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Thread Statistics | Show CCP posts - 3 post(s) |

Novarei
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Posted - 2006.05.19 15:15:00 -
[211]
BC were a massive dissapointment from the day they were released.
+--------------------------------------------+
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Cade Morrigan
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Posted - 2006.05.19 15:19:00 -
[212]
Originally by: Pointless Vengence if anything, make a Rank 8 skill that requires Battle Cruiser 5 to help the problem. As is, its a T1 Battle Cruiser and acts just like it.
You do realize the agility is out of line with the progression from Cruiser to Battleship? Nobody is suggesting making it handle like a sports car, just hoping to get it positioned more evenly between the classes that bookend it. -= Save the Gila! Fix its grid and cpu! =-
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keepiru
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Posted - 2006.05.19 15:19:00 -
[213]
Originally by: Pointless Vengence dumb stuff
You sir, are a fool. ----------------
Please fix BC Sig/Agility! |

kikosinosi
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Posted - 2006.05.19 15:39:00 -
[214]
Edited by: kikosinosi on 19/05/2006 15:40:35
Originally by: Pointless Vengence /me not signed
too many people are bumping this thread
if anything, make a Rank 8 skill that requires Battle Cruiser 5 to help the problem. As is, its a T1 Battle Cruiser and acts just like it.
Lock This Thread . . . too many bumps (probably by alts of the same people) are making its reoccurrence in the forums . . .
-Pointless
let me guess..you're a HAC BPO owner and want your ships to stay at ridiculous prices while vultures sell for 110 mils?
P.S. No im not a vulture BPO owner but its sad to see them at those prices, considering their production cost is somewhere between 80 and 90 mils / piece
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Jerick Ludhowe
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Posted - 2006.05.19 15:57:00 -
[215]
Originally by: Pointless Vengence As is, its a T1 Battle Cruiser and acts just like it.
Of course a T1 Battle Cruiser acts like a T1 Battle Cruiser... Thats like me saying an Apple looks like an Apple, there is no argument there.
As I have stated before the entire point of increasng BC agility is not to overpower them, but rather to give them a role as a flag ship for small cruiser/frig gangs. As it stands they are too slugish to fill this role or really any role for that matter. I fail to see how reducing the BC agility modifier to .75 would suddenly make the ships unbalanced .
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Jude Kopenhagen
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Posted - 2006.05.20 02:37:00 -
[216]
Ooops, I just Bumped into this again...
Still a valid arguement though.
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Manion Taleroth
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Posted - 2006.05.20 05:18:00 -
[217]
As a current and forevermore Battlecruiser pilot, I support this suggestion and/or idea. Taleroth Scavenging - "Leave no can behind." |

Laboratus
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Posted - 2006.05.20 08:46:00 -
[218]
I fully support this idea. Battlecruisers are suposed to be in the cruiser class as far as speed is considered. It is their description. "Relay on their speed to survive". Should get a serious agility and speed boost.
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Fon Revedhort
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Posted - 2006.05.20 18:35:00 -
[219]
Still no dev's comments? 
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Parallax Error
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Posted - 2006.05.20 19:22:00 -
[220]
I still fully endorse this product. Battlecruisers are painfully slow to turn.
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CollTerminator
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Posted - 2006.05.20 22:18:00 -
[221]
yeah, i use my BC with tech 2 small lasers and some serious plates (2x 1600mm rolled tungsten) plus 2 hardeners and 2 medium armor reppers to blow swarms of interceptors out of the sky.
only problem is: -speed sux, so if they arent dumb enough to get within webbing range, they can orbit me while i am flying 100AU to a station, and no way in h3ll i'll ever get them, if i run out of drones.
second prob: one BS warps in, and i'm toast, cause a Prophecy gets hit like a BS, though it wont ever tank like one, have range like one, or shoot like one, so yes, it does WTFPWNBBQ anything cruiser-sized or smaller, but even the most crappy BS will burn it in mere seconds. and even fitting 7 stabs wont keep you alive, cause you wont warp out in a thousand years, turning like the pregnant chicken it is =/
anyway, still waiting for a Dev to burn his fingers on this subject, cause if it's quiet to long, it cant be any good, now can it 
Cheers Coll o//
PS: are you flying around in a Faction-Frig full of expensive mods? BITE ME AT ANY GATE, ANY TIME, ANY PLACE. Make me a happy BC-pilot!!!!   
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Voculus
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Posted - 2006.05.21 13:19:00 -
[222]
Think this needs to stay on the first page.
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Calynus
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Posted - 2006.05.22 04:00:00 -
[223]
I moved on to a BS and sold my Brutix because of this very problem. This does need some serious attention from the devs and should stay on the first page.
Please look at the pathetic state of BC agility
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Mr Breakfast
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Posted - 2006.05.22 04:23:00 -
[224]
I agree that the BC agility modifier should get a look, and it should be increased (or players should have the option of increasing it with skills).
Bumpus arumpus.
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K1K1R1K1
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Posted - 2006.05.22 04:49:00 -
[225]
/signed ____________________________________________ Don't worry aboutit |

Muthsera
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Posted - 2006.05.22 06:18:00 -
[226]
The agillity is a HUGE problem on the BC's and commands. And it doesn't really give you any advantage over a hac/cruiser becus of the sig radius. You take more heat becus of that. Take the zealot. On the zealot you can fit pulses over beams. Becus you can actually get to the target. Whit a Proph/Abso you cannot fit pulse becus 99% of all ships out there are faster than you. So you'll never get close enough. Also when you fit beams your rendering yourself vunrable to frigs. In a Cruiser that should never happend. The tank isn't as propotionally good as it should be becus of the sig radius screws that up.
Lower the sig radius whit some 20-25% and increase the agility whit some 40-50% and you got a viable ship again.
My thoughts
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Mr rooflez
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Posted - 2006.05.22 08:50:00 -
[227]
Can't we at least get a "we've read this, and [yes/no/maybe]" reply? 
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keepiru
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Posted - 2006.05.22 08:52:00 -
[228]
...bees... ----------------
Please fix BC Sig/Agility! |

Mr rooflez
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Posted - 2006.05.22 09:22:00 -
[229]
Maybe i should change my sig to a brutix being run over by a freighter because it was too slow to run.
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MOS DEF
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Posted - 2006.05.22 11:51:00 -
[230]
No this thread wont go to page 2. It's to important!
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SilentSentinel
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Posted - 2006.05.22 11:54:00 -
[231]
This thread will be kept alive Devs.. It won't go away!
Fixes:
1. Agility and signature.
2. Drone Bay size is way too small for BC class. 25m3 is not enough for some lvl 3 missions. 50m3 to 75m3 would be more in line. BS should hold 5 heavies, BC should hold 5 mediums and cruisers should be 5 lights or less.
3. Fix the prophecy please. Either give it more resists or add a dmg modifier for lasers to it. Can't put on guns larger than frig size and have a viable tank at the sametime(and not due to a lack of skills either). So, it lacks cpu and grid. Please look at this!! It's suppose to be a battlecruiser not a golden plated monstrosity!
Cheers
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Daxes
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Posted - 2006.05.22 11:54:00 -
[232]
free bump for the devs.
BC agility and signature need fixing.
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Selya
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Posted - 2006.05.22 19:01:00 -
[233]
/signed
I wished to buy a Brutix to have some fun, but after i read this i think i'll keep my Iteron V...
Thanks to Mr Rooflez for this very very interesting thread. Did CCP answer?
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ragewind
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Posted - 2006.05.22 19:10:00 -
[234]
would be nice is they said hay ive seen it stop anoying me with it now come on Dev's ------------------------------------ fix eves industrial sector!
advanced industrial ship |

Lil Belle
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Posted - 2006.05.22 20:26:00 -
[235]
Yeah this is getting kinda annoying, A few devs must have seen this thread, it would be nice if they could give us some info about if something is going to change for BC.
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DeadlyBob
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Posted - 2006.05.22 20:41:00 -
[236]
I've flown BC's since they were first introduced to eve. I have always appreciated the ship but I have to agree with the issue of sluggishness. if you are going to make them slow as hell boost their firepower 
On the other hand a boost in agility would be quite nice and as others have mentioned, nessisary. Neither night nor day can give me purchase. Only purged dust on earth can avenge the worthless. |

Friedrick Psitalon
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Posted - 2006.05.22 20:43:00 -
[237]
I tried to come after some folks in no-sec the other day, just ratting, for laughs in my Brutix:
The guy in the cruiser had time to laugh and point before he warped out.
The guy in the frig laughed, warped out, came back, laughed again, and then warped out.
The guy in the battleship just turned on his guns.
I didn't get to try anything after that. (How is this ship supposed to do anything but use Warfare Links from a safespot when Battleships shred it effortlessly?)
I've got Spaceship Command IV and Evasive Manuevering IV; I'm not uber, but those are not inconsiderable means for increasing agility. People talk about the PVP Brutix and how wonderful it is...
..sure, if you've got a warp bubble set up. Otherwise, you'll never even catch anyone to PVP them.
But hey, it's got a sold niche as a Level 3 mission ship! 
So ends a long-winded...
BUMP!
/signed, someone-who-wants-to-fly-a-command-ship-some-day _______________________________________________ The Dead Parrot Shoppe is always looking for players, new and old, who value intelligence, humor, and fun over ego, kills, and skills. Contact me. :) |

EL TITAN
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Posted - 2006.05.22 21:17:00 -
[238]
Edited by: EL TITAN on 22/05/2006 21:18:09 /signed Batlecruisers agility seriously need a boost. Would be nice to see more of these ships in space, to have more variety of ships actually being flown. _________________________________________________ <3 hi |

Isabella Inari
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Posted - 2006.05.22 22:35:00 -
[239]
/signed.
If BCs were more survivable, I'd bring out my Ferox more often.
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NIkis
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Posted - 2006.05.22 23:24:00 -
[240]
Edited by: NIkis on 22/05/2006 23:30:00 To those using 1600mm plates.. thats the heaviest of the plates so its obvious it would incur severe agil (and speed boost) penalty when fitted on any ship but a BS. So don't use the examples with 1600mm plates for comparisons please (for the ones who get frustrated because they cant catch cruisers while being safely tucked behind the 1600mm plates). Also you have to keep in mind that BC's get more fitting points than cruisers (2-3 more fitting points), and more armor/shield/cap so that comes with a price. My opinion - BC only need a tweaking in agility (to make their acceleration/warp times somewhere in the middle between cruisers and BSs), any more would be overkill. If more speed/agil is needed, nothing stops you from using nanos/overdrives.
EDIT> oh yea and inertial stabs anyone actually using those ?!
/partially signed |
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