Pages: [1] 2 :: one page |
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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1078
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Posted - 2014.03.20 03:51:00 -
[1] - Quote
We should have some tech 1.5 ships for the poorer pilots (or younger, for that matter) who want to fly something above tech 1! Here's some examples:
Light Stealth Bomber
4 launcher hardpoints, powergrid reduction for heavy missiles can fit Covert Ops Cloaking Device I.5 (partially decloaks while aligning to warp, making you targetable with 1/3rd sig radius)
Light Interdictor
+1 scramble strength of warp disruptors/scramblers 60% reduction in bubble anchor time
Light Command Ship
can fit 2 ganglinks 1 weapon bonus, 1 defense bonus, and 1 type ganglink bonus Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Isara Shiraishi
Universal Freelance CONSORTIUM UNIVERSALIS
4
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Posted - 2014.03.20 04:02:00 -
[2] - Quote
Half-serious response:
What would be the actual purpose of T1.5, can you explain that to logically back up your idea? |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1078
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Posted - 2014.03.20 04:04:00 -
[3] - Quote
Cause I want it -or- no, not really Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Hasikan Miallok
Republic University Minmatar Republic
486
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Posted - 2014.03.20 04:18:00 -
[4] - Quote
Don't you mean one and half serious ? |
Nevyn Auscent
Broke Sauce
1158
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Posted - 2014.03.20 04:19:00 -
[5] - Quote
Is this not what a Tech 1 ship with Tech 2 Fittings is? |
Lyelle Wolf
Center for Advanced Studies Gallente Federation
22
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Posted - 2014.03.20 04:27:00 -
[6] - Quote
Yea, sorry. Idea is a no go IMO. Understand the concept, reject it because it has no practical use. |
Umbod Myrr
Republic Military School Minmatar Republic
1
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Posted - 2014.03.20 05:00:00 -
[7] - Quote
We just need a more complete selection of Navy and Pirate faction ships across all ship sizes. |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1080
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Posted - 2014.03.20 05:04:00 -
[8] - Quote
Nevyn Auscent wrote:Is this not what a Tech 1 ship with Tech 2 Fittings is? No, they're tech 1.5 with tech 1.5 fittings. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Tear Jar
The Conference Elite CODE.
19
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Posted - 2014.03.20 05:16:00 -
[9] - Quote
We already have faction ships. |
Alastair Ormand
Badger Badger Badger Apocalypse Now.
58
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Posted - 2014.03.20 05:29:00 -
[10] - Quote
.... Seriously? Stop making things more complicated than they need to be...
Tech 1 Tech 2 Tech 3
Easy, simple, clean.
Look @ World of Warcraft. They've completely f***ed their gearing system by adding this sort of thing (looking for raid and all the other stupid faction gearing methods) and made the raids and gearing up so ridiculously easy, I didn't step into a single raid and was top 100 geared on the realm for quite a while (I quit last August, don't panic).
Stop trying to make this game idiot friendly.... Work for your Tech 2, train all the skills you need to do big damage or support your fleet. Stop trying to make it easy. Eve is not easy and that's why it's such an amazing game.
I introduced my WoW friend to this game. He had a headache 2 hours later and hasn't played since. |
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1080
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Posted - 2014.03.20 05:52:00 -
[11] - Quote
Alastair Ormand wrote:.... Seriously? Stop making things more complicated than they need to be...
Tech 1 Tech 2 Tech 3
Easy, simple, clean.
Look @ World of Warcraft. They've completely f***ed their gearing system by adding this sort of thing WoW told everyone what gear they're supposed to wear. How does that compare to my suggestion? Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Erotica 1
Krypteia Operations CODE.
4418
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Posted - 2014.03.20 06:31:00 -
[12] - Quote
Well, I think it's a good idea. See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did. |
Prince Sanguine
113
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Posted - 2014.03.20 06:40:00 -
[13] - Quote
No, if you want to fly something better you have to wait. Everytime you read this you are required to send 100 million isk directly to me. |
Karen Avioras
Blue Republic RvB - BLUE Republic
312
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Posted - 2014.03.20 07:21:00 -
[14] - Quote
You know damn well this isn't F&I because I've seen you post your other **** ideas in there. How about you keep it like that? |
Yang Aurilen
Summary Executions Test Alliance Please Ignore
66
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Posted - 2014.03.20 07:41:00 -
[15] - Quote
Reaver Glitterstim wrote:Alastair Ormand wrote:.... Seriously? Stop making things more complicated than they need to be...
Tech 1 Tech 2 Tech 3
Easy, simple, clean.
Look @ World of Warcraft. They've completely f***ed their gearing system by adding this sort of thing WoW told everyone what gear they're supposed to wear. How does that compare to my suggestion? You're roaming around FW lowsec and see an atron inside a plex named "killer of frigs". He has a negative sec status and isn't in the militia so you know he's a pirate and it's only the two of you in local. You warp into him in your standard brawling fit ab scram web frig and tackle him. He's stabbed and warps off.
In eve nothing stays the same if you're playing with other people. CCP can make a guide saying "Hey fit this X fitting it's a good PVP fit" and you'll see people farming more noobs in lowsec because they have fits specifically made to counter it. |
Alastair Ormand
Badger Badger Badger Apocalypse Now.
58
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Posted - 2014.03.20 10:25:00 -
[16] - Quote
Reaver Glitterstim wrote:Alastair Ormand wrote:.... Seriously? Stop making things more complicated than they need to be...
Tech 1 Tech 2 Tech 3
Easy, simple, clean.
Look @ World of Warcraft. They've completely f***ed their gearing system by adding this sort of thing WoW told everyone what gear they're supposed to wear. How does that compare to my suggestion?
WoW has so many different levels of gear and it's so messed up. Dungeon > RF > Normal > Heroic and now they're adding Mythic. They call it "progression", but in MoP the separation between the gear levels was out of wack and the avaliability of raid level gear without entering a raid was so great it was pointless entering a normal raid to gear up. Made **** players look competent and lead to a lot of rage when this was discovered.
Giving new players a 1.5 tech will, which I'd assume would be near to on par with Tech 2 with a smaller training time would just bring on this same scenario or just give noobs the ability to harass other players with ease or feed killmails to gankers and **** up killboards.
Adding a Tech 1.5 will just make newer players able to gear up their ships faster. Maybe even make T2 pointless. You want your T1.5? It's already here, it's called T2.
How is this a bad thing you say? Well. If you're someone who's played this game a long time and put a lot of effort into your skill training only to have this 1.5 **** come along. It would **** you off. Why have you even bothered all this time?
It would make PvP hard to balance properly also. The Warlock scenario from WoW is a good example. Undergeared Warlocks could one shot fully geared players with their Chaos bolt. A poorly balanced T1.5 could create this same scenario.
The people who put effort into their piloting skills, ship fits and skill training deserve to win out. Not have poeple a few weeks old run in and smash them down with a '1.5' noob fit of some sort. |
Salvos Rhoska
Pator Tech School Minmatar Republic
372
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Posted - 2014.03.20 10:26:00 -
[17] - Quote
I consider Pirate and Fleet vessels to constitute a Tech 1.5 |
Samillian
Angry Mustellid
469
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Posted - 2014.03.20 10:45:00 -
[18] - Quote
Serious response: Faction ships. NBSI shall be the whole of the Law |
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
2927
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Posted - 2014.03.20 12:03:00 -
[19] - Quote
Moving this from General Discussion to Features and Ideas Discussion. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Xe'Cara'eos
A Big Enough Lever
102
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Posted - 2014.03.20 12:21:00 -
[20] - Quote
ISD Dorrim Barstorlode wrote:Moving this from General Discussion to Features and Ideas Discussion. awwww, seriously, couldn't you have just locked it? For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it WILL be. |
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Alvatore DiMarco
Capricious Endeavours Ltd
1933
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Posted - 2014.03.20 14:25:00 -
[21] - Quote
Is the rest of TEST as bad as OP? |
Seliah
0mega.
101
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Posted - 2014.03.20 14:33:00 -
[22] - Quote
I will support that only if you introduce T1.25 ships aswell, for young and poor pilots that are only slightly younger or poorer than those able to fly T1.5 ships.
But I'm actually a strong supporter of integer values, and I reject this usage of too many decimals. I'm gonna have to say -1. |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1085
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Posted - 2014.03.20 16:23:00 -
[23] - Quote
ISD Dorrim Barstorlode wrote:Moving this from General Discussion to Features and Ideas Discussion. I put this in General Discussion because it wasn't fully serious. But if you, in your infinite wisdom, do believe it belongs here, I sure won't complain :D Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1085
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Posted - 2014.03.20 16:33:00 -
[24] - Quote
Alastair Ormand wrote:WoW has so many different levels of gear and it's so messed up. Dungeon > RF > Normal > Heroic and now they're adding Mythic. They call it "progression", but in MoP the separation between the gear levels was out of wack and the avaliability of raid level gear without entering a raid was so great it was pointless entering a normal raid to gear up. Made **** players look competent and lead to a lot of rage when this was discovered.
Giving new players a 1.5 tech will, which I'd assume would be near to on par with Tech 2 with a smaller training time would just bring on this same scenario or just give noobs the ability to harass other players with ease or feed killmails to gankers and **** up killboards. WoW is tier-oriented, and they've been handing out raid epics to non-raider soloists since Wrath of the Lich King. WoW gear doesn't match this discussion at all, or anything in EVE for that matter, because in EVE you don't get anything better without some kind of drawback. Sometimes the drawback is only the price but generaly speaking stuff has more weaknesses than just that.
My tech 1.5 suggestions shouldn't be on par with tech 2, and I don't intend them to be. Instead of assuming they are overpowered, maybe you could suggest some changes or other numbers to balance them? They're already severely underneath the tech 2 versions though.
The Light Stealth Bomber can't fire bombs, its "bombing" is only in firing missiles though its heavy missile DPS is probably almost as high as a SB's torpedo DPS. Also, the light SB can't use the tech 2 covert ops cloak, but the standard SB can use the tech 1.5.
The Light Interdictor can't use an interdiction sphere launcher. It instead anchors deployable bubbles, and also has strong single-target points.
The Light Command Ship can fit 3 ganglinks if it fits a command processor, but a normal command ship can do that without. They also have 4 skill bonuses instead of 3. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Batelle
Tymast Industries 150th
2296
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Posted - 2014.03.20 16:40:00 -
[25] - Quote
typical glitterstim thread.
Seriously, did you miss the entirety of tiericide? "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Noxisia Arkana
Deadspace Knights
243
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Posted - 2014.03.20 18:55:00 -
[26] - Quote
-1. Faction ships do exactly what you're asking for already. Or just consider the Gnosis your 1.5 ship and call it a day.
Though I admire your plucky spirit. |
Sabriz Adoudel
Mission BLITZ
2305
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Posted - 2014.03.21 10:39:00 -
[27] - Quote
I personally would have no problem with cheaper, lower statted ships that have some of the role bonuses of T2 ships but aren't as good as their more expensive counterparts.
A ship that costs under 150m and can fit an infinite point (maybe without the ability to fit a self-centered bubble) comes to mind as one relevant use of this. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. https://forums.eveonline.com/default.aspx?g=posts&t=318489 - Proposal for a new type of tech 2 Destroyer If you want to mine in highsec, read www.minerbumping.com. |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1088
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Posted - 2014.03.21 12:49:00 -
[28] - Quote
Batelle wrote:typical glitterstim thread.
Seriously, did you miss the entirety of tiericide? I eat, sleep, and breathe tiericide and my post does nothing but exemplify it. I'm not sure how you fail to see that. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Harvey James
The Sengoku Legacy
673
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Posted - 2014.03.21 13:14:00 -
[29] - Quote
it does feel like more pirate/ T3 area ... overlaps of T2 roles but with reduced effectiveness but with shorter train times and less cost
granted T3 isn't there yet ... too pricey and needing cruiser lv5 does seem a little specialist/niche .. but hopefully won't remain that way.. and pirate has some T2 type bonuses on faction hulls..
on T3 - reduce skill requirements so no lv5 skills... - remove rigs - make subs cheap - maybe add 6th sub too help increase versatility/options - reduce bonuses on subs to more reasonable levels .. remove T2 resists for one thing - consider reducing hull price - put attributes/fittings into hull /drones aswell Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1088
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Posted - 2014.03.21 17:46:00 -
[30] - Quote
Harvey James wrote:needing cruiser lv5 does seem a little specialist/niche Cruiser skills is pretty broad for a cruiser. It's just to raise the SP requirement to fly it since it's a high-tech ship. I don't see a problem with that trend remaining for tech 3 stuff. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
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