
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Posted - 2011.11.10 11:49:00 -
[136] - Quote
Wait. What is this? What is this strange feeling? I feel as if... CCP actually listened to me. A scalable UI. Who'd of thunk it?
I endorse this product and/or service. "How do you kill that which has no life?" |
Usurpine
Galactic Defence Consortium United Pod Service
20
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Posted - 2011.11.10 13:40:00 -
[137] - Quote
Good start, good work so far.
But please try to be excellent. |
Xindo
Aideron Robotics
0
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Posted - 2011.11.10 18:19:00 -
[138] - Quote
I'd like to support the sentiment to scale different parts of the UI separately. I understand that doing so wouldn't make the winter expansion, but here is a suggestion.
Don't scale the HUD in the winter expansion with the rest of the scaling. I don't want it taking up more space-- it displays icons mainly, not text, and the icons are very distinguishable, even when made *smaller* than they are.
.. so don't scale the HUD in the winter expansion! |
Slithysss
Voracious Endeavors
0
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Posted - 2011.11.10 18:57:00 -
[139] - Quote
Very nice to finally have this happen dear devs !
Is there any chance you could change the minimum resolution to allow for 2 client windows to happily coexist side by side on a 1920x1080 resolution screen ?
Currently it almost fits. |
Bloodhands
hirr Morsus Mihi
4
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Posted - 2011.11.10 19:30:00 -
[140] - Quote
CCP Punkturis wrote:Bloodhands wrote:I want to have your babies...
On toasted rye with pickles and deli mustard I'm going to take this as a compliment...
Oh it was, deli mustard is delicious |
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Manc
The Gentlemen of Low Moral Fibre
2
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Posted - 2011.11.11 09:18:00 -
[141] - Quote
Cool.
- There is now lots of space for everything when I hit it at 90% on my 22'' screen - I can now save my eyes on my 27" screen by making everything a tad bigger
I personally like to have my modules at the top of the screen, but I've encountered an annoying problem where the notification window covers targets as I align them horizontally. I've switched to vertical for now, but it would be grand if I could move the stupid notification window.
I've been trying this layout for a bit and find that combined with hotkeys, shortcuts and short mouse travel time, it works great. But with targets aligned horizontally, that notification window gets in the way.
http://i.imgur.com/x5Mk9.jpg
P.S.
I think the UI is just old and the whole thing needs a rethink/update. This new addition is nice though. |
VonKolroth
Dreddit Test Alliance Please Ignore
5
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Posted - 2011.11.11 19:56:00 -
[142] - Quote
As someone with good eyesight and never having any problems with the old font, this feature is looking great on SISI. Please add 80%. I love real estate. |
Pottsey
Enheduanni Foundation
17
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Posted - 2011.11.14 10:35:00 -
[143] - Quote
Real nice change made a large difference on my screen and now the UI looks so much better. |
Ni'ark
Parnassius Corporation Inception Alliance
2
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Posted - 2011.11.14 20:34:00 -
[144] - Quote
Awesome CCP, keep it up!
P.S. Learn to fit goddamn! -First thread in ship and modules-First whine thread in ship and modules-First locked thread in ship and modules and new eve-o forums. |
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CCP Punkturis
C C P C C P Alliance
241
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Posted - 2011.11.14 22:33:00 -
[145] - Quote
Ni'ark wrote:Awesome CCP, keep it up! P.S. Learn to fit goddamn!
if you guys would see all the crap I've fitted on my local for devaloping/testing purposes you would be ashamed of me CCP Punkturis | EVE UI Developer |
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Nova Fox
Novafox Shipyards
316
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Posted - 2011.11.15 01:51:00 -
[146] - Quote
Any chance we can get text compression back this time around or not enough time to reimpliment.
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oldmanst4r
oldmanst4r's Corporation
26
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Posted - 2011.11.18 16:51:00 -
[147] - Quote
Victor Valka wrote:UI scaling and new fonts couldn't have come at a better time for me. Thanks CCP! Jason Edwards wrote:ccp can now buy me a better monitor so I can use resolutions where I can use this feature.
40:20 eyesight means you need to get a pretty good sized IPS. I can recommend Dell U2312HM. Got two myself and they're great, not too expensive either! Looking to get a third.
I recommend glasses. |
Naomi Darson
RNA Enterprises
2
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Posted - 2011.11.30 07:47:00 -
[148] - Quote
Scaling is awesome, but is there any chance that we can get the minimum virtual resolution lowered to 720 instead of 768 so that native 720p is an option as well as 1080p with 50% scaling? You can currently trick the client into doing 720p by setting that as the video mode before you start EVE for the first time and then not touching the resolution settings. AFAICT, this seems to work fine, which admittedly isn't what you'd call a thorough QA cycle, but it is some indication that it's feasible. |
Shadow Lord77
Shadow Industries I
88
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Posted - 2011.12.06 17:21:00 -
[149] - Quote
Wooo! Punkturis! |
Scatim Helicon
GoonWaffe Goonswarm Federation
136
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Posted - 2011.12.06 17:27:00 -
[150] - Quote
This devblog was so good that CCP have posted it twice.
(That is what has happened, right guys?) |
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