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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Phoenus
Habitual Euthanasia Pandemic Legion
25
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Posted - 2012.04.02 12:33:00 -
[2221] - Quote
Batch jobs for Industry.
Research, Production, Invention - all need the ability to start multiple jobs at the same time (either within the same factory/research slot, or within all available research slots).
Do this and I'll happy for the next 6 months. :P |
Iniquita
Dreddit Test Alliance Please Ignore
46
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Posted - 2012.04.02 12:33:00 -
[2222] - Quote
I would like the jump portal icon on titans and black ops ships to be clickable and provide a list of bridgeable cynos so that you no longer need to right click your capacitor in order to bridge folks. People shouldnt lose ships because they accidentally click jump. |
Raven Ether
Republic University Minmatar Republic
121
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Posted - 2012.04.02 12:54:00 -
[2223] - Quote
Color blind mode |
Maluscious Melody
Frequent Moose Frequent Moose and Friends
15
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Posted - 2012.04.02 12:58:00 -
[2224] - Quote
Pleaaaaaaaaaaaaaase bring the small scanner map back to the d-scan window
Pleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeease.
Pleaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaase.
Pleeeeeeeeeeeeeeeeeease.
That's all I want for Easter/Birthday/Christmas. |
Qvar Dar'Zanar
EVE University Ivy League
26
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Posted - 2012.04.02 13:54:00 -
[2225] - Quote
CCP o// y u no let us change the range of our buy orders? |
Tobiaz
Spacerats
110
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Posted - 2012.04.02 15:18:00 -
[2226] - Quote
SERVERSIDE STORAGE OF BROWSER BOOKMARKS!!!
I just lost them all because my HDD crashed and it sucks! There's no way to export them either.
And while you're at it, serverside storage of all my settings would be nice as well. I haven't checked but I bet I can go and redo all my customized keybinds now as well. Good thing I at least have all the overview profiles saved. http://go-dl.eve-files.com/media/corp/Tobiaz/sig_complaints.gif
How about fixing image-linking on the forums, CCP? I want to see signatures! |
Shukuzen Kiraa
47-Ronin Outer Ring Excavations Syndicate
79
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Posted - 2012.04.02 15:27:00 -
[2227] - Quote
Marauders. Since they are a ship with only 1 purpose and take forever to train for they should get an extra role bonus to make them more worth it. Even if its only something like a bonus to salavgers and or tractor beam range/speed. |
Joran Dravius
Imperial Academy Amarr Empire
1
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Posted - 2012.04.02 15:38:00 -
[2228] - Quote
Amarr and minmatar drones appear to have their damage modifiers swapped. See this thread. |
Duvida
The Scope Gallente Federation
54
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Posted - 2012.04.02 16:55:00 -
[2229] - Quote
Maluscious Melody wrote:Pleaaaaaaaaaaaaaase bring the small scanner map back to the d-scan window Pleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeease. Pleaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaase. Pleeeeeeeeeeeeeeeeeease. That's all I want for Easter/Birthday/Christmas.
I'd like to know more about this? I feel deprived even though I hadn't seen it before.
My reiteration of older contributions to the list:
An additional notice on quests, we have a yellow 'offered', a green 'accepted', but could we also have a light blue 'completed' when all requirements are met?
Reintroduction of the old Quafe Station/Pleasure Station background, and perhaps other additional station backgrounds?
An option for more of a decimal display when transitioning from 9999 meters to 10km. Such as 10.00 km?
And could we sticky this list again? I appreciate a place to make these suggestions, so thank you for directing us to it! |
Karl Hobb
Imperial Margarine
48
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Posted - 2012.04.02 17:16:00 -
[2230] - Quote
For general "quality of life":
Allow a secondary sort on the overview. I would love to be able to sort by icon or type and then range. Alternatively, simply make this the default when sorting by something other than range, with closer items going to the top of the list. Hopefully this won't mess with the "Broadcasts go to top" (I've never been in a fleet). "Fun fact: carebears are not necessary for the game to function." --áTippia |
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Ohh Yeah
Sniggerdly Pandemic Legion
48
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Posted - 2012.04.02 17:44:00 -
[2231] - Quote
Hotkeys for adjusting directional scan angle
So I don't have to drag that tiny little slider with my mouse
Thanks |
Valkyria Caeli
School of Applied Knowledge Caldari State
56
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Posted - 2012.04.02 19:25:00 -
[2232] - Quote
Rhen Obsidian wrote:
I would like the ability to set up overviews and import/export them. This way corps/alliances can give out overview settings you import to your client and you go. Not the 20 - 25 minute set up guides that some corps have.
This would be wonderful. Pleeeeease. |
Severian Carnifex
145
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Posted - 2012.04.02 19:37:00 -
[2233] - Quote
Make cans built by players and not NPC seeded. |
Markus Reese
Debitum Naturae ROMANIAN-LEGION
93
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Posted - 2012.04.02 19:40:00 -
[2234] - Quote
Mag's wrote:Oh and how about being able to have locked friendly targets, placed in a different area of the screen. Or have them colour tagged.
Signed, this would be excellent. Two rows in the locked target, red and blue backgrounds? |
Ugleb
Sarz'na Khumatari Ushra'Khan
186
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Posted - 2012.04.02 21:11:00 -
[2235] - Quote
I just had to import new alliance standings fittings from a forum into my Corporation Fittings.
To do this I had to import the fitting to EFT (3rd party tool) in order to create an XML that I could import into EVE.
I then had to copy the fit from my personal fitting over to corp fittings.
Why can't I just import a correctly formatted fitting directly from forum text into saved fits (and preferably specify if the fit should be saved to corp or personal)? http://uglebsjournal.wordpress.com/ |
The Legendary Soldier
Death from the Stars
4
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Posted - 2012.04.02 21:41:00 -
[2236] - Quote
Fixed Window mode - for mac - so that I can play EVE full screen on one monitor without the second going black. |
Cobalt Rookits
Federal Navy Academy Gallente Federation
1
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Posted - 2012.04.03 07:17:00 -
[2237] - Quote
Drone damage module, every other weapon type has one.
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Reaver Glitterstim
Resurrected Darkness
103
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Posted - 2012.04.03 08:41:00 -
[2238] - Quote
*note* several of these blur the line between issues and ideas. I'm simply offering the solutions I thought of, and if anyone else has any ideas to achieve the same goal, that's great too.
Make signature resolution affect chance to hit vs. apparent signature size (sig radius / range) regardless of transversal (or lack thereof) - would fix large weapons being easily able to hit tiny targets at extreme ranges, and would make it much harder to use capital weapons against subcaps but without removing that option entirely. Swap the minmatar and amarr combat drone damage modifiers. The minmatar drone is the smallest and fastest, and has the best tracking. Amarr drone is second smallest and fastest, with less tracking than minmatar. It also has LESS damage than minmatar drones. Make "squad booster" modules that boost offense. The current fleet booster modules which boost defense work well in large fleets where ships that are primary target usually die very quickly. But A new set of modules that only function in small groups yet increase offense instead of defense would give command ships a nice role in small gang lightning strike fleets, and would lead to more overall large and capital ship deaths outside of large fleet engagements. Differentiate Capital Ships from Battleships. - 1.) Battleships and Capital Ships have the same icon on the overview. - 2.) Several Capital Ships render approximately the same size as Battleships, such as the Nidhoggur being only 30% longer than a Maelstrom. (last time I checked)
Make T2 salvage drop in more places Represent Black Ops better Fix Training Implants Risk vs. Reward. Pilots in empire space (especially highsec) enjoy easy training on expensive +4 and +5 implants they aren't likely to lose, while pilots in nullsec and wormhole space find it too risky for the price and thus train slower despite accepting greater risk. - 1.) Possible Fix: add illegal pirate implants to nullsec which are much cheaper versions of the training implants (perhaps also with a small bonus and penalty to make it more interesting and "feel" illegal) which would have their price set more reasonable for nullsec pilots, but would be forcibly removed from the head of anyone caught wearing them in highsec (with a security status penalty) and the implants would be destroyed by CONCORD.
Make tech 1 logistics cruisers useful. Give tech 1 logistics cruisers a range bonus to more logistics modules. Armor and shield remote logi relies heavily on capacitor transfers and the net energy gain from them, thus all good remote repair ships use both energy transfer AND either shield or armor remote repair. The Augoror and Exequror should have range bonus to both remote armor repair and remote energy transfer. The Osprey and Scythe should both have a bonus to the range of shield transporter; the Osprey should have a bonus to range of energy transfer; and the Scythe should just keep its tracking link range bonus instead of getting the energy transfer range (niche purpose). Charge more isk or perhaps a limited resource to install research jobs in public facilities in highsec. There are rarely available slots because the regular users run blueprints into oblivion with no thought to the cost vs. gain ratio. Reduce all loyalty point payouts. Certain updates have dramatically increased loyalty point payouts but haven't increased the number of players intending to fit faction modules, so loyalty points are becoming next to worthless. Make a dedicated gas mining ship. There are zero hulls in the game that do gas mining very well at all. The best are probably battleships, but they are slow and cumbersome with a comparatively small cargohold. - 1.) Could add a gas strip miner, and then give the Procurer a role bonus toward gas mining. That would make a purpose for the Procurer once again (most pilots currently do not fly the procurer for more than a half a day to a day within their entire career). -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |
steave435
Sniggerdly Pandemic Legion
54
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Posted - 2012.04.03 09:45:00 -
[2239] - Quote
Allow me to drag someone's name into the "contract to" box. Just like how you can drag someone's name into a chat channel to link them or to the EVEmail "send to" box (at least I think you can do that with EVEmail...don't use it much...buf if not, there you have an another suggestion ;) ), I don't want to have to type out the name every time I create a contract.
Does forum issues go here too? If so:
Move the "post" button when using the quick reply function further left, or move the "reply" button further away. I don't know how many times I've typed up a quick reply and then hit "reply", taking me into the advanced reply mode, instead of "post".
Add a "dev posts in this thread" button in addition to the "dev posts" button that already exist. In feedback threads I sometimes just want to read what the devs have decided to change compared to the original dev blog/post, so I'm only interested in the dev posts. Currently I have to either search trough every page looking for those blue posts, or use the "dev posts" button and sift trough all dev posts on the entire forum looking for the ones made in the specific thread I'm interested in. |
Missile War
Vita Aequitas Veritas The Paganism Alliance
20
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Posted - 2012.04.03 10:21:00 -
[2240] - Quote
Being able to train a skill/buy a skill from the Skill Prerequites tab.(this got removed lately and its very annoying) Being able to drag a name from 1 chat to another chat without having to remove my 1 chat tabtab from my other chat tab. like dragging the name on top of my chat channel name, and that it then appears there in the chatbox?
uhm, probaly got some more but not online atm so can't really notice them, these i just rememberd
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Samuel Tuffstein
Tuffstein Investments
7
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Posted - 2012.04.03 11:36:00 -
[2241] - Quote
- BPC Datacores
Give us an option to store multiple BPCs in one Item and do Invention/manufacturin directly from that item. So that instead of 1000 BPC you only have to manage 1-X BPC datacores. (e.g. one for frigs one for Weaponary one for Ammunition BPCs)
- Favourite Production/invention Job
Give us an option to save our most commonly used Production/Invention jobs and to directly install those when clicking on a fitting istallation.
- Enable us to select and install multiple jobs at once
Not much more to say about this
Implement all 3 and the Invention clickfest is fixed and we can all go bak to explosions |
Fidelium Mortis
Quantum Cats Syndicate Villore Accords
75
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Posted - 2012.04.03 13:34:00 -
[2242] - Quote
1. Stuck modules that will not deactivate.
2. Graphics glitch where stations and stargate models disappear.
3. MWDs working in deadspace.
4. Drone interface and control.
5. Scale-able module icons for modules active on a target.
6. More visible EWAR icons in the overview, or better visual effects for visual feedback.
7. Separate targeted hostiles vs friendlies. ICRS - Intergalactic Certified Rocket Surgeon |
Aero089
Exiled. The Kadeshi
0
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Posted - 2012.04.03 19:40:00 -
[2243] - Quote
Make ME/Copying slots available without having to put a POS up. 99,9999% of all research slots in Empire are taken. |
TheDeceit
The Forgotten Navy Gentlemen's Agreement
0
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Posted - 2012.04.03 19:55:00 -
[2244] - Quote
show % of shield/armor/structure/cap in the broadcast log at the time of broadcast. |
Andrea Griffin
224
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Posted - 2012.04.04 01:17:00 -
[2245] - Quote
When on autopilot and you're in a system that has multiple exits throughout your entire autopilot route, it would be amazing if the Next Gate was yellow and Gates For Later were another color. CCP Sreegs is my favorite developer. |
Missile War
Vita Aequitas Veritas The Paganism Alliance
21
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Posted - 2012.04.04 18:27:00 -
[2246] - Quote
I've noticed that we can link corporations and members, but why are we not able to link alliances? While its very handy in certain moments. |
Adrian Dixon
Arbitrary Spaceship Destruction -affliction-
35
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Posted - 2012.04.05 20:09:00 -
[2247] - Quote
In certificates under Character sheet you could add some extra sorting oprions. We have the current tree view why not add an option to sort the tree by skill levels; Basic, Standard, Improved, and elite.
Same with skills add a view option where you can sort them by thier current levels. 0,1,2,3,4,5 |
Zimmy Zeta
Battle Force Industries Tactical Invader Syndicate
954
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Posted - 2012.04.05 20:25:00 -
[2248] - Quote
page 99:
Zimmy Zeta wrote:It has been requested several times already, just going to repeat it because this stuff is important: Make a large, central and obvious display that shows negative status effects on your ship - like scrambled, webbed, dampened, jammed, target painted. ...ideally with some kind of audio signal.
and now: http://community.eveonline.com/en/inferno/features/ :
Quote: Status Effects Notification Panel
Status effects - commonly known as buffs and debuffs - currently active on your ship will now display in a more visible and intuitive Notification Panel on your screen, similar to other mainstream MMOs.
I love you guys!!!!!!
-.- |
SabotNoob
Sabot Industries
43
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Posted - 2012.04.05 21:35:00 -
[2249] - Quote
When updating a market order, when you right click and go to Modify Order, the amount in the Modify Order window is not highlighted/selected. Can you please make that amount highlighted/selected by default, so we don't have to double click on it to highlight it? It really will save a step in updating orders. You can then just enter the new amount, rather than doing Control+A or double clicking on it to select the amount first. A minor change but very tedious if you are doing over 100 orders.
To recap:
Current (bad) method: Modify Order Double click on existing amount (or Ctrl+A) in order to highlight/select it for changing Enter new amount
Proposed (good!) method if amount is pre-highlighted in the Modify Order pop-up window: Modify Order Enter new amount Done! |
Marduk Nibiru
Risk Breakers C0NVICTED
151
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Posted - 2012.04.05 22:55:00 -
[2250] - Quote
At risk of someone being mean to me and making me cry for saying this: stations should transmit their docking radius, which would show up on the tactical overlay when turned on. |
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