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Thread Statistics | Show CCP posts - 0 post(s) |

Nao Asukai
Asukai Ordnance Works
2
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Posted - 2014.05.09 05:37:00 -
[61] - Quote
This is good Too bad it'll never happen. |

Arya Regnar
Darwins Right Hand
375
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Posted - 2014.05.09 11:09:00 -
[62] - Quote
"Will this make botting easier?"
EvE-Mail me if you need anything.
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monkfish2345
The Knights of Spamalot The Methodical Alliance
167
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Posted - 2014.05.09 11:55:00 -
[63] - Quote
Arya Regnar wrote:"Will this make botting easier?"
no, if you were to use a bot to calculate things such as the best target to shoot at, it could quite easily use the raw transversal numbers which would be far more accurate than the visualisation.
Personally I really like this idea. Worth noting that it is doing far more than just giving tracking data. as you also have optimal, falloff, trajectory, transversal etc. i think it would be a nice addition, and maybe get more people using the tactical overlap which right now see very little use that i am aware of.
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Stealth General
Spirits of Vacon Hole Control
1
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Posted - 2014.05.09 19:41:00 -
[64] - Quote
+1
like the graphics ;) |

Arya Regnar
Darwins Right Hand
376
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Posted - 2014.05.10 00:19:00 -
[65] - Quote
Mehh to be honest I just don't like the idea of being shown everything, the only thing I'd like to have is arrow pointers on tactical overlay that would show direction of someones movement. Zooming in is hard when you are maneuvering.
I don't like everything overly simplified, it takes the skill of it out. If green shoot if not don't. Yeah I know UI already shows radians, I use it.
-1
EvE-Mail me if you need anything.
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AA10
School of Applied Knowledge Caldari State
0
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Posted - 2014.05.10 03:35:00 -
[66] - Quote
+1 |

Darin Vanar
Federal Navy Academy Gallente Federation
13
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Posted - 2014.05.10 04:28:00 -
[67] - Quote
+1
If the Tactical Overlay could show a graphic like you posted in the first link, that would be really helpful.
We're people, not NASA computers, after all. |

Linkxsc162534
Traps 'R' Us Advanced Amateurs
65
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Posted - 2014.05.10 05:22:00 -
[68] - Quote
Me likes, and I don't even fly turreted ships.
Darin Vanar wrote:+1
If the Tactical Overlay could show a graphic like you posted in the first link, that would be really helpful.
We're people, not NASA computers, after all. ^ after a year of intensive KSP playing, I honestly wonder if I'm not. huehue |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1820
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Posted - 2014.05.13 07:47:00 -
[69] - Quote
Arya Regnar wrote:Mehh to be honest I just don't like the idea of being shown everything, the only thing I'd like to have is arrow pointers on tactical overlay that would show direction of someones movement. Zooming in is hard when you are maneuvering.
I don't like everything overly simplified, it takes the skill of it out. If green shoot if not don't. Yeah I know UI already shows radians, I use it.
-1
Yes, god forbid UI could be made into something more game-like and less excel-like. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Meiyang Lee
Game Instrument Applications
39
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Posted - 2014.05.13 08:13:00 -
[70] - Quote
Great idea OP, wholeheartedly supported.  |
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Rain6637
Team Evil
15058
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Posted - 2014.06.25 22:30:00 -
[71] - Quote
mmbump President of the Commissar Kate Fanclub | Rainfleet on Twitch | Twitter | Rainfleet mk.III | Imgur |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1216
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Posted - 2014.06.25 22:38:00 -
[72] - Quote
+1, nice work on the mockups as well. |

Valkin Mordirc
Abysmal Gentlemen
29
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Posted - 2014.06.25 22:49:00 -
[73] - Quote
This is a wonderful idea, and would help the new player experience a lot, when it comes to understanding how tracking works. I'm surprised Fozzie hasn't posted on this, see as he went full on hard for the NPE last fanfest. So, I'm lovin' it. +1 Psychotic Monk for CSM9 |

Rain6637
Team Evil
15060
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Posted - 2014.06.25 23:17:00 -
[74] - Quote
o7 o7 thanks guys.
I'm working on a "walkthrough" of the turret damage formula, and it's a handful... and included is a cleaner mock-up that is uncanny--it really looks like it could / should be part of the client.
as for why it hasn't been commented on, I have a suspicion, but for me to share it would be impolite. it could just be that the mockup needs to look more.... 'psh' before it clicks President of the Commissar Kate Fanclub | Rainfleet on Twitch | Twitter | Rainfleet mk.III | Imgur |

Saisin
State War Academy Caldari State
76
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Posted - 2014.06.26 05:32:00 -
[75] - Quote
Great work and idea.. +1 "surrender your ego, be free". innuendo.
solo? There is a new hope http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html |

Hakaari Inkuran
State War Academy Caldari State
77
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Posted - 2014.06.26 15:34:00 -
[76] - Quote
I actually think the way this currently is proposed, would confuse new players even more.
Unless it is disabled until the new player activates it via one of the options under the gameplay tab, and is offered a tutorial to explain the cone and where to activate it.
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Rain6637
Team Evil
15198
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Posted - 2014.06.27 00:24:00 -
[77] - Quote
Ok I can see how leaving it off of the default tactical overview is a reasonable provision. Still, between the options of watching stale squares and having a heading indicator at range, I don't see why using it wouldn't be an eventuality. President of the Commissar Kate Fanclub | Rainfleet on Twitch | Twitter | Rainfleet mk.III | Imgur |

Grezh
Red Federation RvB - RED Federation
15
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Posted - 2014.06.27 21:54:00 -
[78] - Quote
This would be wonderful for when you want to pvp and not second guess yourself on if your turrets will hit a target or not so i fully support an upgrade to the tactical overlay. It would be even better if it was segmented so that the velocity and direction is always visible but the tracking cone was toggled for a quick check. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1507
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Posted - 2014.07.21 12:53:00 -
[79] - Quote
Bump for an awesome idea and mock-up, so maybe some other dudes/dudettes get a chance to read it.
Worst case they might learn something about tracking.
+1, Rain. EVE Online: Death-o-meter |

Yishna Strone
Brave Newbies Inc. Brave Collective
2
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Posted - 2014.07.21 13:00:00 -
[80] - Quote
This looks awesome! Would love to see this in the game. |
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