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Lucre
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Posted - 2003.09.18 11:46:00 -
[151]
From my PoV as cruiser/indy flying pre-BS player...
Good: mining drone bonus fixed; naming and labelling of containers; passwords on huge and giant containers fixed.
Bad: frequent CTD, especially on market screen; anchoring introduced without proper explanation or warning (still waiting for results of petition on two lost giant cans that I hadn't been told were now temporary - or which I didn't know I wouldn't be able to scoop without anchoring skill until I tried and failed!); eve-mail keeps flashing it has new messages when it doesn't, and I'm wary about sending messages since as far as I can tell it doesn't say who they're going to; no notice or explanation offered for secure cans no longer working inside ships.
Neutral: haven't noticed any particular change in lag. No comment on game balancing as not enough experience.
Final word: however cool it may be, please don't add stuff at the last minute if it means it won't be documented properly in the notes or indeed in-game documentation.
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velox
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Posted - 2003.09.18 11:48:00 -
[152]
Edited by: velox on 18/09/2003 11:50:21 I tend to agree with a lot of the comments before, but thought I would add my 2 cents.
Its very easy when involved in a large development to loose sight of the goals. What you want are for us to enjoy EVE (which most of us do most of the time) and continue paying the subs.
In return for that co-operation from us what we want is a balanced enjoyable game where we only have to worry about in game scenarios, and not what you are going to do to remove gameplay in the future.
Point 1. I am in a small non pirate corp but I have to agree with a lot of other people and say you are making the game too one sided. Low sector space is meant to be dangerous but if there are sentry's everywhere and gate and docking locks when you initiate combat then the shader sides of roleplay are being excludeed. to the point where is your on your own in an average frigate navigating 1.0 - 0.1 is fine.
The NPC Systems should have to live by the same rules as us or are you going to allow us to purchase sentry guns that never miss and respawn automatically when they are destroyed.
You could introduce rules where if sentry guns are destroyed a concord deployment ship has to arrive and redeploy them. you must do something to re-address this issue.
Point 2. added extras. There was nothing really wrong with the old mail system except the fact that the message appeared in a tiny window at the bottom. The new system is on its way to being better but you are ignoring simple rules that you have already used elsewhere.
Q. Why could it have not been done around a chat window so that you could change the size of the icons or remove them to names only.
Q. Why does the system tell me i have new messages when i log on and then there are none.
these are only small things but you should be thinking of them and not relying on our gripes and then your patches to rectify these things.
Point 3. Patches Why is it necessary to leave it so long between patches. You must learn that Less is MORE.
I would much rather have a patch every day that was small and fixed key issues than one big one every few weeks that is full of issues like this one.
Lastly, you have within your control the ability to get it things right more times than you get things wrong so please feel free to exercise that right.
Velox ---------------------------------
Always aiming one step beyond the edge. |

Khonsu
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Posted - 2003.09.18 11:55:00 -
[153]
Quote:
Quote:
Quote: Wonder if the patch would have been better if people went TESTING on Chaos instead of trying new setups and looking how fast they could wipe out each other ... maybe a few issues could have been prevented ... just my 2 isks ...
I'll do that when they pay me an hourly rate. It's not my job to test a game for a game developer.. for FREE.
For free???
LOL you are paying them to test their game for them...
Oops... you're right 
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Soul Reaver
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Posted - 2003.09.18 12:13:00 -
[154]
Drunken
Bit off this topic (still its done to death now anyways) where are you lot hanging out now? I have been scouring the known universe looking for a kill and cannot find you anywheres ha ha ha. I did catch a glimpse of Linahaun the other day but she jumped through a gate into oblivion never to be seen again..
Be you a Pirate or a Simple Alt creeper! Sooner or later you'll dance with Soul Reaver and His Amazing Underpants
Currently chasing Lianhaun |

BlackVenom
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Posted - 2003.09.18 12:26:00 -
[155]
patch 2017 bugs
* market stops loading at 95.1%
I give CCP 5 days if not the thinges fixed iam leaving this game.
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Veng Jnr
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Posted - 2003.09.18 12:35:00 -
[156]
Can I have your stuff?
Strive for Perfection. Aspire to Greatness. Die like a Hero.
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Hideki
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Posted - 2003.09.18 12:37:00 -
[157]
1217
EVE Stops responding at getting characters. ----------------------------------------------- I am Hideki, I have spoken and you will listen. |

Iece Quaan
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Posted - 2003.09.18 12:55:00 -
[158]
Quote: Well there is one thing that as been fixed, but I wish it wasn't. The warning that appears when you switch skill training now actually means something. I lost about 12 hours of skill training time. Not going to petition it though as the warning was very clear (as it always has been).
****, they fixed that? Can we get some confirmation? I didn't switch any skills last night.
That sucks though, really sucks.. before, you could be training a multi-day skill, and turn your training to a 10 min skill when you were online. Train up some skills that would finish before you planned to logoff, then set the long one back to training when you are offline.. now, bleh.. =
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Caelum Atra
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Posted - 2003.09.18 13:06:00 -
[159]
Edited by: Caelum Atra on 18/09/2003 13:16:23 Edited by: Caelum Atra on 18/09/2003 13:11:49 Edited by: Caelum Atra on 18/09/2003 13:08:37 Apologies if repeated, I am at work and dont have time to read through the 9 pages of abd things in this patch.
1. After you use a survey scanner, and mouse over the rock, the camera doesnt return centered around the ship. Eventually it does, but Ive had to just screw with all the zooming and twisting and all this nonsense to get it back right.
2. The Avatars in the chat are too big, they seem to be (to me at least, maybe Im imaginging things) about 1.5 times bigger, and that IMO is no good.
3. The text in the Skill tree is too small, and now you have to actually click show info on the skills instead of just clicking on it.
4. The area for the text in "Members Hangers" as well as "Members" in the corp buttons is too big.
5. The "memebers" arent alphabetized.
6. There seems to be only 2 viable window configs. Ex: My ships and items are merged to the station panel. I have my cargo merged into my chat, and the can I am mining right on top of that. And when I was in station, my corp hanger was located and sized as if it was a station function (as big and located as say the fittings tab). Now, the can I am mining to seems to want to over ride my setting for where my corp hanger is placed. HUGE pain in the ass, as it really small right on top of my chat, since I keep everything as small as possible except the corp hanger.
My biggest comlaint though is the text on the skill tree and the text for members. Its too small on the skills (as well as my avatar not being centered) and too big on the members area. All in all I think the UI should go back to looking and functioning like it did prepatch.
Yes small complaints I know, but, I havent used the market in a good while now, so havent checked that out or many other areas other than mining I hate mining but thats a whole other complaint
Good points, I kind of like the way the corp mates look, but maybe a different color like bright yellow or a royal blue (dont think anyting is blue in eve yet), maybe customizable color as I am color blind and cant see that one color very well, unless its just a plain ugly bland crappy ass color
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Veruna Caseti
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Posted - 2003.09.18 13:07:00 -
[160]
Quote: That sucks though, really sucks.. before, you could be training a multi-day skill, and turn your training to a 10 min skill when you were online. Train up some skills that would finish before you planned to logoff, then set the long one back to training when you are offline.. now, bleh..
I love to see people get upset when CCP fixes bugs they were taking advantage of.
The whole point to the EVE skill system is a balance between specialization and diverisification. Choosing to train a very long skill SHOULD prevent you from advancing in other areas. This is the sacrifice you make for specializing in a specific area.
If this is fixed, it's good. If it hasn't it should be.
Veruna Caseti Ishukone |
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DREAMWORKS
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Posted - 2003.09.18 13:36:00 -
[161]
Heavy drones cant be clicked at for more info and advanced market in the market screen. __________________________
http://www.nin.com/visuals/thtf_hi.html |

Iece Quaan
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Posted - 2003.09.18 13:56:00 -
[162]
Quote:
Quote: That sucks though, really sucks.. before, you could be training a multi-day skill, and turn your training to a 10 min skill when you were online. Train up some skills that would finish before you planned to logoff, then set the long one back to training when you are offline.. now, bleh..
I love to see people get upset when CCP fixes bugs they were taking advantage of.
The whole point to the EVE skill system is a balance between specialization and diverisification. Choosing to train a very long skill SHOULD prevent you from advancing in other areas. This is the sacrifice you make for specializing in a specific area.
If this is fixed, it's good. If it hasn't it should be.
So everyone that went to college in Eve was only able to study one subject at a time?
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Thanatar Thed
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Posted - 2003.09.18 14:07:00 -
[163]
Well Orestes, the patch hasn't been well recieved then 
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slothe
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Posted - 2003.09.18 14:22:00 -
[164]
Edited by: slothe on 18/09/2003 14:23:33 cons-
1. guns keep jamming- cant activate/reload (wont click) takes redocking to sort them.
2. Seems laggier.
3. ship doesnt spin (i dont care really)
4. every time i log i get mysterious text from a factory demanding rent money.
5.i ctd much more- i never had a problem b4 but crashed twice in one night - one time ending up in a belt by pirates when i crashed by a station.
pros
1. i like new ship symbols and corp cargo cans.
2. loot seems marginally better.
3. weapons smartbombs much improved.
4. drones easier to manage.
5. it seems pirates are properly affected by jamming now.
overall
i quite like it
Say hello on our forum @www.aserea.com or join our public channel ingame "MLM Public" http://www.khainestar.com/eve |

Discorporation
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Posted - 2003.09.18 14:30:00 -
[165]
Impossible. I switched training Science lvl 4 with 2 hrz to go to Warp Drive Ops.
Haven't lost me skillpoints.
[Heterocephalus glaber]
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Iece Quaan
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Posted - 2003.09.18 14:41:00 -
[166]
Edited by: Iece Quaan on 18/09/2003 14:41:15
Quote: Impossible. I switched training Science lvl 4 with 2 hrz to go to Warp Drive Ops.
Haven't lost me skillpoints.
Nod. Got confirmation that skill switching still works, but the number of points displayed can be bugged. Relogging fixes it.
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Andex
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Posted - 2003.09.18 14:51:00 -
[167]
Aside from losing mouseover on the map...most everything seems to work fine for me...no rollback needed
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Callas
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Posted - 2003.09.18 14:52:00 -
[168]
Quote:
Quote: The hit on the CPU enhancers was a tad extreame. I now need 4 photonic's to use 8 miner 2's (Apoc), and I can't keep all my medium slot items online. If attempting to make it difficult for corps to mine in battleships, this did it.
Oh, I guess it should be easy to have 8 Tech II items running simultaneously.
So what will happen when tech 5 is out, and all the ships have their current CPU levels?
Flying an apoc with a *single* miner 5?
-- Callas
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xeno calligan
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Posted - 2003.09.18 14:59:00 -
[169]
How about this one:
Pre patch unpackaged Nanomechanical CPU enhacers now give +6.6%tf, but pre patch packaged Nanomechanical CPU enhancers now give +7.7%. I tried installing them in a ship and they give different results (I have tripple checked the names and stats). Thus I now have 2 Nanomechanical CPU enhancers one giving +6.6% and the other +7.7% 
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Skaz
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Posted - 2003.09.18 15:01:00 -
[170]
Quote:
Quote:
Quote: The hit on the CPU enhancers was a tad extreame. I now need 4 photonic's to use 8 miner 2's (Apoc), and I can't keep all my medium slot items online. If attempting to make it difficult for corps to mine in battleships, this did it.
Oh, I guess it should be easy to have 8 Tech II items running simultaneously.
So what will happen when tech 5 is out, and all the ships have their current CPU levels?
Flying an apoc with a *single* miner 5?
-- Callas
You're forgetting that with new tech levels there wil come new ships.....
"No, I'm not alt.....even if I have been in Pator Tech School for 2 years..." |
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Otasy
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Posted - 2003.09.18 15:02:00 -
[171]
Colouring stars by "My Assets" doesn't work anymore.
Plus lots of other stuff people have already mentioned.
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Joshua Calvert
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Posted - 2003.09.18 15:16:00 -
[172]
Anyone feel that the list of what doesn't work is swiftly exceeding the stuff that DOES work?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.18 15:18:00 -
[173]
-Character Info screens' different windows no longer update. You have to go in and then back out to view the information.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.18 15:25:00 -
[174]
There were only 3 reasons to go into 0.0 space
Bistot NPC pirates Killing people
Bistot roids are suffering like every other roid.
NPC pirates are insane. They've been beefed up but their boost has been neglible due to the fact they often appear in single units. It takes me longer to warp between asteroid belts than it does to kill the single pirate. I'm returning to Empire Space to exploit the stack-of-10 drones drops in a Badger mk 2 rather than ****-into-the-wind in Stain.
Killing people will revolve around the tactic of "I have more tachyons equipped at jump-in points than you".
This patch has been an unmitigated disaster.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Iron Pimp
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Posted - 2003.09.18 15:29:00 -
[175]
I suggest we roll back to Beta-6 code base... won't be much of a difference in stability, consistency, and usability.  |

Daesdemona
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Posted - 2003.09.18 15:36:00 -
[176]
AUTOPILOT - Broken, stops repeatedly
----------------------------------------------- Bart: "Do you even have a job any more?" Homer: "I think its obvious that I Don't" ----------------------------------------------- |

Othnark
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Posted - 2003.09.18 15:44:00 -
[177]
Uhhhh I cannot get into my character select. This is affecting many people besides me and I cant figure out what the problem is. I log in, and go blackscreen before char select ever makes it up... What gives? -Othnark
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Gildon
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Posted - 2003.09.18 15:46:00 -
[178]
Ok - I think we've spoken, I'd now like to see CCP's response and plan to address what we just told you.
Orest? You asked, we responded - now can you tell us the VERY NEAR FUTURE plans.
Waiting 3 weeks for another one isn't really an option for many of us.
G
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Ch'ryl
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Posted - 2003.09.18 15:47:00 -
[179]
Problems
Gun problems - keep locking and have to dock and re-enter space to sort it out.
Map functions are hosed - lots of stuff you can't look at any more (like colouring stars by security rating etc)
Lots of CTD's although some were when the server nodes were going down.
Memory leakage - had to ctrl alt del to close down after CTD a few times.
Corp Director can't see anything in my hangar or put anything in.
Problems opening npc rat cargo cans/own cargo hold.
Positive My hybrids have better range/damage
That's about it - To be honest I got frustrated trying to play and went to bed.
Why is it that when someone tells you that there are over a billion stars in the universe, you believe them, but if they tell you there is wet paint somewhere, you have to touch it to make sure? |

Joshua Calvert
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Posted - 2003.09.18 15:56:00 -
[180]
Quote: Ok - I think we've spoken, I'd now like to see CCP's response and plan to address what we just told you.
Orest? You asked, we responded - now can you tell us the VERY NEAR FUTURE plans.
Waiting 3 weeks for another one isn't really an option for many of us.
G
I hear they're busily working on ways to nerf trading and mining.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
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