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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Onictus
Silver Snake Enterprise Fatal Ascension
823
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Posted - 2014.02.14 04:34:00 -
[211] - Quote
Infinity Ziona wrote:La Nariz wrote:Infinity Ziona wrote:Mallak Azaria wrote:Infinity Ziona wrote:You can't destroy anything in Sov space so there is no "thousand pinpricks". A trillion isk worth of ships will fail to kill even a hundred million isk POCO. Sov null is more secure than a 1.0 high sec system. I destroyed an ESS last week. Since when are ESS sov structures? That depends on the definition of sov and when. No it doesn't. The ESS is not a sov structure like a POCO, TCU, POS, or Outpost. Sov Structures all have one thing in common. They send a message to the owner when they're attacked.
POCOs aren't sov structures either.
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Rhes
GoonWaffe Goonswarm Federation
675
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Posted - 2014.02.14 04:39:00 -
[212] - Quote
Infinity Ziona wrote:You can't destroy anything in Sov space so there is no "thousand pinpricks". A trillion isk worth of ships will fail to kill even a hundred million isk POCO. Sov null is more secure than a 1.0 high sec system. We've been running almost nonstop fleets for the last week killing sov structures in the east.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Infinity Ziona
Sebiestor Tribe Minmatar Republic
1671
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Posted - 2014.02.14 04:59:00 -
[213] - Quote
Rhes wrote:Infinity Ziona wrote:You can't destroy anything in Sov space so there is no "thousand pinpricks". A trillion isk worth of ships will fail to kill even a hundred million isk POCO. Sov null is more secure than a 1.0 high sec system. We've been running almost nonstop fleets for the last week killing sov structures in the east. The remark was in reference to the small guy and the "thousand little pricks". You have a 37000 man alliance. 37 thousand pricks is a completely different story. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Mallak Azaria
GoonWaffe Goonswarm Federation
4621
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Posted - 2014.02.14 05:37:00 -
[214] - Quote
Infinity Ziona wrote:Mallak Azaria wrote:Infinity Ziona wrote:You can't destroy anything in Sov space so there is no "thousand pinpricks". A trillion isk worth of ships will fail to kill even a hundred million isk POCO. Sov null is more secure than a 1.0 high sec system. I destroyed an ESS last week. Since when are ESS sov structures?
Since when are POCO's sov structures? I have also underlined the very important thing you said. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
Rhes
GoonWaffe Goonswarm Federation
677
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Posted - 2014.02.14 05:51:00 -
[215] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:You can't destroy anything in Sov space so there is no "thousand pinpricks". A trillion isk worth of ships will fail to kill even a hundred million isk POCO. Sov null is more secure than a 1.0 high sec system. We've been running almost nonstop fleets for the last week killing sov structures in the east. The remark was in reference to the small guy and the "thousand little pricks". You have a 37000 man alliance. 37 thousand pricks is a completely different story. The first goon corp in Eve had something like 15 people in it. Stop trying to play Eve like a single player game and make some friends. EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Infinity Ziona
Cloakers
1671
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Posted - 2014.02.14 08:20:00 -
[216] - Quote
Rhes wrote:Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:You can't destroy anything in Sov space so there is no "thousand pinpricks". A trillion isk worth of ships will fail to kill even a hundred million isk POCO. Sov null is more secure than a 1.0 high sec system. We've been running almost nonstop fleets for the last week killing sov structures in the east. The remark was in reference to the small guy and the "thousand little pricks". You have a 37000 man alliance. 37 thousand pricks is a completely different story. The first goon corp in Eve had something like 15 people in it. Stop trying to play Eve like a single player game and make some friends. The first Goon corp didn't have to deal with 24 hour staggered timers on 10,000,000 hp sov structures, automated emails from the server, 37000 man coalitions and the ability to drop thousands of ships including caps and supercaps on their heads. It was a very different game. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Alejandro Rebenga
MOMs Friendly Robot Company
6
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Posted - 2014.02.14 08:33:00 -
[217] - Quote
Loving the posts Infinity :D keep 'em coming. |
Tippia
Sunshine and Lollipops
19411
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Posted - 2014.02.14 08:43:00 -
[218] - Quote
Infinity Ziona wrote:The first Goon corp didn't have to deal with 24 hour staggered timers on 10,000,000 hp sov structures, automated emails from the server, 37000 man coalitions and the ability to drop thousands of ships including caps and supercaps on their heads. It was a very different game. No, they had to deal with something far worse and much more painful: POS sov. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Infinity Ziona
Cloakers
1672
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Posted - 2014.02.14 09:07:00 -
[219] - Quote
Tippia wrote:Infinity Ziona wrote:The first Goon corp didn't have to deal with 24 hour staggered timers on 10,000,000 hp sov structures, automated emails from the server, 37000 man coalitions and the ability to drop thousands of ships including caps and supercaps on their heads. It was a very different game. No, they had to deal with something far worse and much more painful: POS sov. Wow. If you think that's worse than the current mechanics I guess you weren't around back then. Had Goons been required to turn up at a time when BoB was at its maximum strength, after being alerted instantly by the server something was under attack, and had thousands of ships magically flying across the universe, including supercarriers and titans, landing on their heads, Goons would have been crushed.
Pre-buffed POS warfare was nowhere near the road block that post sov changes put in place today. That you're trying to assert that fallacy is highly amusing.
Goons are entirely and artificially propped up by the changes Seleene and co made to the game. Remove those artificial barriers to null and watch Goons lose half their sov overnight. Won't happen because we have 100% null sec CSM as usual. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Tippia
Sunshine and Lollipops
19411
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Posted - 2014.02.14 09:13:00 -
[220] - Quote
Infinity Ziona wrote:Wow. If you think that's worse than the current mechanics I guess you weren't around back then. If you think people didn't feel the dominion changes GÇö bad as they turned out to be GÇö were a massive improvement over the POS slog, I know you weren't around back then.
Quote:Had Goons been required to turn up at a time when BoB was at its maximum strength, after being alerted instantly by the server something was under attack, and had thousands of ships magically flying across the universe, including supercarriers and titans, landing on their heads, Goons would have been crushed. GǪexcept that, as history shows, they weren't. Just forced into a prolonged stalemate. After all, what you just said describes the old system perfectly (wellGǪ except maybe the supercarrier bit since moms were pretty awful back then) and we know what the outcome was. Trying to claim differently is just an outright fabrication.
Quote:That you're trying to assert that fallacy is highly amusing. How is it a fallacy? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
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Inxentas Ultramar
Ultramar Independent Contracting
1158
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Posted - 2014.02.14 10:27:00 -
[221] - Quote
"Little guy" here, and his 2 cents. I've always flirted with nullsec while basing out of lowsec. We used to live out of two systems that together fueled our POSes, filled our wallets, and supplied plenty of pew pew with local pirates and industrial players. Things change. The entire area is currently under heavy nullbloc surveillance. Each and every POCO and profitable moon in this area now belongs to shell corporations which have logged out alts on standby to create a Titan bridge at the earliest sigs of resistance.
*Le Sigh*
I live in the Netherlands. Ever heard of a dyke? Without dykes to stop instant power projection, selecting any area below sea level to build housing is a bad idea. Currently it's the North Sea Flood of 1953 where I live. The cattle has drowned, we survive on our stockpiles and I am out of dry socks. The natural thing to do is go east, have a hot coffee and warm yourself at the comforting fire that is the hisec ISK faucet. Constant defensive adaptation turns into tedium. A previous sense of ownership becomes a sense of dread, a Sword of Damocles, a ticking timebomb.
Small guys stay smal guys because they don't feel like sucking up to some Alliance's middle management, they don't have the resources to compete, or perhaps they don't have the time to dedicate to Eve's rediculous Sov mechanics and bureaucratic alliance nonsense. I sure don't. Nullsec simply isn't suitable for how we want to play, and lowsec is losing it's charm rapidly. Hisec (wardecs) and wormhole space (unrestricted PVP) are simply better, more enjoyable alternatives then living in the shadow of a colossus. |
Good Posting
Posting with my Mind
112
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Posted - 2014.02.14 10:53:00 -
[222] - Quote
This thread looks promising. |
Speedkermit Damo
Demonic Retribution Nullsec Ninjas
258
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Posted - 2014.02.14 10:59:00 -
[223] - Quote
baltec1 wrote:Tyberius Franklin wrote:baltec1 wrote:Pinky Hops wrote:this thread is not about missions. They are part of the problem. New corps and alliances arn't going to try to take systems off us if they are not worth it. Even if you thought they were the sov system isn't going to allow them to do so. Between experience, numbers, force projection, and material prep, it's just not going to happen. Also, again, the issue isn't mission, it's anoms being the worst PvE in game. Death from a thousand pin pricks is a very real threat. Oneof our biggest defences is that most of our holdings are worthless systems so few people bother to try.
Oh come on now. As things stand there is literally nothing and noone left in any part of Eve that is a credible threat to the CFC. Don't Panic.
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Corvinus Shrike
Imperial Academy Amarr Empire
0
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Posted - 2014.02.14 11:04:00 -
[224] - Quote
Scipio Artelius wrote:I don't think things will ever completely settle down.
The game has a strong focus on pvp and if it became quiet in sov nullsec, either the players would find a way to generate conflict or CCP would.
The blue donut, if it ever exists, will only exist for short periods. It's a huge achievement, but something has to come after it. It's not the end game, just a temporary state.
As for small groups, there's always npc null or start planning for expansion into new space coming in a few expansions.
I've been out of the loop for years and only recently started a new character. So, could you please elaborate on the bolded part? Is it regarding Jove space or something entirely new?
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March rabbit
Federal Defense Union
1212
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Posted - 2014.02.14 11:05:00 -
[225] - Quote
Tippia wrote:Infinity Ziona wrote:The first Goon corp didn't have to deal with 24 hour staggered timers on 10,000,000 hp sov structures, automated emails from the server, 37000 man coalitions and the ability to drop thousands of ships including caps and supercaps on their heads. It was a very different game. No, they had to deal with something far worse and much more painful: POS sov. All those 15 goons???? The Mittani: "the inappropriate drunked joke"
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Arkady Romanov
GoonWaffe Goonswarm Federation
86
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Posted - 2014.02.14 11:10:00 -
[226] - Quote
Speedkermit Damo wrote:baltec1 wrote:Tyberius Franklin wrote:baltec1 wrote:Pinky Hops wrote:this thread is not about missions. They are part of the problem. New corps and alliances arn't going to try to take systems off us if they are not worth it. Even if you thought they were the sov system isn't going to allow them to do so. Between experience, numbers, force projection, and material prep, it's just not going to happen. Also, again, the issue isn't mission, it's anoms being the worst PvE in game. Death from a thousand pin pricks is a very real threat. Oneof our biggest defences is that most of our holdings are worthless systems so few people bother to try. Oh come on now. As things stand there is literally nothing and noone left in any part of Eve that is a credible threat to the CFC.
Except ourselves. The reality is if we did try to complete the blue doughnut and extend our SOV holdings from Immensea to Cobalt Edge, we wouldn't have to worry about N3, NC. or PL. We'd have to worry about our own logistics people finally going off the deep end and murdering us all. |
Kimmi Chan
Tastes Like Purple
1111
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Posted - 2014.02.14 12:25:00 -
[227] - Quote
Corvinus Shrike wrote:Scipio Artelius wrote:I don't think things will ever completely settle down.
The game has a strong focus on pvp and if it became quiet in sov nullsec, either the players would find a way to generate conflict or CCP would.
The blue donut, if it ever exists, will only exist for short periods. It's a huge achievement, but something has to come after it. It's not the end game, just a temporary state.
As for small groups, there's always npc null or start planning for expansion into new space coming in a few expansions. I've been out of the loop for years and only recently started a new character. So, could you please elaborate on the bolded part? Is it regarding Jove space or something entirely new?
There is no Jove Space. There are no Jovians.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
www.eve-radio.com -áJoin Eve Radio channel in game! |
OldWolf69
IR0N. SpaceMonkey's Alliance
136
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Posted - 2014.02.14 13:31:00 -
[228] - Quote
Once again, forum works like intended. |
knobber Jobbler
Bat Country Goonswarm Federation
331
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Posted - 2014.02.14 13:58:00 -
[229] - Quote
Sarah Nalelmir wrote:Its sad that CFC are allowed to own so much of Null. There should be a limit on what can be cvlaimed by a particular corp/alliance.
I would prefer to see an even spread of corps/alliances rather than just one big blob of colour.
But that wouldn't be a sandbox, player controlled space would it then. CFC and N3/PL own most of nullsec because they conquered most of nullsec.
Its also worth pointing out that the CFC/N3 coalitions are not defined by an in game mechanic - there is no coalition mechanic, they're both made up of alliances with agreements between them. That isn't CCP's fault - the poor sov mechanics are.
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Aivo Dresden
Red Federation RvB - RED Federation
209
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Posted - 2014.02.14 14:08:00 -
[230] - Quote
Jenn aSide is right that back in the day BoB influenced a lot more than linked on the map there. I can't find pre july 07 maps but BoB's infuence went much further than that. Not to mention that a very large group of Sov holding alliances on that 2007 map are renters. Before that, you had 4 power blocks, LV, D2, ASCN and BOB. LV and ASCN were killed, leaving D2 and BOB. North vs south if you want to put it in a really simple way. Goonswarm wasn't even in the picture yet, the Russian alliances owned a few constellations all together.
That said though, the problem in my opinion is indeed projection. At the time we made 50-60 jump round trips on pretty much a daily basis, often even several times a day. There was no such thing as titans or jump bridges. After a fight in Omist, we had to fly our ships to Pure Blind. None of that "warp to 0" stuff either. You had to go 80 jumps, through hostile space, in your battleships, warp to 15km off the gate. I don't think people really realize how easy it is to move fleets around now.
The teleportation issue, is a big concern I think. People can log in in Venal and be in Catch 5 minutes later. Armed and ready to go. If CCP wants to break up null and if they want to think of ways to avoid 2 power blocks colliding in 1 system all the time, they need to address the teleportation issue. Mutliple fronts that actually require fleets to be split up, not teleported back and forth. |
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Pinky Hops
Spartan's DNA
489
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Posted - 2014.02.14 14:10:00 -
[231] - Quote
knobber Jobbler wrote:That isn't CCP's fault - the poor sov mechanics are.
What?
Considering CCP designed the sov mechanics, it's safe to say that CCP is responsible.
Also, power projection is just as much to blame as sov mechanics. |
Varius Xeral
Galactic Trade Syndicate
2214
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Posted - 2014.02.14 14:14:00 -
[232] - Quote
Aivo Dresden wrote:That said though...
Yeah, I don't think many people are going to defend the current nullsec mechanics point for point, just pointing out that a small number of enormous and highly influential coalitions is par for the course in nullsec history.
Official Representative of The Nullsec Zealot Cabal |
Jenn aSide
STK Scientific Initiative Mercenaries
4697
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Posted - 2014.02.14 14:14:00 -
[233] - Quote
Aivo Dresden wrote:Jenn aSide is right
I tried to show this to my wife as evidence that I can be right about something, but then I had to answer a bunch of uncomfortable questions about my choice of avatar gender. |
Aivo Dresden
Red Federation RvB - RED Federation
212
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Posted - 2014.02.14 14:18:00 -
[234] - Quote
Varius Xeral wrote:Yeah, I don't think many people are going to defend the current nullsec mechanics point for point, just pointing out that a small number of enormous and highly influential coalitions is par for the course in nullsec history.
Totally agree. Powerblocs and coalitions come and go. Nothing to worry about. :P
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La Nariz
GoonWaffe Goonswarm Federation
1637
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Posted - 2014.02.14 14:18:00 -
[235] - Quote
Infinity Ziona wrote:La Nariz wrote:Infinity Ziona wrote:Mallak Azaria wrote:Infinity Ziona wrote:You can't destroy anything in Sov space so there is no "thousand pinpricks". A trillion isk worth of ships will fail to kill even a hundred million isk POCO. Sov null is more secure than a 1.0 high sec system. I destroyed an ESS last week. Since when are ESS sov structures? That depends on the definition of sov and when. No it doesn't. The ESS is not a sov structure like a POCO, TCU, POS, or Outpost. Sov Structures all have one thing in common. They send a message to the owner when they're attacked. Its the analog of a poco except it does LP and isk instead of P1/2/3/4. Sov structures all have one thing in common. Infinity Ziona is willfully stupid about them or has contracted some horrible mental disease that prevents her from understanding the truth. This post was loving crafted by a member of the Official GoonWaffe recruitment team. Proof Highsec reward needs to be nerfed: https://docs.google.com/spreadsheet/ccc?key=0AqC-BTui2uSGdDlxa2dWOG5ieHB0QXBVWW82bGN5TFE&usp=sharing |
baltec1
Bat Country Goonswarm Federation
10140
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Posted - 2014.02.14 14:18:00 -
[236] - Quote
Jenn aSide wrote:Aivo Dresden wrote:Jenn aSide is right I tried to show this to my wife as evidence that I can be right about something, but then I had to answer a bunch of uncomfortable questions about my choice of avatar gender.
You are never right with a wife. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Jenn aSide
STK Scientific Initiative Mercenaries
4699
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Posted - 2014.02.14 14:18:00 -
[237] - Quote
Pinky Hops wrote:knobber Jobbler wrote:That isn't CCP's fault - the poor sov mechanics are. What? Considering CCP designed the sov mechanics, it's safe to say that CCP is responsible. Also, power projection is just as much to blame as sov mechanics.
CCP isn't responsible for basic human nature. In any situation where cooperation increases the opportunities for gain moreso than confrontation would, cooperation will happen. EVE's null sec is no exception.
That same facet of human nature is why Malcanis' Law is so true.
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Mr LaboratoryRat
Confederation of DuckTape Lovers
51
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Posted - 2014.02.14 14:23:00 -
[238] - Quote
Scipio Artelius wrote:I don't think things will ever completely settle down.
The game has a strong focus on pvp and if it became quiet in sov nullsec, either the players would find a way to generate conflict or CCP would.
The blue donut, if it ever exists, will only exist for short periods. It's a huge achievement, but something has to come after it. It's not the end game, just a temporary state.
As for small groups, there's always npc null or start planning for expansion into new space coming in a few expansions.
How short is a "short period" in eve's time?.... 1 patch time? (6months), 2 patch times? (year) or 3 patchtimes (1.5 years).
That answere is likly going to be the last.
Would you like to be playing a pvp game for 1.5yrs hoping for improvement... No wonder why so many people come and leave.
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E-2C Hawkeye
State War Academy Caldari State
485
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Posted - 2014.02.14 14:26:00 -
[239] - Quote
Emma Muutaras wrote:with the current state of null sec http://i.imgur.com/yRX4f1D.png (based on blue standings) what chance does a small alliance/corp that wants to be independent of the big boys have in getting a foothold in null? it looks like you have 3 choices at the moment join cfc/rus join N3 or buy a wizards hat and join provi block. while i admit my knowledge of everything going on in null is somewhat limited every 1 seams to say the same thing N3 while still got a lot of fight in them is on the back-foot and in full retreat that blue doughnut is getting closer and closer to being complete. small scale pvp is getting harder and harder to find always seams to be a 30 man fleet getting dropped by a 100 man fleet, and if/when the blue doughnut is complete you may as well say large scale pvp will die as well. yes its in the nature of sandboxes for people to group together and form massive coalitions but is this really healthy for null sec?
I believe the offical phrase now is BLUESEC. |
Kaarous Aldurald
ROC Academy The ROC
2482
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Posted - 2014.02.14 14:26:00 -
[240] - Quote
Jenn aSide wrote:Aivo Dresden wrote:Jenn aSide is right I tried to show this to my wife as evidence that I can be right about something, but then I had to answer a bunch of uncomfortable questions about my choice of avatar gender.
Well, it does raise a few questions, to be perfectly honest.
Although not as many as Infinity believing that POCOs are sov structures. Not posting on my main, and loving it.-á Because free speech.-á |
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