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Joshvader star
ReD. Vengance Circle-Of-Two
1
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Posted - 2014.03.18 16:22:00 -
[1] - Quote
Hey Guys.
So I have been playing eve since 2004. Over that tme I have lived in vertually every space in the eve universe. It drives me nuts opening my asset list and seeing all of the scattered assets I have in stations all over the universe. Collecting this and reprosessing it mins would take me months.
Why don't we develop a mechanism for asset consolidation where a player can mark the stations that have loot, and have an npc corp move the loot to a central station? I am sure this would help with the servers by eliminating some of the asset clutter that each toon has in eve.
I know there is a method to do this via couroer contracts but honestly even that would take too long to do and I have never trusted courier contracts anyways. The NPC corp could be used to move assets at a cost and the player would then have all his miscellaneous loot consolidate and potentially reprocessed into isk.
Thats just my suggestion.
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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2583
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Posted - 2014.03.18 16:36:00 -
[2] - Quote
Because that would involve taking roles away from players and replacing them with NPCs, which is bad.
Just use courier contracts and put collateral on them for double the actual value. That way, even if it gets stolen, you still profit. |
Omnathious Deninard
Novis Initiis
2254
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Posted - 2014.03.18 17:14:00 -
[3] - Quote
Don't they call themselves Red Frog? Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Daichi Yamato
Xero Security and Technologies
1180
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Posted - 2014.03.18 18:04:00 -
[4] - Quote
no magic logistic pixies.
u want it moved? put the effort in, take the risk. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Joshvader star
ReD. Vengance Circle-Of-Two
1
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Posted - 2014.03.18 18:05:00 -
[5] - Quote
Danika Princip wrote:Because that would involve taking roles away from players and replacing them with NPCs, which is bad.
Just use courier contracts and put collateral on them for double the actual value. That way, even if it gets stolen, you still profit.
Nope courier contracts is not the answer here. That would still take months. My suggestion is more for CCP to clean up the lag on servers when loading each toons asset lists. This is similar to the issue they had a few years ago when toons were copying and distributing bookmarks. That issue had server implications and my suggestion is similar in nature.
I am not suggesting doing away with courier contracts, maybe this can be accomplished as a one time offer from CCP.
It's all about improving the game and server management which in the ends benifits us all. |
Joshvader star
ReD. Vengance Circle-Of-Two
1
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Posted - 2014.03.18 18:09:00 -
[6] - Quote
Daichi Yamato wrote:no magic logistic pixies.
u want it moved? put the effort in, take the risk.
Again, the assets I am talking about are not worth my game time and effort to move via an ingame method. Its just not worth it. So what happens with most eve players is that slowly over time they have assets spread all over the game which just sits in their assets list and creates a drag on the server.
Of course the other option is to simply delete the items to clear the asset lists but my suggestion is for ccp to look at a way to reduce the impact this has on the servers.
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Rivr Luzade
Coreli Corporation Ineluctable.
278
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Posted - 2014.03.18 18:13:00 -
[7] - Quote
Joshvader star wrote:Danika Princip wrote:Because that would involve taking roles away from players and replacing them with NPCs, which is bad.
Just use courier contracts and put collateral on them for double the actual value. That way, even if it gets stolen, you still profit. Nope courier contracts is not the answer here. That would still take months. My suggestion is more for CCP to clean up the lag on servers when loading each toons asset lists. This is similar to the issue they had a few years ago when toons were copying and distributing bookmarks. That issue had server implications and my suggestion is similar in nature. I am not suggesting doing away with courier contracts, maybe this can be accomplished as a one time offer from CCP. It's all about improving the game and server management which in the ends benifits us all.
Uhm... ROFL? You are in CFC, the most organized, most social entity in the game and it takes months for your stuff to be moved out of 00 to other places? I am not sure, but I think experts are calling this "doing something fatally wrong". How about, you keep your assets organized and concentrated in the first place? Or sacrifice some ratting hours to concentrate your scattered belongings every month or two in a cloaky? How about you make your courier contracts actually worthwhile and not 10k ISK/gate from deep PB back to High sec? It is your personal failure all the way and you need to fix it, not magic.
I am also shocked to read that CFC members ask for more less player interaction, I am truly shocked!
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Daichi Yamato
Xero Security and Technologies
1180
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Posted - 2014.03.18 18:17:00 -
[8] - Quote
Joshvader star wrote:Daichi Yamato wrote:no magic logistic pixies.
u want it moved? put the effort in, take the risk. Again, the assets I am talking about are not worth my game time and effort to move via an ingame method. Its just not worth it. So what happens with most eve players is that slowly over time they have assets spread all over the game which just sits in their assets list and creates a drag on the server. Of course the other option is to simply delete the items to clear the asset lists but my suggestion is for ccp to look at a way to reduce the impact this has on the servers.
ur lazy.
delete ur stuff.
no more server problems EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Joshvader star
ReD. Vengance Circle-Of-Two
1
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Posted - 2014.03.18 18:27:00 -
[9] - Quote
wow.. so much hate..
I thought this was a discussion group for game Features and Ideas.. I did not expect to be trolled in a suggestion group..
I still stand by my suggestion to CCP as a potential way to improver the server lag..
Cheers everyone.
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Gizznitt Malikite
Agony Unleashed Agony Empire
3715
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Posted - 2014.03.18 18:41:00 -
[10] - Quote
1.) This would interfere with Red frog and Black frog playstyles that move courier packages for you.
2.) Moving assets around is when they are vulnerable. You are essentially eliminating the vulnerabilities to your assets as well as making accessing them for convenient. I cannot support this, especially when moving stuff from nullsec or lowsec to highsec.
If you can't stand having so many assets spread throughout the universe, then trash them (which you can do remotely), sell them (which you can do intraregionally), contract them to a "storage toon" so your main's assets aren't so cluttered (which you can do remotely), or take the time to organize yoru assets and practice better asset management.
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Joshvader star
ReD. Vengance Circle-Of-Two
1
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Posted - 2014.03.18 18:57:00 -
[11] - Quote
Gizznitt Malikite wrote: 1.) This would interfere with Red frog and Black frog playstyles that move courier packages for you.
2.) Moving assets around is when they are vulnerable. You are essentially eliminating the vulnerabilities to your assets as well as making accessing them for convenient. I cannot support this, especially when moving stuff from nullsec or lowsec to highsec.
If you can't stand having so many assets spread throughout the universe, then trash them (which you can do remotely), sell them (which you can do intraregionally), contract them to a "storage toon" so your main's assets aren't so cluttered (which you can do remotely), or take the time to organize yoru assets and practice better asset management.
Finally a response with some reasonable discussions. Thank you.
While I agree with your first two points I must admit that if you look at the issue of server lag as a whole your suggestion will not affect the situation I am talking about. Most players will simply not do it as it simply is just not a priority. If you look at most of the recent game mechanic changes for the past few PATCH's, they have continued to find ways to reduce server lag. Reference to the recent drone changes.
Each and every time a player logs into eve the enviroment is loaded, each time he opens an asset list, it has an impact on the servers. My suggestion is simply to suggest a way to reduce some of the server lag. CCP has made similar game changes in the past such as the changes to bookmarks (warp to 0) and the removal of secure cans in space.
CCP can do many things to remove this issue, such as creating a tool to mass delete items from an asset list (not simply select and delete for each individual item) , or to develop an ingame mechanic that will allow all eve players to create one courier contract to move assets in various stations into one station. Keep in mind, many assets that I am refereing to have little if no value in game. They are simply a few left over mods etc. Most players are not concerned with these items so the net result is a full asset list of various stations with useless items in the hangers..
I appreciate the discussion though.
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Rivr Luzade
Coreli Corporation Ineluctable.
278
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Posted - 2014.03.18 19:03:00 -
[12] - Quote
As said, how about you keep your stuff organized then and do you your best to reduce the server load on your own? Or do you think the server load is less when it needs to transport your stuff around because you are lazy? |
Tarsas Phage
Freight Club
262
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Posted - 2014.03.18 19:19:00 -
[13] - Quote
Joshvader star wrote:wow.. so much hate..
I thought this was a discussion group for game Features and Ideas.. I did not expect to be trolled in a suggestion group..
I still stand by my suggestion to CCP as a potential way to improver the server lag..
Just because one posts here, one shouldn't expect accolades and pats on the back. You offered up a really ridiculous, self-serving idea (read as: "I have some important stuff to move and don't trust any player, so I'm going to dream up a entirely new risk-free game feature to accomplish it for me") and you're wondering why people are poo-poo'ing your grandiose idea. |
Gizznitt Malikite
Agony Unleashed Agony Empire
3715
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Posted - 2014.03.18 19:25:00 -
[14] - Quote
Joshvader star wrote:Gizznitt Malikite wrote: 1.) This would interfere with Red frog and Black frog playstyles that move courier packages for you.
2.) Moving assets around is when they are vulnerable. You are essentially eliminating the vulnerabilities to your assets as well as making accessing them for convenient. I cannot support this, especially when moving stuff from nullsec or lowsec to highsec.
If you can't stand having so many assets spread throughout the universe, then trash them (which you can do remotely), sell them (which you can do intraregionally), contract them to a "storage toon" so your main's assets aren't so cluttered (which you can do remotely), or take the time to organize yoru assets and practice better asset management.
Finally a response with some reasonable discussions. Thank you. While I agree with your first two points I must admit that if you look at the issue of server lag
But you do not truly address server lag in any way with your suggestion. Your suggestion just allows you to move assets around cheaply, it doesn't result in removing assets. These assets, by your own words, are not worth the time and energy to setup courier contracts to have them moved by players, so you are producing a means to move them at low opportunity costs, low effort, and probably low isk too (or they wouldn't be moved because they are moreless worthless).
Joshvader star wrote: Each and every time a player logs into eve the enviroment is loaded, each time he opens an asset list, it has an impact on the servers. My suggestion is simply to suggest a way to reduce some of the server lag. CCP has made similar game changes in the past such as the changes to bookmarks (warp to 0) and the removal of secure cans in space.
I fully support CCP implementing things to improve the loading environment and make the game run smoother. I don't see how having NPC's courier your "worthless" items about space will help this. I think this is grasping at straws to justify your idea.
Joshvader star wrote: CCP can do many things to remove this issue, such as creating a tool to mass delete items from an asset list (not simply select and delete for each individual item) , or to develop an ingame mechanic that will allow all eve players to create one courier contract to move assets in various stations into one station. Keep in mind, many assets that I am refereing to have little if no value in game. They are simply a few left over mods etc. Most players are not concerned with these items so the net result is a full asset list of various stations with useless items in the hangers..
I appreciate the discussion though.
I had an idea that I didn't post, because I couldn't find the optimal way to implement it. Ironically, it pretty much addresses you situation perfectly.
Quote:Idea: Replace all Refineries with a Junk Yard at NPC stations (and potentially player outposts). GÖª Allow mass trashing of items (just like you have mass refining) to move items to the Junk yard. GÖª Instead of minerals, you get LP and/or isk for the items you trash. GÖª The payout for items would be calculated similar to the payouts for ship insurance, probably with a 70% base payout. GÖª Then allow players to visit station Junk yards and buy items in the junk yard (probably at 90% of the base payout). GÖª Move refining to POS's and special outposts.
This would allow you to junk your "worthless" assets all of the universe, and get some isk/LP for it. Players in those stations can search the junk yards looking for treasures, looking for ship fittings, etc. |
Daichi Yamato
Xero Security and Technologies
1183
|
Posted - 2014.03.18 19:29:00 -
[15] - Quote
Joshvader star wrote:wow.. so much hate..
I thought this was a discussion group for game Features and Ideas.. I did not expect to be trolled in a suggestion group..
I still stand by my suggestion to CCP as a potential way to improver the server lag..
Cheers everyone.
saying ur lazy was not trolling. its quite clearly an accurate observation.
i suggested to u to delete ur stuff. it solves all the fears u have about scattered assets. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Joshvader star
ReD. Vengance Circle-Of-Two
1
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Posted - 2014.03.18 20:25:00 -
[16] - Quote
Rivr Luzade wrote:As said, how about you keep your stuff organized then and do you your best to reduce the server load on your own? Or do you think the server load is less when it needs to transport your stuff around because you are lazy? You won't get much discussion here because people want more player interaction and not less, and you are suggesting to take an entire profession away from players or limit it severely. Use your CFC logistics to move stuff, they are, after all, praised for their greatness and effectiveness.
another troll comment..
Your missing my point completely. Players are not going to contract the movement of handful of t1 mods from the multitude of random stations just to clean out their asset hanger. My suggestion is not proposing to destroy courier contracts. I dont see any impact on the player interaction. It has zero to do about lazyness.. |
Joshvader star
ReD. Vengance Circle-Of-Two
1
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Posted - 2014.03.18 20:30:00 -
[17] - Quote
[/quote]
I had an idea that I didn't post, because I couldn't find the optimal way to implement it. Ironically, it pretty much addresses you situation perfectly.
Quote:Idea: Replace all Refineries with a Junk Yard at NPC stations (and potentially player outposts). GÖª Allow mass trashing of items (just like you have mass refining) to move items to the Junk yard. GÖª Instead of minerals, you get LP and/or isk for the items you trash. GÖª The payout for items would be calculated similar to the payouts for ship insurance, probably with a 70% base payout. GÖª Then allow players to visit station Junk yards and buy items in the junk yard (probably at 90% of the base payout). GÖª Move refining to POS's and special outposts.
This would allow you to junk your "worthless" assets all of the universe, and get some isk/LP for it. Players in those stations can search the junk yards looking for treasures, looking for ship fittings, etc. [/quote]
Again Thank you for the comments. I like the last suggestion. To be clear, people are looking at my comments as simply a way to gather my assets in one place without any work. I have in my comments suggested a mass trash routine similar to what your recent post indicates. That would suffice too. Its not about isk making for me, I am truely try to suggest a way to reduce server load.
Cheers
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Joshvader star
ReD. Vengance Circle-Of-Two
1
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Posted - 2014.03.18 20:33:00 -
[18] - Quote
Tarsas Phage wrote:Joshvader star wrote:wow.. so much hate..
I thought this was a discussion group for game Features and Ideas.. I did not expect to be trolled in a suggestion group..
I still stand by my suggestion to CCP as a potential way to improver the server lag..
Just because one posts here, one shouldn't expect accolades and pats on the back. You offered up a really ridiculous, self-serving idea (read as: "I have some important stuff to move and don't trust any player, so I'm going to dream up a entirely new risk-free game feature to accomplish it for me") and you're wondering why people are poo-poo'ing your grandiose idea.
TROLL Not even close to being on topic. I never suggested moving high value items.. keep reading. |
Rivr Luzade
Coreli Corporation Ineluctable.
278
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Posted - 2014.03.18 20:50:00 -
[19] - Quote
Joshvader star wrote:TROLL Not even close to being on topic. I never suggested moving high value items.. keep reading.
It does not matter if you only want worthless items being moved. YOU have to make sure YOUR items are sorted and concentrated in as few places as possible if you don't like clutter. If YOU caused clutter, YOU need to resolve it, not some magic NPC. It is YOUR responsibility. Besides, there is always the option to CTRL A -> Trash All. Maybe you should consider that, if it's only worthless crap, because other people also have things to do that have nothing to do with cleaning up your mess for you.
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Joshvader star
ReD. Vengance Circle-Of-Two
1
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Posted - 2014.03.18 20:55:00 -
[20] - Quote
Rivr Luzade wrote:Joshvader star wrote:TROLL Not even close to being on topic. I never suggested moving high value items.. keep reading. It does not matter if you only want worthless items being moved. YOU have to make sure YOUR items are sorted and concentrated in as few places as possible if you don't like clutter. If YOU caused clutter, YOU need to resolve it, not some magic NPC. It is YOUR responsibility. Besides, there is always the option to CTRL A -> Trash All. Maybe you should consider that, if it's only worthless crap, because other people also have things to do that have nothing to do with cleaning up your mess for you.
sigh.. again you have missed the point completely.. Keep reading up.. re server lag.. |
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Rivr Luzade
Coreli Corporation Ineluctable.
278
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Posted - 2014.03.18 21:04:00 -
[21] - Quote
Your OP says exactly what I say. Maybe you should read it again. Just a few examples:
Quote:Over that tme I have lived in vertually every space in the eve universe. It drives me nuts opening my asset list and seeing all of the scattered assets I have in stations all over the universe.
Quote:Why don't we develop a mechanism for asset consolidation where a player can mark the stations that have loot, and have an npc corp move the loot to a central station?
Quote:The NPC corp could be used to move assets at a cost and the player would then have all his miscellaneous loot consolidate and potentially reprocessed into isk.
I put some parts in bold, for easier reading. You OP says exactly this and I oppose everything it says, because people and you in particular need to resolve your own failure.
To sum it up: You (representative for other like-minded people) have lived everywhere, you have left your junk everywhere, and now you want a magic NPC mechanism to tidy your mess, your failure up in your stead, because you apparently don't feel like investing time and money in tidying up your failure. Have I missed something?
--
Quote:I know there is a method to do this via couroer contracts but honestly even that would take too long to do and I have never trusted courier contracts anyways.
Then you are doing it wrong. Over and undercollaterizing your Courier contracts is not how you do this business, neither is to give people meager rewards in the double digit thousands for trips through Low/00 Sec. I thought CFC's awesome logistics squad had taught you that by now... |
Daichi Yamato
Xero Security and Technologies
1183
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Posted - 2014.03.18 21:24:00 -
[22] - Quote
it doesnt matter what u alone want to use it for. the idea is clearly usable to move things without player effort and risk.
hell no to magic logistic pixies EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Joshvader star
ReD. Vengance Circle-Of-Two
1
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Posted - 2014.03.18 21:33:00 -
[23] - Quote
Nice Cut and Past job but as the thread goes on and in discussions with the other commentors the discussion did change to a mass asset delete option. I beleive I suggested I liked that item very much. I especially liked the junk yard idea. It seems like a great option for reducing the asset hanger items and may indeed add a new game mechanic.
My mistake I guess was to make any suggestion at all in terms of how CCP could address a players hanger clutter. The main point I was trying to address was and still is, a way for CCP to remove the asset hanger that are simply adding to the server load.
To be clear:
- This is not intended for a player to move big ticket items to a safe place
This is not intended to alter the courier contract dynamic at all This is to allow a player to quickly delete, trash or dispose of items without having to go to each and every asset location and delete the items individually (Ctrl A).
This really was a suggestion to improve the game.. plain and simple. |
Rivr Luzade
Coreli Corporation Ineluctable.
278
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Posted - 2014.03.18 22:00:00 -
[24] - Quote
Joshvader star wrote:Nice Cut and Past job but as the thread goes on and in discussions with the other commentors the discussion did change to a mass asset delete option. I beleive I suggested I liked that item very much. I especially liked the junk yard idea. It seems like a great option for reducing the asset hanger items and may indeed add a new game mechanic. My mistake I guess was to make any suggestion at all in terms of how CCP could address a players hanger clutter. The main point I was trying to address was and still is, a way for CCP to remove the asset hanger that are simply adding to the server load. To be clear:
- This is not intended for a player to move big ticket items to a safe place
This is not intended to alter the courier contract dynamic at all This is to allow a player to quickly delete, trash or dispose of items without having to go to each and every asset location and delete the items individually (Ctrl A).
This really was a suggestion to improve the game.. plain and simple.
Yes, it has turned into that direction; and such an option is already in the game: CTRL A -> Trash All
You might not intend it for that purpose, but it is going to be abused for that purpose. And quite frankly, such affirmation coming from a CFC member is worth less than the 1 and 0s which make up the words. It does not alter Courier contracts, this idea makes them absolutely obsolete and removes a player driven profession. Players can already quickly delete, trash or dispose items without having to go to each and every asset location: As stated before, open your asset window, double click a station: CTRL A -> Trash It, or simply expand all stations, press CTRL A -> Trash it. It's so easy. And as also already stated, if you fail to organize your stuff properly, you have to invest the previously saved time and effort to sort the mess. If you cannot do that and just want stuff to disappear: See above.
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Tarsas Phage
Freight Club
262
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Posted - 2014.03.18 22:05:00 -
[25] - Quote
Joshvader star wrote:Rivr Luzade wrote:Joshvader star wrote:TROLL Not even close to being on topic. I never suggested moving high value items.. keep reading. It does not matter if you only want worthless items being moved. YOU have to make sure YOUR items are sorted and concentrated in as few places as possible if you don't like clutter. If YOU caused clutter, YOU need to resolve it, not some magic NPC. It is YOUR responsibility. Besides, there is always the option to CTRL A -> Trash All. Maybe you should consider that, if it's only worthless crap, because other people also have things to do that have nothing to do with cleaning up your mess for you. sigh.. again you have missed the point completely.. Keep reading up.. re server lag..
Just how do you suppose that assets in various places and moving them contribute measurably in any way to server lag?
If that's the entire premise of your argument, you're really making a stretch. |
Gawain Edmond
Angry Mustellid
56
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Posted - 2014.03.18 23:20:00 -
[26] - Quote
ccp said they'd do this one april fools day it made me giggle i half remember some people forgetting it was april 1st and got very upset |
Joshvader star
ReD. Vengance Circle-Of-Two
2
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Posted - 2014.03.19 16:31:00 -
[27] - Quote
Tarsas Phage wrote:Joshvader star wrote:Rivr Luzade wrote:Joshvader star wrote:TROLL Not even close to being on topic. I never suggested moving high value items.. keep reading. It does not matter if you only want worthless items being moved. YOU have to make sure YOUR items are sorted and concentrated in as few places as possible if you don't like clutter. If YOU caused clutter, YOU need to resolve it, not some magic NPC. It is YOUR responsibility. Besides, there is always the option to CTRL A -> Trash All. Maybe you should consider that, if it's only worthless crap, because other people also have things to do that have nothing to do with cleaning up your mess for you. sigh.. again you have missed the point completely.. Keep reading up.. re server lag.. Just how do you suppose that assets in various places and moving them contribute measurably in any way to server lag? I mean, on a technical level how do you believe that assets and moving them somehow contributes to blackscreens and module activation problems? If that's the entire premise of your argument, you're really making a stretch. You're making a wild guess about a subject that CCP themselves have already explained on countless occasions. Stuff just sitting in a station does nothing to contribute to server load. Moving that stuff across typical every day systems incurs an incremental, typical every-day load. Believe me, the servers aren't going to notice whether you undock a full Bestower and fly it somewhere or not. This is why I and others are left to wonder if you just want some risk-free way to make assets magically appear in a different place without any sort of player interaction, be it by yourself or through something like a courier contract. |
Joshvader star
ReD. Vengance Circle-Of-Two
2
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Posted - 2014.03.19 17:44:00 -
[28] - Quote
Thank you for the comments. I do appreciate constructive discussion on this.
To start I will give some back ground as to why I am making this suggestion.
I do not know if you have been around long enough to recall the changes CCP has made to EVE some time ago concerning Bookmarks. At the time there was an issue with players creating and trading vast numbers of BM's that allowed a ship to jump to 0 on a gate. These vast numbers of BMGÇÖs were continually being copied and traded as well as being stored to a clientGÇÖs GÇ£People and PlacesGÇ¥ tab. CCP removed the bookmarks and created the jump to 0 dynamic. They cited the reason for this was to eliminate the lag created at the servers when copying BM's and loading the client GÇ£People and PlacesGÇ¥ environment.
Similarly CCP addressed a lag issue with loading the client environments due to the vast numbers of secure cans in space. With that change they cited the excessive numbers of cans in belts which were causing server lag issues.
Many of the tweaks that CCP continues to make are always trying to make subtle game environment improvements and reduce server lag. (Time Dilation etc.). My suggestion is in line with these changes and is intended to add a subtle improvement to the lag issues. Moving the items does not create the lag, it happens when a client is loaded and the servers must deal with the issues of database access. Now, I am not an employee of CCP , so I cannot comment on how much lag each personGÇÖs asset list adds to the server load but I feel a small tweak can fit in line with all the other subtle changes to the game CCP has made.
When I open my asset list, I do notice a small bit of lag in the time for the full asset list showing up. This means the servers are being tasked with sending the information to my client. That is the lag I am talking about. I am not referring to any lag caused by undocking with a full hauler of items.
My asset list, as I have stated before is comprised of hundreds of stations with crap in them. These items vary from shuttles, to corpses, to other miscellaneous stuff. The items have no real value and do not affect my gameplay at all, other than the annoyance when searching my asset lists. The discussion around courier contracts is not relevant, as moving these items has no great worth. Additionally, I am talking about empire station systems, not low sec or 0 space. My 0 space hangers are always managed closely because we all know how dynamic 0 space life is.. here today, gone tomorrow. The point I am trying to make is, that over time I think most players naturally end up with crap all over empire. I am not sure if the vast majority of people regularly delete old station hangers etc.
My initial post did make the suggestion to have the assets moved to a central station. I agree now that this may not be the optimal game mechanic. That said I think that CCP could institute some controls to limit what can be done and make it a smarter option for the game overall. I also really like the suggestion of having players trash items for station LP as that would create an interesting new mechanic. My suggestion is more from the perspective of a software designer and how to limit the number of server database requests. I think most will agree that all of the recent game changes have at their core been designed to reduce some level of server load in order to make the space game play better (less Time Dilation). This suggestion at its core was conceived with that in mind.
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Cekle Skyscales
X-Prot Greater Western Co-Prosperity Sphere
26
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Posted - 2014.03.19 17:57:00 -
[29] - Quote
Joshvader star wrote:Again, the assets I am talking about are not worth my game time and effort to move via an ingame method.
Assets Window, Ctrl-A, Right-Click, Trash It |
Joshvader star
ReD. Vengance Circle-Of-Two
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Posted - 2014.03.19 18:53:00 -
[30] - Quote
Cekle Skyscales wrote:Joshvader star wrote:Again, the assets I am talking about are not worth my game time and effort to move via an ingame method. Assets Window, Ctrl-A, Right-Click, Trash It
Again .. A Trolling Fail |
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