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bladz edge
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Posted - 2006.05.15 15:34:00 -
[1]
hi started to get +1 implants for the odd story misson now as they say for a few mill each the question is it worth fitting them ? I know if you get podded by pirates you losre implants etc but when doing missons will npc,s pod kill you ? if not worth fitting to reduce training time ?
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flashfreaking
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Posted - 2006.05.15 15:35:00 -
[2]
you won't get podded by NPC rats, so it's safen but +1 implants doesn't do any good, just try selling them, if they didn't sell, put them in your head.
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bladz edge
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Posted - 2006.05.15 15:41:00 -
[3]
so the +1 wont affect training time ?
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Zaphoniggan
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Posted - 2006.05.15 15:43:00 -
[4]
Originally by: bladz edge so the +1 wont affect training time ?
no it will. your training times will be a little shorter if the implant is on a stat thats considered for that skill. ------------------------------------------ I refuse to use a sig until my avatar is up.
Wait, this is a sig.... |

Calgura
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Posted - 2006.05.15 15:44:00 -
[5]
Even a +1 will affect training time, and over a period of time they will become worth it, but if you expect to travel a lot of low-sec, then it's better selling them. I'm just more than a month old, implanted everything except my starter implant, and have had great joy doing it.
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ParMizaN
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Posted - 2006.05.15 15:45:00 -
[6]
I would plug em in, but its personal choice really.
Phenomena of ironies, cast the litany aside How intelligible, blessed be the forgetful |

Dark Shikari
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Posted - 2006.05.15 16:12:00 -
[7]
I would sell--putting implants in your head will just make you afraid of risk as a newbie.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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SonOfAGhost
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Posted - 2006.05.15 17:12:00 -
[8]
Use it, no question. By the time you've done the missions that give you the implant you've got enough isk for a better ship with fittings. You shouldn't need the cash and +1 makes a big difference for a starting character that doesn't have their attributes up from learning skills.
Many say sell and get the isk. However isk is very easy to come by and time is not. Time is what the implant gives you and it is worth more than any amount of isk.
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Padaxes
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Posted - 2006.05.15 17:30:00 -
[9]
Remember though that once they are in its permenant , so when u finally want to upgrade to a better implant you have to destroy the old one.....
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Breton Duke
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Posted - 2006.05.15 20:28:00 -
[10]
The quicker learning time is worth it even if the implant does eventually get destroyed. If you travel around some, you'll find that you can pick up lots of low level implants, sometimes for well under the 1M mark. The money that you get by trying to sell them probably is not as valuable as the faster learning time for those who are starting out. The cheapest implant is the one for social skills, and that can be very helpful to accelerate learning skills that increase the value of NPC missions. More experienced players might find them less useful, because they only add a point to your learning skills.
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Cesisse
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Posted - 2006.05.15 22:52:00 -
[11]
Well, I keep all of my many implants in a secure container in my personal hanger. The container is labeled "Cesisse's Precious Things." Everytime I log on, I first open up that conatiner, and look at each one of my implants, softly whispering to myself, "My Precious, my precious...."
Then I spend at least 15 muntes looking up how much I could sell them for, if I were foolish enough to let go of my precious implants.... then I gloat about how I probably have more implants than any other noob in all of EVE, and I feel very special.... then I start running more missions, hoping for yet another storyline mission or maybe an implant agent offer....mmmmmm, so precious!
Seriously, it's cyber loot. Use it or sell it, but it's only a collection of bytes in the end. I personally think using them is the wiser course, just don't be overly attached to them.
Happy attribute boosting to you :)
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Maktiel Redweth
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Posted - 2006.05.16 00:33:00 -
[12]
You might be better up saving up for the +2s that while they are quite a lot more expensive (some up to ~10 million isk) they also provide more of a permanent bonus then if you fill your head with +1s then replace them a short while later once your earning more.
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Slinktress
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Posted - 2006.05.16 01:25:00 -
[13]
Originally by: Padaxes Remember though that once they are in its permenant , so when u finally want to upgrade to a better implant you have to destroy the old one.....
Yeah, when you pull it out of your head bits of brains and goo are stuck to it and no one will buy it! LOL 
I'm gonna use mine because it's +1 to memory. I think memory and int are the only ones really worth it, of course they're worth the most money too 
-Slinktress
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Manaria
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Posted - 2006.05.16 01:28:00 -
[14]
Is there a guide somewhere as to which implants are the best to reduce your skill training time?
Thanks. |

Drizit
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Posted - 2006.05.16 01:46:00 -
[15]
Any implants that affect the four main attributes, will perc, mem and int are useful for reducing skill training time. Only use the char if you really need it for skills like social which is mostly for mission running.
Other implants like the Efyr&co will give bonuses to cap use for AB's and MWD etc but for lvl1 and 2 missions, these only give 3% and are probably more use as an escrow item to get some more isks.
If you can get complete sets like Halo or Snake, they are worth lots of isks and can escrow for 500 million isks or more for the full set of 5 implants. Personally, I wouldn't plug those in, they are worth so much that you definitely won't want to PVP and risk losing them. There are plenty other players with isk to burn who will buy them off you on Escrow.
--
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Disco Flint
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Posted - 2006.05.16 07:57:00 -
[16]
Originally by: Manaria Is there a guide somewhere as to which implants are the best to reduce your skill training time?
Thanks.
Attributes affect your skill learning time, one being the primary and one being the secondary attribute of a given skill. Increasing those two attributes will shorten the time needed to train the skill. So the more attribute points an implant gives, the better it is (for those skills having it as primary or secondary attribute).
For more info regarding attributes and skill training time: Attributes & Skills - The New Guide
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Uggster
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Posted - 2006.05.16 13:57:00 -
[17]
Originally by: Cesisse Well, I keep all of my many implants in a secure container in my personal hanger. The container is labeled "Cesisse's Precious Things." Everytime I log on, I first open up that conatiner, and look at each one of my implants, softly whispering to myself, "My Precious, my precious...."
Then I spend at least 15 muntes looking up how much I could sell them for, if I were foolish enough to let go of my precious implants.... then I gloat about how I probably have more implants than any other noob in all of EVE, and I feel very special.... then I start running more missions, hoping for yet another storyline mission or maybe an implant agent offer....mmmmmm, so precious!
Seriously, it's cyber loot. Use it or sell it, but it's only a collection of bytes in the end. I personally think using them is the wiser course, just don't be overly attached to them.
Happy attribute boosting to you :)
I have a small sec container in a station in 0.5 space that is half, yes half, full of implants.
And yes I also rub them all over my sticky pod-juice covered body while murmering.
Thought I was the only one.
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Corunna ElMan
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Posted - 2006.05.17 01:35:00 -
[18]
Here's my question to you:
Would you rather save two minutes off every skill you train for the first couple of weeks as you do missions in your rookie frigate, or would you prefer to sell the implant and get a top-end frigate like a Punisher to start with?
You can get a couple million ISK for your first implant, and that's enough to get you a fully-fitted top-end frigate or even a destroyer, which will help you to be more successful in the game. You'll also have funds to fall back on in case something goes wrong.
If you hang onto the implant and use it, all you'll have is a bit of time savings - which you could get far less expensively by purchasing a learning skill.
Wait until you have money to burn and the time saved is significant before worrying about implants. - - - - - "Never offend people with style when you can offend them with substance." - Sam Brown |

Cesisse
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Posted - 2006.05.17 17:22:00 -
[19]
Don't sell, hoard them. Just kidding. Although actually i do hacve almost a full replacement set in storage jsut ebcasue i often fet plus offers from agents.
Getting one million isk isnt hard. By end of my second week I had 70 million....and I dont buy isk with timecards or on ebay. In fact, I buy timecodes with isk to save rl money.
The implant saves more than a few minutes once you get past level 3 on any skill. I also think one should use the plus one implants, so that even if one loses them early on, one doesnt fear pod death so much. Sure its a bummer to lose your implants, but so what? Its only a agame and its only plus one implants.
Getting a full set of ten implants isn't that hard either, if one decides to be a mission runner. It doesnt take many loyalty points to get plus offers.
(BTW, I also go counter-current to the attribute wisdom often posted here. I started with 14 charisma and several trade skills. I was a clueless noob, but I knew enough from other mmorpg's that trading can be the fastest way to cash, and that cash makes other things easier in game. I currently have 20 charisma.)
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Naleb Cilani
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Posted - 2006.05.17 17:57:00 -
[20]
It's utter insanity to buy a +1 'plant for a mil now. The market's so saturated that'd you'd be lucky to sell one for 900k on Empire market. Use it or try to hock it for as much as you can but hoarding them will only be detrimental to you as prices are declining.
Quote: if the repeatedly stated (not by players mind you) rules of the game don't agree with your "vision" of what this game ought to be... get lost.
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Wizerud
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Posted - 2006.05.17 19:20:00 -
[21]
Last time I checked the +1 memory implants were about 2 million and the +1 intel's about 1 mill. But I would agree that you should just use them.
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Vladimir Ilych
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Posted - 2006.05.17 22:35:00 -
[22]
I have a full set of +1's in my head as they are cheap (no great loss on death). Anything better I would sell.
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Eralis
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Posted - 2006.05.18 05:36:00 -
[23]
It's important to understand what a +1 implant is worth. It's worth an extra skill point per minute if oyu are training a skill for which the attribute the implant affects is a primary skill, and it's worth an extra half skill point per minute for skills where the attribute is a secondary skill.
There are 24*60 = 1440 minutes in a day, so, if you plug in that +1 implant and train a skill that it primarily effects, that'll get you an extra 1440 skill points per day.
Well, how many isk is a skill point worth? Characters seem to be selling for about 200 million ISK per one million skill points nowadays, so, a skill point is worth about 200 isk, and 1440 skillpoints would be worth 288000 isk.
So if you train a skill that the implant primarily effects for 4-8 days, you'll have made up the cost.
Also, some people are saying if you plug it in now you'll just have to take it out when you get better implants later. This is silly - +1 implants are 1-2 mil. The skill points you'll get between now and when you swap them out are more than worth it, and if you get +3 implants, those are 35-40 mil each, so 1 mil now is no biggie compared to that.
What would you rather have, 1 million isk now, or an extra 400-500 skillpoints a day (or more, depending on what you're training)?
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