Pages: 1 2 3 4 5 6 7 8 9 10 11 [12] [12]:: one page |
|
Author |
Thread Statistics | Show CCP posts - 16 post(s) |
Uggs386
|
Posted - 2006.05.30 02:50:00 -
[331]
Is apoc ever gonna get some love? still no damge bonus or any weapon bonus besides the reduction in cap. Its damage output is pathetic for a tier 2 bs. And the tachy bonus isnt enough imo, considering how much grid and cap they use.
On a positive note im liking the changes to blasters and projectiles.
Removed, inappropriate signature image - zhuge |
Neon Genesis
|
Posted - 2006.05.30 03:36:00 -
[332]
Originally by: Nafri doubt that 10% damage will help 1200 at all, but let me do some math first
I second this, atm is basically suicide to roll with 1200's,,,,,
There, i just contributed nothing to your thread |
Jaqs
|
Posted - 2006.05.30 20:25:00 -
[333]
Whats with the launcher rof on Hawk changed to Kinetic damage per lvl seem's kinda lazy to put a specific damage type bonus on a ship instead of actual useful bonus lol.
It's a pvp ship also and kinetic is not on top of pvp ammo used. Would make alot more sense to keep rof bonus on it. Velocity bonus is aewsome but got gimped a bit with kinetic damage bonus. WTH you fix the other one's that had problems the Jaguar Vengence but still hold back the Hawk.
Suppose to keep em competitive with each other Since your making the other as they should be do same with the Hawk lmao all ya did was trade the 10 percent per lvl optimal range hybrid bonus which for the kinetic. Which outright makes part of Hawk still useless. Hawk will defently still kick ass more now but youll still have to change the bonus back to rof or all damage inrease bonus.
Also there was no reason to change shiled tank skills requirement from tactical manipulation to shield operation wtf lol is somebody bored over there.
Those are 2 of the main gripes will be coming from everyone. Otherwise dam good on everything else mostly.
|
Nikolai Nuvolari
|
Posted - 2006.05.30 21:48:00 -
[334]
Originally by: Uggs386 Is apoc ever gonna get some love?
No, probably not. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
|
Humera
|
Posted - 2006.05.31 09:46:00 -
[335]
[drools]
Gistii Hawk
Hi: 4x T2 Standard Launchers
Mid: 1x Gistii A-type 1MN Afterburner 1x Gistii A-type Small Shield Booster 1x Rat Specific Shield Hardener (T2 or faction) 1x Cap Recharger II (or faction)
Lo: 2x BCS II (or faction) or 1x BCS II (or faction) 1x Cap Relay (best named or faction) [/drools]
|
Letifer Deus
|
Posted - 2006.06.03 03:12:00 -
[336]
Edited by: Letifer Deus on 03/06/2006 03:14:05
Originally by: Uggs386 Is apoc ever gonna get some love? still no damge bonus or any weapon bonus besides the reduction in cap. Its damage output is pathetic for a tier 2 bs. And the tachy bonus isnt enough imo, considering how much grid and cap they use.
So basically you want an uber armageddon? Apoc with 5% rof bonus would do ~14.3% more damage with 8 mega pulse than arma with 7, and have more cap and more HP to boot. Can someoen say, "overpowered?" Apoc doesn't have a damage/rof bonus for a reason... "Brought to you by the letter ARRR!" |
Ashvul
|
Posted - 2006.06.03 20:20:00 -
[337]
bit of a difference from the post and patch notes:
Post: Hawk
Now gets 4 launcher hardpoints and 2 turret hardpoints
hybrid optimal range bonus changed to missile velocity bonus
There were three assault ships I mentioned, the Hawk, Vengeance and Jaguar. Even though the Hawk changes are a bit larger they are a bit more straightforward. Give it missile slots and change hybrid bonus to missile bonus. The other two ships would need more player testing before I'm satisfied with the results.
Notes: The Hawk launcher rate of fire bonus has been changed to missile kinetic damage bonus, and the hybrid optimal bonus has been changed to missile velocity bonus. It also has a higher power output and a new high power slot.
Does this mean we don't get the good missile ship we were promised, and instead it's just the same crappy railboat, but can now fit BOTH launchers (woopedy do...) while having 3 rails?
|
Ashvul
|
Posted - 2006.06.03 20:25:00 -
[338]
Originally by: Ashvul bit of a difference from the post and patch notes:
Post: Hawk
Now gets 4 launcher hardpoints and 2 turret hardpoints
hybrid optimal range bonus changed to missile velocity bonus
There were three assault ships I mentioned, the Hawk, Vengeance and Jaguar. Even though the Hawk changes are a bit larger they are a bit more straightforward. Give it missile slots and change hybrid bonus to missile bonus. The other two ships would need more player testing before I'm satisfied with the results.
Notes: The Hawk launcher rate of fire bonus has been changed to missile kinetic damage bonus, and the hybrid optimal bonus has been changed to missile velocity bonus. It also has a higher power output and a new high power slot.
Does this mean we don't get the good missile ship we were promised, and instead it's just the same crappy railboat, but can now fit BOTH launchers (woopedy do...) while having 3 rails?
edit: nm, found the answer here
|
VeNT
|
Posted - 2006.06.07 16:34:00 -
[339]
so, if we're not getting the phoon or hawk in this patch, when are we?
-------------------- Selena 001 > has VeNT left system? its gone really quiet! |
Chaddy
|
Posted - 2006.06.10 09:37:00 -
[340]
So, this topic is getting old. Has this things made its way in yet, or are they still to come?
|
|
|
Tuxford
|
Posted - 2006.06.14 16:16:00 -
[341]
Originally by: Chaddy So, this topic is getting old. Has this things made its way in yet, or are they still to come?
Some stuff is already in, some has been put in the patch notes and is on sisi now. I'll better just unsticky this. _______________ |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 [12] [12]:: one page |
First page | Previous page | Next page | Last page |