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Morganta
Peripheral Madness The Midget Mafia
272
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Posted - 2011.11.11 22:43:00 -
[1] - Quote
I thought the idea was to make empire less profitable to make people move to more dangerous areas and give some life back to null.
I can fully understand making some stuff better to help pubbies not ragequit so much, but ffs guys, why not hand out free isk for staying docked up and be done with it, much easier to program into the client....
Aren't you going a bit overboard and borking your own future plans? or are the null buff plans and the min redistribution plans out the window with concarne?
and yes, I'm aware ships are getting buffs also like the DD (destroyer, not doomsday... learn naval abbreviations n00b), but I'm not talking about safety, I'm talking about pros and cons of leaving empire for the casual or even dedicated player? The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Flenz
Rancorous Research
0
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Posted - 2011.11.11 22:45:00 -
[2] - Quote
I give up. How? |
Tyberius Franklin
Federal Navy Academy Gallente Federation
14
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Posted - 2011.11.11 22:48:00 -
[3] - Quote
I assume this is about something that is being done or has been done recently, but I don't know what change or changes specifically you are referring to. Could you please specify? |
Jaroslav Unwanted
Brutor Tribe Minmatar Republic
53
|
Posted - 2011.11.11 22:49:00 -
[4] - Quote
Answer is simple.
People in empire are : nullsec alts /mission runners/incursion runners market manipulator some high sec research POS runners People who just like kind of semi-afk playing
So who do you actually want in null/low sec... Most of the people who live in high sec got their mains over there ...
Its sad, but unless anomaly "nerf" is reversed nobody will be going anywhere. |
Famble
Three's a Crowd
27
|
Posted - 2011.11.11 22:50:00 -
[5] - Quote
Until someone can come up with a way to make null accessible to the casual, probably non-corp'd player it can't ever happen.
Casual players play in highsec.
Players with more time to dedicate to Eve are more apt to play in nullsec.
Guess which camp outnumbers the other by a monstrous margin?
See the issue at hand?
|
Aaron Aardvark
Viziam Amarr Empire
0
|
Posted - 2011.11.11 22:51:00 -
[6] - Quote
The aim is to get more subs. Where they play is of little concern to the powers that be. |
Dustin Roads
THE HEMORRHAGE
1
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Posted - 2011.11.11 22:54:00 -
[7] - Quote
what would make this game truley great would be a huge expanse of continuous space , no gates or wormholes ect , full of all sorts of hidden treasures and aliens and other kinds of weird and wonderful ****, and of course other ppl. all this stuff is found with new style probes and also when u 1st enter its like the "fog" u get in some other games, as u probe out this space u kinda reveal it.
and of course new classes of ships, ie a real exploration vessels , totally customisable ,
make eve feel "big" again, add a new dimesion where huge alliances cant control jack ****,
|
Takseen
University of Caille Gallente Federation
2
|
Posted - 2011.11.11 22:54:00 -
[8] - Quote
http://www.eveonline.com/devblog.asp?a=blog&bid=946 goes into details on how nullsec will be buffed.
I don't think the plan was ever "nerf highsec so people will be forced to go to low or null", because that's a terrible plan. More like "make nullsec fun for the people that want to live in that environment". |
Jaroslav Unwanted
Brutor Tribe Minmatar Republic
53
|
Posted - 2011.11.11 22:56:00 -
[9] - Quote
Dustin Roads wrote:what would make this game truley great would be a huge expanse of continuous space , no gates or wormholes ect , full of all sorts of hidden treasures and aliens and other kinds of weird and wonderful ****, and of course other ppl. all this stuff is found with new style probes and also when u 1st enter its like the "fog" u get in some other games, as u probe out this space u kinda reveal it.
and of course new classes of ships, ie a real exploration vessels , totally customisable ,
make eve feel "big" again, add a new dimesion where huge alliances cant control jack ****,
I read some interpretation of this already. Not an bad idea.
But responses if i remember were.. so you want WH? |
Dirk Magnum
Sarz'na Khumatari Ushra'Khan
54
|
Posted - 2011.11.11 22:56:00 -
[10] - Quote
Maybe the idea is to make high sec so safe and boring that the people who like the limited conflict opportunities it currently offers will leave and go to low/nullsec instead. |
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Morganta
Peripheral Madness The Midget Mafia
272
|
Posted - 2011.11.11 22:58:00 -
[11] - Quote
Tyberius Franklin wrote:I assume this is about something that is being done or has been done recently, but I don't know what change or changes specifically you are referring to. Could you please specify?
oh jeeze I can't keep track of all the little changes that all add up to a really big overall buff to empire, they come to my attention every day and i forget half of them
really theres nothing they are doing that most people can argue with, its all pretty good sounding stuff, but when you add it all together you start seeing the bigger picture and its leaning rather heavily in the favor of empire dwellers.
ok yes this is to save subs, but null dwellers sub too, I suppose being able to squash caps & supers with a BC will now keep us occupied and not complaining about a dearth of targets, at least for a little while.
but somehow super tears seem less fulfilling as indie tears
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Herzog Wolfhammer
Sigma Special Tactics Group
117
|
Posted - 2011.11.11 23:00:00 -
[12] - Quote
Dustin Roads wrote:what would make this game truley great would be a huge expanse of continuous space , no gates or wormholes ect , full of all sorts of hidden treasures and aliens and other kinds of weird and wonderful ****, and of course other ppl. all this stuff is found with new style probes and also when u 1st enter its like the "fog" u get in some other games, as u probe out this space u kinda reveal it.
and of course new classes of ships, ie a real exploration vessels , totally customisable ,
make eve feel "big" again, add a new dimesion where huge alliances cant control jack ****,
This is basically it.
It's the gates and hence the gank piplelines that form a "great wall of carebear". It only takes a certain desire for a esoteric playstyle to get out of high sec now. Like exploring in a manner of wormhole hopping, not using gates hardly and sneaking about in remote 0.0 systems.
Let us at least be able to dial in a system to system warp, "Star Trek style" without having to be a large corp or alliance - make it a module or a new kind of ship whatever - and the reign of the warp bubble will be replaced by the Combat Probe. We go from "leaving high sec to feed a ship to the gankers" to "having something of a chance". |
Apollo Gabriel
Mercatoris Etherium Cartel
203
|
Posted - 2011.11.11 23:02:00 -
[13] - Quote
Morganta wrote:Tyberius Franklin wrote:I assume this is about something that is being done or has been done recently, but I don't know what change or changes specifically you are referring to. Could you please specify? oh jeeze I can't keep track of all the little changes that all add up to a really big overall buff to empire, they come to my attention every day and i forget half of them really theres nothing they are doing that most people can argue with, its all pretty good sounding stuff, but when you add it all together you start seeing the bigger picture and its leaning rather heavily in the favor of empire dwellers. ok yes this is to save subs, but null dwellers sub too, I suppose being able to squash caps & supers with a BC will now keep us occupied and not complaining about a dearth of targets, at least for a little while. but somehow super tears seem less fulfilling as indie tears
You can't keep track because there is nothing. Your argument is crap, period. But I'll make the stupid thing for you and you'll see it is dumb,
CCP made it so you can't use an "official" channel to Scam
CCP made it so that when you suicide gank you don't get insurance ...
CCP made it so that when your RR turned off and you didn't realize why that reclicking it gave a warning, just like every other aggressive act in the game ... oops wrong argument
CCP bufffed anomalies in null ... oops wrong argument
CCP made it so Super caps arent the ONLY option ... oops wrong argument
CCP made the Dramiel no longer king of frigs ... oops wrong argument
CCP buffed hybrids making it so that 1/4 more ships can engage in pvp ... oops wrong argument
CCP added MORE exploration sites including in LOW and NULL
CCP added player run customs houses which will hurt high sec PI ... oops wrong argument
So EDUCATE us instead of crying about straw men ok?
What you're really missing is carebears are like women, they gotta be warm and comfy if you want to get to the freaky ****. Repair Drones should be able to repair anyone ... really, they should. -áThink of them as the first targetable subsystem if you're worried about PvP and for missions if someone wants Rep drones over a flight of Hobs, who cares. -áThere is no reasonable objection here other than it's always been that way (so was RR until recently). |
Dustin Roads
THE HEMORRHAGE
1
|
Posted - 2011.11.11 23:03:00 -
[14] - Quote
Jaroslav Unwanted wrote:Dustin Roads wrote:what would make this game truley great would be a huge expanse of continuous space , no gates or wormholes ect , full of all sorts of hidden treasures and aliens and other kinds of weird and wonderful ****, and of course other ppl. all this stuff is found with new style probes and also when u 1st enter its like the "fog" u get in some other games, as u probe out this space u kinda reveal it.
and of course new classes of ships, ie a real exploration vessels , totally customisable ,
make eve feel "big" again, add a new dimesion where huge alliances cant control jack ****,
I read some interpretation of this already. Not an bad idea. But responses if i remember were.. so you want WH?
yeah i put this idea out ( on another char)not long b4 ccp anounced wormholes.
wormholes are a great addition to eve , ive been part of a fantastic wh corp (aquila) and its has some awesome qualities.
but for alot of ppl its a bit of a ball-ache. and with having to scan out new exits blahblabla it just feels very "systemy" again if u know what i mean.
eve just doesnt have and real "space" shame considering its a space mmo |
Tyberius Franklin
Federal Navy Academy Gallente Federation
14
|
Posted - 2011.11.11 23:14:00 -
[15] - Quote
Morganta wrote:Tyberius Franklin wrote:I assume this is about something that is being done or has been done recently, but I don't know what change or changes specifically you are referring to. Could you please specify? oh jeeze I can't keep track of all the little changes that all add up to a really big overall buff to empire, they come to my attention every day and i forget half of them really theres nothing they are doing that most people can argue with, its all pretty good sounding stuff, but when you add it all together you start seeing the bigger picture and its leaning rather heavily in the favor of empire dwellers. ok yes this is to save subs, but null dwellers sub too, I suppose being able to squash caps & supers with a BC will now keep us occupied and not complaining about a dearth of targets, at least for a little while. but somehow super tears seem less fulfilling as indie tears I guess the way you word it confuses me, as yes, some of the changes do make things safer, though not more or less profitable. I still believe that the best way to get people out to low/null is to make something entirely different instead of more of the same. I'm terrible at living in null. My losses always matched my earnings and those few times it seemed worth while were outmatched by structure grinds and fights that never were. In the end, if the only true difference is the PvP or iskflow for doing the same things, I'm personally not interested. |
Montevius Williams
Eclipse Industrial Inc
99
|
Posted - 2011.11.11 23:17:00 -
[16] - Quote
This time last year people were saying null sec was overpopulated. |
Morganta
Peripheral Madness The Midget Mafia
272
|
Posted - 2011.11.11 23:19:00 -
[17] - Quote
Apollo Gabriel wrote:Morganta wrote:Tyberius Franklin wrote:I assume this is about something that is being done or has been done recently, but I don't know what change or changes specifically you are referring to. Could you please specify? oh jeeze I can't keep track of all the little changes that all add up to a really big overall buff to empire, they come to my attention every day and i forget half of them really theres nothing they are doing that most people can argue with, its all pretty good sounding stuff, but when you add it all together you start seeing the bigger picture and its leaning rather heavily in the favor of empire dwellers. ok yes this is to save subs, but null dwellers sub too, I suppose being able to squash caps & supers with a BC will now keep us occupied and not complaining about a dearth of targets, at least for a little while. but somehow super tears seem less fulfilling as indie tears You can't keep track because there is nothing. Your argument is crap, period. But I'll make the stupid thing for you and you'll see it is dumb, CCP made it so you can't use an "official" channel to Scam CCP made it so that when you suicide gank you don't get insurance ... CCP made it so that when your RR turned off and you didn't realize why that reclicking it gave a warning, just like every other aggressive act in the game ... oops wrong argument CCP bufffed anomalies in null ... oops wrong argument CCP made it so Super caps arent the ONLY option ... oops wrong argument CCP made the Dramiel no longer king of frigs ... oops wrong argument CCP buffed hybrids making it so that 1/4 more ships can engage in pvp ... oops wrong argument CCP added MORE exploration sites including in LOW and NULL CCP added player run customs houses which will hurt high sec PI ... oops wrong argument So EDUCATE us instead of crying about straw men ok? What you're really missing is carebears are like women, they gotta be warm and comfy if you want to get to the freaky ****.
you need to keep abrest of the continual additions
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Jack All'Trade
Republic University Minmatar Republic
10
|
Posted - 2011.11.11 23:32:00 -
[18] - Quote
Morganta wrote:I thought the idea was to make empire less profitable to make people move to more dangerous areas and give some life back to null.
I can fully understand making some stuff better to help pubbies not ragequit so much, but ffs guys, why not hand out free isk for staying docked up and be done with it, much easier to program into the client....
Aren't you going a bit overboard and borking your own future plans? or are the null buff plans and the min redistribution plans out the window with concarne?
and yes, I'm aware ships are getting buffs also like the DD (destroyer, not doomsday... learn naval abbreviations n00b), but I'm not talking about safety, I'm talking about pros and cons of leaving empire for the casual or even dedicated player? i herd they was tears in this thread. came in and you did not dissappoint. thank you. |
Morganta
Peripheral Madness The Midget Mafia
273
|
Posted - 2011.11.11 23:35:00 -
[19] - Quote
Jack All'Trade wrote:Morganta wrote:I thought the idea was to make empire less profitable to make people move to more dangerous areas and give some life back to null.
I can fully understand making some stuff better to help pubbies not ragequit so much, but ffs guys, why not hand out free isk for staying docked up and be done with it, much easier to program into the client....
Aren't you going a bit overboard and borking your own future plans? or are the null buff plans and the min redistribution plans out the window with concarne?
and yes, I'm aware ships are getting buffs also like the DD (destroyer, not doomsday... learn naval abbreviations n00b), but I'm not talking about safety, I'm talking about pros and cons of leaving empire for the casual or even dedicated player? i herd they was tears in this thread. came in and you did not dissappoint. thank you.
not sure how you came to that conclusion, you must have low standards
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Gogela
Freeport Exploration
120
|
Posted - 2011.11.11 23:47:00 -
[20] - Quote
Right now there is no incentive to go to null besides e-peen wars. Anyone wanting to make a big chunk of isk and buy that uber ship does better in empire because the monetary gains are the same as anywhere else in the game and the risk is zero. EvE space is a conformal grey goo... I still haven't read anything that will change that in any meaningful way. All GëíGêçGëí Ships | Many Odd GëíGêçGëí Items (+Drones) | <-- Links to showInfo in-game |
|
Takseen
University of Caille Gallente Federation
4
|
Posted - 2011.11.11 23:52:00 -
[21] - Quote
Gogela wrote:Right now there is no incentive to go to null besides e-peen wars. Anyone wanting to make a big chunk of isk and buy that uber ship does better in empire because the monetary gains are the same as anywhere else in the game and the risk is zero. EvE space is a conformal grey goo... I still haven't read anything that will change that in any meaningful way.
http://www.eveonline.com/devblog.asp?a=blog&bid=946 Anything in there that would help? I know its all vague aspirational stuff, but there's so much of it there that *some* of it must be viable.
|
Captain Megadeath
Republic Military School Minmatar Republic
12
|
Posted - 2011.11.11 23:55:00 -
[22] - Quote
So you think I should go to null and become a mindless RMT drone in some alliance with a leader like neckbeard Mittani and forever treat eve like work.......
No thanks ... lol |
Phor Um Panala
State War Academy Caldari State
2
|
Posted - 2011.11.12 00:23:00 -
[23] - Quote
I don't understand why threads like this keep popping up...
I am a carebear, I run missions to pay for PLEX, with a little exploration on the side. I have been playing on-and-off since 2005, and I have never once been to Null space. I doubt I ever will, either. Why? It's simple, really...Lowsec and Null are full of arseholes. Now I'm not saying everyone out there is an *******, but this is generally the main reason. Even now, when I go into dead-end Lowsec systems to do some exploring I usually am interrupted by some **** and his 3 accounts trying to scan me down for a gank for "lolz & tearz". And it's *always* some ass with multiple accounts, and I refuse to pay for multiple accounts to play the game. This happens so often even in ******, dead-end, Lowsec systems that I don't even care to go any deeper. It really is that simple for probably 90% of the people you wish would leave Empire space.
I know people will respond with stuff like "but that's part of the game", and "QQ more, carebear" and "Go play WoW" but what I speak is the truth. If you have the urge to make one of those responses, you are probably one of the assholes I am talking about. |
Morganta
Peripheral Madness The Midget Mafia
276
|
Posted - 2011.11.12 00:26:00 -
[24] - Quote
Phor Um Panala wrote:I don't understand why threads like this keep popping up...
I am a carebear, I run missions to pay for PLEX, with a little exploration on the side. I have been playing on-and-off since 2005, and I have never once been to Null space. I doubt I ever will, either. Why? It's simple, really...Lowsec and Null are full of arseholes. Now I'm not saying everyone out there is an *******, but this is generally the main reason. Even now, when I go into dead-end Lowsec systems to do some exploring I usually am interrupted by some **** and his 3 accounts trying to scan me down for a gank for "lolz & tearz". And it's *always* some ass with multiple accounts, and I refuse to pay for multiple accounts to play the game. This happens so often even in ******, dead-end, Lowsec systems that I don't even care to go any deeper. It really is that simple for probably 90% of the people you wish would leave Empire space.
I know people will respond with stuff like "but that's part of the game", and "QQ more, carebear" and "Go play WoW" but what I speak is the truth. If you have the urge to make one of those responses, you are probably one of the assholes I am talking about.
so then CCP should give you your own server where there is no pvp
but wait, then there would be no demand for your industry since pvp consumes the most resources ingame.
but no, you want pvp to make you rich but not spoil your fun
sound about right?
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Gogela
Freeport Exploration
120
|
Posted - 2011.11.12 00:31:00 -
[25] - Quote
Takseen wrote:Gogela wrote:Right now there is no incentive to go to null besides e-peen wars. Anyone wanting to make a big chunk of isk and buy that uber ship does better in empire because the monetary gains are the same as anywhere else in the game and the risk is zero. EvE space is a conformal grey goo... I still haven't read anything that will change that in any meaningful way. http://www.eveonline.com/devblog.asp?a=blog&bid=946Anything in there that would help? I know its all vague aspirational stuff, but there's so much of it there that *some* of it must be viable.
This is EXACTLY what I was thinking about... and does make me hopeful. Spot on, Takseen... All GëíGêçGëí Ships | Many Odd GëíGêçGëí Items (+Drones) | <-- Links to showInfo in-game |
Phor Um Panala
State War Academy Caldari State
3
|
Posted - 2011.11.12 00:41:00 -
[26] - Quote
Morganta wrote:
so then CCP should give you your own server where there is no pvp
but wait, then there would be no demand for your industry since pvp consumes the most resources ingame.
but no, you want pvp to make you rich but not spoil your fun
sound about right?
Demand for my industry? I don't mine, build, or otherwise create anything in this game...pvp increasing by 1000% or disappearing altogether would have no effect on how I make my ISK.
So no, you don't sound about right, you sound pretty wrong. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
16
|
Posted - 2011.11.12 00:53:00 -
[27] - Quote
Morganta wrote:Phor Um Panala wrote:I don't understand why threads like this keep popping up...
I am a carebear, I run missions to pay for PLEX, with a little exploration on the side. I have been playing on-and-off since 2005, and I have never once been to Null space. I doubt I ever will, either. Why? It's simple, really...Lowsec and Null are full of arseholes. Now I'm not saying everyone out there is an *******, but this is generally the main reason. Even now, when I go into dead-end Lowsec systems to do some exploring I usually am interrupted by some **** and his 3 accounts trying to scan me down for a gank for "lolz & tearz". And it's *always* some ass with multiple accounts, and I refuse to pay for multiple accounts to play the game. This happens so often even in ******, dead-end, Lowsec systems that I don't even care to go any deeper. It really is that simple for probably 90% of the people you wish would leave Empire space.
I know people will respond with stuff like "but that's part of the game", and "QQ more, carebear" and "Go play WoW" but what I speak is the truth. If you have the urge to make one of those responses, you are probably one of the assholes I am talking about. so then CCP should give you your own server where there is no pvp but wait, then there would be no demand for your industry since pvp consumes the most resources ingame. but no, you want pvp to make you rich but not spoil your fun sound about right? Why would he need a separate server? He plays as he pleases on this one. Are players who never/almost never shoot at other players not welcome? |
MeestaPenni
Mercantile and Stuff
49
|
Posted - 2011.11.12 01:01:00 -
[28] - Quote
Morganta wrote:
so then CCP should give you your own server where there is no pvp
but wait, then there would be no demand for your industry since pvp consumes the most resources ingame.
but no, you want pvp to make you rich but not spoil your fun
sound about right?
If he's paying a subscription, why the hell can't he do whatever he wants to do? Just like you can do whatever you want to do. See how that works out? |
Large Collidable Object
morons.
554
|
Posted - 2011.11.12 01:06:00 -
[29] - Quote
I think there's a problem with CCP intra-corporate communication. Economic guys keep continuosly talking about the need to stop isk inflation, Soundwave adds Incursions and thinks about spilling more isk into the economy by changing drone mineral drops to bounty payouts.
Many - including devs - are discussing how to get people to 0.0, yet every single change or tweak caters towards making high-sec life more comforting, profitable, accessible and risk free.
Nerfing highsec or buffing nullsec wont bring people to 0.0. Risk vs. reward is borked because of 'divide by zero'. There are highsec ganks, but then, the individual risk for a pilot to get ganked in highsec is entirely insignificant compared to the amount of money one can make whilst being semi-afk.
And no - ratting/botting in 0.0 in a large sov-holding alliance in 0.0 isn't more risky either.
The problem is: Nullsec gameplay isn't fun for the most part - continuously mashing the directional scanner isn't fun after years of doing it, so is sitting on a titan for hours just to get blueballed/blueball, structure grind, timers and hitting F1 after ctrl+clicking the broadcast window.
Unfortunately, the fun part in this game - i.e. small gangs - is entirely pointless from a gameplay perspective and that, imo, is the real problem. morons-áare recruiting. We're good at breeding! |
Flamewave
Crimson Moon Society
4
|
Posted - 2011.11.12 01:12:00 -
[30] - Quote
MeestaPenni wrote:If he's paying a subscription, why the hell can't he do whatever he wants to do? Just like you can do whatever you want to do. See how that works out? Very much this. The whole idea of a sandbox is we get to use the sand whichever way we want. Some people build castles. Some people knock castles down. And some people are actually cats and think it's a giant litter box.
Sadly though, no matter how bad you nerf highsec, you won't get more people into low and null. Most people would rather just leave the game than move. There's a lot of reasons the highsec folk avoid low and null. Some don't like ship losses, some don't care for the people there, and some, such as myself, find it boring, blobby and impersonal. Some things ISK can't buy. For everything else, there's Jita. |
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