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Thread Statistics | Show CCP posts - 24 post(s) |

Emuar
Vak'Atioth War Veterans
13
|
Posted - 2014.03.23 05:00:00 -
[1441] - Quote
Gilbaron wrote:dude, you are confusing as hell: Quote:a lot serious industrialists already in null and you can sell mods, ships for local residents with very nice profit (if you have access to stations).
my whole argument is based on that statement of yours about serious industry happening in nullsec
serious industry indeed happening. Do you want to convince us that supers,caps, reactions - that's joke, the same like to produce some ammo?
btw in your linked sentence there is nothing about serious industry happening, i said "serious industrialists already in null" The mind is a constant. Unfortunately the number of people increases every year.... |

Zorena
The Red Circle Inc.
0
|
Posted - 2014.03.23 05:03:00 -
[1442] - Quote
Any chance that we have a chance to refund the skills? |

Sgt Ocker
Last Bastion of Freedom
132
|
Posted - 2014.03.23 05:05:00 -
[1443] - Quote
Mario Putzo wrote:
Shouldn't be to hard to get that through your passive moongoo empire.
And there is the main reason few if any stations will get the required upgrades. Unless the alliance can get a good return from an investment, it just won't happen. To get that return on a station upgrade means taxing it. A few alliances charge refining taxes now, increasing tax to pay for the upgrade would only make it unprofitable to use. A few super builders may upgrade their stations to keep their own costs down, while passing the costs of the upgrade on to customers. Sov nulsec industry will never be supported by alliances. It is just not viable when compared to jumping everything out from Jita. (and dead mackinaws look bad on their killboards)
Best and most likely outcome of these changes - Empire industrialists increase prices to compensate for the added costs to their production. Nulsec alliances (members) absorb these costs and simply pay a little more for everything. New Status Quo will be reached and maintained.
|

baltec1
Bat Country Goonswarm Federation
10543
|
Posted - 2014.03.23 05:05:00 -
[1444] - Quote
Zorena wrote:Any chance that we have a chance to refund the skills?
No. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Andrea Keuvo
Science and Trade Institute Caldari State
256
|
Posted - 2014.03.23 06:08:00 -
[1445] - Quote
Lugues Slive wrote:The one thing that I am concerned about is the export of minerals from hi sec to null sec. For all hi sec miners whom do not have access to a compression POS, they will continue to refine their ore for transport to trade hubs. That will make it harder for null mineral transporters to collect ore for compressing to haul to null sec.
I could see it being more beneficial either to make the ore compression a station service or a deployable or to make the compression mineral based instead of ore based. Either way, I think that the Rorqual should compress more efficiently that the POS module.
Don't forget that you can have an entire freighter of ore moved in hisec for 500k isk per jump. People witha proper refining POS set up will place buy orders for the raw ore which they will then compress and move to jita. Stop thinking about ore compression as something that the average hisec miner will do themselves. It's just not efficient - this change will create a new profession of people who compress ore in the various areas where a lot of mining happens. |

ctx2007
Wychwood and Wells Beer needs you
382
|
Posted - 2014.03.23 07:33:00 -
[1446] - Quote
CCP is slowly killing EVE because it nerfs something in every expansion  You only-árealise you life has been a waste of time, when you wake up dead. |

baltec1
Bat Country Goonswarm Federation
10543
|
Posted - 2014.03.23 07:42:00 -
[1447] - Quote
ctx2007 wrote:CCP is slowly killing EVE because it nerfs something in every expansion 
Nerfs are a part of balancing the game. They cannot simply buff their way out of problems because that leads to power creep which is very damaging to the game.
That said the only nerf here is to refining junk mods which ammounts to near nothing off a mission runner who salvages everything. People who blitz (which earns you more isk) will not see any nerf either. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Marcus Aurelijus
Eagle's Warrior's Eyrie Alliance
11
|
Posted - 2014.03.23 09:08:00 -
[1448] - Quote
Although I understand whats being done here, I understand the reasons behind it and i can mostly get behind them this development shows me two problems.
1) yet ANOTHER! way where null sec based power block can outearn the lesser guys. Which basically means anyone not in at least a few hundred man alliance. And don't come whining about the added risk of null-sec mining. If your in bleu area and know how to keep half an eye on directional not all that much risk....no more or less then plexing anyway.
CCP keeps stating that they want more people to move out of high and they keep developing things that make it harder. If you are an upstart and the established local can outgun you 5-1 as well as maintaining a model where they could kill you 1:1 (very badly played by them then) and still run you into the ground economically it is never gonna work.
2) It goes against anything even remote logical universe/lore wise. Where does it make any logical mundane this-is-how-bussiness-works sense to have the lawless, underpoliced, high risk, well-****-up-your-station- if-we-can area have a better industrial complex then well policed, we haven't seen a real distubance in 50 years, your expensive investments are mostly safe here, environment. thats like expecting somalian/algerian/whatever-war-torn-no-peace-ever-for-5-years-solid- ian country to have a better developed undustrial complex then say the Ruhr-area in Germany.
I could figure out if was possible through high investment to make A (single) station / system where you could reach the same level or even surpass in rare-ish cases - but not as a general rule (plonk down any oldpos with any old refinery and work better then a station system)
the tldr: I'm fine with all this.
It just doesn't make a whole lot of sense looking at it from any other perspective then helping out groups that are least in need of any help (really the whole compression improvement would have gone a long way on its own). It help already hulking powerblocks be unbeatable in yet anotehr way.
It wrecks lore and logic.
that all
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baltec1
Bat Country Goonswarm Federation
10543
|
Posted - 2014.03.23 09:32:00 -
[1449] - Quote
Marcus Aurelijus wrote:Although I understand whats being done here, I understand the reasons behind it and i can mostly get behind them this development shows me two problems.
1) yet ANOTHER! way where null sec based power block can outearn the lesser guys. Which basically means anyone not in at least a few hundred man alliance. And don't come whining about the added risk of null-sec mining. If your in bleu area and know how to keep half an eye on directional not all that much risk....no more or less then plexing anyway.
CCP keeps stating that they want more people to move out of high and they keep developing things that make it harder. If you are an upstart and the established local can outgun you 5-1 as well as maintaining a model where they could kill you 1:1 (very badly played by them then) and still run you into the ground economically it is never gonna work.
2) It goes against anything even remote logical universe/lore wise. Where does it make any logical mundane this-is-how-bussiness-works sense to have the lawless, underpoliced, high risk, well-****-up-your-station- if-we-can area have a better industrial complex then well policed, we haven't seen a real distubance in 50 years, your expensive investments are mostly safe here, environment. thats like expecting somalian/algerian/whatever-war-torn-no-peace-ever-for-5-years-solid- ian country to have a better developed undustrial complex then say the Ruhr-area in Germany.
I could figure out if was possible through high investment to make A (single) station / system where you could reach the same level or even surpass in rare-ish cases - but not as a general rule (plonk down any oldpos with any old refinery and work better then a station system)
the tldr: I'm fine with all this.
It just doesn't make a whole lot of sense looking at it from any other perspective then helping out groups that are least in need of any help (really the whole compression improvement would have gone a long way on its own). It help already hulking powerblocks be unbeatable in yet anotehr way.
It wrecks lore and logic.
that all
Tell me, why would you do mining and refining in null if high sec offers the exact same reward? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Marcus Aurelijus
Eagle's Warrior's Eyrie Alliance
11
|
Posted - 2014.03.23 09:38:00 -
[1450] - Quote
If you actually read the post you would see thats not the point im making as well as i already got you covered in the first sentence. (Hey look at that- another powerblock-er who isnt satiesfied with already being able to outgun and outearn everybody else already ) |
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baltec1
Bat Country Goonswarm Federation
10543
|
Posted - 2014.03.23 09:43:00 -
[1451] - Quote
Marcus Aurelijus wrote:If you actually read the post you would see thats not the point im making as well as i already got you covered in the first sentence. (Hey look at that- another powerblock-er who isnt satiesfied with already being able to outgun and outearn everybody else already  )
"yet ANOTHER! way where null sec based power block can outearn the lesser guys."
So what was that comment all about if not about null having an advantage and reason to mine and refine in null rather than high sec?
Join Bat Country today and defend the Glorious Socialist Dictatorship |

Mag's
the united SCUM.
16872
|
Posted - 2014.03.23 09:51:00 -
[1452] - Quote
Zorena wrote:Any chance that we have a chance to refund the skills? They are required and actually work better if trained to 5 with this change. So why would CCP even consider that?
So no, it's a silly request and will not happen. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. Kimmi's Thinking Cosy. |

Salvos Rhoska
Pator Tech School Minmatar Republic
414
|
Posted - 2014.03.23 09:54:00 -
[1453] - Quote
baltec1 wrote:Tell me, why would you do mining and refining in null if high sec offers the exact same reward?
Doesnt the ore varieties available in null answer this in some part atleast on the mining side of things?
Ice being the exception, as a flat commodity available everywhere in predictable location and duration. (Hopefully something to be addressed eventually)
On the refining side of things I agree player run installations should have an incentive over NPC stations. |

Darkblad
Hilfe is like Free Entertainment
138
|
Posted - 2014.03.23 09:55:00 -
[1454] - Quote
Marcus Aurelijus wrote:2) It goes against anything even remote logical universe/lore wise. Consider the future vision of capsuleers gaining more control over the EVE universe. Consider the grumpy CONCORD guy looking even more grumpy in the next trailer.
CCP Falcon wrote:"Damn capsuleers, they're at it again..." From here
EVE Infolinks -+-áOld and new-áPortraits |

Marcus Aurelijus
Eagle's Warrior's Eyrie Alliance
11
|
Posted - 2014.03.23 09:57:00 -
[1455] - Quote
baltec1 wrote:Marcus Aurelijus wrote:If you actually read the post you would see thats not the point im making as well as i already got you covered in the first sentence. (Hey look at that- another powerblock-er who isnt satiesfied with already being able to outgun and outearn everybody else already  ) "yet ANOTHER! way where null sec based power block can outearn the lesser guys." So what was that comment all about if not about null having an advantage and reason to mine and refine in null rather than high sec?
Why cant anyone post anything anymore whithout a goon pikinese yapping at their ankles?
The answer to your question is in the text itself. And its META to this partocular change. Perhaps you need another bit of pre-chewing of the contained info: Reason to mine and refine in null....uhm logistics (one could make a point that moving ore isnt too difficult/expensive- its not difficult/expensive enough)? Doing other stuff than blob fighting?
Im already regretting posting again - it always ends the same.
However - we do have a post by someone who did some thinking..
Darkblad wrote:Marcus Aurelijus wrote:2) It goes against anything even remote logical universe/lore wise. Consider the future vision of capsuleers gaining more control over the EVE universe. Consider the worried looking CONCORD guy looking even more worried in the next trailer. CCP Falcon wrote:"Damn capsuleers, they're at it again..." From here
Yep which is why i said i can understand if you upgrade some systems to a god-that-much-billions-hub in zero (smack in your blue space) i dont mind. Perfectly understable if you consider the annoying tendencies of capuleers in New Eden.
Thats not what is happening now. Anyone who plunks down a simpelpos with a simple reactor is already doing better then the these-systems-have-been-developed-for-hundres of-years empire systems (who if try and measureit out a bit should equal or overpower all but the largest null sec allianes in economic development of things...) |

baltec1
Bat Country Goonswarm Federation
10543
|
Posted - 2014.03.23 10:10:00 -
[1456] - Quote
Salvos Rhoska wrote:baltec1 wrote:Tell me, why would you do mining and refining in null if high sec offers the exact same reward? Doesnt the ore varieties available in null answer this in some part atleast on the mining side of things? Ice being the exception, as a flat commodity available everywhere in predictable location and duration. (Hopefully something to be addressed eventually) On the refining side of things I agree player run installations should have an incentive over NPC stations.
Its the refining that was stopping miners from going to null. By far the biggest need in everything is low end ores and frankly, high sec has just as much of the stuff as null. Sure our rocks look bigger but you are just as good stripping a high sec system as null.
This change to refining means that mining in null for low ends is an attractive option and makes building things in null a lot eaiser. It also means we can import big volumes of minerals from high sec easier and for less cost which again, is going to be a big help for producing in null. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10543
|
Posted - 2014.03.23 10:16:00 -
[1457] - Quote
Marcus Aurelijus wrote:
Why cant anyone post anything anymore whithout a goon pikinese yapping at their ankles?
The answer to your question is in the text itself. And its META to this partocular change. Perhaps you need another bit of pre-chewing of the contained info: Reason to mine and refine in null....uhm logistics (one could make a point that moving ore isnt too difficult/expensive- its not difficult/expensive enough)? Doing other stuff than blob fighting?
Logisticly its cheaper to import finished goods than to import minerals and build as it currently stands. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Salvos Rhoska
Pator Tech School Minmatar Republic
414
|
Posted - 2014.03.23 10:48:00 -
[1458] - Quote
baltec1 wrote:This change to refining means that mining in null for low ends is an attractive option and makes building things in null a lot eaiser. It also means we can import big volumes of minerals from high sec easier and for less cost which again, is going to be a big help for producing in null.
Doesnt this create a reverse impetus though?
At the same time as mining becomes more profitable and efficient in null, due to logistic ease of refining the ore at a higher efficiency locally, with less transport involved, the compression of high-sec ores and transporting those to the same high efficiency null refineries is also added.
Why not just continue mining in high-sec with alts in safety, compressing and shipping to null-sec refineries? |

baltec1
Bat Country Goonswarm Federation
10543
|
Posted - 2014.03.23 10:57:00 -
[1459] - Quote
Salvos Rhoska wrote:baltec1 wrote:This change to refining means that mining in null for low ends is an attractive option and makes building things in null a lot eaiser. It also means we can import big volumes of minerals from high sec easier and for less cost which again, is going to be a big help for producing in null. Doesnt this create a reverse impetus though? At the same time as mining becomes more profitable and efficient in null, due to logistic ease of refining the ore at a higher efficiency locally, with less transport involved, the compression of high-sec ores and transporting those to the same high efficiency null refineries is also added. Why not just continue mining in high-sec with alts in safety, compressing and shipping to null-sec refineries?
A 20% bonus to your income right on your doorstep is worth the risk.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

Inspiration
128
|
Posted - 2014.03.23 11:33:00 -
[1460] - Quote
Marcus Aurelijus wrote:baltec1 wrote:Marcus Aurelijus wrote:If you actually read the post you would see thats not the point im making as well as i already got you covered in the first sentence. (Hey look at that- another powerblock-er who isnt satiesfied with already being able to outgun and outearn everybody else already  ) "yet ANOTHER! way where null sec based power block can outearn the lesser guys." So what was that comment all about if not about null having an advantage and reason to mine and refine in null rather than high sec? Why cant anyone post anything anymore whithout a goon pikinese yapping at their ankles? The answer to your question is in the text itself. And its META to this partocular change. Perhaps you need another bit of pre-chewing of the contained info: Reason to mine and refine in null....uhm logistics (one could make a point that moving ore isnt too difficult/expensive- its not difficult/expensive enough)? Doing other stuff than blob fighting? Im already regretting posting again - it always ends the same. However - we do have a post by someone who did some thinking.. Darkblad wrote:[quote=Marcus Aurelijus]2) It goes against anything even remote logical universe/lore wise. Consider the future vision of capsuleers gaining more control over the EVE universe. Consider the worried looking CONCORD guy looking even more worried in the next trailer. Yep which is why i said i can understand if you upgrade some systems to a god-that-much-billions-hub in zero (smack in your blue space) i dont mind. Perfectly understable if you consider the annoying tendencies of capuleers in New Eden. Thats not what is happening now. Anyone who plunks down a simpelpos with a simple reactor is already doing better then the these-systems-have-been-developed-for-hundres of-years empire systems (who if try and measureit out a bit should equal or overpower all but the largest null sec allianes in economic development of things...)
You lack real world experience, i can see it in your outrageous claims you gospel as facts and logic.
Heavy industry in RL is never placed within populated areas. Close by, yes, but at a safe distance! Both for logistical, safety and sometimes energy requirement reasons does it not make sense to expect heavily populated stations to have a lot of industrial power.
Let alone running the often dangerous processes with specialized equipment to get the highest yield. Any governed population with a say wouldn't allow it and would keep away commerce out of fear. Hell people even protest to experiments or changes to landscapes with are near 100% safe, if only for the inconveniences they might temporary experience.
The less regulated space and more distance from people, the more likely it is you find industry that can be potentially dangerous or damaging. It is not a hard concept to grasp. Why do you think China is so full of polluting factories? The people there have next to nothing to say about anything. It won't stay that way, these things have a predictable evolution. I hate arguing with static minds that relate everything relative to the status-quo. By definition these minds oppose logic, reason, posses a narrow view and object against solutions for issues that have half an existing workaround. Left up to them, nothing would ever progress!
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Sgt Ocker
Last Bastion of Freedom
132
|
Posted - 2014.03.23 11:33:00 -
[1461] - Quote
baltec1 wrote:Salvos Rhoska wrote:baltec1 wrote:This change to refining means that mining in null for low ends is an attractive option and makes building things in null a lot eaiser. It also means we can import big volumes of minerals from high sec easier and for less cost which again, is going to be a big help for producing in null. Doesnt this create a reverse impetus though? At the same time as mining becomes more profitable and efficient in null, due to logistic ease of refining the ore at a higher efficiency locally, with less transport involved, the compression of high-sec ores and transporting those to the same high efficiency null refineries is also added. Why not just continue mining in high-sec with alts in safety, compressing and shipping to null-sec refineries? A 20% bonus to your income right on your doorstep is worth the risk. Sov landlords are the only ones who "may" gain anything here. Landlords install refining upgrades and renters request - landlords up the rent to pay for upgrades. Win win with moderate outlay and no risk.
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Inspiration
128
|
Posted - 2014.03.23 11:48:00 -
[1462] - Quote
Sgt Ocker wrote:baltec1 wrote:Salvos Rhoska wrote:baltec1 wrote:This change to refining means that mining in null for low ends is an attractive option and makes building things in null a lot eaiser. It also means we can import big volumes of minerals from high sec easier and for less cost which again, is going to be a big help for producing in null. Doesnt this create a reverse impetus though? At the same time as mining becomes more profitable and efficient in null, due to logistic ease of refining the ore at a higher efficiency locally, with less transport involved, the compression of high-sec ores and transporting those to the same high efficiency null refineries is also added. Why not just continue mining in high-sec with alts in safety, compressing and shipping to null-sec refineries? A 20% bonus to your income right on your doorstep is worth the risk. Sov landlords are the only ones who "may" gain anything here. Landlords install refining upgrades and renters request - landlords up the rent to pay for upgrades. Win win with moderate outlay and no risk.
Not true.
* This will free up manufacturing slots in HS now used to compress minerals into ammo and modules in the compression process.
* This will simplify the market for the miner who now can actually sell there ore to people why specialize in the next step of processing. This frees up their time training skills for compression and transportation, as well as time savings. Right now making ISK from mining requires to master the complete chain and involves nasty, time consuming logistics.
* High sec ICE miners get a boost too, they now can compress the ice, something which before they could not do. This makes moving ICE form high sec islands with no safe connection to a trade hub, more practical to mine.
* Any large industrialist (think freighters and the like) will enjoy more free slots, less hauling minerals. If mineral hauling was outsourced, this now probably not needed anymore. I remember my days i had to ferry like 20 freighters every week full of minerals between Jita and a system a few jumps out. Now this would take maybe 2-3 freighters.
There are some small downsides too, but nothing that cannot be overcome. EVE isn't suppose to be a static stale environment where everything is predictable all the time. That happens not even in RL, except for when your dead.
Stop looking at the downsides you experience if YOU change nothing in your routine. Because if you look at it that way, every change is a bad one, except if it is a plain boost to you, and not to others at the same time. I hate arguing with static minds that relate everything relative to the status-quo. By definition these minds oppose logic, reason, posses a narrow view and object against solutions for issues that have half an existing workaround. Left up to them, nothing would ever progress!
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baltec1
Bat Country Goonswarm Federation
10543
|
Posted - 2014.03.23 12:09:00 -
[1463] - Quote
Salvos Rhoska wrote:baltec1 wrote:A 20% bonus to your income right on your doorstep is worth the risk. Yes, but null gets that 20% bonus regardless of where the ore/ice originates from. Though there is an increased incentive to mine in null, that same time spent mining can also be spent instead in hauling compressed high-sec ore/ice for the same 20% bonus in null refineries.
The time to mine the stuff doesn't go away. Transport time and cash however does. A 20% bonus plus shorter logistics and less isk spent on that transport all factor in. We can be supplying front line battleships for 20 mil less than it costs to import them.
We have run the maths on this, mining in null is worth it after these changes. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Salvos Rhoska
Pator Tech School Minmatar Republic
414
|
Posted - 2014.03.23 12:14:00 -
[1464] - Quote
baltec1 wrote:The time to mine the stuff doesn't go away. Transport time and cash however does
The time to mine stuff goes away when you simply buy the ice/ore in high-sec (compressed or not) and ship that.
You still get the 20% increased yield upon arrival.
The time to mine is simply replaced by time in hauling, and its "faster" to buy a bulk of ice/ore (compressed or not) and move it, than it is to actually mine it.
By leveraging the increased refine yield, you can essentially eliminate the need to mine in the first place. |

baltec1
Bat Country Goonswarm Federation
10543
|
Posted - 2014.03.23 12:20:00 -
[1465] - Quote
Salvos Rhoska wrote:baltec1 wrote:The time to mine the stuff doesn't go away. Transport time and cash however does The time to mine stuff goes away when you simply buy the ice/ore in high-sec (compressed or not) and ship that. You still get the 20% increased yield upon arrival. The time to mine is simply replaced by time in hauling, and its "faster" to buy a bulk of ice/ore (compressed or not) and move it, than it is to actually mine it. By leveraging the increased refine yield, you can essentially eliminate the need to mine in the first place.
Mine stuff in highsec, transport from highsec to null station, transport from refinery to forge, transport to market
Mine in null next door to refinery, transport to refinery, transport from refinery to forge, transport to market.
Which one of these has lower costs and takes less time? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Rivr Luzade
Coreli Corporation Ineluctable.
327
|
Posted - 2014.03.23 12:29:00 -
[1466] - Quote
baltec1 wrote: Mine stuff in highsec, transport from highsec to null station, transport from refinery to forge, transport to market
Mine in null next door to refinery, transport to refinery, transport from refinery to forge, transport to market.
Which one of these has lower costs and takes less time?
Depends. If you can mine more Ore in High sec per hour than in 00 sec (safety first , campers and constant interruption by roaming gangs are lovely, aren't they?), it can very well be possible that the first choice is faster than the second. All depends. |

Salvos Rhoska
Pator Tech School Minmatar Republic
414
|
Posted - 2014.03.23 12:30:00 -
[1467] - Quote
baltec1 wrote:Mine stuff in highsec, transport from highsec to null station, transport from refinery to forge, transport to market
Mine in null next door to refinery, transport to refinery, transport from refinery to forge, transport to market.
Which one of these has lower costs and takes less time?
The first one takes more time.
But what takes less time than either one, is buying high-sec ice/ore (compressed or not) and hauling it to a null sec refinery for a 20% increase in yield.
When you do this in sufficient quantity, the amount you can move and refine for a 20% markup results in more total minerals for the same time spent than either of the above.
Furthermore, as to the point of this incentivising mining in null sec, that comes with the invariable rent cost. The higher potential profits that a miner can hope for, if he has access to refining personally, are mitigated by the rent cost of having access to those facilities in the first place. To a net result that they may still just as well remain just as profitably in mining in high-sec in safety, selling to market, as they would doing so in null sec to a better refinery, but having to pay rent for the privilege. |

Sgt Ocker
Last Bastion of Freedom
132
|
Posted - 2014.03.23 12:33:00 -
[1468] - Quote
Inspiration wrote:Sgt Ocker wrote:baltec1 wrote:Salvos Rhoska wrote:baltec1 wrote:This change to refining means that mining in null for low ends is an attractive option and makes building things in null a lot eaiser. It also means we can import big volumes of minerals from high sec easier and for less cost which again, is going to be a big help for producing in null. Doesnt this create a reverse impetus though? At the same time as mining becomes more profitable and efficient in null, due to logistic ease of refining the ore at a higher efficiency locally, with less transport involved, the compression of high-sec ores and transporting those to the same high efficiency null refineries is also added. Why not just continue mining in high-sec with alts in safety, compressing and shipping to null-sec refineries? A 20% bonus to your income right on your doorstep is worth the risk. Sov landlords are the only ones who "may" gain anything here. Landlords install refining upgrades and renters request - landlords up the rent to pay for upgrades. Win win with moderate outlay and no risk. Not true. * This will free up manufacturing slots in HS now used to compress minerals into ammo and modules in the compression process. * This will simplify the market for the miner who now can actually sell there ore to people why specialize in the next step of processing. This frees up their time training skills for compression and transportation, as well as time savings. Right now making ISK from mining requires to master the complete chain and involves nasty, time consuming logistics. * High sec ICE miners get a boost too, they now can compress the ice, something which before they could not do. This makes moving ICE form high sec islands with no safe connection to a trade hub, more practical to mine. * Any large industrialist (think freighters and the like) will enjoy more free slots, less hauling minerals. If mineral hauling was outsourced, this now probably not needed anymore. I remember my days i had to ferry like 20 freighters every week full of minerals between Jita and a system a few jumps out. Now this would take maybe 2-3 freighters. There are some small downsides too, but nothing that cannot be overcome. EVE isn't suppose to be a static stale environment where everything is predictable all the time. That happens not even in RL, except for when your dead. Stop looking at the downsides you experience if YOU change nothing in your routine. Because if you look at it that way, every change is a bad one, except if it is a plain boost to you, and not to others at the same time. * Ore compression in highsec will come at a cost. Not every miner will have a pos, so yes ores will be sold rather than refined. This in turn adds another layer of cost to manufacturing, those buying ore and compressing it will want to make a profit.
*For maximum return ore will need to be shipped to nul for refining, this in itself is a good thing but again adds another layer of cost. *Refining ore in empire will still be somewhat viable for those with max skills and standings but again the specialist Refiner will want to make a profit for the time taken to train those extra skills, another cost layer.
*My biggest bug with this change. In 1 paragraph the Rorqual became useful for compressing ore. In the very next it was once again relegated to "not the best option" by the ability to do highsec compression in a pos.
Nulsec is not all of a sudden going to become the industry backbone of eve due to these changes. Alliances won't be spending hundreds of billions of isk upgrading stations.
Mining in Nulsec will still be one of the highest risk vs return income streams. High risk - mediocre return. Interceptor bubble immunity and mining sites showing as anoms, means miners are at even higher risk than previously. You could to some extent give your miners time to warp out with a local spike by bubbling entry gates, that time is now down to, if your not aligned your dead. If these changes are meant to get highsec miners and industrialists to move to nulsec and build for the masses, I think it will be a tremendous failure.
Miners will be affected little by these changes but the need to, haul - compress - haul - refine - haul - manufacture - haul to market, is all going to add costs.
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baltec1
Bat Country Goonswarm Federation
10543
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Posted - 2014.03.23 12:34:00 -
[1469] - Quote
Rivr Luzade wrote:baltec1 wrote: Mine stuff in highsec, transport from highsec to null station, transport from refinery to forge, transport to market
Mine in null next door to refinery, transport to refinery, transport from refinery to forge, transport to market.
Which one of these has lower costs and takes less time?
Depends. If you can mine more Ore in High sec than in 00 sec (safety first  ), it can very well be possible that the first choice is faster than the second. All depends.
No it doesnt depend, A mack is a mack, they mine the same everywhere. Are you going to truthfully answer or are you just going to try and worm out of answering like you have been every other answer you dont like?
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baltec1
Bat Country Goonswarm Federation
10543
|
Posted - 2014.03.23 12:37:00 -
[1470] - Quote
Sgt Ocker wrote: Miners will be affected little by these changes but the need to, haul - compress - haul - refine - haul - manufacture - haul to market, is all going to add costs.
No it wont, if anything mineral prices will fall. That trit you just bought in jita most likely has exchanged many hands already. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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