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CivrGrrl19
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Posted - 2006.04.02 22:32:00 -
[1]
All I ever hear is "Amarr damage sucks"...
If that is true, then why is everyone using them, soloing level 4s with them, PVPing successfully with them?
It doesn't make any sense. Someone has to be wrong. Either Amarr damage sucks or everyone is using them for some reason. What gives?
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Psycarne
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Posted - 2006.04.02 22:37:00 -
[2]
It isn't true at all. whoever said that is clueless. ------------- Order of the Wombles: Recycling those untidy modules on your ship.
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Dark Shikari
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Posted - 2006.04.02 22:42:00 -
[3]
I've never heard such a thing. Lasers have the highest base damage of any weapon.
On the other hand, Amarr damage bonuses are few and far between, while Minmatar and Gallente ships are covered with them. And EM/therm damage sucks.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Emno
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Posted - 2006.04.02 22:44:00 -
[4]
Originally by: Dark Shikari And EM/therm damage sucks.
Only for taking out armour for shields its very nice but as most people armour tank with ew in the mids lasers = teh suck
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OrangeAfroMan
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Posted - 2006.04.02 22:46:00 -
[5]
They do have the highest base DPS and DoT of any race.. gallente and especially Minmatar NEED those damage bonuses on their ships to even compete. He may have been referring to the fact that they are stuck to EM and Thermal damage types though.
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Valea Silpha
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Posted - 2006.04.02 22:46:00 -
[6]
Lasers do have the highest base damage, probably because of the lack of damage bonuses.
Em/therm isn't a great damage spread for sure, but suck it up ;). Plus against hardened armor or shields all resists are pretty equal, so it doesn't make too much differance.
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CptEagle
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Posted - 2006.04.02 23:02:00 -
[7]
They totally eat shields, even tanked shields, they eat tanked armor too because often people use 3 harders but no EM harder. So they only do a bit less good againkst untanked armor.
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EvilDobar
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Posted - 2006.04.02 23:08:00 -
[8]
As an amarr speciallist, have large pusle spec5 etc i can safely say that amarr does not suck in anyway shape or form. Le pwn
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Nebuli
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Posted - 2006.04.02 23:21:00 -
[9]
Against a BS with the normaly accepting tank set up of Explosive, thermal and kinetic hardners EM is the lowest resist on shield and armour, no idea why people whine so much about EM damage.
Against totaly unhardened ships its the best bar non versus shield and worse against armour, seems fine to me.....
And as for low damage, as said above whoever said that is clueless, Amarr ships dont need damage bonus's, theyre already pre built in to the lazers.
CEO - Art of War |
Eximius Josari
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Posted - 2006.04.03 00:08:00 -
[10]
I fly Amarr for the most part, I love lasers.
Industrial Giants |
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HippoKing
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Posted - 2006.04.03 00:16:00 -
[11]
one thing about amarr is for sure: amarr DPS does not suck
they got thit the hardest by the stacking nerf DPS wise, but they still don;t suclk
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
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0rochimaru
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Posted - 2006.04.03 00:35:00 -
[12]
whats so bad about em/thermal damage?
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OrangeAfroMan
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Posted - 2006.04.03 00:35:00 -
[13]
People dont EM harden armor because, at least for Minmatar, the armor em resist is like 70% base, lol
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CivrGrrl19
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Posted - 2006.04.03 01:36:00 -
[14]
Well, that is what I'm trying to figure out!
Seems to me that EM could be pretty weak on a lot of armor tanks since people rarely put a priority on tanking EM on an armor tank unless they KNOW they will be facing Amarr!
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Forsch
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Posted - 2006.04.03 01:42:00 -
[15]
All guns suck if you don't have the skills for them. Also Lasers fire quite fast so the dmg per hit is rather 'low'. Gives an impression of less damage. I like lasers mainly for the pretty colors that you can give them by using different crystals.
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- Forsch
Defender of the empire
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Dark Shikari
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Posted - 2006.04.03 01:48:00 -
[16]
Originally by: 0rochimaru whats so bad about em/thermal damage?
Every ship smaller than a BS these days is plated... and often they don't fit any hardeners other than an energized adaptive. Thus EM+therm damage is useless against them.
Also try using lasers against a Muninn.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Forsch
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Posted - 2006.04.03 01:53:00 -
[17]
Originally by: Dark Shikari Also try using lasers against a Muninn.
That's the only thing that ****es me off really. Against minmatar t2 ships every other race than amarr is more effective. Go go roleplay!... not.
________________________________________________________________
- Forsch
Defender of the empire
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Imhotep Khem
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Posted - 2006.04.03 02:28:00 -
[18]
well Em vs. armor you know the resistance is going to be high. Whereas Kinetic or Explosive vs. armor, its only high if the pilot specifically makes it high.
Anyway, Amarr also have superior tracking so they get better quality hits as well. ____ If your not dyin' your not tryin'. |
Steve Buscemi
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Posted - 2006.04.03 05:31:00 -
[19]
Originally by: Forsch
Originally by: Dark Shikari Also try using lasers against a Muninn.
That's the only thing that ****es me off really. Against minmatar t2 ships every other race than amarr is more effective. Go go roleplay!... not.
It is not very different from trying to use hybrids against an eagle or artilleries against a sacrilege. Yeah, some projectile ammo types don't deal explosive but with reduced damage is not going to matter anyway... --- Thouched by His Noodly Appendage |
Ruah Piskonit
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Posted - 2006.04.03 05:34:00 -
[20]
Laser damage is not too bad. The reason people say it sucks is because you can counter Lasers with relative ease. You know which two damage types they will hit with - EM/Therm. Harden against these at the Armor level, and you will do will against them. Ammo, while it has many disadvantages (cargo, reload, ect.) does have a strong suit in its versitility - it can switch between damage types, just like Drones can.
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Eximius Josari
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Posted - 2006.04.03 05:35:00 -
[21]
Bah, only difference between tech 1 minmatar and tech 2 minmatar is how long it takes to ***** the egg. Lasers are fine for the most part.
Industrial Giants |
CivrGrrl19
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Posted - 2006.04.03 05:42:00 -
[22]
Originally by: Ruah Piskonit Ammo, while it has many disadvantages (cargo, reload, ect.) does have a strong suit in its versitility - it can switch between damage types, just like Drones can.
Now this is where I get confused.
Seems to be that Gallente is the flavor of the month right now. Gallente suffers from the exact same problem, being that all hybrid guns do only thermal and kinetic damage.
So I don't see how people can say "Gallente FTW" and "Amarr FTL", while maintaining that Amarr is FTL because of its static damage types.
(Dominix is certainly an exception to this, because of its ability to combine drones, nos, ecm to great effect.)
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fmercury
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Posted - 2006.04.03 05:58:00 -
[23]
beacuse kin/therm is generally a better combination than em/therm
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Hamatitio
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Posted - 2006.04.03 06:09:00 -
[24]
yarr? ---
I Post on the forums for Fate. Im cool. Industrialists wanted |
Kharak'khan
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Posted - 2006.04.03 07:21:00 -
[25]
People fly amarr for lvl4 etc because they have golden ships!
They tank well.
Did i say they were gold yet??
And there is no need to carry ammo.
I fly amarr cause im too poor and lazy to do ammo runs.
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Hesed
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Posted - 2006.04.03 07:40:00 -
[26]
Originally by: Emno
Only for taking out armour for shields its very nice but as most people armour tank with ew in the mids lasers = teh suck
QFT. Only takes one (1) single midslot to crush a typical Amarr ship. The top tier Amarr ships are good for NPCing and that's about it.. and even then they take ages to do it right when solo.
You wanna use crossfire gang tactics within the all important 20km? Lol.
Drones, Nos and missiles ftw. Turrets are nothing more than support modules and lasers are the bottom of the heap for beam range and pulse tracking in skirmishes.
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Reatu Krentor
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Posted - 2006.04.03 07:41:00 -
[27]
Originally by: Kharak'khan People fly amarr for lvl4 etc because they have golden ships!
They tank well.
Did i say they were gold yet??
And there is no need to carry ammo.
I fly amarr cause im too poor and lazy to do ammo runs.
Good to know *takes notes* - phew! dodged the mods on this sig!
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Ginaz
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Posted - 2006.04.03 08:36:00 -
[28]
Lasers are fine
Think Minnies suck dps wise way more and gallente with their rails suck on range and eat your cap.
Lasers do good dmg, have best tracking, you can adapt to range in like 2 seconds. - Veto. ftw!
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Nifel
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Posted - 2006.04.03 09:57:00 -
[29]
Originally by: HippoKing one thing about amarr is for sure: amarr DPS does not suck
they got thit the hardest by the stacking nerf DPS wise, but they still don;t suclk
Minmatar got hit the hardest by the stacking nerf.
"We wield swords for the sound of laughter that used to be there long ago." RKK Ranking: (MIN13) Jata |
Sphalerite
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Posted - 2006.04.03 10:08:00 -
[30]
Originally by: fmercury beacuse kin/therm is generally a better combination than em/therm
No. EM is always better than kinetic on hardened and unhardened shields, and against most armor tanks. T2 Minmatar ships might be invulnerable to lasers, but every other race gets a bonus to Kinetic resists.
When was the last time you saw a PvP Raven using Kinetic torps, or a Domi using Kinetic drones?
"Some rise by sin, and some by virtue fall" |
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CivrGrrl19
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Posted - 2006.04.03 17:01:00 -
[31]
Hehehe so its unanimous: nobody knows whether Amarr damage is good or bad!
I don't understand how Amarr can do both good damage and take forever to kill stuff. Hmmmm.
Yay!
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O'Sirius
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Posted - 2006.04.03 20:27:00 -
[32]
Originally by: CivrGrrl19 Hehehe so its unanimous: nobody knows whether Amarr damage is good or bad!
I don't understand how Amarr can do both good damage and take forever to kill stuff. Hmmmm.
Yay!
Easy: both statements are true because at ship sizes that matter (BS, HAC, AF), we get a ship that is crappy dmg and very good tank or good tackling for smaller ships(Apocalypse, Sacrilige, Vengance, Malediction) and a ship that does very good damage, but not as good of a tank or tackling (Armageddon, Zealot, Retribution, Crusader).
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Kara Kaprica
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Posted - 2006.04.03 20:45:00 -
[33]
The common misconception here is that damage from an Amarr ship can be very easily tanked by the average setup. it can if you SPECIFICALLY tank VS Amarr. If you go with an average tank setup for all situations an Amarr ship is really going to sting you badly.
Another reason people also say the damage from an Amarr ships isnt so great is at long range, and Amarr ship can only hit you with EM Damage, and alot of people still have the fear from when the Armageddon and its broken megapulse were still at large in fleet battles. That is not a problem anymore, but people got used to fitting accordingly for it.
The actual damage output of the ships if used correctly is Very high compared to others.
Always Outnumbered. Never Outgunned.
Signature exceeds max filesize of 24,000 bytes and maximum dimensions of 400x120 pixels. -Garik
well thats me owned eh? |
Rakshan
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Posted - 2006.04.04 15:42:00 -
[34]
Amarr damage is the best out there...if you specialize in lasers....
...in my prophecy with advanced medium lasers i hit between 300 and 400...
...hope that answers your question... Life is Pain.....Get over it!!!! |
StarLite
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Posted - 2006.04.04 15:51:00 -
[35]
They are just yealous Amarrians and our ships are so good looking ___________________________________________________
This sig is guarded by SigGuard(c) This sig was hijacked by SigBusterÖ - Wrangler Wrangler nerfed my HiJack and all I got was this gold colour :( -Capsicum I am a lawyer for SnigguardÖ, we will be in touch - Cortes |
Hanns
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Posted - 2006.04.04 16:31:00 -
[36]
Fit a zealot with 4 Heavy pulse II, Conflag crystals and faction/officer damage mods, with relevent skills at 5 and implants then tell me amarr damaga sucks
but then again without faction/officer and implants, i guess amarr damage is so-so, but hardly sucks
Originally by: Tuxford a new retribution bonus. +1 med slot per level
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Malthros Zenobia
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Posted - 2006.04.05 00:48:00 -
[37]
Originally by: Forsch
Originally by: Dark Shikari Also try using lasers against a Muninn.
That's the only thing that ****es me off really. Against minmatar t2 ships every other race than amarr is more effective. Go go roleplay!... not.
You've never shot a Caldari AF with a Minmatar or Amarrian ship I take it?
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |
Galmar Sarum
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Posted - 2006.04.05 11:07:00 -
[38]
The only thing I dont like about lasers are as everyone has mentioned, their predictability. If you know you're fighting an Amarr ship the chances are hes going to use lasers (or loose out on ship bonuses) in which case the damage WILL be EM/Thermal.
Then again who really cares, lasers are pretty.
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Righteous Fury
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Posted - 2006.04.05 11:17:00 -
[39]
I get 900dps on my Armageddon, 450 on my Zealot, and 600 on my Absolution.
I can't really complain tbh.
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Haniblecter Teg
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Posted - 2006.04.05 11:27:00 -
[40]
EM is excellent.
Shields have base 0, armor base 60.
Have you ever, ever, known an armor tanker to fit EM hardeners?
Chances are, EM will be the lowest resistance on any armor tanker. ---------------------------------------- Friends Forever
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Lord WarATron
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Posted - 2006.04.05 12:09:00 -
[41]
Well, if you fly an apoc, you are not limited to just lasers. You can put on 8 large hybrids or whatever. --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
kessah
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Posted - 2006.04.05 12:33:00 -
[42]
Originally by: Haniblecter Teg EM is excellent.
Shields have base 0, armor base 60.
Have you ever, ever, known an armor tanker to fit EM hardeners?
Chances are, EM will be the lowest resistance on any armor tanker.
QFT
If you know your fighting a Megathron you'll tank kin and therm. If you know your fighting caldari tank all \o/ --------------------------------------------------------
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dazedandconfused
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Posted - 2006.04.05 12:41:00 -
[43]
Whoever said Amarr dmg is weak was wrong. Amarr's dmg is strong.
What gives is the guy was an idiot.
P.S.
A Domi is actually a frigate, spread the word!
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Oberon Oblique
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Posted - 2006.04.05 12:49:00 -
[44]
Amarr dmg sucks, give all amarr ships a +5% dmg bonus
Nothing to see here move along
-The mind is strong and the flesh is weak, but oh the flesh... |
Malka Badi'a
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Posted - 2006.04.07 02:05:00 -
[45]
Quote: The only thing I dont like about lasers are as everyone has mentioned, their predictability. If you know you're fighting an Amarr ship the chances are hes going to use lasers (or loose out on ship bonuses) in which case the damage WILL be EM/Thermal.
What? Despite Gallente hybrids doing only Kinetic/Thermal? Despite Caldari having primarily Kinetic Bonuses while also using kinetic/thermal hybrids?
A predictable race? Pot.. kettle. --------------
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CivrGrrl19
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Posted - 2006.04.07 03:46:00 -
[46]
Originally by: Malka Badi'a What? Despite Gallente hybrids doing only Kinetic/Thermal? Despite Caldari having primarily Kinetic Bonuses while also using kinetic/thermal hybrids? A predictable race? Pot.. kettle.
Wow this thread is still going? I was convinced long ago - Amarr rocks!
Anyway, Malka's point is the same as mine. Amarr aren't any more predictable than anyone else... *shrug*
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Famine Aligher'ri
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Posted - 2006.04.07 05:02:00 -
[47]
Originally by: Hanns Fit a zealot with 4 Heavy pulse II, Conflag crystals and faction/officer damage mods, with relevent skills at 5 and implants then tell me amarr damaga sucks
but then again without faction/officer and implants, i guess amarr damage is so-so, but hardly sucks
Amarr damage sucks, EMP and Themal only? Pssh
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CivrGrrl19
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Posted - 2006.04.07 05:08:00 -
[48]
Originally by: Famine Aligher'ri Amarr damage sucks, EMP and Themal only? Pssh
K, so what ships do you fly?
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