unimatrix0030
Viperfleet Inc. Disavowed.
90
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Posted - 2014.03.02 23:29:00 -
[1] - Quote
-POS rework -POS rework -POS rework -POS rework
-Double w-space static c4 yes please but only w-space statics and preferably one to c1-c4 and one to c5-c6.
-mass reducing rigs sounds ok
-solar system development? -settlement building in solar systems? What do you mean by this ? If it gives us more fun stuff to shoot or getting more fights i am all for it. Farms and fields to burn are fun. Maybe something that gives more isk when you do it but not less when you don't? Or do you mean more iskies? The trick would be that there should be some mechanic in it that an outnumbered defender could disrupt the burning of the field. Lets say if there needs to be 5 guys doing something to "burn" the field ,1 defender can try and disrupt that, but while trying he can be caught and killed. Wich can be used to escalte of course. And if the farm is a net add of isk with no disadvantage people will put them up. And if the gain in isk is large enough people will try and disrupt the burning of the field. Wich means more pvp. To station i would say no, because stations mean docking games... . A place to get out and walk around in station? Maybe later when there is actualy something to do there.
Some people want to make the c1-c4 make more isks then L4 missions is that the pve sites only or more stuff? If the risk/reward balance is flawed it should be fixed. But then the risk reward of c5-c6 should also be looked at.. . Should that be in steps, like c1 sites gives more then c2,... . Are you sure you don't want c1 and or c2 to stay below that, because if you make it the same payouts as lvl4's then it would mean it would also need the same risk as lvl4's. That could mean that lower skill players and newbies can't do them and so that would make the number of people coming into wormholes smallers. Wich means less targets for everyone!
Also think if the t3 ship change turns out into a nerf we will all get a hit in the risk/reward balance! Only T3 changes i would want to see is to make every subsystem relevant not just nerfing everything into oblivion. More types of T3's would be nice also.
I think arget has a point with this :
Quote: My income should come from my entire chain, and not my home.
With the current escalation mechanics, it's far safer and more profitable to stay at home to make my ISK than it is to try to venture out and explore what's around me. It isn't even possible to fully utilize anoms without moving in, since even a fully committed lockout farming crew will only get 3 of the 4 needed capitals into a connected system. That's insane. I would very much like to see the PVE updated so that there are c5 and c6 sites across the spectrum from non-escalatable to some which could pay off with as many as six capitals. Ore sites which escalate on rorquals! I shouldn't be able to collapse all connections, leave the static unopened, and then be in position for most efficient carebearing.
-Black Holes I would say change it into something like the people that ask for a c7 want.I don't think we should add more wormholes but bether use the ones we have. More people/system before more systems.
-Self destructing within a Force field to be disabled. yes please
-Remove instant signature list and spawning. yes please! It should be at least the time you need to press the probe scanbutton and getting the results.
-No Wh stabalizer you dumb ass fools. I would want it to be added into the forum rules that anyone even meantioning "Wh stabalizer would be a good idea" would be autmaticly considered as a troll and dealth acording to the rules of trolling.
-alliance bookmarks yes please
-mobile trade post idea I personaly think it is strange not to shoot everyone on the overview but if it can atrackt more people in wormhole space why not. It could also be used to trade randsom when evicting people... . It might even create a new kind of w-space player, wich means more targets to shoot!
-dead pos hack/salave feature yes please, if it hasn't been fueled for a month make it be able to salvage/steal.
-random chances of holes collapsing: Nope would just be annoying everyone would just fit a mobile depot and probelauncher and we just have more time to scan theirselfs out. No real added value there.
-RP content sure i would love to hear more sleeper lore , but lets face it CCP doesn't want to do that.
-jumpclones? No jumpclone, but switching clones can be handy and would promote fights. People with expensive implants could switch them out or cheaper ones and go out and fight.
Quote: There is a definite pull to make wh space easier and safer and more k-spacier. Please resist that. We don't need more players in wh space - we need more good/fun players in wh space.
Quote:entirely new K space systems only accessible through W space connections
sound like fun.
Quote:implants which would provide a one-time T3 loss without losing SP before being consumed.
good idea |