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Thread Statistics | Show CCP posts - 0 post(s) |
Razzor Death
Bat Country Goonswarm Federation
266
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Posted - 2014.01.28 11:17:00 -
[1] - Quote
I guess as I am the 1st to call you out when the servers die I guess it is only fair to sing your praise when everything just works, despite all the problems of late that super fight ran better than any of us ever expected it would in that situation and unreinforced initially to boot. I think the official confirmation about drone calculations definitely helped all party's make the right choices about what they did with the grid and props to you guys for the work on the backend.
Enjoy your free publicity and subs yo |
Mangala Solaris
Red Federation RvB - RED Federation
863
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Posted - 2014.01.28 11:19:00 -
[2] - Quote
+1.
So good to see how well - given conditions and so on - that the node held up down in B-R, which allowed such carnage to occur. Mangala Undocked |
Mario Putzo
Welping and Dunking.
132
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Posted - 2014.01.28 11:19:00 -
[3] - Quote
See what happens when you use the right tool for the job and don't Jump 700 dudes into an overloaded grid at the same time. |
James Amril-Kesh
4S Corporation Goonswarm Federation
8832
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Posted - 2014.01.28 11:21:00 -
[4] - Quote
I jumped in and out of system 3 times and each time it went much more quickly than expected. I also managed to refit, use sentries and fighters, and activate modules without a whole lot of trouble as well. I'm quite pleased. My EVE Videos |
Cheekything
Dark-Rising Executive Outcomes
143
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Posted - 2014.01.28 11:30:00 -
[5] - Quote
Great job on keeping the fight going.
P.S. can we get a stats dev blog about it soon :D |
Altrue
Exploration Frontier inc Brave Collective
948
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Posted - 2014.01.28 11:32:00 -
[6] - Quote
We need more than that, we need media coverage for the carnage!
And yeah good job CCP! If the node wasn't reinforced (I believe it wasn't), I can't help but wonder how smooth it would have been on a reinforced node. Signature Tanking - Best Tanking. |
Arkady Romanov
GoonWaffe Goonswarm Federation
67
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Posted - 2014.01.28 11:32:00 -
[7] - Quote
Cheekything wrote:Great job on keeping the fight going.
P.S. can we get a stats dev blog about it soon :D
Yeah its not a proper epic brawl until there's some shiny graphs about it. So CCP: graph time. |
James Amril-Kesh
4S Corporation Goonswarm Federation
8833
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Posted - 2014.01.28 11:36:00 -
[8] - Quote
Arkady Romanov wrote:Cheekything wrote:Great job on keeping the fight going.
P.S. can we get a stats dev blog about it soon :D Yeah its not a proper epic brawl until there's some shiny graphs about it. So CCP: graph time. Well something went right with their servers for a change. A node that wasn't even reinforced managed to hold up quite well for most of the day under the most destructive battle this game has ever seen. I'm sure they'll be quite happy to graph it up for us since they have something to take credit for. My EVE Videos |
Braxus Deninard
Sky Fighters
300
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Posted - 2014.01.28 11:57:00 -
[9] - Quote
On top of that the patch has gone very smoothly so far as well, taking only 50 minutes. Good stuff guys. |
Digit one
The Homeless Farkers
0
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Posted - 2014.01.28 11:57:00 -
[10] - Quote
Sorry but I don't agree.
The node should work all the time that's what every player pays for.
The game should not run a 10% or any other % less than 100% (you have paid for a service at a standard) and not substandard no matter what .
CCP are totally responsible for the quality of the product and not anyone else.
This is not a rant or a dig at CCP but i do believe players should stop blaming them selves or there contribution for the lag. The player base in Eve grows slowly and if players start voting with there feet (account closing) because of lag and TDI then that will be a sad day.
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Billy McCandless
The McCandless Clan Turing Tested
123
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Posted - 2014.01.28 11:59:00 -
[11] - Quote
Digit one wrote:
The game should not run a 10% or any other % less than 100% (you have paid for a service at a standard) and not substandard no matter what .
I think you'll find that no subscription based service of any kind promises 100% uninterrupted service.
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Digit one
The Homeless Farkers
0
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Posted - 2014.01.28 12:08:00 -
[12] - Quote
The point i am trying to make (not very well) is that players should never see them selves as part of the problem or thank CCP for keeping the server running (that's what they get paid to do) and to keep the server (node) running at a quality that players expect, eg not affecting the quality of the game play if that makes sense. |
Victor Andall
Complexes and Abaddons
60
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Posted - 2014.01.28 12:08:00 -
[13] - Quote
nvm, deleted
But TiDi is something that comes with the game.
If nodes run at 10% under 10% conditions and do not crash, then the game is working as expected.
And I think CCP does deserve some kind of appreciation, at least after all the **** they got thrown their way after HED-GP. I just undocked for the first time and someone challenged me to a duel. Wat do?
http://andallcombat.wordpress.com/current-tournament/ |
embrel
BamBam Inc.
117
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Posted - 2014.01.28 12:14:00 -
[14] - Quote
Digit one wrote:Sorry but I don't agree.
The node should work all the time that's what every player pays for.
The game should not run a 10% or any other % less than 100% (you have paid for a service at a standard) and not substandard no matter what .
CCP are totally responsible for the quality of the product and not anyone else.
This is not a rant or a dig at CCP but i do believe players should stop blaming them selves or there contribution for the lag. The player base in Eve grows slowly and if players start voting with there feet (account closing) because of lag and TDI then that will be a sad day.
you should read the contracts you agree to. |
Digit one
The Homeless Farkers
0
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Posted - 2014.01.28 12:17:00 -
[15] - Quote
That is a fair one. |
Mario Putzo
Welping and Dunking.
133
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Posted - 2014.01.28 12:21:00 -
[16] - Quote
Cheekything wrote:Great job on keeping the fight going.
P.S. can we get a stats dev blog about it soon :D
CCP Manifest (i think on of the CCP guys on Twitch anyway.) Said there would be some graph p0rn in a couple days on Nicks stream. |
Gabriel Luis
Falcoes Peregrinos DARKNESS.
8
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Posted - 2014.01.28 12:31:00 -
[17] - Quote
I was camping the B-R5 gate yesterday and I must say: thanks CCP, neither O3Z nor any of the nearby systems was TiDi'ed (I came via bridge at ~1900, not sure if that happened all day). Hope that happens more often from now beyond. Gabriel Luis - what u need is a omni tank Sparkus Volundar - and Gabe in a Drake in your fleet cause he's awesomeGäó
HUE HUE HUE BR-áBR |
Gregor Parud
147
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Posted - 2014.01.28 12:33:00 -
[18] - Quote
Digit one wrote:Sorry but I don't agree.
The node should work all the time that's what every player pays for.
The game should not run a 10% or any other % less than 100% (you have paid for a service at a standard) and not substandard no matter what .
CCP are totally responsible for the quality of the product and not anyone else.
This is not a rant or a dig at CCP but i do believe players should stop blaming them selves or there contribution for the lag. The player base in Eve grows slowly and if players start voting with there feet (account closing) because of lag and TDI then that will be a sad day.
Never be this guy. |
Digit one
The Homeless Farkers
0
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Posted - 2014.01.28 12:38:00 -
[19] - Quote
Why? |
Charlie Firpol
Noob Mercs Monkeys with Guns.
114
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Posted - 2014.01.28 13:22:00 -
[20] - Quote
Because your logic is wrong. Its like buying a motorcycle, trying to make a hard turn at 150 km/h on a wet road, obviously crashing and then complaining that you paid for that bike and it is the manufacturers responsibility that you crashed. |
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Digit one
The Homeless Farkers
0
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Posted - 2014.01.28 13:35:00 -
[21] - Quote
Charlie Firpol wrote:Because your logic is wrong. Its like buying a motorcycle, trying to make a hard turn at 150 km/h on a wet road, obviously crashing and then complaining that you paid for that bike and it is the manufacturers responsibility that you crashed.
No mate nothing like that. I just expect the game to perform the way its advertised, I don't think that's a bad thing. I understand there are people that accept the drop in speed (might not like it ) but accept it all the same. But not me and so I see no reason to thank CCP for keeping the server running under load, and don't forget that CCP took everyone's money knowing how many people are using the service that obviously can't cope. |
Charlie Firpol
Noob Mercs Monkeys with Guns.
115
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Posted - 2014.01.28 13:42:00 -
[22] - Quote
Then please show me where CCP advertised that they are able to have such a fight happening without TiDi. |
Digit one
The Homeless Farkers
0
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Posted - 2014.01.28 13:44:00 -
[23] - Quote
TDI was a quick partial fix , not a solution to the problem i think? |
Tippia
Sunshine and Lollipops
19030
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Posted - 2014.01.28 14:03:00 -
[24] - Quote
Digit one wrote:TDI was a quick partial fix , not a solution to the problem i think? You think wrong. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Billy McCandless
The McCandless Clan Turing Tested
128
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Posted - 2014.01.28 14:03:00 -
[25] - Quote
The elephant in the room is;
It is an MMO. It has 50,000+ accounts on its books.
No system set up can deal with unlimited numbers (put 3000,4000, 7500 player figures on if you like).
Do you, Digit, believe there should be size caps on engagements, or should this game be the test bed for constantly expanding the size of engagements possible in a multiplayer game?
I think those of us who are glad to see the system cope with big things expect there to be problems because its doing things no other game can do at all without melting.
And given the vitriol CCP got when HED occured, I think they SHOULD be told they did a good job when its clear that not only did what ever issue not happen again, but we are back on track to beating everyother MMO out there in terms of battle sizes. |
Charlie Firpol
Noob Mercs Monkeys with Guns.
115
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Posted - 2014.01.28 14:06:00 -
[26] - Quote
Digit one wrote:TDI was a quick partial fix , not a solution to the problem i think?
You say, you wont congratulate a company that doesnt do more than accomplishing what they advertise for and thats totally okay. I just cant find where CCP advertised that their servers are able to process fights like these without TiDi jumping in. |
Prie Mary
Science and Trade Institute Caldari State
39
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Posted - 2014.01.28 14:08:00 -
[27] - Quote
Anyone else in that fight think it was far lower than 10% tidi, every command took 10minutes to execute... Just happy the titans DD's were cycleing..
Best part, wake up today, get on another super kill trololol good times Dont just think outside the box, Live outside of it... |
MonkeyMagic Thiesant
Shockwave Innovations Surely You're Joking
31
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Posted - 2014.01.28 14:29:00 -
[28] - Quote
This is rather like praising the texture or aroma of a turd sandwich. At the end of the day, it's still a turd sandwich.
Had all sorts of bugs happen, soul-crushing lag, 15 minute delay on commands. Client crashed and it took 35 minutes to log back in.
This is not something Eve should be praised for. |
Harrison Tato
Outward Explorations
12
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Posted - 2014.01.28 14:39:00 -
[29] - Quote
Digit one wrote:Charlie Firpol wrote:Because your logic is wrong. Its like buying a motorcycle, trying to make a hard turn at 150 km/h on a wet road, obviously crashing and then complaining that you paid for that bike and it is the manufacturers responsibility that you crashed. No mate nothing like that. I just expect the game to perform the way its advertised, I don't think that's a bad thing. I understand there are people that accept the drop in speed (might not like it ) but accept it all the same. But not me and so I see no reason to thank CCP for keeping the server running under load, and don't forget that CCP took everyone's money knowing how many people are using the service that obviously can't cope.
Yeah, there is a lot of Kool-Aid being chugged around here! |
Fronkfurter McSheebleton
The Graduates RAZOR Alliance
266
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Posted - 2014.01.28 15:07:00 -
[30] - Quote
Digit one wrote:Charlie Firpol wrote:Because your logic is wrong. Its like buying a motorcycle, trying to make a hard turn at 150 km/h on a wet road, obviously crashing and then complaining that you paid for that bike and it is the manufacturers responsibility that you crashed. No mate nothing like that. I just expect the game to perform the way its advertised, I don't think that's a bad thing. I understand there are people that accept the drop in speed (might not like it ) but accept it all the same. But not me and so I see no reason to thank CCP for keeping the server running under load, and don't forget that CCP took everyone's money knowing how many people are using the service that obviously can't cope.
I don't think you understand just how sophisticated Tranquility is. Literally no other game server right now can handle anything close to what it is capable of. You should absolutely be thanking them for keeping it running, because while running a server with thousands of players at once in one area is impressive, responding that quickly and efficiently to an impromptu meeting of thousands of players in a system that normally has <100 in it is a godlike feat that, to my knowledge, has never even been attempted outside TQ...and CCP just about has it down to a science. It's very unfair to ask more of people who are already pushing the boundaries of what's possible with the resources they have, when they've already made such an amazing effort to making it run as well as it does. thhief ghabmoef |
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