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Lt Cmdr
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Posted - 2006.04.09 19:06:00 -
[1]
is it possible? and if so what configurations would u need on the pos?
If you were at war with a corp, and wanted to fire on 1 target instead of cycling
cheers
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Verite Rendition
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Posted - 2006.04.09 20:15:00 -
[2]
It's not possible. ---- AUS Corp Lead Megalomanic |
Admiral IceBlock
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Posted - 2006.04.09 20:24:00 -
[3]
well you can "work around it".
make the pos shoot only players with -10 standing, put everyone else on 0 standing.
"We brake for nobody"
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ReaperOfSly
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Posted - 2006.04.09 23:54:00 -
[4]
I think a POS would be too powerful if it was able to automatically concentrate on a single target. ------------------------------------------------------------------------- Signatures must be eve related - Laqum Huh? Since when? - ReaperOfSly |
Lightof God
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Posted - 2006.04.10 02:33:00 -
[5]
Originally by: Admiral IceBlock well you can "work around it".
make the pos shoot only players with -10 standing, put everyone else on 0 standing.
I believe that is called Exploit.
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Kaladr
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Posted - 2006.04.10 02:34:00 -
[6]
Same as launching 100 shuttles out of an indy. ---- EVE-Central.com | Obsidian Technologies - 0.0 Manufacturing, Defense and Logistics. We're hiring! Mail me |
Kusotarre
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Posted - 2006.04.10 06:00:00 -
[7]
It's not an exploit at all.
Have all your enemies at -9.9 standings.
Have the POS, by default, shoot anyone below 0 or -5 or whatever standings, anything higher than -9.9.
Then, if POS is being attacked, get to POS, change it so that it only shoots -10s, and selectively set individual enemies to -10.
Then, poof. One by one. -------------------
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Jennifer Shunt
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Posted - 2006.04.10 07:14:00 -
[8]
You have to have the pilots standing set before they enter local or else it doesn't work. If your changing the standing while the pilot is shooting your pos its too late and won't work. Soooo go through all the nice video's peeps post, and set known dread pilots to whatever standing and hope is all.
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Lt Cmdr
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Posted - 2006.04.10 10:06:00 -
[9]
how can u set standings to indivudal people though (if u were the ceo)
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Bozse
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Posted - 2006.04.10 10:40:00 -
[10]
Originally by: Kusotarre It's not an exploit at all.
Have all your enemies at -9.9 standings.
Have the POS, by default, shoot anyone below 0 or -5 or whatever standings, anything higher than -9.9.
Then, if POS is being attacked, get to POS, change it so that it only shoots -10s, and selectively set individual enemies to -10.
Then, poof. One by one.
The common definition of an exploit is ôto use the game mechanics in such a way as they were not intended for the purpose of gaining an unfair advantage over other players.ö
Think that fits right in to that description.
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James Lyrus
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Posted - 2006.04.10 11:02:00 -
[11]
Originally by: Bozse
Originally by: Kusotarre It's not an exploit at all.
Have all your enemies at -9.9 standings.
Have the POS, by default, shoot anyone below 0 or -5 or whatever standings, anything higher than -9.9.
Then, if POS is being attacked, get to POS, change it so that it only shoots -10s, and selectively set individual enemies to -10.
Then, poof. One by one.
The common definition of an exploit is ôto use the game mechanics in such a way as they were not intended for the purpose of gaining an unfair advantage over other players.ö
Think that fits right in to that description.
Instas? Login traps?
Definition of 'an exploit' is 'anything the Devs or GMs say is an exploit'. If you think it's dubious, then click that 'ask a question link'. -- We are recruiting
We sell carriers. |
Bozse
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Posted - 2006.04.10 11:41:00 -
[12]
Edited by: Bozse on 10/04/2006 11:41:44
Originally by: James Lyrus
Originally by: Bozse
Originally by: Kusotarre It's not an exploit at all.
Have all your enemies at -9.9 standings.
Have the POS, by default, shoot anyone below 0 or -5 or whatever standings, anything higher than -9.9.
Then, if POS is being attacked, get to POS, change it so that it only shoots -10s, and selectively set individual enemies to -10.
Then, poof. One by one.
The common definition of an exploit is ôto use the game mechanics in such a way as they were not intended for the purpose of gaining an unfair advantage over other players.ö
Think that fits right in to that description.
Instas? Login traps?
Definition of 'an exploit' is 'anything the Devs or GMs say is an exploit'. If you think it's dubious, then click that 'ask a question link'.
Instas well yes that might fit in but does not hurt anyone, login traps have been dealt with in some way (not efficient enough imo) with the time it takes to align and warp and so on.
What is sugested here is to "bypass" the balancing the devs have done when it comes to POS vs Dread wich could have a huge economic impact on other players.
And yes if u want a official answer use the "ask a question" link, i was more replying to it as it's not that obvious that it's not an exploit as he was making it look.
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Lt Cmdr
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Posted - 2006.04.10 13:57:00 -
[13]
so um how can u set standings to indivudal people though
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Violet Amiria
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Posted - 2006.04.10 14:24:00 -
[14]
I'll have to try this out sometime....hopefully not too soon. Templi Cube Productions IPO
WTS Barges, Indies, Industrial/Mining Modules |
Lt Cmdr
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Posted - 2006.04.12 18:49:00 -
[15]
same question as my last post
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Balazs Simon
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Posted - 2006.04.13 13:50:00 -
[16]
A standing set now have a 1 hour /1 cycle time / delay to have effecto on your pos.
If you set the standing towards your enemy well prior the engagement, than it may help a bit. Seting standings to force the POS to focus fire is/was an exploit. Why ? Because teh Devs sysed so. <- go argue with that...
Not this is elliminated with the delay that it takes to the pos to use new standings. - POST WITH YOUR MAIN!
This post is my personal opinion. It does not represent the standpoint of the HUN Corporation in any way. - |
Selak Zorander
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Posted - 2006.04.13 14:06:00 -
[17]
Originally by: Balazs Simon A standing set now have a 1 hour /1 cycle time / delay to have effecto on your pos.
If you set the standing towards your enemy well prior the engagement, than it may help a bit. Seting standings to force the POS to focus fire is/was an exploit. Why ? Because teh Devs sysed so. <- go argue with that...
Not this is elliminated with the delay that it takes to the pos to use new standings.
yeah will in a petition i was told that it is not an exploit to so that so which is it?
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Naughtulus
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Posted - 2006.04.13 18:08:00 -
[18]
For those who are stating that it is an exploit, please post a link to some source where a Dev or GM states that it is such. I have never seen them say anything like that and, frankly, don't believe that it is.
Naughtulus
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Lt Cmdr
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Posted - 2006.04.13 20:26:00 -
[19]
okay, so how does 1 person set his corp standing to 1 other person to negative? as far as i know it can only be done thru alliances and corps
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without
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Posted - 2006.04.14 01:21:00 -
[20]
Originally by: Lt Cmdr okay, so how does 1 person set his corp standing to 1 other person to negative? as far as i know it can only be done thru alliances and corps
right click on the gey, move the bar that does from -10 to +10 to a position you feel fit to have them on
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Nee'kita Frist
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Posted - 2006.04.15 22:44:00 -
[21]
POSes are only influenced by Corp and Alliance standings and not personal standings. --------------
I'm just bitter |
Wild Rho
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Posted - 2006.04.15 23:23:00 -
[22]
tbh POS needs somthing like a firecontrol module that players can anchor and then board to co-ordinate POS fire.
WE ARE DYSLEXIC OF BORG. Refutance is systile. Your ass will be laminated. - Jennie Marlboro
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Dianabolic
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Posted - 2006.04.15 23:27:00 -
[23]
Originally by: Wild Rho tbh POS needs somthing like a firecontrol module that players can anchor and then board to co-ordinate POS fire.
wtfno.
Originally by: Thomas Jefferson A society that will trade a little liberty for a little security will lose both and deserve neither
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Agent Kenshin
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Posted - 2006.04.16 00:05:00 -
[24]
Originally by: Dianabolic
Originally by: Wild Rho tbh POS needs somthing like a firecontrol module that players can anchor and then board to co-ordinate POS fire.
wtfno.
Knowing CCP theyll make it require some insane amount of PG so you dont have nearly the same firepower.
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Herring
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Posted - 2006.04.16 04:42:00 -
[25]
Originally by: Bozse
Originally by: Kusotarre It's not an exploit at all.
Have all your enemies at -9.9 standings.
Have the POS, by default, shoot anyone below 0 or -5 or whatever standings, anything higher than -9.9.
Then, if POS is being attacked, get to POS, change it so that it only shoots -10s, and selectively set individual enemies to -10.
Then, poof. One by one.
The common definition of an exploit is ôto use the game mechanics in such a way as they were not intended for the purpose of gaining an unfair advantage over other players.ö
Think that fits right in to that description.
Personally I think you're full of it. There's no unfair advantage there. If you were in control of the station you'd want it to target the most powerful enemies first. Cycling through all enemies is an inefficient defense mechanism that favors the attacker.
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Kipkruide
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Posted - 2006.04.16 08:57:00 -
[26]
focused fire is good, way too easy to take out posses atm.
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Bozse
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Posted - 2006.04.16 17:22:00 -
[27]
Originally by: Herring
Originally by: Bozse
Originally by: Kusotarre It's not an exploit at all.
Have all your enemies at -9.9 standings.
Have the POS, by default, shoot anyone below 0 or -5 or whatever standings, anything higher than -9.9.
Then, if POS is being attacked, get to POS, change it so that it only shoots -10s, and selectively set individual enemies to -10.
Then, poof. One by one.
The common definition of an exploit is ôto use the game mechanics in such a way as they were not intended for the purpose of gaining an unfair advantage over other players.ö
Think that fits right in to that description.
Personally I think you're full of it. There's no unfair advantage there. If you were in control of the station you'd want it to target the most powerful enemies first. Cycling through all enemies is an inefficient defense mechanism that favors the attacker.
So what u'r saying is that u never have been in a dread assulting a pos with heavy defences, because if u had then u wouldn't have said what u just said.
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Herring
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Posted - 2006.04.16 21:23:00 -
[28]
Originally by: Bozse
Originally by: Herring
Originally by: Bozse
Originally by: Kusotarre It's not an exploit at all.
Have all your enemies at -9.9 standings.
Have the POS, by default, shoot anyone below 0 or -5 or whatever standings, anything higher than -9.9.
Then, if POS is being attacked, get to POS, change it so that it only shoots -10s, and selectively set individual enemies to -10.
Then, poof. One by one.
The common definition of an exploit is ôto use the game mechanics in such a way as they were not intended for the purpose of gaining an unfair advantage over other players.ö
Think that fits right in to that description.
Personally I think you're full of it. There's no unfair advantage there. If you were in control of the station you'd want it to target the most powerful enemies first. Cycling through all enemies is an inefficient defense mechanism that favors the attacker.
So what u'r saying is that u never have been in a dread assulting a pos with heavy defences, because if u had then u wouldn't have said what u just said.
I think you heard what I said, and ignored it. If you're not happy with stations that don't go down quickly enough, bring more dreadnoughts...it's not like you have a shortage of them. Right now I want my corp to build a pos, they have the money, they have the resources, but the CEO (wisely) thinks it's not a good idea to build right now. Not just because of regional instability, but because POS's can be taken out with ease. And one of the main reasons they can, is because of this cyclic fire defense system.
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Agent Kenshin
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Posted - 2006.04.17 04:09:00 -
[29]
Originally by: Herring
Originally by: Bozse
Originally by: Herring
Originally by: Bozse
Originally by: Kusotarre It's not an exploit at all.
Have all your enemies at -9.9 standings.
Have the POS, by default, shoot anyone below 0 or -5 or whatever standings, anything higher than -9.9.
Then, if POS is being attacked, get to POS, change it so that it only shoots -10s, and selectively set individual enemies to -10.
Then, poof. One by one.
The common definition of an exploit is ôto use the game mechanics in such a way as they were not intended for the purpose of gaining an unfair advantage over other players.ö
Think that fits right in to that description.
Personally I think you're full of it. There's no unfair advantage there. If you were in control of the station you'd want it to target the most powerful enemies first. Cycling through all enemies is an inefficient defense mechanism that favors the attacker.
So what u'r saying is that u never have been in a dread assulting a pos with heavy defences, because if u had then u wouldn't have said what u just said.
I think you heard what I said, and ignored it. If you're not happy with stations that don't go down quickly enough, bring more dreadnoughts...it's not like you have a shortage of them. Right now I want my corp to build a pos, they have the money, they have the resources, but the CEO (wisely) thinks it's not a good idea to build right now. Not just because of regional instability, but because POS's can be taken out with ease. And one of the main reasons they can, is because of this cyclic fire defense system.
POS are taken out with ease because people do not know how to set them up for defense. That and people dont usually come out and defend them. If youve never been in a dread assaulting a well setup POS then you dont know what its like and your not listening to what he has to say. Theres more to assaulting a POS other than just bring dreads clicking a button and opening fire... You obviously need to do a little more research...
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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djNME
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Posted - 2006.04.17 08:27:00 -
[30]
Originally by: Agent Kenshin
Originally by: Herring
Originally by: Bozse
Originally by: Herring
Originally by: Bozse
Originally by: Kusotarre It's not an exploit at all.
Have all your enemies at -9.9 standings.
Have the POS, by default, shoot anyone below 0 or -5 or whatever standings, anything higher than -9.9.
Then, if POS is being attacked, get to POS, change it so that it only shoots -10s, and selectively set individual enemies to -10.
Then, poof. One by one.
The common definition of an exploit is ôto use the game mechanics in such a way as they were not intended for the purpose of gaining an unfair advantage over other players.ö
Think that fits right in to that description.
Personally I think you're full of it. There's no unfair advantage there. If you were in control of the station you'd want it to target the most powerful enemies first. Cycling through all enemies is an inefficient defense mechanism that favors the attacker.
So what u'r saying is that u never have been in a dread assulting a pos with heavy defences, because if u had then u wouldn't have said what u just said.
I think you heard what I said, and ignored it. If you're not happy with stations that don't go down quickly enough, bring more dreadnoughts...it's not like you have a shortage of them. Right now I want my corp to build a pos, they have the money, they have the resources, but the CEO (wisely) thinks it's not a good idea to build right now. Not just because of regional instability, but because POS's can be taken out with ease. And one of the main reasons they can, is because of this cyclic fire defense system.
POS are taken out with ease because people do not know how to set them up for defense. That and people dont usually come out and defend them. If youve never been in a dread assaulting a well setup POS then you dont know what its like and your not listening to what he has to say. Theres more to assaulting a POS other than just bring dreads clicking a button and opening fire... You obviously need to do a little more research...
D.S. pos 4tw... ^^QFT Also I would think until you get it in writing froma GM it's not an exploit.However without knowing myself if I thought about doing it Iwould petition to get an offical ruling on it.
Even if you didn't get in trouble from doing it.Would suck if the pilot you killed got the dread/ship back because it was it was considered an sploit.
djNME
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