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Thread Statistics | Show CCP posts - 9 post(s) |
Darkblad
Hilfe is like Free Entertainment
118
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Posted - 2014.03.09 21:32:00 -
[1] - Quote
These Career Agent's missions changes are the ones I stumbled upon so far:
Business 1/10 as well as Industry 1/10 supply players with an Industry skillbook. No more "do I really have to buy that?"
Business 1/10 also supplies players with a Civilian Miner (like Salpun already mentioned above) to compensate for the lack of that module when using the Aura supplied Rookie Ship.
Military 1/10 supplies players with the Repair Systems Skillbook. But it seems like only Minmatar agents do that. Checked Caldari (and Gallente), but those didn't. Amarr and Gallente get that Skillbook handed by Aura anyway.
Military 4/10 gives players the Afterburner Skillbook. The Afterburner tutorial popping up on mission finihshed makes more sense now.
I'll continue my update of the agents, also for other factions (currently on Minmatar) EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
136
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Posted - 2014.03.19 13:01:00 -
[2] - Quote
Darkblad wrote:First Update: While the Minmatar Career Agent gave me the Afterburner Skillbook, I didn't receive it from the Gallente Agent in Couster. Looks like CCP should revalidate those changes. Second Update: The Gallente version of the Military Mission 5/10 still provides Shield Hardener and Shield Management Skillbook. Would still make more sense to switch to Armor Hardener. And Shield Management still is no requirement for non-civilian Shield Hardeners, but Shield Boost Amplifiers instead. Tactical Shield Manipulation would be a more related reward here (for Minmatar/Caldari) Another update, SiSi currently is build 742822. I've checked one career agent of each faction and can confirm that: Cash for Capsuleers 1/10: Repair Systems skill book is only provided by Minmatar Agents. No "alternate tanking skill" from the other three. Cash for Capsuleers 4/10: Afterburner skill book is only handed out by Minmatar Agents. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like free Entertainment
243
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Posted - 2014.05.28 07:54:00 -
[3] - Quote
Short Kronos Update, as of Sisi build 788070 (no longer current):
With the scatter mechanics removed, an update (or rather rollback) four career agent missions is required.
Balancing the Books 4 and 7 Exploration 3 and 4
This happened, with one exception. Scanning of Relic Sites still mentions the need to catch a mini container. The other missions are back to their description as it was before Odyssey.
Didn't make it yet to check for other changes. Would it be possible to get a DEV Response about what else is to change for the career agent's missions? EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like free Entertainment
269
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Posted - 2014.06.18 08:07:00 -
[4] - Quote
They updated it again (wtihout notice). At least the Tutorial texts got changed. I've checked Manufacturing and Reprocessing so far. Looks like it's time to redo all of them another time. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like free Entertainment
270
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Posted - 2014.06.18 11:45:00 -
[5] - Quote
On Sisi. I didn't check too much further yet, but as there are quite some missions relying on reprocessing and manufacturing, at least they require some work to be done. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like free Entertainment
301
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Posted - 2014.06.22 08:54:00 -
[6] - Quote
Darkblad wrote:Another update, SiSi currently is build 742822. I've checked one career agent of each faction and can confirm that: Cash for Capsuleers 1/10: Repair Systems skill book is only provided by Minmatar Agents. No "alternate tanking skill" from the other three. Cash for Capsuleers 4/10: Afterburner skill book is only handed out by Minmatar Agents. This still holds true for Crius Test build 802998. Checked Minmatar and Gallente Career Agents.
Also: The "Guns and Ammo" Tutorial (opens on accepting Cash Flow for Capsuleers 2/10) states "Most likely, the weapon you have been using so far requires no ammunition.". Not that likely anymore, as new players get their faction's turret weapon from the basic tutorial (Tutorial 11, during Aura's second Mission) EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like free Entertainment
301
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Posted - 2014.06.30 11:12:00 -
[7] - Quote
Some tiny thing: During Making Mountains out of Molehills 1/10 (which requires player to hand in 1.000 units of veld on Sisi) an agent conversation window is opened while mining at the mission location. That conversation still states 999 units to be brought to him. Should get changed to 1.000 EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
308
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Posted - 2014.07.04 07:05:00 -
[8] - Quote
Further things of note. I'll keep this limited to the Basic Missions and Tutorials. Created bug reports for each as well, with CCP RedDawn in the title:
Aura Tutorial # 04 While other steps in this tutorial highlight UI elements mentioned (Screenshot 1) there's no Highlighting Panel for the "Agent Missions" Infopanel (Step 4 of 4 in that tutorial, Screeenshot 2)
Some new players actually have trouble finding this infopanel Might be that such highlighting panels can't be added to infopanels. In that case, a Screenshot embedded into the tutorial should suffice
Aura Tutorial # 09 Step 3/3 states A green checkmark indicates that the skill has been trained to the required level, a red X means that the skill has not yet been trained at all, and a yellow circle means that you have learned part of the skill but do not yet meet the required level. You want all marks to be green.
How about adding checkmark, cross and circle to that text?
Aura Tutorial # 14 Step 4/4 states Each type of defensive module will only mend a specific layer - armor repairers won't repair shields, and shield boosters won't boost armor. Your shields will regenerate on their own over time, but armor and structure can only be repaired by activating the appropriate modules or using station repair facilities.
This is an opportunity to blow a strike against double/triple tanking. By adding another paragraph like: It's usually more effective to only increase the defensive capabilities of one of these layers. Later in the game, you will learn which layers are a good/common choice for specific ships and tasks.
Aura Tutorial # 18 (not sent using the bug report system) Quite some players have issues finding the Academy office. Possibly because "the Academy" is often confused with a station. Especially players that chose Imperial Academy, State War Academy or Federal Navy Academy as their character's school might be confused here. This could lead to them docking at a station in the system the mission is located - even though Step 4/4 asks players to warp to a mission location.
Aura Tutorial #24 Step 2/3 states You should now see a new window detailing the various courses on offer at this station. I encourage you to try these.
Just a slight change: I encourage you to try all of them
As a final note: Like CCP Rise stated in his FF 2014 presentation about NPE, the Basic Tutorial is to be reblaced with a different approach to teach rookies soonGäó. Would it be possible to get some information on the current state of this? EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
341
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Posted - 2014.07.11 07:08:00 -
[9] - Quote
Salpun wrote:Salpun wrote:Fresh pass with industrial changes.
Afterburner given in Mountains of Mole hills does not have this skill book to use it.
First items you are asked to create two Civilian afterburners take an hour to build.
Shuttle asked to create in M of M 8 of 10 takes an hour and a half.
Salvaging tutorial does not remind players you got to loot the can. Same with hacking.
The might need to go out side solar system to get the ore required is clunky. Even saying go gather some Plagioclase would at least leave one leap to make not 2 or more the at this stage of the game.
"While you wait" training should have shown up earlier it only showed up for M out of M 10 of 10.
Update: for build 807582 Time to manufacture fixed for Amarr tutorials. afterburner has a skill book now. Can you provide more details about where the Afterburner skillbook is given? My last check had these results:
- Minmatar Career Mission Cashflow for Capsuleers 4/10 provides the skillbook
- No skillbook in that mission at the other three factions
- No skillbook in the Afterburner Tutorial (F12 > Tutorials Tab > Military folder > Afterburner)
This issue appears to be persistent
As does the one that only the Minmatar Career Agent for Military provides the Repair Systems skillbook . No such skillbook from the Caldari Agent, no Shield Operation Skillbook from the Amarr/Gallente Agent EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
342
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Posted - 2014.07.12 10:53:00 -
[10] - Quote
Darkblad wrote:UPDATE: I'm currently checking the Amarr series of "mountains out of molehills". Mission 4/10 (where you're asked to supply 7000 units of Tritanium) grants the Afterburner Skillbook on accepting that mission. I'll check wether Minmatar Agents (and the others) do that too. Minmatar Military 4/10 would be redundant in giving out the same skillbook then. Checked the Minmatar Industry Missions. The Afterburner skillbook is provided on accepting mission 4/10 there as well. EVE Infolinks -+-áOld and new-áPortraits |
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Darkblad
Hilfe is like Free Entertainment
349
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Posted - 2014.07.19 21:47:00 -
[11] - Quote
Short Update:
Cash for Capsuleers 3/10 and The Swap (Advanced Military 1/10)
Both still provide the skillbook Propulsion Jamming as Reward.
Target Management might be a good alternative for one of there missions - from my point of view (considering how often people ask for "how can I lock more targets" in a specific channel) EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
391
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Posted - 2014.07.22 22:18:00 -
[12] - Quote
This is waaay up in this thread (First Page, actually) CCP RedDawn wrote:A4443 Suicide Gank wrote:In the patch notes, i can read, that some mission issues got fixed, wich issues got fixed exactly?
All minor fixes, (too many to mention) which affects the missions; Balancing the Books (1 to 10), Mountains of Molehills (1 to 10), Data + Relic Site Scanning, Cosmos sites, A Demonstration and more. When I say minor, I mean text based changes, container access issues, dungeon completion issues etc. Also, FYI, we have a large list of mission, dungeon, career and tutorial work that we will be starting soon. Would you mind (and actually be willing/allowed) to provide that list, in case it's in a form that's for our eyes. That should provide great assistance in finding issues, inconsistencies and the like - next to general troubleshooting these specific parts of NPE assistance.
And it'd also help myself in updating my guides for the tutorials (career agents) EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
438
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Posted - 2014.08.22 05:41:00 -
[13] - Quote
I plan to do another run through at least the Aura Missions, to check wether the changes of the overview (settings, sharing) resulted in some changes there. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
438
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Posted - 2014.08.22 11:58:00 -
[14] - Quote
Alright, Aura appears to be not affected by the change of the overview. But the "Overview Settings" (within General) is. That one pops up when you get a mission where you have to destroy a Large Collidable Structure, most likely during the Cash for Capsuleers Series.
That tutorial didn't get adjusted, resulting in missing hints to the UI overhaul that happened in the settings. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
438
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Posted - 2014.08.22 12:16:00 -
[15] - Quote
Will do, as soon as Sisi is up again, again with CCP RedDawn as recipient. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
438
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Posted - 2014.08.22 12:28:00 -
[16] - Quote
And it#s EBR-22590 \o/ EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
459
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Posted - 2014.09.09 16:10:00 -
[17] - Quote
Darkblad wrote:And it#s EBR-22590 \o/ This is still the case on Sisi build 824700 (the "tilters tab" that the tutorial refers to is gone, info panel therefore missing).
With this change to filters in the market in the pipe (Punkturis' tease here), an update of the Business -> Market tutorial (Step 2 of 11) might also be required once this gets deployed. EVE Infolinks -+-áOld and new-áPortraits |
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