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migaaresno
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Posted - 2006.05.20 11:07:00 -
[1]
Why do bigger ships have smaller scan resolution then smaller ships like frigates? we are looking to thise point as a roleplayer. thise is not about balance or proposal to chance it all. we know the main target of the battleship/titan is big targets but i dont see why they need to have ten times as bad scanning equipment then a normal frigate. scanning resolution as good as a frigate dont cost mutch if you look some frigates have 900 resolution and still able to lock 40 km away.
discuss! why do bigger ships have crappy scan resolution!
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smallgreenblur
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Posted - 2006.05.20 11:19:00 -
[2]
Balance. I know you said it but you're missing the point that balance > rp.
sgb
C6 is recruiting ... visit www.c6-eve.com or join channel c-6 for details. |
Dakath
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Posted - 2006.05.20 11:19:00 -
[3]
Game balance.
If my Raven could lock as fast as frigates do the frigates would have very little chance to attack or escape.
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migaaresno
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Posted - 2006.05.20 11:24:00 -
[4]
Any other reason to fit inferior locking equipment on a titan?
keep balance and any other thing witch has to do whit the game out of it.
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Admiral IceBlock
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Posted - 2006.05.20 11:26:00 -
[5]
This change was suppose to be a "temp. fix" for smaller ships so they could survive a bit more, then came the tracking change which makes the targeting change a bit un-necassary. And now we also get a Nosferatu nerf, which then makes battleships with almost no anti-frigate/cruiser equipment, but frigate and cruisers still has it easy versus battleships.
The targetting system should get reworked, for balance sake..!
"We brake for nobody"
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migaaresno
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Posted - 2006.05.20 11:35:00 -
[6]
Originally by: Admiral IceBlock This change was suppose to be a "temp. fix" for smaller ships so they could survive a bit more, then came the tracking change which makes the targeting change a bit un-necassary. And now we also get a Nosferatu nerf, which then makes battleships with almost no anti-frigate/cruiser equipment, but frigate and cruisers still has it easy versus battleships.
The targetting system should get reworked, for balance sake..!
and yet again sombody begins to blab about balance,unfair,tracking chances,nerfs. all reasons for Caldari High Command to downgrade there leviathan sensor arrey (35 mm resolution) Worse then a Ibis......
we are looking to thise as sombody who is IN the game, not sombody who sees thise from out of the game.
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Kwitch
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Posted - 2006.05.20 12:13:00 -
[7]
Edited by: Kwitch on 20/05/2006 12:14:20 Let's keep this on track of the question at hand, rather then "This is old history, see previous threads etc.etc"
*edit* sorry if my verbage is a bit off, but the idea is here... In my opinion, a big ship might have a harder time targeting a smaller ship, realistically as far as the sci-fi elements go, maybe because the smaller ship produces a smaller ping in the larger sensor field of the Big ship.
Like military equipment, an sr73 flying at mach 4 is a bit harder to find using radar then say a b52 based on the speed, and also the angled geometrical planes and the path a wave follows due to the natural laws of physics.
If something as small as an r/c plane were to fly into an air traffic controler's equipment, it would probably not be classified as an actual flight due to it's size, perhaps the computer would dismiss it as a pigeon. The larger sensors, in this instance, are designed to be used on larger ships, to meet the demands of the class it designates and be used in accordance to it.
Most major military design over the past 12 decades have been around the lines of paper rock scissors, what can defeat what. There tends not to be one 'universally omnipotent' tactic involving size > ability. The introduction of cross-class vehicles and purposes is rather revolutionary in terms of modern tactical logic, and as such is really bound by the creators of the universe of EVE and the generation they exist in.
In terms of game balancing, one could say the battleship should have a backup sensor array designed to target frigates apart from it's primary anti-battleship components, as hybrid technology in human design would become ever more advanced and compact. But for the sake of this argument, lets imagine that the battleship would essentially have to for-go it's existing technology to do so. I.E., make it into a battleship-sized frigate, that moves as slow as a BS and can only scan as well as a frigate.
Logically speaking, a battleship should not remove itself from the role of fleet support, nor should it fly in a military maneuver un-aided by smaller support vessels. Therefore, it would not require the said hybrid systems which would only take away from it's pre-existant superior technology designed to counter the enemy's equally powerful fleet.
paper rock scissors, dont use big scissors to smash little pieces of paper.
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Tachy
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Posted - 2006.05.20 12:32:00 -
[8]
Technically this makes absolutely no sense.
It is 100% balancing, and it took a long time until the devs went down that road. When EVE was young, locking time was pretty short on all ships. --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |
migaaresno
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Posted - 2006.05.20 12:47:00 -
[9]
Originally by: Kwitch Edited by: Kwitch on 20/05/2006 12:14:20
*edit* sorry if my verbage is a bit off, but the idea is here... In my opinion, a big ship might have a harder time targeting a smaller ship, realistically as far as the sci-fi elements go, maybe because the smaller ship produces a smaller ping in the larger sensor field of the Big ship.
Like military equipment, an sr73 flying at mach 4 is a bit harder to find using radar then say a b52 based on the speed, and also the angled geometrical planes and the path a wave follows due to the natural laws of physics.
I understand thise part that a smaller more agile and faster target is harder to hit then a big bulky one. but thise is already in-game in the form of signature radius. a Interceptor and titan whit same sensor arrey will have the titan first locked then the titan the interceptor will. even while the titan have same scanning resolution then the interceptor.
Originally by: Kwitch Edited by: Kwitch on 20/05/2006 12:14:20
If something as small as an r/c plane were to fly into an air traffic controler's equipment, it would probably not be classified as an actual flight due to it's size, perhaps the computer would dismiss it as a pigeon. The larger sensors, in this instance, are designed to be used on larger ships, to meet the demands of the class it designates and be used in accordance to it.
The sensor arrey of a frigate can target a bigger ship faster then any other titan/battleship. if you said that it truth we should actually have a bonus locking to certain ship. or have a frigate get a penalty to locking titans. (im not actaully asking to let thise happen, its fine now)
Originally by: Kwitch Edited by: Kwitch on 20/05/2006 12:14:20
Most major military design over the past 12 decades have been around the lines of paper rock scissors, what can defeat what. There tends not to be one 'universally omnipotent' tactic involving size > ability. The introduction of cross-class vehicles and purposes is rather revolutionary in terms of modern tactical logic, and as such is really bound by the creators of the universe of EVE and the generation they exist in.
The ships in EVE are versatile, they are made to destroy a certain type of enemy yes. but they can be fitted whit all kinds of weaponry to attack smaller vessels, like the assault luancher on for instance a Caracal.(same is for smaller ships attack bigger, like the mutch used punisher ship or assualt frigates who attack battleships and cruisers) for thise, they need a sensor arrey to be effective against smaller ones too.
and the last bit of what you said i diddent understand. and feel free to link me to any topic thise is already explained!
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migaaresno
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Posted - 2006.05.20 12:50:00 -
[10]
And please, from now on the word "balance" is forbidden from thise topic. we are here not to alter game, nerf or somthing. just a reason why Big ships barely can see.
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Hunters Presence
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Posted - 2006.05.20 12:52:00 -
[11]
Originally by: migaaresno And please, from now on the word "balance" is forbidden from thise topic. we are here not to alter game, nerf or somthing. just a reason why Big ships barely can see.
Ok, here's the reason why big ships can barely see:
BALANCE -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |
migaaresno
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Posted - 2006.05.20 12:59:00 -
[12]
Originally by: Hunters Presence
BALANCE
Eek!! Get away whit those nasty words!! i said its forbidden!! im ruler of thise treath, now get away!
For last time, we are NOT talk about B******, game mechanisme or the likes. we talk for if the titans existed and why we would put inferior sensors on them.
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Chronus26
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Posted - 2006.05.20 14:05:00 -
[13]
The real question is: Does it really matter? It doesn't bother me at all, and I doubt many others think it does. It's perfectly fair really. -----
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migaaresno
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Posted - 2006.05.20 16:16:00 -
[14]
Originally by: Chronus26 The real question is: Does it really matter? It doesn't bother me at all, and I doubt many others think it does. It's perfectly fair really.
If dont bother you, dont post here. while most dont matter about it, you cant take away it matters for me. and what do you mean its perfectly fair? what are you trying to say? im not demanding we need sensors boosted/nerfed/revamped. you arrent meaning whit fair its *balanced* ? right???
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Pointless Vengence
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Posted - 2006.05.20 16:42:00 -
[15]
Originally by: migaaresno
Originally by: Hunters Presence
BALANCE
Eek!! Get away whit those nasty words!! i said its forbidden!! im ruler of thise treath, now get away!
For last time, we are NOT talk about B******, game mechanisme or the likes. we talk for if the titans existed and why we would put inferior sensors on them.
If you are looking for some sort of star treck logic to help you role play . . .
Lets pretend that smaller ships have a smaller signature radius and give out a smaller EM signiture. Larger ships also put out their own EM signiture which makes it difficult to put a lock on anything with an EM signiture smaller than it.
Its a game. The IRL arguments won't work here, because if they did then I'd be able to ram Frigs with my battleship . . . making the need to target them . . .
-Pointless
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migaaresno
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Posted - 2006.05.20 16:50:00 -
[16]
Originally by: Pointless Vengence
Lets pretend that smaller ships have a smaller signature radius and give out a smaller EM signiture. Larger ships also put out their own EM signiture which makes it difficult to put a lock on anything with an EM signiture smaller than it.
-Pointless
Perfect!! that would declare it all! there own electronics are interfiring whit there own sensors so they have a hard time picking up anything outside the ship!
Originally by: Pointless Vengence
Its a game. The IRL arguments won't work here, because if they did then I'd be able to ram Frigs with my battleship . . . making the need to target them . . .
-Pointless
IRL arguments have been made in all kinds of topics, if you look at warp stabilizers, cruise missles or even a few post up about bombers. Thise game.... afther all is based on mankind. and would battleships ram frigates be un-balanced? well actually.. it issent since a frigate is manny times faster.
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Manion Taleroth
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Posted - 2006.05.20 16:56:00 -
[17]
Originally by: migaaresno Why do bigger ships have smaller scan resolution then smaller ships like frigates? we are looking to thise point as a roleplayer. thise is not about balance or proposal to chance it all. we know the main target of the battleship/titan is big targets but i dont see why they need to have ten times as bad scanning equipment then a normal frigate. scanning resolution as good as a frigate dont cost mutch if you look some frigates have 900 resolution and still able to lock 40 km away.
discuss! why do bigger ships have crappy scan resolution!
They have crappy scan resolution to allow them to target at further ranges. How does that work out for you? For the most part, larger ships have not only lower scan resolution, but longer ranges too. This implies that as you scan further ranges (making an exception for modules) your resolution goes down. Taleroth Scavenging - "Leave no can behind." |
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Abdalion
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Posted - 2006.05.20 17:04:00 -
[18]
Locked on request of original poster. ___
Originally by: thedragoon Well the post was not trolling it was an alliance post and as the leader of the alliance i request that my post remains before i find Abdalion scramble his ass for being a fool
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