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War Kitten
Panda McLegion
5160
|
Posted - 2014.03.21 16:44:00 -
[271] - Quote
Twenty Five Percent wrote:Nerf Dinsdale
This isn't necessary at all.
He's not the least bit effective and could probably stand to have certain attributes buffed.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
852
|
Posted - 2014.03.21 16:46:00 -
[272] - Quote
Salvos Rhoska wrote:Tippia wrote:Salvos Rhoska wrote:Ill wire you 10mil for your effort if the reference does indeed answer the question as thanks for the help. Again, see above. Getting 100% back from what's been produced is a moronic mechanic and obsoletes existing mechanics that are supposed to provide the same functionality. But this is false and besides the point. You are not grasping the real issue at hand here. The market for reprocessing trash is not related to compression in anyway shape or form, except in the pre-patch incarnation where 425mm shipments had to be first manufcatured in high sec from extant materials, and then REPROCESSED in null for the minerals they require. THAT is what was silly. That you could manufacture 425mms in high, and move them to Null for not only 100% efficiency in REPROCESSING them but also with less volume required. Null entities argue this was necessary because they feel, for one reason or another, that that was better than meeting their own mineral needs from the space they have availqble to themout there. This was indeed silly, but its the null entities prerogative to do so, since it was indeed possible. The system allowed them to ship minerals, in the form of 425mms, with reduced volume, for a 100% efficiency payout upon arrival. By all means not an unequitable solution, but definately silly. This is no longer the case as a result of the other elements of this change, namely compression changes and higher null refinement efficiency of ores themselves. There is no longer a need for the 425mm trick. Null can compress ores for purposes of shipment, and leverage those at their own high efficiency installations as well as their own local ores.
They don't want perfect refine on modules or hulls. Get over it already. Loss is good for the game, and making mistakes and massively overproducing before tieracide should not be rewarded with perfect escape options or minerals that didn't exist before.
Quote:
For better or worse, the above is not the matter of dispute or the point of this thread. All speculation and derailment aside, this is unrelated to the *insignificant* additional and superfluous non-ice/ore refinmenet efficiency change. This separate issue is not at all insignificant, it infact has universal ramifications across all secs, in that it categorically reduces the base value of all refinable non-ore/ice materials EVERYWHERE. This affects both player made and looted items. The cost of production is not increased, but the value of all such items is depressed by their reduced reprocessing yield.
You are confusing two unrelated issues.
We are not confusing unrelated issues. CCP is defining the "processing" and "reprocessing" business in a way you don't like.
Quote:
The proposed additional non-ice/ore refinement change results in a flat, universal, sec irrelevant reduction in the value of ALL refinable items such as ships and modules. A 100% efficiency was indeed silly, but the proposed change takes it to BELOW that of ice/ore refinement with no recourse to improving it based on station or sec.
Why would anyone skill into non-ice/ore refining now? Not only will there be less refinable materials brought in from wrecks, because they are worth less and players simply wont bother to loot and transport them to market, but the base value of those refinable items themselves is depressed by the reduction in efficiency in refining them.
Net result: Nobody will bring int trash anymore. And nobody will skill non-ice/ore refinement, because not only is the market devoid of materials to refine but the value of those items is in and of itself also depressed to where if instead you bought and refined ore/ice, you would be laughing.
Do you understand what I am saying?
I own a near full set of gallente subcap hull BPOs + various other popular hulls. As it turns out, hulls don't compress minerals very well (and in any case it was never sensible to haul too many hulls at once because of ganking), so as a highsec producer of subcaps I had ample ballast capacity in freighter runs between hub and production line to haul minerals instead of compressed ore if it so turns out minerals are cheaper on any given day. I used to buy 3b+ of minerals in a day. Hull builders (probably largest consumers anyway) will still buy minerals.
People will still grab modules that are now worth half a million isk, and those minerals still make up the vast majority of the minerals derived from looting. ie someone ignores 10 x objects with 15k isk value of minerals (current system), and takes the meta 425mm railgun that has (current system) 1mil of minerals then they will still be bringing back most of the minerals in the new system.
Yes it will be worth less, but at the same time people playing this game (ie picking up all the reproc from all the minor mission hubs), got whole new stacks of orders they can run (for raw minerals to compress). ie you just got reasons for being able to compress or refine minerals, in lieu of reduced need for scrap metal refining. Its all fine if you (as CCP does), define the profession as covering the spectrum, instead of the one subset that you want to.
|

Salvos Rhoska
Pator Tech School Minmatar Republic
395
|
Posted - 2014.03.21 16:50:00 -
[273] - Quote
Compression is unrelated to people refining minerals from ships/modules either produced by players or brought in from wrecks.
Compression means nothing to a mission/ratter/plexer when he decides whether to bring back the trash he finds or not. It also means nothing to a non-ore/ice refiner who is buying what those players bring back in order to turn a small profit by reselling the minerals.
Compression also means nothing to the fact that this change concretely reduces the base value of ALLl non-ice/ore refinables, as a factor of their mineral yield when refined.
This whole compression issue is a null sec concern, and as I already demonstrated, the prime silliness was null entities shipping 425mms with lower volume for a high mineral reprocessing on arrival.
You are again confusing two separate issues.
The former was already corrected twofold in the proposed change due to improvements to compression and higher refinement efficiency in null sec. The latter, the actual topic of this thread, of the additional nerf of non-ice/ore refining to the point where nobody will bring back trash and nobody will skill for refining them, is as of yet still unanswered and unjustified. |

Erotica 1
Krypteia Operations CODE.
4440
|
Posted - 2014.03.21 16:51:00 -
[274] - Quote
I am looking forward to the GD forum threads this summer. See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2677
|
Posted - 2014.03.21 16:52:00 -
[275] - Quote
Salvos Rhoska wrote:As a result of this extraneous change, every non-ice/ore refinable in the item gets a net nerf in base value due to the reduced efficiency of minerals you can get out of them.
Anyone who potentially profits from bringing in loot from wrecks is negatively affected by this, as are the non-ice/ore reprocessors who make their trade off what they bring in. While I agree it's a reduction in the income from scrap, that was never really a profession anyway. Mission runners make more isk from LP rewards and mission blitzing than from the loot, and will still be the main source of salvage.
If you look at it from the mining point of view, miners were previously getting screwed because on-the-side income from missioners was directly affecting the mineral price. On top of that, ore compression was utterly pointless as modules existed to do that job better instead. That has now been turned into a viable tradeskill.
Then you have the effect on industry. Previously, you could manufacture a whole heap of most items, then if the market dropped away just recycle them back to minerals and try something else. Now industrialists will be forced to commit to a product, which is a good thing. If you mess up and you build 2 million units of something and they won't sell, you either have to take the hit or keep pushing sales. You can't just effectively undo your manufacture and try something else.
And speaking objectively, if you look at this from the point of view of someone brand new, so not involved in any side of the debate, they way it will work is balanced. You are upset as your current method of isk generation will require a rethink, as will many others. You're not being objective by saying "this is how it affects me, therefore this is bad". The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Tippia
Sunshine and Lollipops
20174
|
Posted - 2014.03.21 16:52:00 -
[276] - Quote
Tauranon wrote: They don't want perfect refine on modules or hulls. Get over it already. Loss is good for the game, and making mistakes and massively overproducing before tieracide should not be rewarded with perfect escape options or minerals that didn't exist before.
GǪin fact, this lets them scale downGÇöor even eliminate completelyGÇömany of the GÇ£additional materials" requirements introduced by tiercude ahead if time and without waiting for old stockpiles to be depleted. This rather simplifies things for manufacturers since we can start going back to just one single materials consumption stat. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Salvos Rhoska
Pator Tech School Minmatar Republic
395
|
Posted - 2014.03.21 16:56:00 -
[277] - Quote
Lucas Kell wrote:You are upset as your current method of isk generation will require a rethink, as will many others. You're not being objective by saying "this is how it affects me, therefore this is bad".
I do not generate my isk through this method. So your conclusion is false.
However I can objectively recognise that there is even less incentive to bring trash back from wrecks, and that the base value of all non-ore/ice refinables is reduced universally as a factor of their now reduced mineral yield, and that the tiny margins currently possible for trash refiners will be squeezed out of existence by this change.
This essentially kills the trash refining profession. The margins are no longer profitable. And as OP points out, it is a direct nerf to mission/ratters/plexers, no matter how small or "wrong" their activities might have been.
The reduction of efficiency to below ore/ice efficiency is unnecessary. The problem posed by 425mm shipping was not related to this, and has already been resolved in the other two core aspects of the change, namely compression and higher yields in null facilities. Nerfing the base mineral value of all non-ice/ore items is superfluous to that, and solves nothing. It has no justification. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2678
|
Posted - 2014.03.21 16:57:00 -
[278] - Quote
Salvos Rhoska wrote:The latter, the actual topic of this thread, of the additional nerf of non-ice/ore refining to the point where nobody will bring back trash and nobody will skill for refining them, is as of yet still unanswered and unjustified. Of course they will. People will still be bringing in salvage and it's no big step to pick up the modules. Some of those will still sell for > refine value, since they are useful modules (meta 3 and 4 usually), leaving you the stuff you normal just refine because it's too much of a pain to sell. That one small subset of the overall income is being reduced by 27%, it's not all mission income being nerfed.
Not to mention, that up until recently, half of you didn't even fetch the loot since it was a pain in the ass to do! A cheap mobile structure now automates that loot collection for you. I'd be willing to bet that the increase in loot collected due to the mobile tractor unit far outweighs the reduction in value of meta 1 and 2 modules refine values. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Erotica 1
Krypteia Operations CODE.
4440
|
Posted - 2014.03.21 16:59:00 -
[279] - Quote
The only certainty I see from this whole thing is that the compressed ore margin scam will be much less attractive.
That, and my stacks of millions of low value mission loot I bought in market will change in price. See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2678
|
Posted - 2014.03.21 16:59:00 -
[280] - Quote
Salvos Rhoska wrote:Lucas Kell wrote:You are upset as your current method of isk generation will require a rethink, as will many others. You're not being objective by saying "this is how it affects me, therefore this is bad". I do not generate my isk through this method. So your conclusion is false. So you aren't talking from experience, you are speculating on the effect on an income stream you are not actually part of?
Good job at just ignoring the rest of the points though.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Tippia
Sunshine and Lollipops
20174
|
Posted - 2014.03.21 17:00:00 -
[281] - Quote
Salvos Rhoska wrote:Compression is unrelated to people refining minerals from ships/modules either produced by players or brought in from wrecks. GǪaside from being the same mechanic and aside from those modules being used as compression units.
Quote: Compression means nothing to a mission/ratter/plexer when he decides whether to bring back the trash he finds or not. It also means nothing to a non-ore/ice refiner who is buying what those players bring back in order to turn a small profit by reselling the minerals. GǪand the reasons looters do or don't pick up loot are of no consequence to the absolute necessity to create a margin of compression effectiveness in favour of actual mineral compression over the use of modules.
Quote: You are again confusing two separate issues. You are still confused by not understanding or even seeing the very obvious connection between the two. And again, people will bring back the trash because it is still valuable (and still for the same reasons) and because it requires no additional effort to do so. If you think that people will forego extra money for zero extra work, you're being a bit sillyGǪ
The answers and justifications for why this is needed have been provided. Just because you just don't like the answer doesn't mean it's not there. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Benny Ohu
Beneath the Ashes Margin of Silence
2738
|
Posted - 2014.03.21 17:02:00 -
[282] - Quote
Salvos Rhoska wrote:@Tippia:
Your evasive reply and refusal to address key facts and ramifications is now sufficient to concern me that there are indeed vested interests in these proposed changes and that all attempts to objectively discuss the actual issues will be deliberately stonewalled and sabotaged.
I will express my dissent by withdrawing from this discussion. Have it "your" way. hahaha no
the amount of loot coming from refined meta mods is probably insignificant next to mining, but having the main reason to pick up loot shouldn't be to refine it. one, because the mods should have a value to the player determined by how useful they are, and two, because everyone prefers minerals come from miners, which is why gun mining has been nerfed so much in the last few years
as i said before in this thread, when module metacide comes around (after ship rebalancing) mission looters'll be laughing when the garbage they're pulling out of cans is suddenly not useless
i'm fully aware of how much of a newbie's income came from looting missions and reprocessing - i did it before the meta 0 removal |

March rabbit
Federal Defense Union
1382
|
Posted - 2014.03.21 17:02:00 -
[283] - Quote
baltec1 wrote:March rabbit wrote:baltec1 wrote:CCP need to make null worth fighting for first. null-sec exists since 2003? You say players were fighting in it just for fun? And there was NEVER any reasons to fight for it at all?  Can you think of any reason to invade goon space other than because its goons? i dunno about goons....
but in 2011-2012 pretty huge part of 0.0 sec changed owners: Rogue Drone regions, angel regions, Delve, Querious....
According to your comment these wars never happened (there was no reasons to fight for 0.0 sec space) The Mittani: "the inappropriate drunked joke"
|

Salvos Rhoska
Pator Tech School Minmatar Republic
395
|
Posted - 2014.03.21 17:04:00 -
[284] - Quote
Lucas Kell wrote:Salvos Rhoska wrote:Lucas Kell wrote:You are upset as your current method of isk generation will require a rethink, as will many others. You're not being objective by saying "this is how it affects me, therefore this is bad". I do not generate my isk through this method. So your conclusion is false. So you aren't talking from experience, you are speculating on the effect on an income stream you are not actually part of? Good job at just ignoring the rest of the points though.
First you contrive that I am self-interested and therefore not objective. Then when I inform you that I am not self-interested and trying to be objective, you accuse me of being incapable of being objective because I am not self-interested. Then you accuse me of ignoring other points, all of which where contingent on the previous contrivances.
This is exactly the kind of deliberate stonewalling and sabotage of discussion I was talking about earlier.
Kindly allow me the dignity of withdrawing from this discussion without throwing aspersions at my back as I rescind. I already said I am not concerned enough to invest time and effort in resisting the already decided and vested changes.
You can have it "your" way. I am walking away. Let me do so. |

Vaerah Vahrokha
Vahrokh Consulting
5287
|
Posted - 2014.03.21 17:05:00 -
[285] - Quote
Salvos Rhoska wrote:@Tippia:
Your evasive reply and refusal to address key facts and ramifications is now sufficient to concern me that there are indeed vested interests in these proposed changes and that all attempts to objectively discuss the actual issues will be deliberately stonewalled and sabotaged.
I will express my dissent by withdrawing from this discussion. Have it "your" way.
Welcome to the "new" and CAOD-ized GD, where a squadron of group-thinkers holds a firm grasp on everything that moves. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Erotica 1
Krypteia Operations CODE.
4440
|
Posted - 2014.03.21 17:06:00 -
[286] - Quote
Everyone relax and take a deep breath. Everything will be okay. Trust me. See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did. |

Barton Breau
University of Caille Gallente Federation
2
|
Posted - 2014.03.21 17:08:00 -
[287] - Quote
Tippia wrote:You mean like people who wilfully ignore the actual reasons and logic behind a change, only to shout GÇ£no-one has provided any reasoning or logic for this change"?
Wait, removing industry skill involved compression in favor of a (nearly) skilless one so that a handful of people have a incentive to train refining to high levels to use exclusively in null seems logical to you? |

Benny Ohu
Beneath the Ashes Margin of Silence
2739
|
Posted - 2014.03.21 17:12:00 -
[288] - Quote
Vaerah Vahrokha wrote:Salvos Rhoska wrote:@Tippia:
Your evasive reply and refusal to address key facts and ramifications is now sufficient to concern me that there are indeed vested interests in these proposed changes and that all attempts to objectively discuss the actual issues will be deliberately stonewalled and sabotaged.
I will express my dissent by withdrawing from this discussion. Have it "your" way. Welcome to the "new" and CAOD-ized GD, where a squadron of group-thinkers holds a firm grasp on everything that moves. not too firm a grasp, it blocks off blood flow and reduces pleasure |

Tippia
Sunshine and Lollipops
20174
|
Posted - 2014.03.21 17:15:00 -
[289] - Quote
Barton Breau wrote:Tippia wrote:You mean like people who wilfully ignore the actual reasons and logic behind a change, only to shout GÇ£no-one has provided any reasoning or logic for this change"? Wait, removing industry skill involved compression in favor of a (nearly) skilless one so that a handful of people have a incentive to train refining to high levels to use exclusively in null seems logical to you? Providing highsec with a mechanism to compress minerals that does not involve the use of scraps is logical, yes. Whether it should require high-SP requirements to do so (especially in relation to mobile compression) is more a matter of balance than logic. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Ramona McCandless
The McCandless Clan Turing Tested
2367
|
Posted - 2014.03.21 17:17:00 -
[290] - Quote
Vaerah Vahrokha wrote:
Welcome to the "new" and CAOD-ized GD, where a squadron of group-thinkers holds a firm grasp on everything that moves.
Better than a gang of know-nothings randomly gibbering 50 different lies like it used to be.
But, yeah, wheres this 100% currently? *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn Omnis nomiom nom nom nomi |

Vaerah Vahrokha
Vahrokh Consulting
5288
|
Posted - 2014.03.21 17:18:00 -
[291] - Quote
Lucas Kell wrote:While I agree it's a reduction in the income from scrap, that was never really a profession anyway.
You could do billions a month with this "non profession". Call it "hobby" then 
Lucas Kell wrote: Mission runners make more isk from LP rewards and mission blitzing than from the loot, and will still be the main source of salvage.
This creates "space-divide". Who has top skills and ships CAN blitz with great success, but who's newer is royally screwed. They have to slowly and painfully chew through the NPCs, their tank can't even dream affording a room agro (to blitz to the gate / objective). Some also made side ISK by mining the roids in the instances. All of this is getting nerfed.
So who starts anew has disadvantage, old-bies have all the advantags.
Lucas Kell wrote: If you look at it from the mining point of view, miners were previously getting screwed because on-the-side income from missioners was directly affecting the mineral price. On top of that, ore compression was utterly pointless as modules existed to do that job better instead. That has now been turned into a viable tradeskill.
This stopped being true since a year of two.
Lucas Kell wrote: Then you have the effect on industry. Previously, you could manufacture a whole heap of most items, then if the market dropped away just recycle them back to minerals and try something else. Now industrialists will be forced to commit to a product, which is a good thing.
This is correct and alright.
Lucas Kell wrote: And speaking objectively, if you look at this from the point of view of someone brand new, so not involved in any side of the debate, they way it will work is balanced.
No, who is new will struggle taking off. The last loot changes have been mostly about making harder to start from zero and easier to make ISK for those playing since years.
Changing module names to dumber names is not going to be more newbie friendly than making like a crap and basically force newbs into mining or pay $10 to belong to the Forum Of Justs. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
5288
|
Posted - 2014.03.21 17:20:00 -
[292] - Quote
Benny Ohu wrote:Vaerah Vahrokha wrote:Salvos Rhoska wrote:@Tippia:
Your evasive reply and refusal to address key facts and ramifications is now sufficient to concern me that there are indeed vested interests in these proposed changes and that all attempts to objectively discuss the actual issues will be deliberately stonewalled and sabotaged.
I will express my dissent by withdrawing from this discussion. Have it "your" way. Welcome to the "new" and CAOD-ized GD, where a squadron of group-thinkers holds a firm grasp on everything that moves. not too firm a grasp, it blocks off blood flow and reduces pleasure
I see you like to take matters in your hands, eh?  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
5288
|
Posted - 2014.03.21 17:22:00 -
[293] - Quote
Ramona McCandless wrote:Vaerah Vahrokha wrote:
Welcome to the "new" and CAOD-ized GD, where a squadron of group-thinkers holds a firm grasp on everything that moves.
Better than a gang of know-nothings randomly gibbering 50 different lies like it used to be. But, yeah, wheres this 100% currently?
No, forum noise is a lesser evil compared to have only one Line Of Authorized Thought.
Anyone who lived in a country where this was enforced, knows how bad it can be. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Grath Telkin
Sniggerdly Pandemic Legion
2329
|
Posted - 2014.03.21 17:24:00 -
[294] - Quote
Vaerah Vahrokha wrote:
Welcome to the "new" and CAOD-ized GD, where a squadron of group-thinkers holds a firm grasp on everything that moves.
Sorry, but some of us have done literally everything, I have lived in wormholes, I own 2 miners an orca/rorq and a cloaky hauler dedicated to the task of mining (let me tell you how dusty those are) I have done t2 and t3 invention i have ran missions of all levels for just about every agent I've done incursions to the tune of knocking one fully out in 5 hours when it settled in our home system while we were attacking an enemy.
Pretty much the only thing I dont know how to do in EVE is PI and those 4 miners are currently training to max PI skills since I'm out of other things to train on them.
In short, we know what the **** we're talking about when we talk, sorry that doesn't fit your narrative but we've been around for a while and probably will be around for a while longer.
Supporting changes has nothing to do with a narrative or wanting to hurt high sec and everything with wanting to make the game better. If thats unacceptable to you that in the overall attempt to make the game better your particular playstyle has to change a bit, well, tough ****. Our playstyles change near constantly because the game gets changed for the better, welcome to the life of every other player in EVE. Malcanis - Without drone assign, the slowcat doctrine will wither and die.
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Soldarius
Deadman W0nderland Test Alliance Please Ignore
595
|
Posted - 2014.03.21 17:24:00 -
[295] - Quote
15 pages of tears...
Well done , CCP.
Fact: with 100% refine rate, almost all mission loot is worth more as minerals than on the market, even the really good stuff like 1600mm Rolled Tungsten Plates and Large lasers.
Fact: getting 100% refine rate in hisec has been retardedly easy forever. This has not followed the risk vs reward paradigm.
Fact: Easy-mode high income hisec is getting a nerf relative to nulsec, which is as it should be. More risk, more reward.
Anoms are not good looting. Belts are much better looting. I was able to make as much isk/hr in a Noctis salvaging and looting belts in Period Basis as running anoms in a BS, and the Noctis was a lot cheaper and easier to skill into, and belts are a hell of a lot easier to run than anoms. Not to mention the possibility of regular faction spawns and sometimes even officers.
With the possibility of 60% refineries in nulsec and a huge nerf to gun mining, the demand for Compressed Veldspar of all 3 varieties should increase. Set up a hisec compression service.
Free Ripley Weaver! |

Ramona McCandless
The McCandless Clan Turing Tested
2367
|
Posted - 2014.03.21 17:28:00 -
[296] - Quote
Vaerah Vahrokha wrote:
No, forum noise is a lesser evil compared to have only one Line Of Authorized Thought.
Anyone who lived in a country where this was enforced, knows how bad it can be.
You are confusing dicatorships with science
I suppose that's what you like about science, that there's no one right answer? *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn Omnis nomiom nom nom nomi |

Ramona McCandless
The McCandless Clan Turing Tested
2367
|
Posted - 2014.03.21 17:29:00 -
[297] - Quote
Soldarius wrote: Fact: getting 100% refine rate in hisec has been retardedly easy forever
Where/how? *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn Omnis nomiom nom nom nomi |

Barton Breau
University of Caille Gallente Federation
2
|
Posted - 2014.03.21 17:30:00 -
[298] - Quote
Tippia wrote:Barton Breau wrote:Tippia wrote:You mean like people who wilfully ignore the actual reasons and logic behind a change, only to shout GÇ£no-one has provided any reasoning or logic for this change"? Wait, removing industry skill involved compression in favor of a (nearly) skilless one so that a handful of people have a incentive to train refining to high levels to use exclusively in null seems logical to you? Providing highsec with a mechanism to compress minerals that does not involve the use of scraps is logical, yes.
How so? Indulge me, i want to know whether you will be arguing the new status quo ("coz reprocessing will be nerfed to 55%"), a opinion ("mineral compression is stupid and unbelievable, ore compression is much better and believable") or something else.
Tippia wrote:Whether it should require high-SP requirements to do so (especially in relation to mobile compression) is more a matter of balance than logic.
"Lets wage war on america, we will work out the details later, like where to get an army."
|

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2678
|
Posted - 2014.03.21 17:35:00 -
[299] - Quote
Salvos Rhoska wrote:First you contrive that I am self-interested and therefore not objective. Then when I inform you that I am not self-interested and trying to be objective, you accuse me of being incapable of being objective because I am not self-interested. Then you accuse me of ignoring other points, all of which where contingent on the previous contrivances.
This is exactly the kind of deliberate stonewalling and sabotage of discussion I was talking about earlier.
Kindly allow me the dignity of withdrawing from this discussion without throwing aspersions at my back as I rescind. I already said I am not concerned enough to invest time and effort in resisting the already decided and vested changes.
You can have it "your" way. I am walking away. Let me do so.
@Benny Ohu: I hope you are right. Actually, I stated SEVERAL reasonable points, and lastly concluded that your views were coming from that of a person who is doing the missioning, and not from any other point of view. I wrongly assumed you were the person who's shoes you were standing in and for that I apologise.
You still however refused to even acknowledge any of the other points. As you did with Tippia, you picked a single point you disagreed with and focused entirely on that, as if another further was stated.
If you want to withdraw from the conversation, that's your choice, but it's plain to see it has nothing to do with us "stonewalling and sabotaging", it's because you refuse to respond to the arguments opposing yours. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Salvos Rhoska
Pator Tech School Minmatar Republic
395
|
Posted - 2014.03.21 17:39:00 -
[300] - Quote
Lucas Kell wrote:it's because you refuse to respond to the arguments opposing yours.
That is exactly my perception of you and Tippia also.
Now kindly let me leave and you can have your way unabated. |
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