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The Antiquarian
Imperial Academy Amarr Empire
1815
|
Posted - 2014.01.27 19:48:00 -
[1] - Quote
Could we have a more smoother market integration between EVE and Valkyrie?
It's been almost a year and we still haven't seen such integration between EVE and DUST 514.
Please bring market integration between EVE Online and Valkyrie early on in the game!
EDIT: That also includes gameplay integration as well. |

Pirmasis Sparagas
Bullet Cluster Legacy Rising
40
|
Posted - 2014.01.27 20:00:00 -
[2] - Quote
They said they will make this game separate, and only later they will merge to EVE Universe |

The Antiquarian
Imperial Academy Amarr Empire
1815
|
Posted - 2014.01.27 20:02:00 -
[3] - Quote
Pirmasis Sparagas wrote:They said they will make this game separate, and only later they will merge to EVE Universe
Oh God... so this game is going to be even more "distanced" from EVE Online than DUST 514. |

Pirmasis Sparagas
Bullet Cluster Legacy Rising
40
|
Posted - 2014.01.27 20:14:00 -
[4] - Quote
Yeah, but I refuse to believe that... |

DaReaper
Net 7 The Last Brigade
89
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Posted - 2014.01.27 20:15:00 -
[5] - Quote
As said already, it is suppose to start out as a stand alone, separate game, based in the eve universe, that will then be integrated at a later point. Which makes a lot of sense. If they get it to market sooner rather then later, and it sells well they can get some money to toss at its development and help get eve and dust to where they can use this in that. And if it flops, then not a huge deal as they won't need people making updates for it. |

The Antiquarian
Imperial Academy Amarr Empire
1815
|
Posted - 2014.01.27 20:18:00 -
[6] - Quote
DaReaper wrote:As said already, it is suppose to start out as a stand alone, separate game, based in the eve universe, that will then be integrated at a later point. Which makes a lot of sense. If they get it to market sooner rather then later, and it sells well they can get some money to toss at its development and help get eve and dust to where they can use this in that. And if it flops, then not a huge deal as they won't need people making updates for it.
In a business sense, you are perfectly right.
But that is exactly what we heard for DUST 514 and look at where we are at now.
It's been many months (anniversary coming up soon), but we still don't have any meaningful market integration between EVE Online and DUST 514. |

DaReaper
Net 7 The Last Brigade
89
|
Posted - 2014.01.27 20:27:00 -
[7] - Quote
The Antiquarian wrote:DaReaper wrote:As said already, it is suppose to start out as a stand alone, separate game, based in the eve universe, that will then be integrated at a later point. Which makes a lot of sense. If they get it to market sooner rather then later, and it sells well they can get some money to toss at its development and help get eve and dust to where they can use this in that. And if it flops, then not a huge deal as they won't need people making updates for it. In a business sense, you are perfectly right. But that is exactly what we heard for DUST 514 and look at where we are at now. It's been many months (anniversary coming up soon), but we still don't have any meaningful market integration between EVE Online and DUST 514.
They said at fan fest that they wanted the dust economy to stand on its own before they made the two complete. It could be they will announce that at fan fest? But lets take this way, so they made EVE VR (Valkyrie) as a side project to test the rift.. but when they had it at fan fest and other places, it was so popular that ccp said 'screw it, lets make it a game' Now lets say Dust is bombing (I have no numbers and when I played a few weeks ago I was in lots of matches with plently of people) So they green lite Eve:VR, but if dust was bombing, they would be size to do stand alone. Anyway, with everything things can change and I think I rambled lol |

The Antiquarian
Imperial Academy Amarr Empire
1815
|
Posted - 2014.01.27 20:28:00 -
[8] - Quote
DaReaper wrote: They said at fan fest that they wanted the dust economy to stand on its own before they made the two complete. It could be they will announce that at fan fest? But lets take this way, so they made EVE VR (Valkyrie) as a side project to test the rift.. but when they had it at fan fest and other places, it was so popular that ccp said 'screw it, lets make it a game' Now lets say Dust is bombing (I have no numbers and when I played a few weeks ago I was in lots of matches with plently of people) So they green lite Eve:VR, but if dust was bombing, they would be size to do stand alone. Anyway, with everything things can change and I think I rambled lol
No rambling here. All useful info. Thank you. |

Pirmasis Sparagas
Bullet Cluster Legacy Rising
40
|
Posted - 2014.01.27 20:42:00 -
[9] - Quote
DaReaper wrote: ...Now lets say Dust is bombing (I have no numbers and when I played a few weeks ago I was in lots of matches with plently of people)
Here's the info http://eve-offline.net/?server=dust looks like 3000 people on constant rate |

Sephira Galamore
Inner Beard Society
252
|
Posted - 2014.01.27 21:18:00 -
[10] - Quote
Could we have a solid and great gameplay experience first and then see if and how it will tie into Eve? |
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DaReaper
Net 7 The Last Brigade
89
|
Posted - 2014.01.27 21:41:00 -
[11] - Quote
Pirmasis Sparagas wrote:DaReaper wrote: ...Now lets say Dust is bombing (I have no numbers and when I played a few weeks ago I was in lots of matches with plently of people)
Here's the info http://eve-offline.net/?server=dust looks like 3000 people on constant rate hm you could make some decent assumptions on that, at 3k constant... i'd say that's rather good. And about in line with eve during its first year.
anyway Valkyrie.. omg more info please ccp!!!!!!!!!!!!!!!!!! Fan fest is still too far away! |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2606
|
Posted - 2014.01.27 22:01:00 -
[12] - Quote
It's not really possible to directly integrate Valkyrie into TQ. The tick speed is too low. And tidi would be insane.
At best it might be a FW addon in a similar way to dust, affecting the difficulty to flip systems.
But it doesn't need to be directly linked. Just in the same setting would be cool, for a decent fighter sim, perhaps with a PVE storyline or missions.
Steve Ronuken for CSM 9! http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Serpentine Logic
The Southern Legion The Umbra Combine
17
|
Posted - 2014.01.27 22:16:00 -
[13] - Quote
Historical campaigns from New Eden's history would be a great place to start. |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2607
|
Posted - 2014.01.27 22:19:00 -
[14] - Quote
Serpentine Logic wrote:Historical campaigns from New Eden's history would be a great place to start.
Oh hell yes.
Including Emergent events too :) HED GP anyone? (with creative license, of course, because who uses Fighters?) Steve Ronuken for CSM 9! http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |
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CCP Karuck
C C P C C P Alliance
127

|
Posted - 2014.01.27 22:24:00 -
[15] - Quote
Sephira Galamore wrote:Could we have a solid and great gameplay experience first and then see if and how it will tie into Eve?
This is exactly what we're super focused on doing right now :) - Senior Programmer on EVE: Valkyrie / @SiggiGG |
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2607
|
Posted - 2014.01.27 22:24:00 -
[16] - Quote
CCP Karuck wrote:Sephira Galamore wrote:Could we have a solid and great gameplay experience first and then see if and how it will tie into Eve? This is exactly what we're super focused on doing right now :)
\o/ Steve Ronuken for CSM 9! http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Crasniya
Strange Energy Gentlemen's Agreement
369
|
Posted - 2014.01.27 22:28:00 -
[17] - Quote
CCP Karuck wrote:Sephira Galamore wrote:Could we have a solid and great gameplay experience first and then see if and how it will tie into Eve? This is exactly what we're super focused on doing right now :)
Sadpanda. As a DUST player, I think DUST's failure to build off EVE upfront is one of it's greatest weaknesses. It's retreading over the same territory CCP already tread over ten years, trying to catch up. |

DaReaper
Net 7 The Last Brigade
90
|
Posted - 2014.01.27 22:34:00 -
[18] - Quote
Serpentine Logic wrote:Historical campaigns from New Eden's history would be a great place to start.
this would be awesome, i'd love to zip around and 'help' Steve blow up. Or be in Hed-GP, or relive some epic battles form a different point of view and they can be flipped, i.e. I could 'save' steve in this version. With eventually getting Valkyrie tied in so I can zip around in real time, while my carrier/nxy is attacking something and my dust guy is attacking the planet below... yea I tould be hard to play all 3 at once but still!!!! I was the ability too.
edit: over excited makes for a lot of type-os |

DaReaper
Net 7 The Last Brigade
90
|
Posted - 2014.01.27 22:35:00 -
[19] - Quote
oops double, see over excited |

Crasniya
Strange Energy Gentlemen's Agreement
369
|
Posted - 2014.01.27 22:37:00 -
[20] - Quote
DaReaper, real time space integration with EVE would mostly require rewriting EVE for it to work with Valkyrie. Sadly, this is probably pretty unlikely within the next decade.
But stuff in "current day" could integrate characters, corps, economy, stuff could be built by EVE players, etc.
I could definitely see a historical game in singleplayer, and then something multiplayer that hits Tranquility. |
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DaReaper
Net 7 The Last Brigade
94
|
Posted - 2014.01.27 22:40:00 -
[21] - Quote
Crasniya wrote:DaReaper, real time space integration with EVE would mostly require rewriting EVE for it to work with Valkyrie. Sadly, this is probably pretty unlikely within the next decade.
But stuff in "current day" could integrate characters, corps, economy, stuff could be built by EVE players, etc.
I could definitely see a historical game in singleplayer, and then something multiplayer that hits Tranquility.
true... still one can dream ;) |

Sabriz Adoudel
Mission BLITZ
1847
|
Posted - 2014.01.27 23:32:00 -
[22] - Quote
Start it separate, but consider having the Valkyrie fights happen in incursion systems and that influence Sansha constellation control. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. EVE's golden rule: Never trust anyone in-game unless you are sleeping with them in real life. Even then, they may only be screwing you to screw you. |

The Antiquarian
Imperial Academy Amarr Empire
1818
|
Posted - 2014.01.27 23:34:00 -
[23] - Quote
Sabriz Adoudel wrote:Start it separate, but consider having the Valkyrie fights happen in incursion systems and that influence Sansha constellation control.
Us having impact on any of the gameplays on EVE Online would be amazing. FW... Incursion... Anything! |

Makoto Priano
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
5720
|
Posted - 2014.01.27 23:45:00 -
[24] - Quote
Market integration, at least, would be phenomenal -- one of the hallmarks of EVE-world play is that every decision, every kill has consequences. Having a 'simulation mode' for normal play would allow an easy way out-- but tie gameplay effects and campaign play to the EVE market. Pretty please? <3 Gameplay integration can come later once the scale of active play is determined-- first by setting up campaigns, and then feeding its effects into existing systems. Priano Trans-Stellar is recruiting! Interested in nullsec combat? Research? Exploration? Contact Priano Trans-Stellar: elegant solutions for the State's needs. |

Crasniya
Strange Energy Gentlemen's Agreement
372
|
Posted - 2014.01.28 00:25:00 -
[25] - Quote
Sabriz Adoudel wrote:Start it separate, but consider having the Valkyrie fights happen in incursion systems and that influence Sansha constellation control.
The biggest problem is that if you're going to connect it, they should be designed from the ground up to do so. Particularly with the way data structures are laid out and such. |

Rain6638
Team Evil
2278
|
Posted - 2014.01.29 11:00:00 -
[26] - Quote
all i can think is tidi dogfight [ 2013.06.21 09:52:05 ] (notify) For initiating combat your security status has been adjusted by -0.1337 |

Flamespar
Woof Club
1016
|
Posted - 2014.01.30 07:00:00 -
[27] - Quote
Being able to view and bet on Valkarie (and Dust) matches from a bar in EVE would be cool. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Pirmasis Sparagas
Bullet Cluster Legacy Rising
45
|
Posted - 2014.01.30 09:45:00 -
[28] - Quote
Rain6638 wrote:all i can think is tidi dogfight Well DUST is on tranquility and there is no tidi (there is sometimes lag, but nothing serous), so Valkyrie will be alright in tranquility too |

DaReaper
Net 7 The Last Brigade
104
|
Posted - 2014.01.30 18:53:00 -
[29] - Quote
Pirmasis Sparagas wrote:Rain6638 wrote:all i can think is tidi dogfight Well DUST is on tranquility and there is no tidi (there is sometimes lag, but nothing serous), so Valkyrie will be alright in tranquility too
the dfference however, is that dust is not battle on the ground at the same time as say the 2000 v 2000 fight is going on. But if the VR pilots are to be maning our fighters.... not you would have problems. But yea, boo knows |

Pirmasis Sparagas
Bullet Cluster Legacy Rising
46
|
Posted - 2014.01.31 09:12:00 -
[30] - Quote
DaReaper wrote:Pirmasis Sparagas wrote:Rain6638 wrote:all i can think is tidi dogfight Well DUST is on tranquility and there is no tidi (there is sometimes lag, but nothing serous), so Valkyrie will be alright in tranquility too the dfference however, is that dust is not battle on the ground at the same time as say the 2000 v 2000 fight is going on. But if the VR pilots are to be maning our fighters.... not you would have problems. But yea, boo knows It's technically too difficult to do this right now, so they said they will do like DUST - in different places, where normal EVE ships can't go. But again, everything is work in progress |
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Rain6637
Team Evil
8731
|
Posted - 2014.01.31 09:56:00 -
[31] - Quote
I'm trying to imagine (tm) some scenarios where valkyrie pilots could integrate into EVE carrier gameplay
I'm coming up with hilarious kills, but that's all. I can see a player using their carrier to afk rep their valkyrie... while they rat with a solo fighter, just for the lols. this setup is like the solo miner who warps to a belt in his orca, jettisons a hulk, and uses the empty orca as a glorified jetcan
and I can't think of a PVP situation where having live-manned fighters would be an advantage over the bot nature of drones/figthers. if anything it would introduce response time lag and pilot error. bonuses to live-manned fighters might offset that, but do you see CCP making the bonuses OP? initially maybe, but it would be adjusted in a way that makes live-manned valkyries on-par with AI drones/fighters. ...
the awesome thing that could maybe happen is first-person piloting the ships we currently have in-game. that... would be amazing. but there's still the issue of interface. mouse and joystick, maybe. but when was the last time you saw a left-handed joystick that that had some buttons on it?
hope it's worth losing, though, because in the end, the automated nature of our tracking, and shooting, and navigation will beat out manual pilotage.
when valkyrie is integrated, I want to be a slowcat sentry drone. ooh boy Rainfleet on Twitch |

Rain6639
Team Evil
1257
|
Posted - 2014.01.31 10:01:00 -
[32] - Quote
c'mon launch me, bro, launch me! lemme at 'em
...valkyries and capsuleers in the same airspace would turn into 'us vs them' so fast...
I like EVE too, long live CCP, but this is one hope/dream you shouldn't spend time thinking about Rainf1337 on Twitch |

Kesthely
Fleet of the Damned Ace of Spades.
113
|
Posted - 2014.01.31 19:50:00 -
[33] - Quote
Why not, a new Eve Valkyrie drone / ship combination can actually be greatly beneficial. Not only to The EvE meta, but also to Valkyrie, and prospecting new players.
A few of my real life friends do not like eve, but they did enjoy games like tie fighter, freelancer etc, where you are in the cockpit, useing the controls to stear your ship in a much more direct way than you can in Eve. I like those games as well, but i also like Eve. For us, haveing a few hours as me as their designated home base while we scurry to do stuff in eve where they get to dogfight how they like, would most likely get them intrested in the EvE universe.
Personally i think that the more integration is done the better it is for each individual game, and the EvE Universe itself.
I can imagine in (the distant?) future a few EvE ships warping to a planet, launching their Dropships for Dust 514, and haveing a specialized orbital bombardment ship there, then suddenly another Eve Ship approaches, engageing them, but also Launching Valkyrie Fighters, wich then descent down into Dust 514 trying to shoot down the dropships, while the Dust 514 people on the ground try to shoot them down. The distraction of the air support allows the opposing Dust 514 team to move in and start the objective but then is suddenly bombarded by the EvE ship wich after that gets killed by another Eve Ship.
Multiple systems integrated, muchos fun, everyone involved, everyone able to play there prefered playstyles, and most importantly Everyone contributing to the EVE UNIVERSE SANDBOX. |

Pirmasis Sparagas
Bullet Cluster Legacy Rising
48
|
Posted - 2014.02.01 01:31:00 -
[34] - Quote
Kesthely wrote:Why not, a new Eve Valkyrie drone / ship combination can actually be greatly beneficial. Not only to The EvE meta, but also to Valkyrie, and prospecting new players.
A few of my real life friends do not like eve, but they did enjoy games like tie fighter, freelancer etc, where you are in the cockpit, useing the controls to stear your ship in a much more direct way than you can in Eve. I like those games as well, but i also like Eve. For us, haveing a few hours as me as their designated home base while we scurry to do stuff in eve where they get to dogfight how they like, would most likely get them intrested in the EvE universe.
Personally i think that the more integration is done the better it is for each individual game, and the EvE Universe itself.
I can imagine in (the distant?) future a few EvE ships warping to a planet, launching their Dropships for Dust 514, and haveing a specialized orbital bombardment ship there, then suddenly another Eve Ship approaches, engageing them, but also Launching Valkyrie Fighters, wich then descent down into Dust 514 trying to shoot down the dropships, while the Dust 514 people on the ground try to shoot them down. The distraction of the air support allows the opposing Dust 514 team to move in and start the objective but then is suddenly bombarded by the EvE ship wich after that gets killed by another Eve Ship.
Multiple systems integrated, muchos fun, everyone involved, everyone able to play there prefered playstyles, and most importantly Everyone contributing to the EVE UNIVERSE SANDBOX. ^ This
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Rain6637
Team Evil
8824
|
Posted - 2014.02.01 02:43:00 -
[35] - Quote
i just went over why not, a few of us did. is there a discussion reset button that I don't know about? Rainfleet on Twitch |

01101989
Native Freshfood Minmatar Republic
1
|
Posted - 2014.02.01 21:11:00 -
[36] - Quote
CCP Karuck wrote:Sephira Galamore wrote:Could we have a solid and great gameplay experience first and then see if and how it will tie into Eve? This is exactly what we're super focused on doing right now :)
Except for the fact that integration and gameplay are not mutually exclusive... |

DaReaper
Net 7 The Last Brigade
109
|
Posted - 2014.02.03 04:28:00 -
[37] - Quote
What could also be cool, is if carriers and supers had a new fighter type, the Valkyrie fighter, if a super launches these, then like the next 10 Valkyrie players that get on, jump into those, and they see the carrier/super's red as red, and get *target 1* when the carrier says engage target, but of crouse the Valkyrie drones are not ai controlled, so they can shoot any red. That would be my dream, you could eve have Valk pilots in your corp, so they can just jump in anytime you launch... that would be a neat feature, you can chose to use the standard AI drones, or use the player controlled ones. And ofc you could have a drone be a **** and turn around and shoot the ship that deployed it. |

Rain6639
Team Evil
1327
|
Posted - 2014.02.03 09:05:00 -
[38] - Quote
you win! I can't stay here any longer Rainf1337 on Twitch |

Markku Laaksonen
EVE University Ivy League
339
|
Posted - 2014.02.03 13:05:00 -
[39] - Quote
Crasniya wrote:CCP Karuck wrote:Sephira Galamore wrote:Could we have a solid and great gameplay experience first and then see if and how it will tie into Eve? This is exactly what we're super focused on doing right now :) Sadpanda. As a DUST player, I think DUST's failure to build off EVE upfront is one of it's greatest weaknesses. It's retreading over the same territory CCP already tread over ten years, trying to catch up.
"DUST's failure to build off EVE upfront is one of it's greatest weaknesses"
I agree with this completely an entirely. DUST is failing to meet its potential in my eyes because it has shrugged off connection with EVE as a "nice to have extra." EVE is a great game. CCP has earned great experience from 10 years of EVE. I feel like DUST Devs are squandering an incredible opportunity by trying to 'make a good game' and not realizing DUST would be an incredible game if they had a proper integration with EVE (among other things, racial parity being one of the biggest.) DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - https://secure.eveonline.com/trial/?invc=047203f1-4124-42a1-b36f-39ca8ae5d6e2&action=buddy
|

Markku Laaksonen
EVE University Ivy League
339
|
Posted - 2014.02.03 13:07:00 -
[40] - Quote
DaReaper wrote:What could also be cool, is if carriers and supers had a new fighter type, the Valkyrie fighter, if a super launches these, then like the next 10 Valkyrie players that get on, jump into those, and they see the carrier/super's red as red, and get *target 1* when the carrier says engage target, but of crouse the Valkyrie drones are not ai controlled, so they can shoot any red. That would be my dream, you could eve have Valk pilots in your corp, so they can just jump in anytime you launch... that would be a neat feature, you can chose to use the standard AI drones, or use the player controlled ones. And ofc you could have a drone be a **** and turn around and shoot the ship that deployed it.
Valkyries are already Minmatar medium scout drones and that's the root of the reason that I've always disliked the name Valkyrie for this game. DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - https://secure.eveonline.com/trial/?invc=047203f1-4124-42a1-b36f-39ca8ae5d6e2&action=buddy
|
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Rain6639
Team Evil
1857
|
Posted - 2014.02.05 08:15:00 -
[41] - Quote
http://www.youtube.com/watch?v=XRU1AJsXN1g Rainf1337 on Twitch |

OSGOD
Siren's calll Fallen Defiance
11
|
Posted - 2014.02.18 11:31:00 -
[42] - Quote
Crasniya wrote:Sabriz Adoudel wrote:Start it separate, but consider having the Valkyrie fights happen in incursion systems and that influence Sansha constellation control. The biggest problem is that if you're going to connect it, they should be designed from the ground up to do so. Particularly with the way data structures are laid out and such.
they cant fix the bugs in eve now that have been her 5 years intergration of this platform would have the code fall flat on its face ,
as for instance before last patch I could if attacked in hulk dock in my alts orca and jump into a ship I can actually defend myself in but lol that's just not righteous is it cant have a bloke mining to build his own gear protect himself from 14 assholes in catalysts jumping him in highsec.
CCP should change their name to goonswarm , taking the ability to defend oneself away is typical goon pressure any other business their goon members would sacked for conflict of interest but not with CCP it ok for one alliance to sway the changes in game so the alliance has an advantage.
opps did I say that out loud
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C0NRAD
Gerodian corp. SOLAR FLEET
2
|
Posted - 2014.02.27 20:07:00 -
[43] - Quote
I'd rather prefer this... http://www.youtube.com/watch?v=aCQgSBne0jg |
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