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Organic Lager
Devils Diciples League of Infamy
26
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Posted - 2014.03.25 16:46:00 -
[31] - Quote
Feyd Rautha Harkonnen wrote:Wars have already had a hit with the nerf bat, fees were already greatly increased while also allowing unlimited allies to offer assistance to the defender.... What is actually needed is closing of the existing exploit used to duck wars entirely, where people can just drop corp to evade a war entirely. Wars are 100% consensual today with this exploit, it must be closed. A one-week stasis period should be immediately implemented, to anyone dropping corp with an active or pending war dec. Either that, or any wars should follow a player to their new corp (while blocked from joining an NPC corp to strip it). Either way, the current exploit to duck wars should be immediately closed. F p.s. I almost forgot, +1 added to the Kill-It-Forward queue for Amund Aldent's heresy against HTFU.
I disagree with this, the answer should never be a lock out or force players into doing something they don't want to.
How would you feel if in order to pvp you had to mine in high sec for 5 hours or not play for a week?
War decs are just a one sided way for people to bully missioners in high sec in the name of "pvp", they should be mutual only for those who wish to do high sec pvp like RvB.
Personally i believe the issue is with null/low, pvp objectives should be more interesting so those who enjoy pvp can have an equal challenge. High sec Missions should be nerfed to encourage those who want big payouts out into unsecure space. This gives gankers more targets and allows those who wish to learn to defend themselves an opportunity for greater rewards. High sec should be near absolute protection for those who just want to be left alone.
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Xercodo
Xovoni Astronautical Manufacturing and Engineering
3458
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Posted - 2014.03.25 17:17:00 -
[32] - Quote
Amund Aldent wrote:DaReaper wrote:Did not read all... but STORY TIME!!!
Along time ago... around I think Red Moon Rising, there was an alliance formed. This alliance was called "The Privateer Alliance" and lots of war decs were had. They would wardec everyone, and camp the hubs and blow up lots of ships. And money rained and kills rained on them, and the gods smiled at the destruction they wrecked. But the carebears, oh how they wept, and some of the large alliances cried foul, so the gods looked at them and answered the request for change.
Before this time, it cost a whopping 50m a week to war dec. That's it. if you had 5b isk you could war dec 100 entities a week. And if you are poping frighters in jita, getting 5b is not too difficult.
Then behold, CCP said enough, and did what was then called the privateer nerf. They changed it so war dec cost will escalate depending on the number of corps you have war dec'd. Thus nerfing privateers business model. So they shifter to just cycling there decs each week, and eventually all alliances in eve we war deced for a week.
So ccp already fixed war cost, ages ago. It escalates, and if you get allies, that will increase the war dec cost even more the next week.
So.. this idea is already taken of, and not needed. Thus is terrible. Actually your story is a bit off. They made the war dec cost rise depending on the amount of people in the corp, not the amount of corps you war decced.
Both of these happened. The one you're mentioning happened within the last 2 years, with Inferno I think. The "pay more per dec" thing happened more than 5 years ago.
Also I agree with the guy on the first page, I don't think you have a right to claim to think what the devs "intended" and to demand change based on those "so obvious" intentions.
There's a reason that 90% of grief tactics in EVE are allowed, and war decs is one of the places where a morally ambiguous grey area was left there on purpose.
There have been repeated attempts to make a war more expensive, but this wont save you from someone that spends a few grand on PLEXes or has a market alt or both to throw billions at their grief war alt corp. CCP intended that there only be a handful of titans ever in existence when they designed them and in the several years since their introduction CCP's come to realize that limiting things based on cost backfired horribly as there are now 100s of titans floating about. The Drake is a Lie |
Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
984
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Posted - 2014.05.15 13:15:00 -
[33] - Quote
Organic Lager wrote: I disagree with this, the answer should never be a lock out or force players into doing something they don't want to.
How would you feel if in order to pvp you had to mine in high sec for 5 hours or not play for a week?
War decs are just a one sided way for people to bully missioners in high sec in the name of "pvp", they should be mutual only for those who wish to do high sec pvp like RvB.
Personally i believe the issue is with null/low, pvp objectives should be more interesting so those who enjoy pvp can have an equal challenge. High sec Missions should be nerfed to encourage those who want big payouts out into unsecure space. This gives gankers more targets and allows those who wish to learn to defend themselves an opportunity for greater rewards. High sec should be near absolute protection for those who just want to be left alone.
Get thee behind me carebear! O heretic! O pansy!
No one is forcing anyone to do anything. IF a player decides to leave the comfort of an NPC corporation and join a player corporation, current and existing war declaration mechanics state they are then subject to having war declared on them, and all that comes with it.
Don't want to be subject to war? Don't join a player corp. (Or at least choose wisely in joining one that will teach you how to survive or defend you).
Once war is declared, it should be a *meaningful* mechanic with implications. This is not possible if players can just shed the war prior to its 1 week expiry by exploiting a broken game mechanic to 'drop corp' to shed the war. Once war is declared, those in the corp should deal with its repurcussions until its expiry, not use an exploit to duck it.
Now if you want to have a pansied carebear debate on the removal of the wardec mechanic ENTIRELY, that is a whole other kettle of fish, but cleary if a mechanic is going to exist, it should be meaningful, and it cant be meaningful if pansies duck it.
p.s. For your pansied heresies against EvE HTFU we are adding a +1 to the Kill-It-Forward queue. An innocent carebear in hisec will be murdered, and informed it was sourced by you and your pansied heresies in this thread.
Your heresies, our hands, their blood, your conscience. Nothing but quality terrorism here.
p.p.s. Katee from Battlestar Galactica also has a message for you.
F
Would you like to know more? |
Kaarous Aldurald
ROC Deep Space The ROC
6171
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Posted - 2014.05.15 13:20:00 -
[34] - Quote
Feyd, this thread was about six weeks old.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
E-2C Hawkeye
State War Academy Caldari State
619
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Posted - 2014.05.15 13:25:00 -
[35] - Quote
Feyd Rautha Harkonnen wrote:Either way, the current exploit to duck wars should be immediately closed.
.
No exploit...working as intended. |
Kristalll
Valkyrie Professional Resources
266
|
Posted - 2014.05.15 13:25:00 -
[36] - Quote
Amund Aldent wrote: Clearly, it was always intended that there be a purpose behind starting a confrontation with someone who is in highsec.
Is shooting you not a good enough reason? GÇ£Die tryingGÇ¥ is the proudest human thing. |
Elmonky
Titans of The Short Bus
15
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Posted - 2014.05.15 13:27:00 -
[37] - Quote
The somewhat simpler course of action is to simply surrender the war giving you a two week period where you cannot be decced again by the original deccers.
true story bro needs more Dragonaurs |
Organic Lager
Devils Diciples League of Infamy
56
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Posted - 2014.05.15 13:34:00 -
[38] - Quote
Kaarous Aldurald wrote:And then we get to the part where being the defender is entirely voluntary, because you can just dec dodge.
And then we get to the part where we want players to join and be active in corps, not be forced to leave for a week or two. Worse yet do we want to encourage players to sit in a station and ship spin or simply not log in at all? |
Kaarous Aldurald
ROC Deep Space The ROC
6173
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Posted - 2014.05.15 13:37:00 -
[39] - Quote
Organic Lager wrote:Kaarous Aldurald wrote:And then we get to the part where being the defender is entirely voluntary, because you can just dec dodge. And then we get to the part where we want players to join and be active in corps, not be forced to leave for a week or two. Worse yet do we want to encourage players to sit in a station and ship spin or simply not log in at all?
They're not forced to do anything.
I mission under a wardec quite frequently. In a faction battleship no less.
So if they want to be active, it's best that we exterminate these corps that force their members to dock up instead of go out and have fun. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
289
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Posted - 2014.05.15 14:00:00 -
[40] - Quote
I live in lowsec so I'm not really familiar with wardecs: I just shoot everybody, all the time.
So there's especially one thing that I don't understand about highsec wardecs.
EVE is all about being an enormous sandbox where players can choose many different careers. Also, as any MMO, you enjoy EVE the most if you play it with a group of internet friends.
Now, if you want to mine, run missions or haul, but don't like to PVP, you can stay in highsec in an NPC corp. Sure, anybody can suicide gank you or try to get you into a LE anytime, which is perfectly fine. Fly cheap, tank your ship, be careful, don't think your purple battleship can easily kill that pesky little enyo.
Now say you'd like to join a player corp, because you like to do stuff with friends and share a common identity. You can now be wardeced by anybody with some ISK to spare, and the other corp/alliance can freely shoot you anywhere. You accept that, you don't whine about it, maybe you even try to fight back. But alas, you don't really like PVP that much. So what does a reasonable person do? Either stay docked or drop back to NPC corp. Like for example 99% of incursion runners, afaik.
Is this working as intended? Should players that enjoy the game, like playing with friends and interacting with other players, fully accept that EVE is never 100% safe but prefer to stay in highsec because they don't really like combat PVP, be encouraged by game mechanics to stay in NPC corps?
I personally think combat PVP is the best EVE activity by far, but what's the point of having highsec for non-like-minded players if wardecs can 'partially transform' it into nullsec at any time, unless you're in an NPC corp? |
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Organic Lager
Devils Diciples League of Infamy
57
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Posted - 2014.05.15 14:03:00 -
[41] - Quote
Kaarous Aldurald wrote:Organic Lager wrote:Kaarous Aldurald wrote:And then we get to the part where being the defender is entirely voluntary, because you can just dec dodge. And then we get to the part where we want players to join and be active in corps, not be forced to leave for a week or two. Worse yet do we want to encourage players to sit in a station and ship spin or simply not log in at all? They're not forced to do anything. I mission under a wardec quite frequently. In a faction battleship no less. So if they want to be active, it's best that we exterminate these corps that force their members to dock up instead of go out and have fun.
They are being forced though, any corp will tell new players to dock up, drop corp or fight in frigs. Vets like you and I couldn't really care less about a wardec. I'm personally not ballsy enough to mission during a dec but I'll just head to a WH or null for the week.
Wardecs are only used to bully the new and weaker players, they lead to far more content destruction then creation. |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
774
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Posted - 2014.05.15 14:06:00 -
[42] - Quote
Imagine two eve onlines.
Hard but give it a go. They are exactly the same except:- In one new players and people who are choosing for the moment not to do PvP, can go about their business, with reasonable opportunities for 1v1 and small gang and blob combat in 0.4 and below.
And one where new players and people who are choosing for the moment, are not wishing to do PvP right now, are forced into being attacked, ganked, defending against wardecs, or otherwise hide in station or leave your friends and leave the corp.
Which Version of eve will have the more balanced play experience and more players remaining at the end of the year?
The people who gain from version 2 clearly want to make sure version 1 never happens. There is one EvE. Many people. Many lifestyles. WE are EvE |
Riot Girl
You'll Cowards Don't Even Smoke Crack
3256
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Posted - 2014.05.15 14:10:00 -
[43] - Quote
Amund Aldent wrote:Increase the cost of wardecs that are renewed each week so that wars cannot go on in perpetuity. (If both parties want a perpetual war, they need simply set the war to mutual.) Nope. Decrease cost of wardecs, increase costs for defenders.
Quote:When a wardec does end, restrict the aggressor from redeclaring war on the defending party for a specified period of time in order to prevent them from getting around the first point. Meaningless restriction, adds nothing to the game, reduces content.
Quote:Increase the cost of wardecs based on how many active wars an aggressor corp has initiated. (The ones doing the bullying often have hundreds going at any given time.) Same as the last one.
Quote:he cleaned out the corp coffers and sent out a mail asking for donations to the corp so he could declare even more. This is what makes me feel the above would be helpful. Contradiction? Oh god. |
Kaarous Aldurald
ROC Deep Space The ROC
6174
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Posted - 2014.05.15 14:12:00 -
[44] - Quote
Organic Lager wrote: They are being forced though, any corp will tell new players to dock up, drop corp or fight in frigs. Vets like you and I couldn't really care less about a wardec. I'm personally not ballsy enough to mission during a dec but I'll just head to a WH or null for the week.
Wardecs are only used to bully the new and weaker players, they lead to far more content destruction then creation.
"any corp"?
No, not any corp will force their players to dock up. My alliance won't. If we can't match up numbers, or we can't find war targets, we just go roaming in lowsec for some fun.
Hell, Marmite decced us for damn near six weeks at one time, didn't really bother us much.
So that's just not true. Not everyone is a stupid defenseless sheep.
And as for your last statement. You can't bully the willing. By being in a player corp, they have given their consent to be wardecced. Oh, and shooting people is content creation. Far more than just plugging away at rocks all day, what's more. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Kristalll
Valkyrie Professional Resources
266
|
Posted - 2014.05.15 14:13:00 -
[45] - Quote
epicurus ataraxia wrote:Imagine two eve onlines.
Hard but give it a go. They are exactly the same except:- In one new players and people who are choosing for the moment not to do PvP, can go about their business, with reasonable opportunities for 1v1 and small gang and blob combat in 0.4 and below.
And one where new players and people who are choosing for the moment, are not wishing to do PvP right now, are forced into being attacked, ganked, defending against wardecs, or otherwise hide in station or leave your friends and leave the corp.
Which Version of eve will have the more balanced play experience and more players remaining at the end of the year?
The people who gain from version 2 clearly want to make sure version 1 never happens.
That first one is called WoW.
GÇ£Die tryingGÇ¥ is the proudest human thing. |
Astenion
The Scope Gallente Federation
385
|
Posted - 2014.05.15 14:31:00 -
[46] - Quote
I think if you don't want to be wardecced at all, you shouldn't join a player corp and should just stick with NPC corps.
That said, alliances like Marmite who use the wardec mechanic to simply farm isk and kills is ruining the mechanic. I think a declaration of war should be just that: A DECLARATION OF WAR, complete with all the pomp and trumpets and parades. It should be something epic and meaningful, or else it's just some weak-ass mechanic that people use to get around the fact that they don't wanna lose their ships to CONCORD when they kill people in hi sec.
I mean, think about it: WAR DECLARATION. Do those two words resemble ANYTHING that has to do with wardecs in Eve? We might as well call wardecs "Legal Pew" or something, because that's all it is. It has become something trite and insipid. |
Xavier Higdon
Wolfbane Hauler Inc
300
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Posted - 2014.05.15 14:32:00 -
[47] - Quote
The thing I've never understood about wardecs is that their cost is proportional to the number of defenders. Wardecs are supposed to be a way for the aggressors to pay CONCORD to ignore their actions against another group, but the current cost calculation only takes into account the latter group. You're not paying CONCORD to ignore your target's actions, so why would their numbers matter? Costs should be based upon the difference of the size of Group A minus Group B, therefore allowing small groups to cheaply fight larger groups and forcing larger groups to pay more in order to target smaller groups. Like I said, it just doesn't make sense that under the current system you're paying CONCORD to ignore the actions of the defenders. That'd be akin to insurance payouts on a gank being tied to the value of not the victim's ship but instead the value of the aggressor's ship. Sure, the victim lost an Orca, but your insurance payment wasn't about that. It was to cover the cost of monitoring what ship attacked you. Wolfbane Hauler Inc Looking For Combat And Industrial Pilots |
Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4269
|
Posted - 2014.05.15 14:36:00 -
[48] - Quote
Astenion wrote:
I mean, think about it: WAR DECLARATION. Do those two words resemble ANYTHING that has to do with wardecs in Eve?
Chinese Invasion of Vietnam Sudan vs South Sudan Operation: Just Cause Grenada Conflict The Invasion of Poland
Compared to the above declarations, Wardecs in EvE are practically the height of civilisation
"They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |
Kristalll
Valkyrie Professional Resources
267
|
Posted - 2014.05.15 14:36:00 -
[49] - Quote
Is this a stealth "CONCORD is a protection racket" thread?
I don't mind the "cost of war is adjusted by ratio of attacker size to defender size". Makes marmites wardeccing null blocs cheaper, and makes my 2 man wardec corp wardeccing pubbies cheaper. GÇ£Die tryingGÇ¥ is the proudest human thing. |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
774
|
Posted - 2014.05.15 14:39:00 -
[50] - Quote
Kristalll wrote:epicurus ataraxia wrote:Imagine two eve onlines.
Hard but give it a go. They are exactly the same except:- In one new players and people who are choosing for the moment not to do PvP, can go about their business, with reasonable opportunities for 1v1 and small gang and blob combat in 0.4 and below.
And one where new players and people who are choosing for the moment, are not wishing to do PvP right now, are forced into being attacked, ganked, defending against wardecs, or otherwise hide in station or leave your friends and leave the corp.
Question :- Which Version of eve will have the more balanced play experience and more players remaining at the end of the year?
The people who gain from version 2 clearly want to make sure version 1 never happens. That first one is called WoW. No, WoW is called WoW.
You know the answer, You just do not like it. There is one EvE. Many people. Many lifestyles. WE are EvE |
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Cannibal Kane
Praetorian Cannibals
3874
|
Posted - 2014.05.15 14:39:00 -
[51] - Quote
Thanks for bumping this thread.
Completely forget that I was planning on wardeccing the OP's corp. "Kane is the End Boss of Highsec." -Psychotic Monk |
Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4269
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Posted - 2014.05.15 14:40:00 -
[52] - Quote
Xavier Higdon wrote:Costs should be based upon the difference of the size of Group A minus Group B, therefore allowing small groups to cheaply fight larger groups and forcing larger groups to pay more in order to target smaller groups.
Because big groups are easier targets than small groups
A single aggressor is nearly impossible to engage compared to a 500 man Alliance with industry ships and miners runnign around all over "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |
Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4269
|
Posted - 2014.05.15 14:44:00 -
[53] - Quote
Cannibal Kane wrote:Thanks for bumping this thread.
Completely forget that I was planning on wardeccing the OP's corp.
Are you still taking business btw or are you working bespoke specific contracts these says, if I may ask? "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |
Organic Lager
Devils Diciples League of Infamy
57
|
Posted - 2014.05.15 14:44:00 -
[54] - Quote
Kaarous Aldurald wrote:Organic Lager wrote: They are being forced though, any corp will tell new players to dock up, drop corp or fight in frigs. Vets like you and I couldn't really care less about a wardec. I'm personally not ballsy enough to mission during a dec but I'll just head to a WH or null for the week.
Wardecs are only used to bully the new and weaker players, they lead to far more content destruction then creation.
"any corp"? No, not any corp will force their players to dock up. My alliance won't. If we can't match up numbers, or we can't find war targets, we just go roaming in lowsec for some fun. Hell, Marmite decced us for damn near six weeks at one time, didn't really bother us much. So that's just not true. Not everyone is a stupid defenseless sheep. And as for your last statement. You can't bully the willing. By being in a player corp, they have given their consent to be wardecced. Oh, and shooting people is content creation. Far more than just plugging away at rocks all day, what's more.
Lets try it this way, wardecing is like a terrorist attacking america. America can roll in with tanks and fighters and the terrorists (wardecers) will run and hide in there caves. When america gets bored because they can't get any action they leave and return to business as usual. At this point the terrorists crawl back out of their caves and blow up another building and the cycle repeats. |
Kaarous Aldurald
ROC Deep Space The ROC
6176
|
Posted - 2014.05.15 14:48:00 -
[55] - Quote
Organic Lager wrote:
Lets try it this way, wardecing is like a terrorist attacking america. America can roll in with tanks and fighters and the terrorists (wardecers) will run and hide in there caves. When america gets bored because they can't get any action they leave and return to business as usual. At this point the terrorists crawl back out of their caves and blow up another building and the cycle repeats.
Real world analogies are totally appropriate for a spaceship game. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Solecist Project
Center for Advanced Studies Gallente Federation
1102
|
Posted - 2014.05.15 14:50:00 -
[56] - Quote
The issue isn't wardecs, but people unwilling to group up and fight.
There is no mechanic that can change this issue and forcing players into wars they don't want to participate in is nonsense. Thry'll just quit.
What we need is a change of players. A change in how players learn to play the game. How they approach it. How they learn to understand it.
The issue isn't solvable by mechanics, but by forming the minds of new playera themselves.
Eventually the problem will simply cease to exist and the carebearing population will turn into an even smaller minority.
The solution is actually fairly simple............. https://forums.eveonline.com/default.aspx?g=posts&m=4492860 Killmails for Wrecks!! Ganker tears, best tears!
Red blood, boiling hot! |
Kristalll
Valkyrie Professional Resources
268
|
Posted - 2014.05.15 14:51:00 -
[57] - Quote
epicurus ataraxia wrote: No, WoW is called WoW.
You know the answer, You just do not like it.
I'm not sure I do know the answer. But I'm not sure you do either. Could you explain it in plain english?
GÇ£Die tryingGÇ¥ is the proudest human thing. |
Kristalll
Valkyrie Professional Resources
268
|
Posted - 2014.05.15 14:53:00 -
[58] - Quote
Solecist Project wrote:The issue isn't wardecs, but people unwilling to group up and fight.
There is no mechanic that can change this issue and forcing players into wars they don't want to participate in is nonsense. Thry'll just quit.
What we need is a change of players. A change in how players learn to play the game. How they approach it. How they learn to understand it.
The issue isn't solvable by mechanics, but by forming the minds of new playera themselves.
Eventually the problem will simply cease to exist and the carebearing population will turn into an even smaller minority.
The solution is actually fairly simple.............
Not necessarily fight, but adapt. Some people get wardecced, and they don't watchlist the attackers, don't watch local, don't stay aligned, don't scout. They just don't do anything to protect themselves.
The reality is it's VERY hard to lose a ship in a wardec if you absolutely don't want to. Marmites Dec'd us, and since we could never easily guarantee a fight we had a chance of winning, we evaded them. We still spent our time under that wardec undocked, and even flying through hubs and trade routes and killing our own war targets. GÇ£Die tryingGÇ¥ is the proudest human thing. |
Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4271
|
Posted - 2014.05.15 14:55:00 -
[59] - Quote
Organic Lager wrote:
Lets try it this way, wardecing is like a terrorist attacking america. America can roll in with tanks and fighters and the terrorists (wardecers) will run and hide in there caves. When america gets bored because they can't get any action they leave and return to business as usual. At this point the terrorists crawl back out of their caves and blow up another building and the cycle repeats.
It's not about being defenceless it's about one side having nothing to defend.
No it isnt
Thats ganking you are thinking of "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |
Scipio Artelius
The Vendunari End of Life
1514
|
Posted - 2014.05.15 14:58:00 -
[60] - Quote
epicurus ataraxia wrote:No, WoW is called WoW.
You know the answer, You just do not like it. I think your post above showed that you don't like the current mechanics in EvE.
By inventing 2 different versions of EvE, you hope that people conclude that the soft and cuddly EvE would end up with more subscribers.
There are 2 things to that though:
1. It's not up to us as players to overly care how many subscribers the game has at the end of the year. That's CCPs job; and
2. The soft and cuddly EvE would also drive many players away. Players who aren't catered for in all the other soft and cuddly MMOs, because they offer gameplay with little to no challenge. The harshness built into EvE is one of the big attractions of the game for many of the players.
As a result, it's not conclusive either way which would produce more subscribers. It's just as reasonable to conclude that a themepark version of the game would have died long ago and neither version of a fictional scenario has more merit than the other.
In the end though, as a player, all we can do is play according to the mechanics and rules as provided by CCP. If that affects revenue in a way that CCP aren't happy with, then that's their responsibility. Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |
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