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Thread Statistics | Show CCP posts - 0 post(s) |
Tacomaco
Federal Navy Academy Gallente Federation
9
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Posted - 2014.03.04 08:51:00 -
[1] - Quote
Gully Alex Foyle wrote: Why not speed up things just a little bit? Say, 5% to 10% max.
To make it fair for everybody, all active accounts would receive an SP bonus of exactly ( 1 / 0.95-0.9 -1 = ) 5.26%-11.11% of their current SP.
Why not, because CCP are clueless about new players. Until you get to 2-3 mil SP the the training rate should be accelerated to 500-1000% then they can reduces it gradually to current levels when you get to 5-6 mil SP. The training is filled with all kind of bottlenecks that keeps basically at the same level for weeks or even months.
Some player asked on the forum how to set a training plan because he was away for a month. Somebody answered him to put in queue a skill that takes a month to train. A month!!!!!
Then again fixing this horrid training mechanic would impact their pay2win model were new characters are trained and sold more or less for real money.
Shorter train time would mean more players and they don't really want more players.
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Tacomaco
Federal Navy Academy Gallente Federation
9
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Posted - 2014.03.04 08:55:00 -
[2] - Quote
Jacob Holland wrote:[quote=Gully Alex Foyle]things too much - although primarily when I was doing time sink skills (Advanced Spaceship Command for example). The base time is, in my opinion, actually too short. To get a rank 1 skill from skillbook to V is less than four days (with a peak remap and implants) - I would support stretching that to seven, a week to fully develop a skill seems about right.
Coming from a player almost 10 years in the game is no surprise.
Who knows, maybe in 10 years I'll have a similar opinion. That is if no other company takes the good ideas from Eve and makes a game that would get the Eve players base. |
Tacomaco
Federal Navy Academy Gallente Federation
9
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Posted - 2014.03.04 10:27:00 -
[3] - Quote
Rashnu Gorbani wrote: I know that 1-2 weeks, months old characters are really impatient, we all felt that when we were that new.
That's the problem here, for new charactes looking at the training queue is like watching grass grow. Probably none of the CCP devs ever looked at this from the perspective of a new players since the game launched.
Then some 5 year old players completely unable to put them self in the shoes of the new players come here with ideas like "oh, no, training is too fast"
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