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baltec1
Bat Country Goonswarm Federation
10447
|
Posted - 2014.03.19 14:34:00 -
[211] - Quote
Infinity Ziona wrote:
I'd love to see someone take on a 40 man gang in a Raven :)
You saw a raven hull do it.
A raven will happily take on 2-3 guys in cruisers just fine. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Infinity Ziona
Cloakers
1877
|
Posted - 2014.03.19 14:49:00 -
[212] - Quote
baltec1 wrote:Infinity Ziona wrote:
I'd love to see someone take on a 40 man gang in a Raven :)
You saw a raven hull do it. A raven will happily take on 2-3 guys in cruisers just fine. I had a fight the other week vs two caracals that would have gone down much easier if I had rapid heavies rather than rapid lights or even torps. A marauder with a bastion module, immune to EW and with bonuses to torp range and painters. Completely different from a Raven.
Any competent cruiser will destroy a Raven with torps. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
baltec1
Bat Country Goonswarm Federation
10447
|
Posted - 2014.03.19 15:07:00 -
[213] - Quote
Infinity Ziona wrote: A marauder with a bastion module, immune to EW and with bonuses to torp range and painters. Completely different from a Raven.
Any competent cruiser will destroy a Raven with torps.
Any competent raven would be able to kill a cruiser. You dont need E-war immunity to have fun with a BS and the firepower a raven can put out is more than enough to deal with a cruiser even with torps. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Arthur Aihaken
Arsenite
3093
|
Posted - 2014.03.19 15:16:00 -
[214] - Quote
Wow, I leave the thread for one dayGǪ I am currently away, traveling through time and will be returning last week. |
Notorious Fellon
Republic University Minmatar Republic
269
|
Posted - 2014.03.19 15:17:00 -
[215] - Quote
Rather disturbing how a handful of people on these forums find it more important to find ways to argue than to find ways to understand each other.
BS != Marauder.
You know exactly what Infinity was trying to say there. Make an effort to understand before you make an effort to make your high horse taller.
These kinds of arguments are a prime example of why those new to the forums get an initial impression of a terrible community. Learn to DISCUSS not just argue. |
baltec1
Bat Country Goonswarm Federation
10447
|
Posted - 2014.03.19 15:40:00 -
[216] - Quote
Notorious Fellon wrote:Rather disturbing how a handful of people on these forums find it more important to find ways to argue than to find ways to understand each other.
BS != Marauder.
You know exactly what Infinity was trying to say there. Make an effort to understand before you make an effort to make your high horse taller.
These kinds of arguments are a prime example of why those new to the forums get an initial impression of a terrible community. Learn to DISCUSS not just argue.
Hard to discuss when someone starts spouting not only that but incorrect numbers and shoddy assumptions based only upon EFT.
Large ships are more than capable of going solo and as we saw with that marauder, can be downright deadly. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Notorious Fellon
Republic University Minmatar Republic
269
|
Posted - 2014.03.19 15:43:00 -
[217] - Quote
baltec1 wrote:Notorious Fellon wrote:Rather disturbing how a handful of people on these forums find it more important to find ways to argue than to find ways to understand each other.
BS != Marauder.
You know exactly what Infinity was trying to say there. Make an effort to understand before you make an effort to make your high horse taller.
These kinds of arguments are a prime example of why those new to the forums get an initial impression of a terrible community. Learn to DISCUSS not just argue. Hard to discuss when someone starts spouting not only that but incorrect numbers and shoddy assumptions based only upon EFT. Large ships are more than capable of going solo and as we saw with that marauder, can be downright deadly.
And I understood your *many* points as well. Why? Because I made minimal effort to understand what you were referring to, instead of finding meaningless holes to poke in your perspective.
It works both ways. |
Infinity Ziona
Cloakers
1879
|
Posted - 2014.03.19 15:53:00 -
[218] - Quote
baltec1 wrote:Notorious Fellon wrote:Rather disturbing how a handful of people on these forums find it more important to find ways to argue than to find ways to understand each other.
BS != Marauder.
You know exactly what Infinity was trying to say there. Make an effort to understand before you make an effort to make your high horse taller.
These kinds of arguments are a prime example of why those new to the forums get an initial impression of a terrible community. Learn to DISCUSS not just argue. Hard to discuss when someone starts spouting not only that but incorrect numbers and shoddy assumptions based only upon EFT. Large ships are more than capable of going solo and as we saw with that marauder, can be downright deadly. Except the numbers I provided I got from both in game actually locking ships and actively observing the lock times and then checked them against EFT. They're the correct numbers. What's not correct is your "I feel like its faster when I tackle ships" data which is based on your perception and not the actual game mechanics...
Show us your large ship kills, because I can see only one solo Raven vs a t1 frig or something in the last 10 pages. They can't solo, they're too slow, they're too vulnerable to smaller ships and they're incapable forcing an engagement.
Making stuff up doesn't change that.
Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Riyria Twinpeaks
Reasonable People Of Sound Mind
1016
|
Posted - 2014.03.19 16:06:00 -
[219] - Quote
So .. uhm.. I've never flown a battleship, as I don't have the skills yet. But this all sounds as if battleships are not meant for soloplay but more for fleets with other ships providing what they can't do themselves, so they can do what other ships cannot do as well.
Is that so wrong?
Edit: I should have said "are not meant to be as good in solo play". I suppose you can still get your fights if you use them with baiting tactics, maybe? |
Jenn aSide
STK Scientific Initiative Mercenaries
5089
|
Posted - 2014.03.19 16:08:00 -
[220] - Quote
https://wiki.eveonline.com/en/wiki/Item_Database:Ships:Battleships:Advanced_Battleships:Marauders
Quote:Marauders are tech II battleships specifically designed to aid in various types of npc-hunting without becoming overpowered in pvp.
http://www.eve-wiki.net/index.php?title=Marauders
Quote:Marauders are Tech 2 Battleships, introduced in the Trinity Expansion.
http://eve.wikia.com/wiki/Trinity (this is a word for word reprint of CCPs Trinity Announcement page)
Quote:Marauders are heavy battleships focusing primarily on attrition and deployment for longer periods of time.
How dare CCP call their Marauders "heavy battleships" when clearly they are not according to our more knowledgeable (and smart, wealthy and very attractive to women) EFT loving forum warriors?
Man, I bet CCP thought they could fool us into thinking Marauders were BS class ships by giving them BATTLESHIP hulls and BATTLESHIP stats and giving pilots bonuses based on the (wait for it.....) racial BATTLESHIP skills.
Next thing they'll say is my Machariel is a battleship...when it's clearly a Carrier sized Cruiser lol.
/Sarcasm |
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Benny Ohu
Beneath the Ashes Margin of Silence
2713
|
Posted - 2014.03.19 16:17:00 -
[221] - Quote
Riyria Twinpeaks wrote:So .. uhm.. I've never flown a battleship, as I don't have the skills yet. But this all sounds as if battleships are not meant for soloplay but more for fleets with other ships providing what they can't do themselves, so they can do what other ships cannot do as well.
Is that so wrong?
Edit: I should have said "are not meant to be as good in solo play". I suppose you can still get your fights if you use them with baiting tactics, maybe? we don't like your kind around here
basic logic is the devil's work |
Lilliana Stelles
1201
|
Posted - 2014.03.19 16:24:00 -
[222] - Quote
Let's not forget dueling. It's not too uncommon to see battleships dishing it out in front of jita. I've had a few epic 1v1s in highsec. Though some people say that's not "real pvp" Not a forum alt.-á |
Jenn aSide
STK Scientific Initiative Mercenaries
5089
|
Posted - 2014.03.19 16:24:00 -
[223] - Quote
Benny Ohu wrote: we don't like your kind around here
I totally read that in "Deliverance" voice :) . |
Notorious Fellon
Republic University Minmatar Republic
271
|
Posted - 2014.03.19 16:33:00 -
[224] - Quote
Lilliana Stelles wrote:Let's not forget dueling. It's not too uncommon to see battleships dishing it out in front of jita. I've had a few epic 1v1s in highsec. Though some people say that's not "real pvp"
It may not be considered "real pvp" but it is excellent practice and a great way to test ideas and strategy! |
Herzog Wolfhammer
Sigma Special Tactics Group
4447
|
Posted - 2014.03.19 16:41:00 -
[225] - Quote
Riyria Twinpeaks wrote:So .. uhm.. I've never flown a battleship, as I don't have the skills yet. But this all sounds as if battleships are not meant for soloplay but more for fleets with other ships providing what they can't do themselves, so they can do what other ships cannot do as well.
Is that so wrong?
Edit: I should have said "are not meant to be as good in solo play". I suppose you can still get your fights if you use them with baiting tactics, maybe?
Well technically there was never a "solo ship" in the first place. Look at the descriptions for the ships and you'll see that they have roles in fleets. Capsuleers are for the most part, with the exception of Strategic Cruisers, using empire-designed fleet ships.
Frigates are for other frigates and killing drones. Destroyers can kill frigates and cruisers. Cruisers can kill frigates. Battlecruisers are good for killing cruisers and destroyers. It goes on.
The Minmatar Thrasher for example was intended to work with the Cyclone. The Cyclone would be harder pressed to take on drones and frigates, but the Thrasher can do that job, and if the Cyclone is effective the Thrasher will not fall to enemy cruisers.
Then come the capsuleers who fit the ships in endless ways for an endless variety of tasks and styles. One of them is solo play, which non of these empire-designed fleet ships were intended for.
Now the "solution" might be to go with the fleet doctrine around the hulls. Let's say we wanted a small gang to do a roam. We can field some frigates that will be vulnerable to other frigates, drones, and some cruisers, so we can use some destroyers. Destroyers are lightly tanked putting more resources into DPS so we have to protect the destroyers with cruisers. Up it goes.. therefore our gang might need frigates, destroyers, cruisers... you see where this is going.
Solo play blows all of this apart. But adaptability is part of the game and a lot of players will use frigates, destroyers and cruisers. A blaster Thorax in your face solo for example is something even Rifter pilots worry about. But when we hit the Battleship level the baseline stats on the BS hull does not allow the flexibility. The role of the BS is stuck in fleets because of that, and the warp/align speeds make them a drag on small gangs too.
It would be "nice" to be able to solo in a battleship but as IZ points out correctly, a solo BS is only capable of getting ganked with little capability of forcing PVP in return.
And I would say again that it's odd for a ship weighing a tiny fraction of it's target to be able to tackle it.
Bring back DEEEEP Space! |
Toshiro Ozuwara
Brave Newbies Inc. Brave Collective
359
|
Posted - 2014.03.19 16:54:00 -
[226] - Quote
Infinity Ziona wrote:Show us your large ship kills, because I can see only one solo Raven vs a t1 frig or something in the last 10 pages. I am sure Baltec can show you his blob kills if that's any help.
--- |
Infinity Ziona
Cloakers
1882
|
Posted - 2014.03.19 17:20:00 -
[227] - Quote
Riyria Twinpeaks wrote:So .. uhm.. I've never flown a battleship, as I don't have the skills yet. But this all sounds as if battleships are not meant for soloplay but more for fleets with other ships providing what they can't do themselves, so they can do what other ships cannot do as well.
Is that so wrong?
Edit: I should have said "are not meant to be as good in solo play". I suppose you can still get your fights if you use them with baiting tactics, maybe? Its not a case of they're not meant for solo play. Its a case of buffs to smaller ships and nerfs to the battleship have made it pointless to use outside of the huge fleet fights which happen rarely and PVE.
Battleships initially were quite good solo, 2003 - 2007 but since then they've all but disappeared from null and low sec for daily PvP purposes.
I have been to every area of null and currently I'm in Stain and other than myself in my Typhoon, and a few PvE ratting BS I have seen one PvP battleship since I've been down there.
IMO they should be difficult to use but they should not be totally nerfed from the PvP game other than for large Goon fleet fights. Its a waste of a ship that is famous for being a heavyweight fighter and I think a lot of people would get a lot of pleasure from using them if they were viable in PvP.
Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Arthur Aihaken
Arsenite
3094
|
Posted - 2014.03.19 17:30:00 -
[228] - Quote
Infinity Ziona wrote:IMO they should be difficult to use but they should not be totally nerfed from the PvP game other than for large Goon fleet fights. Its a waste of a ship that is famous for being a heavyweight fighter and I think a lot of people would get a lot of pleasure from using them if they were viable in PvP. I couldn't agree more. As has been previously discussed: GÇó Give them all a base warp core strength such that they're not at risk of tackle from a single ship, ie: +2-3 GÇó Increase their warp speed (but not warp acceleration speed) to that of a cruiser, ie: 3.0 AU/s GÇó Increase both their sensor strength (higher EW immunity) and scan resolution I am currently away, traveling through time and will be returning last week. |
Herzog Wolfhammer
Sigma Special Tactics Group
4452
|
Posted - 2014.03.19 17:44:00 -
[229] - Quote
Arthur Aihaken wrote:Infinity Ziona wrote:IMO they should be difficult to use but they should not be totally nerfed from the PvP game other than for large Goon fleet fights. Its a waste of a ship that is famous for being a heavyweight fighter and I think a lot of people would get a lot of pleasure from using them if they were viable in PvP. I couldn't agree more. As has been previously discussed: GÇó Give them all a base warp core strength such that they're not at risk of tackle from a single ship, ie: +2-3 GÇó Increase their warp speed (but not warp acceleration speed) to that of a cruiser, ie: 3.0 AU/s GÇó Increase both their sensor strength (higher EW immunity) and scan resolution
You see the problem with bigger ships, and bigger weapons, was that maximum damage is not delivered onto smaller and faster targets.
But a smaller weapons system on a larger ship yield maximum damage.
(this is why I can do a level 4 with a HM Drake with ease running an AB permanently)
And as I think Arthur will agree, there was help for the viability of larger hulls recently. It was in the rapid missile launchers that allowed larger ships to "size down" in missiles while at the same time in sacrifice of DPS against same-sized targets, it because more able to deal with smaller targets.
Thus it would have been more possible to fit a battle cruiser with Rapid Light Missile Launchers and make life very difficult for frigates, destroyers (just when you thought that was not possible to make things harder on those flying coffins) and cruisers. I even had a Cyclone specifically designed to kill frigate tacklers.
Then came the Rapid Heavy Missile Launchers which were delightful to those players who may have previously found themselves in a torp scorp getting kited to death the assault frigates.
The conclusion to be drawn here is that battleships were mainly good for other battleships but the damage envelope fell out with smaller targets and being able to equip for that changed the paradigm. A battlecruiser might even be able to stand up to an "inti swarm" or a battleship might have been able to break a frigate/cruiser camp.
And..... it's gone!
The Rapid Launchers were nerfed into oblivion and some potentially interesting fits for BC and BS and new situations around those fits were snatched away, like a hot tub dream ending just at the point something starts to happen. Bring back DEEEEP Space! |
Infinity Ziona
Cloakers
1885
|
Posted - 2014.03.19 17:45:00 -
[230] - Quote
Arthur Aihaken wrote:Infinity Ziona wrote:IMO they should be difficult to use but they should not be totally nerfed from the PvP game other than for large Goon fleet fights. Its a waste of a ship that is famous for being a heavyweight fighter and I think a lot of people would get a lot of pleasure from using them if they were viable in PvP. I couldn't agree more. As has been previously discussed: GÇó Give them all a base warp core strength such that they're not at risk of tackle from a single ship, ie: +2-3 GÇó Increase their warp speed (but not warp acceleration speed) to that of a cruiser, ie: 3.0 AU/s GÇó Increase both their sensor strength (higher EW immunity) and scan resolution Sounds good. I have no idea why there is so much resistance to it lol. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
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Prince Kobol
1448
|
Posted - 2014.03.19 17:48:00 -
[231] - Quote
Infinity Ziona wrote:Riyria Twinpeaks wrote:So .. uhm.. I've never flown a battleship, as I don't have the skills yet. But this all sounds as if battleships are not meant for soloplay but more for fleets with other ships providing what they can't do themselves, so they can do what other ships cannot do as well.
Is that so wrong?
Edit: I should have said "are not meant to be as good in solo play". I suppose you can still get your fights if you use them with baiting tactics, maybe? Its not a case of they're not meant for solo play. Its a case of buffs to smaller ships and nerfs to the battleship have made it pointless to use outside of the huge fleet fights which happen rarely and PVE. Battleships initially were quite good solo, 2003 - 2007 but since then they've all but disappeared from null and low sec for daily PvP purposes. I have been to every area of null and currently I'm in Stain and other than myself in my Typhoon, and a few PvE ratting BS I have seen one PvP battleship since I've been down there. IMO they should be difficult to use but they should not be totally nerfed from the PvP game other than for large Goon fleet fights. Its a waste of a ship that is famous for being a heavyweight fighter and I think a lot of people would get a lot of pleasure from using them if they were viable in PvP.
Yes because Black Ops battleships are totally worthless and are never flown in null or low sec and when they are they only ever flown in blobs of 100 or more |
Herzog Wolfhammer
Sigma Special Tactics Group
4452
|
Posted - 2014.03.19 17:51:00 -
[232] - Quote
Prince Kobol wrote:Infinity Ziona wrote:Riyria Twinpeaks wrote:So .. uhm.. I've never flown a battleship, as I don't have the skills yet. But this all sounds as if battleships are not meant for soloplay but more for fleets with other ships providing what they can't do themselves, so they can do what other ships cannot do as well.
Is that so wrong?
Edit: I should have said "are not meant to be as good in solo play". I suppose you can still get your fights if you use them with baiting tactics, maybe? Its not a case of they're not meant for solo play. Its a case of buffs to smaller ships and nerfs to the battleship have made it pointless to use outside of the huge fleet fights which happen rarely and PVE. Battleships initially were quite good solo, 2003 - 2007 but since then they've all but disappeared from null and low sec for daily PvP purposes. I have been to every area of null and currently I'm in Stain and other than myself in my Typhoon, and a few PvE ratting BS I have seen one PvP battleship since I've been down there. IMO they should be difficult to use but they should not be totally nerfed from the PvP game other than for large Goon fleet fights. Its a waste of a ship that is famous for being a heavyweight fighter and I think a lot of people would get a lot of pleasure from using them if they were viable in PvP. Yes because Black Ops battleships are totally worthless and are never flown in null or low sec and when they are they only ever flown in blobs of 100 or more
Well let's be honest here. I hear the term "blops drop" often but never heard of a solo blops.
Bring back DEEEEP Space! |
Prince Kobol
1448
|
Posted - 2014.03.19 17:57:00 -
[233] - Quote
Herzog Wolfhammer wrote:Prince Kobol wrote:Infinity Ziona wrote:Riyria Twinpeaks wrote:So .. uhm.. I've never flown a battleship, as I don't have the skills yet. But this all sounds as if battleships are not meant for soloplay but more for fleets with other ships providing what they can't do themselves, so they can do what other ships cannot do as well.
Is that so wrong?
Edit: I should have said "are not meant to be as good in solo play". I suppose you can still get your fights if you use them with baiting tactics, maybe? Its not a case of they're not meant for solo play. Its a case of buffs to smaller ships and nerfs to the battleship have made it pointless to use outside of the huge fleet fights which happen rarely and PVE. Battleships initially were quite good solo, 2003 - 2007 but since then they've all but disappeared from null and low sec for daily PvP purposes. I have been to every area of null and currently I'm in Stain and other than myself in my Typhoon, and a few PvE ratting BS I have seen one PvP battleship since I've been down there. IMO they should be difficult to use but they should not be totally nerfed from the PvP game other than for large Goon fleet fights. Its a waste of a ship that is famous for being a heavyweight fighter and I think a lot of people would get a lot of pleasure from using them if they were viable in PvP. Yes because Black Ops battleships are totally worthless and are never flown in null or low sec and when they are they only ever flown in blobs of 100 or more Well let's be honest here. I hear the term "blops drop" often but never heard of a solo blops.
Hehe, yup but you will find that it is usually a small number and not 100's like Infinity is trying to make out. |
Infinity Ziona
Cloakers
1885
|
Posted - 2014.03.19 18:05:00 -
[234] - Quote
Prince Kobol wrote:Herzog Wolfhammer wrote:Prince Kobol wrote:Infinity Ziona wrote:Riyria Twinpeaks wrote:So .. uhm.. I've never flown a battleship, as I don't have the skills yet. But this all sounds as if battleships are not meant for soloplay but more for fleets with other ships providing what they can't do themselves, so they can do what other ships cannot do as well.
Is that so wrong?
Edit: I should have said "are not meant to be as good in solo play". I suppose you can still get your fights if you use them with baiting tactics, maybe? Its not a case of they're not meant for solo play. Its a case of buffs to smaller ships and nerfs to the battleship have made it pointless to use outside of the huge fleet fights which happen rarely and PVE. Battleships initially were quite good solo, 2003 - 2007 but since then they've all but disappeared from null and low sec for daily PvP purposes. I have been to every area of null and currently I'm in Stain and other than myself in my Typhoon, and a few PvE ratting BS I have seen one PvP battleship since I've been down there. IMO they should be difficult to use but they should not be totally nerfed from the PvP game other than for large Goon fleet fights. Its a waste of a ship that is famous for being a heavyweight fighter and I think a lot of people would get a lot of pleasure from using them if they were viable in PvP. Yes because Black Ops battleships are totally worthless and are never flown in null or low sec and when they are they only ever flown in blobs of 100 or more Well let's be honest here. I hear the term "blops drop" often but never heard of a solo blops. Hehe, yup but you will find that it is usually a small number and not 100's like Infinity is trying to make out. I'm not talking about Black Ops or Marauders. Black Ops don't have the locking issue because they're almost always cyno'ed in by a T3 tackler. They also don't have the mobility issue since they're almost always cyno'ed in by a T3 tackler....
Its not rocket science ffs :)
Edit: oh and if its not a T3, its a tanked recon (put that in before I get accused of lying by Kalrus) Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Jenn aSide
STK Scientific Initiative Mercenaries
5089
|
Posted - 2014.03.19 18:10:00 -
[235] - Quote
Infinity Ziona wrote:Arthur Aihaken wrote:Infinity Ziona wrote:IMO they should be difficult to use but they should not be totally nerfed from the PvP game other than for large Goon fleet fights. Its a waste of a ship that is famous for being a heavyweight fighter and I think a lot of people would get a lot of pleasure from using them if they were viable in PvP. I couldn't agree more. As has been previously discussed: GÇó Give them all a base warp core strength such that they're not at risk of tackle from a single ship, ie: +2-3 GÇó Increase their warp speed (but not warp acceleration speed) to that of a cruiser, ie: 3.0 AU/s GÇó Increase both their sensor strength (higher EW immunity) and scan resolution Sounds good. I have no idea why there is so much resistance to it lol.
Because Battleships were changed for a reason (lol, just like Timers and everything else you think should be changed because you do't personally like it), to kill of the pre-2007 "solopwnmobiles". That's where the term solopwnmobile comes from IMO.
Battleships are perfect for their roles (Core Fleet Combat ships0 without overstepping the roles of smaller ships. As it should be, as CCP made it in 2007 after years of "make it to where you can fly and afford a BS, forget everything else..
The resistance to what you want comes from people not being short sighted and selfish about the needs of the game. Making Battleships in any way better for "solo" work (thus encroaching on smaller ships roles) is bad for the game. Any change to battleship class ships should be aimed at making them better Fleet ships. Period.
The only thing a Battleship should be able to solo is a single other player battleship....or a lvl 4 mission.
|
Infinity Ziona
Cloakers
1885
|
Posted - 2014.03.19 18:20:00 -
[236] - Quote
Jenn aSide wrote:Infinity Ziona wrote:Arthur Aihaken wrote:Infinity Ziona wrote:IMO they should be difficult to use but they should not be totally nerfed from the PvP game other than for large Goon fleet fights. Its a waste of a ship that is famous for being a heavyweight fighter and I think a lot of people would get a lot of pleasure from using them if they were viable in PvP. I couldn't agree more. As has been previously discussed: GÇó Give them all a base warp core strength such that they're not at risk of tackle from a single ship, ie: +2-3 GÇó Increase their warp speed (but not warp acceleration speed) to that of a cruiser, ie: 3.0 AU/s GÇó Increase both their sensor strength (higher EW immunity) and scan resolution Sounds good. I have no idea why there is so much resistance to it lol. Because Battleships were changed for a reason (lol, just like Timers and everything else you think should be changed because you do't personally like it), to kill of the pre-2007 "solopwnmobiles". That's where the term solopwnmobile comes from IMO. Battleships are perfect for their roles (Core Fleet Combat ships0 without overstepping the roles of smaller ships. As it should be, as CCP made it in 2007 after years of "make it to where you can fly and afford a BS, forget everything else.. The resistance to what you want comes from people not being short sighted and selfish about the needs of the game. Making Battleships in any way better for "solo" work (thus encroaching on smaller ships roles) is bad for the game. Any change to battleship class ships should be aimed at making them better Fleet ships. Period. The only thing a Battleship should be able to solo is a single other player battleship....or a lvl 4 mission. Rubbish. You have no idea what you're talking about. Please link the patch notes or dev blog where it says these things.... you can't because they don't exist. Battleships have never been solopwnmobiles.
If what you are saying was even remotely true then Blops and Marauders would never have been introduced. Especially the Marauder which gets a 30k dps T2 tank, a 60k dps Deadspace tank, and a 100k dps officer tank with EW immunity and range bonuses to weapons. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Jenn aSide
STK Scientific Initiative Mercenaries
5089
|
Posted - 2014.03.19 18:31:00 -
[237] - Quote
Infinity Ziona wrote: Rubbish. You have no idea what you're talking about. Please link the patch notes or dev blog where it says these things.... you can't because they don't exist.
Nor do they need to. It's common sense and can be seen in CCPs design choices (same with carriers when Fighters were changed in 2009).
That's always been you problem. You want something to be a certain way (local, cloaks, timers, Battleships , whatever other personal preference) and ignore every reason why it should not be that way. you can separate your personal wants from the realities of the situation, leading you constantly to argue with people about why things exist the way they do. Baltec (for example) is also a Battleship PVPr and don't seem to have the same problems you seem to with how battleships are.
You want Battleships to be better at soloing because you like to solo and want to do so in battleships. While you are entitled to want whatever you want, his is not a valid reason for change. Wiser people understand that the current battleship class meta is fine and appropriate for a game with multiple ship classes (the developers want to minimize overlap also).
You can keep whining about it (and everything else you cry about constantly, you really should have kept that 2009 promise to biomass), but the truth is that your problem is simply your selfish and narrow perceptions, not any problem with the game or it's balance/mechanics.
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Benny Ohu
Beneath the Ashes Margin of Silence
2714
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Posted - 2014.03.19 18:40:00 -
[238] - Quote
i'm having trouble flying my augoror solo, it should be buffed so i can solo in it |
Infinity Ziona
Cloakers
1885
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Posted - 2014.03.19 18:54:00 -
[239] - Quote
Jenn aSide wrote:Infinity Ziona wrote: Rubbish. You have no idea what you're talking about. Please link the patch notes or dev blog where it says these things.... you can't because they don't exist.
Nor do they need to. It's common sense and can be seen in CCPs design choices (same with carriers when Fighters were changed in 2009). That's always been you problem. You want something to be a certain way (local, cloaks, timers, Battleships , whatever other personal preference) and ignore every reason why it should not be that way. you can separate your personal wants from the realities of the situation, leading you constantly to argue with people about why things exist the way they do. Baltec (for example) is also a Battleship PVPr and don't seem to have the same problems you seem to with how battleships are. You want Battleships to be better at soloing because you like to solo and want to do so in battleships. While you are entitled to want whatever you want, his is not a valid reason for change. Wiser people understand that the current battleship class meta is fine and appropriate for a game with multiple ship classes (the developers want to minimize overlap also). You can keep whining about it (and everything else you cry about constantly, you really should have kept that 2009 promise to biomass), but the truth is that your problem is simply your selfish and narrow perceptions, not any problem with the game or it's balance/mechanics. More nonesense. I interpret "It's common sense and can be seen in CCPs design choices" as "I have no evidence or anything to support my statement of fact".
The rest of your post is just more personal attacks and more rubbish. Next. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Infinity Ziona
Cloakers
1885
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Posted - 2014.03.19 19:07:00 -
[240] - Quote
Whether a ship is called a Battleship or a Proteus, or a Marauder or even an Ibis, its the capability of the ship that is important, not its name. To surmise that the name Battleship implies a certain solopwnmobile ability is really quite silly. Blops and Marauders are T2 equivalents of battleships and they're arguably very overpowered in what they're capable of.
Likewise the Proteus is capable of putting out 700dps covert ops cloaked, has a battleship tank, cruiser sig and speed.
A Stratios can manage 900 dps and its a cruiser.
As you saw in the vid if you watched it a Marauder can take on tens of ships solo and win.
The dev's stopped caring about solopwnmobiles years ago. What I think I and many other people want is not a solopwnmobile battleship but a battleship that can force an engagement, that doesn't have to only engage in consensual pvp. If we wanted consensual pvp we would play alliance wars and all turn up at the allotted hour in our alliance leader approved ships.
Increasing lock times to a level that is still below battlecruisers but allows a battleship to force an engagement would hardly result in a solopwnmobile.
Increasing warp speeds so that battleships could keep up with a gang would hardly result in solopwnmobiles.
Adding +1 warp core strength would hardly result in solopwnmobiles.
Implying that those changes would result in solopwnmobiles simply exposes you as a troll, and a poor one at that. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
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