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Author |
Thread Statistics | Show CCP posts - 56 post(s) |
Tau Cabalander
Retirement Retreat Working Stiffs
3445
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Posted - 2014.04.15 15:27:00 -
[1] - Quote
Unless I misunderstand, it is misleading to state station manufacturing slots are being removed: they are becoming unlimited.
Does this apply to outposts as well as NPC stations?
I am curious how that works with POS assembly lines; do they remain slotted?
EDIT: I think I need to read the blog a few more times. |
Tau Cabalander
Retirement Retreat Working Stiffs
3446
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Posted - 2014.04.15 15:39:00 -
[2] - Quote
What about BPO lockdown if we have to move them to POS? |
Tau Cabalander
Retirement Retreat Working Stiffs
3450
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Posted - 2014.04.15 23:03:00 -
[3] - Quote
gifter Penken wrote:You continue to assert that any increase in T2 BPO production would just be "noise" in total production. Evidence indiacte there are some T2 items where BPO production accounts for 90+% of total production.. In those cases, even a modest increase in T2 BPO production woudl be MUCH MORE than just noise. Those items are so unpopular that demand is met mostly by T2 BPO production.
Why would anyone want to build unpopular stuff? Let the T2 BPO owners have at it, as they've no other choice, unlike inventors. |
Tau Cabalander
Retirement Retreat Working Stiffs
3450
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Posted - 2014.04.15 23:11:00 -
[4] - Quote
Bad Bobby wrote:Zifrian wrote:Tippia wrote:Why isn't the wardec solution sufficient? It takes too long. Most of the time is spent waiting for the wardec to start. It is perfectly reasonable to give someone notice that you are going to attack their hi-sec assets. It is perfectly reasonable for them to respond. I doubt very much that any future mechanic would ever circumvent the wardec without replacing it with a similar notice period. So whatever timespan you are hoping for isn't very realistic. I'm very grateful to those that ask before wardec-ing. It saves them 50 million too.
I've once refunded the 50m to a corp that didn't ask first, but offered to end the war after the tower in question was onlined.
However, personally don't have a problem with towers becoming un-anchored, or even deleted, after 30 days offline. I state this despite that it would affect my own spare towers. |
Tau Cabalander
Retirement Retreat Working Stiffs
3451
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Posted - 2014.04.16 00:52:00 -
[5] - Quote
gifter Penken wrote:RIGS!
Rigs and ammo, and that is pretty much it.
You nail it! It is the rat drop that is better than can be built that kills T1 manufacturing, and in turn, that kills T2 manufacturing as industrialists are forced to find something, anything, that is profitable. I don't disagree, but there are still lots of even non-T2 that are decent for manufacturing:
Some non-T2 stuff that I've built for profit, because they sell to pretty much everyone: * T1 Salvagers * T1 Data Analyzer * T1 Relic Alalyzer * T1 probes * T1 probe launchers * T1 Small Tractor Beams * T1 Strip Miners * T1 Miners * T1 gang links * T1 cloaks * T1 mobile warp disruptors * T1 Combat Drones * T1 Sentries * T1 fighters * T1 bombers * T1 ammo, including scripts and cap charges * T1 ECM (I can't explain either) * T1 small weapons * T1 bomb launchers * T1 rigs * T1 frigates (Love you RvB!) * T1 cruisers (bulk buyer for T2) * T1 battleships (bulk buyer for T2) * T1 shuttles (I like to drop these at random stations when moving stuff with my freighters) * T1 Industrials * T1 freighters * Orca * Noctis * Navy and pirate ships * Personal mobile structures * Structures * Containers * Capital components * R.A.M.
I'm reminded of Sarurday Night Live's "First CityWide Change Bank" sketches about an obviously unprofitable business: All the time, our customers ask us, "How do you make money doing this?" The answer is simple: Volume. That's what we do.
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Tau Cabalander
Retirement Retreat Working Stiffs
3451
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Posted - 2014.04.16 01:05:00 -
[6] - Quote
Sabriz Adoudel wrote:If a tower has been out of fuel for a full week, it's 'properly abandoned'. It should be able to be taken down (or possibly stolen if this can be coded) by anyone that wants to.
Wardecs would absolutely remain the main way you'd go after anyone with a POS that is actually using it. Wardeccing a corp where noone has logged on in six weeks is not some exciting activity. ... and towers offline with fuel? |
Tau Cabalander
Retirement Retreat Working Stiffs
3462
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Posted - 2014.04.16 23:58:00 -
[7] - Quote
Kethry Avenger wrote:I'll ask again in a different way.
Why are you removing Standings as a requirement? The blog says you are but isn't clear on the why. In my opinion, it is an un-fun mechanic that adds nothing to gameplay. It also hinders players from becoming industrialists.
Plus, a POS will (probably) no longer be essential for industry.
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Tau Cabalander
Retirement Retreat Working Stiffs
3462
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Posted - 2014.04.17 00:30:00 -
[8] - Quote
Rollo Brinalle wrote:So then when CCP said in the blog. "Our goal in making the changes to invention are to ...." by your definition this is not a sanbox game? Just trying to get clarity here so we are all on the same plane for further discussions.
You are confusing a development goal vs. a game-play paradigm (for lack of a better word) that lacks goals. |
Tau Cabalander
Retirement Retreat Working Stiffs
3466
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Posted - 2014.04.17 08:27:00 -
[9] - Quote
Mara Rinn wrote:Tau Cabalander wrote:Kethry Avenger wrote:I'll ask again in a different way.
Why are you removing Standings as a requirement? The blog says you are but isn't clear on the why. In my opinion, it is an un-fun mechanic that adds nothing to gameplay. It also hinders players from becoming industrialists. Plus, a POS will (probably) no longer be essential for industry. So we should remove everything from the game that is "un-fun"? What about miner bumping? Suicide ganking? Those are definitely un-fun for me. Read again please. I stated two conditions and you are focusing on only one of them.
Bumping and ganking do add to gameplay, at least in my opinion. They are also fun for at least one party involved. |
Tau Cabalander
Retirement Retreat Working Stiffs
3481
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Posted - 2014.04.20 04:26:00 -
[10] - Quote
Steve Ronuken wrote:http://en.wikipedia.org/wiki/Metrication_in_the_United_Kingdomj Erm.... drifting way off-topic.
And now, back to the dev blog... |
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Tau Cabalander
Retirement Retreat Working Stiffs
3484
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Posted - 2014.04.20 19:38:00 -
[11] - Quote
Vesago wrote:It costs you 50 million to wardec me....
It costs me a billion plus a week if i stop mining...
yep its fair. Why stop mining? I don't. I just stay aware when mining, and change my tactics a little, like using Retrievers instead of Hulks and Orca. |
Tau Cabalander
Retirement Retreat Working Stiffs
3485
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Posted - 2014.04.20 20:23:00 -
[12] - Quote
Sizeof Void wrote:Tau Cabalander wrote:Vesago wrote:It costs you 50 million to wardec me....
It costs me a billion plus a week if i stop mining...
yep its fair. Why stop mining? I don't. I just stay aware when mining, and change my tactics a little, like using Retrievers instead of Hulks and Orca. Um, if you are under a wardec, they will pop your Retriever as soon as you undock from the station. No one with a brain does high-sec PVE activity while under a wardec. Why are you still mining in the same system?
Why are you not checking local?
Why are you not scouting?
I'm the one without a brain? |
Tau Cabalander
Retirement Retreat Working Stiffs
3493
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Posted - 2014.04.21 20:07:00 -
[13] - Quote
Querns wrote:DooDoo Gum wrote:Querns wrote: This is probably the first post in the history of the forums that has actually used ellipses correctly.
i thought ellipses were meant to shorten sentences? They are, and while it's definitely being abused in that case, it's still technically correct. What I was referring to was when people use ellipses to trail off a sentence... like that. That's not right.
Wikipedia wrote:To mark the occurrence of aposiopesis with punctuation, an em dash (GÇö) or an ellipsis (GǪ) may be used. |
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