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Author |
Thread Statistics | Show CCP posts - 45 post(s) |
Gilbaron
Free-Space-Ranger Nulli Secunda
1351
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Posted - 2014.04.29 11:44:00 -
[1] - Quote
sweet baby jesus. this is more than just a little bit awesome. <3 <3 <3 GRRR Goons |
Gilbaron
Free-Space-Ranger Nulli Secunda
1351
|
Posted - 2014.04.29 12:42:00 -
[2] - Quote
alright, read the whole thing again
i'm a bit underwhelmed by the effect that nullsec stations have. gonna wait for some info on the whole teams thing before i make my final judgement.
the whole formula has a lot of places where it can easily be adjusted to balance this thing better GRRR Goons |
Gilbaron
Free-Space-Ranger Nulli Secunda
1353
|
Posted - 2014.04.29 15:12:00 -
[3] - Quote
CCP Greyscale wrote:Some general points:
We are totally open to suggestions for what to do with starbases as they relate to industry. In particular, if anyone who does starbase work can spend a few minutes outlining the *simplest* changes they think would be sufficient to keep starbases in a reasonable place for this release, we're very interested in hearing them. Yes, we know "throw it out and start over" would be great, but we're not getting that done between now and the summer release, no matter how much we'd like to.
Increase space in assembly arrays. By a lot.
And make an array that can make the stuff you currently can't make in arrays.
GRRR Goons |
Gilbaron
Free-Space-Ranger Nulli Secunda
1353
|
Posted - 2014.04.29 15:17:00 -
[4] - Quote
Weaselior wrote:Can we get current total job hours for each type of job that has the cost scaling applied to it, so we can do math about "lets say our system gets X builds, will we need a second station upgraded or is one good for now" patch planning?
Crest access to pretty much all the things that are relevant for the final cost. No matter how good the ingame tools are, we will keep using spreadsheets and tools, especially for longtime planning and sharing information
GRRR Goons |
Gilbaron
Free-Space-Ranger Nulli Secunda
1353
|
Posted - 2014.04.29 15:29:00 -
[5] - Quote
Quote:What can't currently be built in arrays that you'd like to be buildable?
Arrays ;) and other pos stuff
T2 ships are also in a bad place, mainly because of the increased material cost. GRRR Goons |
Gilbaron
Free-Space-Ranger Nulli Secunda
1355
|
Posted - 2014.04.29 17:14:00 -
[6] - Quote
Quote:I am VERY, VERY concerned about the ME bonus to amarr/minmatar outposts. A BPO that would take me years to research to perfect, can be produced in null outpost for 1/10,000th the research time because they only need to be at ME 5 for perfect?
you can't make titans in stations GRRR Goons |
Gilbaron
Free-Space-Ranger Nulli Secunda
1355
|
Posted - 2014.04.29 17:37:00 -
[7] - Quote
Audrey Koshka wrote:If I understand it correctly, ME +5 in a max Amarr Factory Outpost should be great for producing from invented T2 BPCs, narrowing the profitability gap between invention and T2 BPOs.
nope, producing from a T2 BPO in a +5ME outpost is also pretty profitable GRRR Goons |
Gilbaron
Free-Space-Ranger Nulli Secunda
1473
|
Posted - 2014.07.15 11:27:00 -
[8] - Quote
i really don't like this change, components often have weird prices, especially cap components and even more, T2 cap components.
for minerals and PI stuff it's okay, but some other stuff is rarely ever traded on the market and therefore, has weird prices. GRRR Goons |
Gilbaron
Free-Space-Ranger Nulli Secunda
1473
|
Posted - 2014.07.15 15:43:00 -
[9] - Quote
Yeah, but what's the price for a capital doomsday mount? Or the t2 cap components. The trade volume is pretty close to zero.
It's something you can easily play with and cause weird things. GRRR Goons |
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