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Thread Statistics | Show CCP posts - 56 post(s) |

D'Kelle
Federal Navy Academy Gallente Federation
74
|
Posted - 2014.04.16 20:29:00 -
[1081] - Quote
Weaselior wrote:Killian Redbeard wrote: Why change the POS modules to have infinite number like the NPC stations? The Arrays have a set powergrid and CPU usage on the Tower. These should not be able to run infinite jobs even at scaling costs.
because you're abolishing the entire concept of slots so you have the same system everywhere instead of a stupid and archaic system on pos A POS i.e. a Tower currently, is stupid i.e. poor almost to the point of senile AI and archaic basically for the simple reason being CCP have never updated them effectively and efficiently to keep pace with the rest of the game mechanics they have unleashed or modified the only update they received was the fuel blocks idea because the newbies couldn't get to grips with efficient use of the items we used before(so it was dumbed down) it seems as more newer players come on board the more babyish the mods become, soon no one will have to use his/her brain to play any more there will be less and less personal initiative and skill needed at doing things better than someone else. What happens in RL is our the ability to work out something most take as is, so you discover a tweak and work out for yourself how to work it better for yourself. It is becoming all to bland, sandbox pah! more like "Toy" box. a simple example was POS fuel prior to (fuel blocks), a canny POS owner could if he chose too, might, chance off lining certain modules or two to save on the Liq Oz and Heavy Water usages, That meant Taking Risk, a chance but could help balance your books on POS costs at certain times, that to me was an element in EVE that was good, your POS may have been at risk more but that did meet with Risk vs Gain concepts. That kind of Risk/chance taking took "balls" to do it, but it could be done if you needed to, now we have std fuel blocks, flat costs, flat choices lost risk taking for gain, lost initiative to the individual poorer quality game mechanics. and that is only one example. |

Oxide Ammar
92
|
Posted - 2014.04.16 20:30:00 -
[1082] - Quote
CCP is going to overhaul the POS arrays? too many arrays to handle in one POS especially if we want to manufacture in POS after expansion. Can CCp look into squeezing this list of arrays or rework the CPU/PG of towers especially the caldari ones.. it's like go caldari tower in hisec or gtfo. |

ST Mahan
State War Academy Caldari State
1
|
Posted - 2014.04.16 20:35:00 -
[1083] - Quote
As this sinks in I can say that I'm finding more to like about the upcoming changes. At the very least it is good to see this game play area get a significant amount of work.
Only concern will be to see the changes made to Cap BPC's with regards to time to copy & number of runs.
Eagerly awaiting the upcoming Dev Blogs; and already making a few new moves in game to prep for changes. :) |

Querns
GBS Logistics and Fives Support Goonswarm Federation
399
|
Posted - 2014.04.16 20:35:00 -
[1084] - Quote
D'Kelle wrote:Weaselior wrote:Killian Redbeard wrote: Why change the POS modules to have infinite number like the NPC stations? The Arrays have a set powergrid and CPU usage on the Tower. These should not be able to run infinite jobs even at scaling costs.
because you're abolishing the entire concept of slots so you have the same system everywhere instead of a stupid and archaic system on pos A POS i.e. a Tower currently, is stupid i.e. poor almost to the point of senile AI and archaic basically for the simple reason being CCP have never updated them effectively and efficiently to keep pace with the rest of the game mechanics they have unleashed or modified the only update they received was the fuel blocks idea because the newbies couldn't get to grips with efficient use of the items we used before(so it was dumbed down) it seems as more newer players come on board the more babyish the mods become, soon no one will have to use his/her brain to play any more there will be less and less personal initiative and skill needed at doing things better than someone else. What happens in RL is our the ability to work out something most take as is, so you discover a tweak and work out for yourself how to work it better for yourself. It is becoming all to bland, sandbox pah! more like "Toy" box. a simple example was POS fuel prior to (fuel blocks), a canny POS owner could if he chose too, might, chance off lining certain modules or two to save on the Liq Oz and Heavy Water usages, That meant Taking Risk, a chance but could help balance your books on POS costs at certain times, that to me was an element in EVE that was good, your POS may have been at risk more but that did meet with Risk vs Gain concepts. That kind of Risk/chance taking took "balls" to do it, but it could be done if you needed to, now we have std fuel blocks, flat costs, flat choices lost risk taking for gain, lost initiative to the individual poorer quality game mechanics. and that is only one example. Are you SERIOUSLY defending the old pos fuel system? How could you POSSIBLY think that the old system is better? You are certifiably insane. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |

Querns
GBS Logistics and Fives Support Goonswarm Federation
399
|
Posted - 2014.04.16 20:40:00 -
[1085] - Quote
Tyberius Franklin wrote:Weaselior wrote:Ming The Merciless wrote: Your assuming you can find a station that has a corp office slot free in a system even in the same region you are in. For example there are only 32 stations out of 432 stations in the Metropolis region that even have copy/ME/PE research slots. Many of them close to full and will be full when and if this change goes thru as planned.
you'd have to have quite a lot of research going on to fill up infinite slots I believe he means corp offices. Fortunately, corp offices are not strictly necessary to do research. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |

Jingo Aulmais
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.04.16 20:42:00 -
[1086] - Quote
Common guys! Don't lie to us and don't lie to yourself! All you want is JUST MAKE US TO BUY PLEX FOR REAL MONEY! Thats all. Just say it fair!
You want to make ships UNIQUE! When player fear to lose his ship! |

asteroidjas
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
36
|
Posted - 2014.04.16 20:42:00 -
[1087] - Quote
I'll post it again, because CCP seems to be ignoring this fact.
Office rent in the few select research stations is going to increase astronomically. It isn't so much risk/reward at this point, more of a matter of logistics. Any corporation with a lot of bpo's that currently most of their members can randomly research/copy will need an office in said stations to keep their BPO's in any remotely organized fashion.
Its either that or have all of the bpo's spread across numerous pilots hangers which then have to be micro managed in order to do the same thing. (even worse functionality than trying to use a POS for corp research after this patch)
I see that within a few months of this, the Office rent in those stations will easily justify the fuel to have a POS instead. But with a POS comes the insane headache that will be constantly moving all of the items between which hangers/labs/arrays they will be used in.
Maybe this will work once you fix POS's to be a mini-station with central storage, but until then, imho, this move is going backwards.
And CCP so please tell me that i'll be able to view more than 10 (or so) blueprints at the same time while searching ALL LOCATIONS EVERWHERE! It looks as if the base 'building' section of that screen is a set size, likely meaning that it will be next to impossible to adjust the size of the window that scrolls through blueprints, thus making it a PITA. |

Weaselior
GoonWaffe Goonswarm Federation
6982
|
Posted - 2014.04.16 20:43:00 -
[1088] - Quote
Ming The Merciless wrote:Weaselior wrote:Ming The Merciless wrote: Your assuming you can find a station that has a corp office slot free in a system even in the same region you are in. For example there are only 32 stations out of 432 stations in the Metropolis region that even have copy/ME/PE research slots. Many of them close to full and will be full when and if this change goes thru as planned.
you'd have to have quite a lot of research going on to fill up infinite slots Do you maybe not know how highsec research POS's work? You have to rent an office(of which they are limited - only 24 in each NPC station) and have a moon/POS setup. If I didn't have a POS and were only going to research blueprints in a station(that had the slots) you still have to own a corp office to store the blueprints in(so you can share them with your corp). You might not get grok that part because out in sov null you already own all your outposts and approve who can rent there and if you need the slots you just kick people out. Maybe working like a highsec indy corp/team isn't something you do a lot of. they work this way because you currently need an office to use a research pos because a research pos is the only way to get research done, and you need the office to do it safely
post-patch you don't need to have research corps doing all research because it is possible again for individuals to research, so 95% of research corps are obsolete and the ones that want to be a research corp and use a pos no longer need an office Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division. |

Querns
GBS Logistics and Fives Support Goonswarm Federation
399
|
Posted - 2014.04.16 20:43:00 -
[1089] - Quote
Jingo Aulmais wrote:Common guys! Don't lie to us and don't lie to yourself! All you want is JUST MAKE US TO BUY PLEX FOR REAL MONEY! Thats all. Just say it fair!
You want to make ships UNIQUE! When player fear to lose his ship! PLEX are already purchased with real money. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |

Weaselior
GoonWaffe Goonswarm Federation
6982
|
Posted - 2014.04.16 20:44:00 -
[1090] - Quote
basically research corps are a thing to get around a current problem that is being removed and will no longer be needed so who gives a damn, you want to securely research you just do the research on your alt Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division. |

Jingo Aulmais
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.04.16 20:50:00 -
[1091] - Quote
Querns wrote:Jingo Aulmais wrote:Common guys! Don't lie to us and don't lie to yourself! All you want is JUST MAKE US TO BUY PLEX FOR REAL MONEY! Thats all. Just say it fair!
You want to make ships UNIQUE! When player fear to lose his ship! PLEX are already purchased with real money.
Yes they want make us use this sh..t mush more! |

Querns
GBS Logistics and Fives Support Goonswarm Federation
399
|
Posted - 2014.04.16 20:51:00 -
[1092] - Quote
Jingo Aulmais wrote:Querns wrote:Jingo Aulmais wrote:Common guys! Don't lie to us and don't lie to yourself! All you want is JUST MAKE US TO BUY PLEX FOR REAL MONEY! Thats all. Just say it fair!
You want to make ships UNIQUE! When player fear to lose his ship! PLEX are already purchased with real money. Yes they want make us use this sh..t mush more! Uh, yes. They are a corporation. They exist to make money. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1108
|
Posted - 2014.04.16 20:53:00 -
[1093] - Quote
Querns wrote:Tyberius Franklin wrote:Weaselior wrote:Ming The Merciless wrote: Your assuming you can find a station that has a corp office slot free in a system even in the same region you are in. For example there are only 32 stations out of 432 stations in the Metropolis region that even have copy/ME/PE research slots. Many of them close to full and will be full when and if this change goes thru as planned.
you'd have to have quite a lot of research going on to fill up infinite slots I believe he means corp offices. Fortunately, corp offices are not strictly necessary to do research. Strictly, no. but assuming he's referring to a situation where it's preferential, and in that case it's for all intents and purposes relevant. |

Weaselior
GoonWaffe Goonswarm Federation
6982
|
Posted - 2014.04.16 20:54:00 -
[1094] - Quote
Jingo Aulmais wrote:Querns wrote:Jingo Aulmais wrote:Common guys! Don't lie to us and don't lie to yourself! All you want is JUST MAKE US TO BUY PLEX FOR REAL MONEY! Thats all. Just say it fair!
You want to make ships UNIQUE! When player fear to lose his ship! PLEX are already purchased with real money. Yes they want make us use this sh..t mush more! what part of this makes you need to purchase plex for irl dollars
also you know that you purchasing plex for irl dollars just means you're paying for my subscription instead of me, not extra money for ccp right Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1108
|
Posted - 2014.04.16 20:55:00 -
[1095] - Quote
Querns wrote:Jingo Aulmais wrote:Querns wrote:Jingo Aulmais wrote:Common guys! Don't lie to us and don't lie to yourself! All you want is JUST MAKE US TO BUY PLEX FOR REAL MONEY! Thats all. Just say it fair!
You want to make ships UNIQUE! When player fear to lose his ship! PLEX are already purchased with real money. Yes they want make us use this sh..t mush more! Uh, yes. They are a corporation. They exist to make money. Yet at the same time I'm not seeing how that is the case here. The market will gladly bear the new realities of manufacturing and the only people who will suffer are isk earners from PvE isk faucets long term IF proces spike due to this, which IMHO isn't a given. |

Querns
GBS Logistics and Fives Support Goonswarm Federation
399
|
Posted - 2014.04.16 20:56:00 -
[1096] - Quote
Tyberius Franklin wrote:Querns wrote: Fortunately, corp offices are not strictly necessary to do research.
Strictly, no. but assuming he's referring to a situation where it's preferential, and in that case it's for all intents and purposes relevant. It would be preferential for me to be able to afk a freighter through nullsec to deliver precious raw materials to my farms, but unfortunately, there are bubbles and shooty mans.
This does not give me the foothold to demand insta-align, interdiction nullified freighters. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |

Nightshade Mary
Sarz'na Khumatari The Unthinkables
33
|
Posted - 2014.04.16 20:58:00 -
[1097] - Quote
Please correct me if I am wrong, for a pure research POS;
* for a cheap BPO, people might use a POS to research and copy. * for an expensive BPO, people will likely swallow the increased cost of station copying and research to keep it safe. * for invention, apart from moving a BPC to a POS, nothing much will change, the output is already there anyway.
For a production POS;
* for a cheap BPO, as above, could be built at at POS. * for an expensive BPO, likely a BPC will be used to build. Basically an ISK and time sink (provided the BPC is made at a station.)
Don't know what to think of that to be honest. We might actually end up with less starbases.
It will be interesting to observe what the above will mean for the market prices. |

Weaselior
GoonWaffe Goonswarm Federation
6982
|
Posted - 2014.04.16 20:58:00 -
[1098] - Quote
the situations where you need to let your corpmates copy your bpo but won't let them touch it are so few and far between that there will not actually be competition for research offices
people just haven't realized that you don't need research corporations anymore: individuals will do their own research and industrial corps will lock their bpos in factories for building Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1108
|
Posted - 2014.04.16 21:00:00 -
[1099] - Quote
Querns wrote:Tyberius Franklin wrote:Querns wrote: Fortunately, corp offices are not strictly necessary to do research.
Strictly, no. but assuming he's referring to a situation where it's preferential, and in that case it's for all intents and purposes relevant. It would be preferential for me to be able to afk a freighter through nullsec to deliver precious raw materials to my farms, but unfortunately, there are bubbles and shooty mans. This does not give me the foothold to demand insta-align, interdiction nullified freighters. No, but at the same time you do an excellent job creating a comparison out of 2 completely differently scaled situations. Honestly the issue would be self solving if the same or similar system being applied to industry slots was also applied to corp offices. Instant freighter alignment on the other hand goes about breaking things.
If you don't kneejerk and assume every issue has the options of "do nothing" or "give everything for free" and nothing ion between this becomes more productive. |

Weaselior
GoonWaffe Goonswarm Federation
6982
|
Posted - 2014.04.16 21:01:00 -
[1100] - Quote
trust me our problem with office limits is far worse than yours, we would happily agree to infinite offices for all stations and outposts Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1108
|
Posted - 2014.04.16 21:03:00 -
[1101] - Quote
Weaselior wrote:trust me our problem with office limits is far worse than yours, we would happily agree to infinite offices for all stations and outposts Seems like a win/win scenario then. |

Querns
GBS Logistics and Fives Support Goonswarm Federation
399
|
Posted - 2014.04.16 21:05:00 -
[1102] - Quote
Weaselior wrote:trust me our problem with office limits is far worse than yours, we would happily agree to infinite offices for all stations and outposts That would basically be the best. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |

Mr LaboratoryRat
Confederation of DuckTape Lovers
53
|
Posted - 2014.04.16 21:07:00 -
[1103] - Quote
Exacly,
Say goodbai high sec industry,
Welcome 20 man nestorfleets sweeping & collecting the sweet dropping bpo's & tears.
Welcome T1 & T2 price increase for 20% |

Anders Madeveda
Sturmgrenadier Inc
15
|
Posted - 2014.04.16 21:10:00 -
[1104] - Quote
Adellle Nadair wrote:Quote:Remove the ability for players to use stations to safely store their blueprints without putting them at risk in Starbase structures. Players will still be able to start their jobs remotely (via the use of Supply Chain Management and Scientific Networking skills), but will now have to move their blueprints directly into the starbase structures that require it, like other materials. This is the worst single idea I have ever seen from a dev. DO NOT DO THIS CHANGE!!!!!!!!!! We already risk a large amount of isk in just having the labs/datacores/decryptors and all of the copies needed out at a pos. Forcing us to either risk a huge amount more than that, or move the bpos to other much more populated stations that are already overpopulated (that don't have corp offices available or available for anywhere near a reasonable price) and incur a high cost that will greatly reduce production profit or negate it all together, is a horrible change. You as devs do not understand the amount of bpos required to make copies for t2 invention. And you clearly don't understand the organization and the necessity of being able to efficiently access bpos and the time commitment that industry already takes. It is incredibly shortsighted and ignorant of you to assume that it is only a slight amount of isk that we will be risking. We use and need easy access to hundreds of bpos to make the copies we need to be able to do invention. Asking us to risk multiple billions in bpos is insane. And no, I know I don't have to keep all of the bpos I am not using at the pos. However, the addition of moving around the needed bpos from the station to the pos adds an additional step and organizational nightmare to an already complicated system. Because of the nature of industry NOTHING you do with the UI and other new features will change this. This change will also create an additional hassle organizational nightmare for players who need to find or move bpos around. Industry is already complicated enough without having to deal with moving all of the bpos around. DO NOT take away our ability to organize bpos in one central station corp office so multiple characters can easily have access to them and can quickly and efficiently install jobs. DO NOT make us do more work and take more time to do industry jobs. Another severely overlooked issue that this creates: This removes the ability of safely sharing bpos by locking them down in corp hanger in a station. BPOs can't be locked down at a pos. This change will limit how and where we can play severely. It forces people who want to play together to use certain systems and certain stations, to pay for spots at those stations and it practically makes setting up a pos a waste of time and effort, because it limits its usefulness. In the culture of eve (griefers/corp thieves/all) this change removes several much needed elements of safety that allow us to enjoy playing and interacting with a larger player base. If you have decided to do this, as is suggested by other statements in this dev blog, because you haven't worked out how to deal how the slot change affects pos mods, then DO NOT make this change until you come up with a better solution. Because this is NOT the way to make this change happen. POSes are expensive, take time, effort and a good amount of isk to maintain already. Forcing us to risk a considerable amount more and in doing so increase the amount of busy work that is required for doing industry is not a good change. I personally have been playing Eve for 5 and a half years. Industry is one part of the game that I greatly enjoy doing. If this change does go through I will have to seriously consider if it is worth it to keep paying for my 4 accounts. Many of my friends who like this element of the game are already talking about leaving because of this. I sincerely hope that you will not go through with this change and that the other forthcoming industry changes are much more intelligently and thoughtfully crafted than this. If not, you will be losing a large group of your paying customers.
I and my 6 accounts agree 100% with this sentiment, admittedly the picture is incomplete but I can't envision any change that would increase the benefit sufficiently for me to risk my multi billion isk BPO library.
|

Dinsdale Pirannha
Pirannha Corp
2689
|
Posted - 2014.04.16 21:12:00 -
[1105] - Quote
Zappity wrote:Dinsdale, isn't it just possible (however unlikely) that CCP might be trying to end up with viable industry in all parts of space?
By giving null sec the same amount of infinte slots as high sec, that was the final leveling of the playing field. I never had a problem with null, or wh space, getting 100% refine, or a huge bump in available research / mfg slots.
I do have huge problems with the fact that it will now cost more, with a huge increase in risk, for high sec players, while we KNOW that null sec will be given huge advantages, just like they got with refining efficiency, that high sec can't compete with.
The only reason there is no "viable" null sec industry, outside of the HUGE supercap industry, is that the sov null sec players can make so much more ISK doing other things. Now, if the null sec cartel mouthpieces are to be believed, all their high sec mfg alts will be incentivized to head back to null and build right there, since there are big bonuses for doing so, and they can make good coin. Also, if the CSM gets its way, eventually enough people will be economically forced to move to null sec and null sec trade hubs may emerge.
Of course, the typical null sec line member will be paying a slot tax (as I predicted many months ago) directly to the station owners aka the cartel leaders. And in the meantime, the true high sec industrialists will be in very dire straits, as any null sec industrialist can for example, fill his jf with 100,000 DC II's and flood Jita with them at no price that no high sec player can match. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Marsha Mallow
237
|
Posted - 2014.04.16 21:17:00 -
[1106] - Quote
Weaselior wrote:people just haven't realized that you don't need research corporations anymore: individuals will do their own research and industrial corps will lock their bpos in factories for building ^ True that. In some ways this allows more collaboration as people can merge industrial corps together and still retain private control of their BPs in personal hangars. Even if there isn't a major overhaul to roles members with starbase roles can still lock people out of their personal towers (other than dir/ceo etc). Provided they are only putting relatively cheap prints into their towers it isn't a massive deal anyway.
Mr LaboratoryRat wrote:Exacly,
Say goodbai high sec industry,
Welcome 20 man nestorfleets sweeping & collecting the sweet dropping bpo's & tears.
Welcome T1 & T2 price increase for 20% You could see it as "hello industry which isn't artificially confined to highsec"? Dunno about anyone else, but 20% increase in prices doesn't bother me in the slightest :P
Not sure why anyone thinks industry should exist in an artificial bubble of protection - you're not building/researching stuff for free, you do make money out of it. - |

Sizeof Void
Ninja Suicide Squadron
387
|
Posted - 2014.04.16 21:27:00 -
[1107] - Quote
Mr LaboratoryRat wrote:Exacly, Say goodbai high sec industry, Welcome 20 man nestorfleets sweeping & collecting the sweet dropping bpo's & tears. Welcome T1 & T2 price increase for 20% Not quite.
I doubt that the majority of high-sec industrialists are going to load up the POSes with billions of ISK of BPOs. Any POS with a lab is going to be an automatic wardec target, so we'll see most of those research POSes being taken down by the owners before the expansion release. I'm sure a few POSes will go down under fire, with appropriate whining from the owners, but that falls into the same category as players who transport PLEX in frigates, using AP.
High-sec industry will just move from POSes to NPC stations, and prices will adjust accordingly. The increased cost of doing business in the NPC stations will be offset by the savings on POS fuel costs and remote office fees, so it is hard to predict what the end effect will be on prices. |

Altessa Post
Midnight special super sexy
121
|
Posted - 2014.04.16 21:30:00 -
[1108] - Quote
I am really disappointed.
I have no problem with risk, hiring mercenaries, cost etc. These can all be estimated and factored in. And they are the same for everybody (expect for T2 BPOs but that is another topic). But how about the effort I put into the game in the last two years to position myself ahead of competition?
Yes, research and copy slots are currently a scarce resource. This is why setting up a POS in high sec is desirable. I can imagine that with the righ progressive pricing, having your own POS is still an advantage. In the past, seting up a high sec POS was not easy. Building up the necessary faction standing was tedious and mildly boring. Yet, I did this to have a competitive advantage. And this now flies out of the window. Free POS in high sec for everybody!
I have no problem with adapting to new playgrounds. Yet, I think CCP is about to remove something for which I worked really hard. This appears neither balanced nor fair.
On the internet, you can be whatever you want to be. It is amazing that so many people chose to be stupid. |

Sizeof Void
Ninja Suicide Squadron
387
|
Posted - 2014.04.16 21:31:00 -
[1109] - Quote
Marsha Mallow wrote:Not sure why anyone thinks industry should exist in an artificial bubble of protection - you're not building/researching stuff for free, you do make money out of it. Probably because only an idiot would do industry in a war zone - this applies to both EVE and RL.
What do you think sov is all about anyways? Building up that artificial bubble of protection. |

Muestereate
Minions LLC
296
|
Posted - 2014.04.16 21:36:00 -
[1110] - Quote
If changes increase the profit margin, I won't mind increases but I think all profit margins will minimalize with softer borders. The original regions are profitable across borders but with in the borders racial items are very slim margins. API and marketing tools erased the borders between regions price wise. Regular market efficiencies stepped in and turned mfg into the mess it is requiring huge capital to compete pushing out newer players not only by ignorance and capital but research and acquisition times.
When the hi low null demarcations soften, over all margins will go down while prices rise to compensate for the adjustments. I see more suckage in our future. |
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