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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Fozzie
C C P C C P Alliance
8898
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Posted - 2014.01.16 13:00:00 -
[1] - Quote
Quick announcement to start what will be a busy day. At the moment, all drones have the same shieldRechargeRate stat. All the way from Acolytes to Mantis'.
This was not an intended pattern and since the balance effects of fighter bombers sporting battlecruiser level passive tanks (mainly resistance to smartbombs and non-coordinated bombs) are negative we're going ahead and giving each size of drone a different shield recharge time just as we do with ships. Like with ships, the larger drones get better hp/s but the difference will now be much smaller. Light and medium drones are getting buffed, heavies staying the same, sentries through to fighter bombers nerfed.
This stat affects the time it takes the shields to regenerate passively from 0 to full. Lower is better.
At the moment every drone has a recharge time of 250s, post patch it will be:
Light - 125s Medium - 200s Heavy - 250s Sentry - 400s Fighter - 500s Fighter Bomber - 750s
This change will be on SISI for your testing shortly. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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Maximus Aerelius
PROPHET OF ENIGMA
1198
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Posted - 2014.01.16 13:04:00 -
[2] - Quote
1st! Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |
Turelus
Caldari Independent Navy Reserve The Fourth District
821
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Posted - 2014.01.16 13:06:00 -
[3] - Quote
Not bad, goes a little towards fixing the the NPC Agro on Light Drones issue. Lieutenant Turelus
Caldari Independent Navy Reserve
The Fourth District |
Omnathious Deninard
Novis Initiis
2116
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Posted - 2014.01.16 13:07:00 -
[4] - Quote
My Astero and 'Augmented' Hobgoblins thank you very much. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Weasel Leblanc
Center for Advanced Studies Gallente Federation
28
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Posted - 2014.01.16 13:09:00 -
[5] - Quote
CCP Fozzie wrote:Quick announcement to start what will be a busy day. At the moment, all drones have the same shieldRechargeRate stat. All the way from Acolytes to Mantis'.
This was not an intended pattern and since the balance effects of fighter bombers sporting battlecruiser level passive tanks (mainly resistance to smartbombs and non-coordinated bombs) are negative we're going ahead and giving each size of drone a different shield recharge time just as we do with ships. Like with ships, the larger drones get better hp/s but the difference will now be much smaller. Light and medium drones are getting buffed, heavies staying the same, sentries through to fighter bombers nerfed.
This stat affects the time it takes the shields to regenerate passively from 0 to full. Lower is better.
At the moment every drone has a recharge time of 250s, post patch it will be:
Light - 125s Medium - 200s Heavy - 250s Sentry - 400s Fighter - 500s Fighter Bomber - 750s
This change will be on SISI for your testing shortly. We both know my sentries needed to have lower shield regen, for balance's sake... but I still don't like it because I'm a provincial little git.
Please continute, even though I'm going to gripe endlessly about how my Wardens can't tank the easier level 4s for me any more. |
Omnathious Deninard
Novis Initiis
2116
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Posted - 2014.01.16 13:09:00 -
[6] - Quote
Just put of curiosity, what are your thoughts on increasing heavy drone optimal range to allow them to engage before 2 Km making them useful beyond point blank range? Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
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CCP Fozzie
C C P C C P Alliance
8901
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Posted - 2014.01.16 13:16:00 -
[7] - Quote
Omnathious Deninard wrote:Just put of curiosity, what are your thoughts on increasing heavy drone optimal range to allow them to engage before 2 Km making them useful beyond point blank range?
There's a lot more work we want to do to heavy drones, it's likely that both optimal and MWD speed will be high on the list of stats to look at when we do that pass. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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Kendarr
Zebra Corp Gentlemen's Agreement
37
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Posted - 2014.01.16 13:34:00 -
[8] - Quote
CCP Fozzie wrote:Omnathious Deninard wrote:Just put of curiosity, what are your thoughts on increasing heavy drone optimal range to allow them to engage before 2 Km making them useful beyond point blank range? There's a lot more work we want to do to heavy drones, it's likely that both optimal and MWD speed will be high on the list of stats to look at when we do that pass.
I like =) http://crossingzebras.com/ |
Swiftstrike1
Interfector INC. Fade 2 Black
431
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Posted - 2014.01.16 13:43:00 -
[9] - Quote
Any chance of a drone UI overhaul in the next year? Drone balancing is great and all, but I for one would prefer a nicer UI. Fleet Bookmarks New Gravimetric Sites Med Clones 2.0 |
WarFireV
Blackwater USA Inc. Pandemic Legion
171
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Posted - 2014.01.16 13:44:00 -
[10] - Quote
Fighter and Fighter Bombers don't really need anymore nerfing. |
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Lulu Ormand
DarkStorm. Aureus Alae
0
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Posted - 2014.01.16 13:50:00 -
[11] - Quote
Cant say I like this changes...I love sentrys =/
But now that you are checking the drones, may I ask what happened with that idea of making the sentry drones moveable? Heard some time ago about this, but since then nothing. Is this something on the CCP-¦s list? |
Maximus Aerelius
PROPHET OF ENIGMA
1199
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Posted - 2014.01.16 13:54:00 -
[12] - Quote
Lulu Ormand wrote:Cant say I like this changes...I love sentrys =/
But now that you are checking the drones, may I ask what happened with that idea of making the sentry drones moveable? Heard some time ago about this, but since then nothing. Is this something on the CCP-¦s list?
sen-+try (sntr) 1. A guard, especially a soldier posted at a given spot to prevent the passage of unauthorized persons.
I hope they don't make them movable as they wouldn't be a sentry then. Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |
butters1
School of Applied Knowledge Caldari State
0
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Posted - 2014.01.16 13:54:00 -
[13] - Quote
WarFireV wrote:Fighter and Fighter Bombers don't really need anymore nerfing. agreed. |
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1444
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Posted - 2014.01.16 13:55:00 -
[14] - Quote
Looks good |
Omnathious Deninard
Novis Initiis
2116
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Posted - 2014.01.16 13:57:00 -
[15] - Quote
CCP Fozzie wrote:Omnathious Deninard wrote:Just put of curiosity, what are your thoughts on increasing heavy drone optimal range to allow them to engage before 2 Km making them useful beyond point blank range? There's a lot more work we want to do to heavy drones, it's likely that both optimal and MWD speed will be high on the list of stats to look at when we do that pass. I suppose early theory crafting will all boil down to a single point, what "size" are heavy drones supposed to be. Are they a cruiser size weapon or a battleship size weapon? Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
WarFireV
Blackwater USA Inc. Pandemic Legion
171
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Posted - 2014.01.16 14:10:00 -
[16] - Quote
Drones are drone sized weapons, stop trying to put them as something else. |
Pseudo Ucksth
B0rthole
162
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Posted - 2014.01.16 14:10:00 -
[17] - Quote
So are supers going to be getting a battleship tier universal drone bay to compensate for this castration? Not asking for much, like 3-500m3 |
Altrue
Exploration Frontier inc Brave Collective
837
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Posted - 2014.01.16 14:15:00 -
[18] - Quote
Sounds like a good, albeit minimal, change to me. Faster recharge rate for tiny shields, longer for larger shields... And I hope you were not counting on the passive tank of your fighter/bombers to tank anyway, otherwise this can explain why you were loosing them so fast :p G££ <= Me |
Mind Rape
Relentless Influence
10
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Posted - 2014.01.16 14:17:00 -
[19] - Quote
well, i guess you gotta try to silence the legions of goons crying about drones somehow, gg ccp |
Pseudo Ucksth
B0rthole
163
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Posted - 2014.01.16 14:25:00 -
[20] - Quote
Altrue wrote:Sounds like a good, albeit minimal, change to me. Faster recharge rate for tiny shields, longer for larger shields... And I hope you were not counting on the passive tank of your fighter/bombers to tank anyway, otherwise this can explain why you were loosing them so fast :p
Anyone who thinks of drones as anything but ammo for the ships that use them is thinking too hard. |
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Mag's
the united SCUM.
16490
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Posted - 2014.01.16 14:25:00 -
[21] - Quote
Although I quite like the change, I would like to ask the following. Is there any chance of say a module that you can fit to your ship, that will reduce or use the same repair time?
(Clarification: I'm talking about one that repairs drones in your hold, as am fully aware of remote shield reppers.)
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
Phoenus
Habitual Euthanasia Pandemic Legion
130
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Posted - 2014.01.16 14:26:00 -
[22] - Quote
butters1 wrote:WarFireV wrote:Fighter and Fighter Bombers don't really need anymore nerfing. agreed.
This. It's not like Fighters/Fighterbombers don't already die the instant anybody sneezes in a fight. |
Omnathious Deninard
Novis Initiis
2116
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Posted - 2014.01.16 14:37:00 -
[23] - Quote
Mag's wrote:Although I quite like the change, I would like to ask the following. Is there any chance of say a module that you can fit to your ship, that will reduce or use the same repair time?
(Clarification: I'm talking about one that repairs drones in your hold, as am fully aware of remote shield reppers.) There is drone durability enhancer rigs. +20 to drone hp, but for a penalty to CPU. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Grarr Dexx
Snuff Box
306
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Posted - 2014.01.16 14:40:00 -
[24] - Quote
lol pee el crying about fb nerfs |
Tumbles Goodness
Conquering Darkness
1
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Posted - 2014.01.16 14:42:00 -
[25] - Quote
A module for in-bay repairing could be of interest, but then again, it could also be a case of launching drones and repping them. I don't like the idea of sentries being made more fragile though, if I read that right, but then again, they do work beautifully in plexes and missions and last for a long time, if mindfully tended to. |
47Magnum
Hoover Inc. Black Legion.
45
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Posted - 2014.01.16 14:42:00 -
[26] - Quote
Omnathious Deninard wrote:Mag's wrote:Although I quite like the change, I would like to ask the following. Is there any chance of say a module that you can fit to your ship, that will reduce or use the same repair time?
(Clarification: I'm talking about one that repairs drones in your hold, as am fully aware of remote shield reppers.) There is drone durability enhancer rigs. +20 to drone hp, but for a penalty to CPU.
Goodbye T2 Trimarks, Hello Drone Durability Rigs! |
Mag's
the united SCUM.
16492
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Posted - 2014.01.16 14:46:00 -
[27] - Quote
Omnathious Deninard wrote:Mag's wrote:Although I quite like the change, I would like to ask the following. Is there any chance of say a module that you can fit to your ship, that will reduce or use the same repair time?
(Clarification: I'm talking about one that repairs drones in your hold, as am fully aware of remote shield reppers.) There is drone durability enhancer rigs. +20 to drone hp, but for a penalty to CPU. Not sure I'd use them tbh, but I would be willing to use a slot for repping in the hold. Even if it was at a reduced rate.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
waferzankko
Blackwater USA Inc. Pandemic Legion
33
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Posted - 2014.01.16 14:50:00 -
[28] - Quote
not bad really, i was expecting something like carrier drone bay moved down from from alot to 400m3 or something. |
MeBiatch
GRR GOONS
1676
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Posted - 2014.01.16 14:54:00 -
[29] - Quote
WarFireV wrote:Fighter and Fighter Bombers don't really need anymore nerfing.
Ccp needs alpha fleet to be a success There are no stupid Questions... just stupid people... Winter Expansion new ship request |
Dorn Val
Probe Patrol Polarized.
155
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Posted - 2014.01.16 15:11:00 -
[30] - Quote
Looks good!
Slightly on topic: Could you change Sentry Drone mechanics so that they can be recalled from range? Sandbox: An enclosed area filled with sand for children engaged in open-ended, unstructured, imaginative play. Also a place for cats to urinate and defecate... |
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