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Thread Statistics | Show CCP posts - 0 post(s) |
Ralph King-Griffin
Var Foundation inc.
1122
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Posted - 2014.05.02 18:25:00 -
[31] - Quote
Can you stop doing that please, it's realy annoying. Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼ -á-á-á-á-á-á-á sig by Doc Fury -¬ 2014 Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼
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KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
1855
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Posted - 2014.05.02 18:28:00 -
[32] - Quote
Ralph King-Griffin wrote:Can you stop doing that please, it's realy annoying. For you, Ralphy? Anything. <3 BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty. |
ashley Eoner
310
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Posted - 2014.05.02 18:29:00 -
[33] - Quote
LHA Tarawa wrote:unsub while in an outpost. Come back years later. Activate hours for PLEX. Log in to an outpost that doesn't exist any more, and all your stuffs gone.... Done. Is there a mechanic to deal with this possibility?
Be a great way to kill off the game. I cannot imagine CCP would do something so stupid with NPC stations. |
Billy Hix
Ekchuah's Shrine Comporium
145
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Posted - 2014.05.02 18:30:00 -
[34] - Quote
ashley Eoner wrote: Is there a mechanic to deal with this possibility?
Be a great way to kill off the game.
Well the guy did work on WOD for 4.5 years and then bailed 6 months before they closed it. So it is possible.
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Gaellia Bonaventure
Royal Amarr Institute Amarr Empire
2096
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Posted - 2014.05.02 18:31:00 -
[35] - Quote
BuckStrider wrote:[quote=Billy Hix]
Do yourself a favor and don't listen to the crap CCP is saying at fanfest because 90% of it will never happen or will be half assed as usual.
This. Anyone who takes CCP at face value is wasting their time and energy.
We have a nice little economic simulator game here. Just accept it and don't fall into the typical unverifiable nonsense that comes out of CCP at these fanfest gatherings. It's really not worth the effort.
Bring your possibles. |
Vyl Vit
640
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Posted - 2014.05.02 18:33:00 -
[36] - Quote
Wow. Keeping valuables in stations isn't safe? Who's going to blow up my station? Tell me right now so I can tell on him!! Anyone with any sense has already left town. |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
3218
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Posted - 2014.05.02 18:33:00 -
[37] - Quote
Don't panic. They have "plans"... vague ones at that. How many times do we actually see vague plans come to fruition? I wouldn't worry about it for a few years. just sayin'. A lot of other really cool stuff will come first. I don't see highsec NPC stations becoming destructible for a very long time.
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Unsuccessful At Everything
The Troll Bridge
13054
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Posted - 2014.05.02 18:35:00 -
[38] - Quote
Stop bumping me or my corp will retreat to a deadend highsec system and blow up the gate!
Damn...those wartargets wont undock. Blow up the station!
I approve of blowing up ALL the things. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Pok Nibin
Filial Pariahs
359
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Posted - 2014.05.02 18:38:00 -
[39] - Quote
Unsuccessful At Everything wrote:Stop bumping me or my corp will retreat to a deadend highsec system and blow up the gate!
Damn...those wartargets wont undock. Blow up the station!
I approve of blowing up ALL the things. Ummmmmmmm...I'm tellin'.
Dont fight it; Rejoin your Amarrian patriarchs; You know you want to. |
Dinsdale Pirannha
Pirannha Corp
2886
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Posted - 2014.05.02 19:20:00 -
[40] - Quote
I doubt I will be even playing when this concept is even considered.
Only way it happens is if CCP wipes out high sec. Now, CCP is clearly going down that path, gutting industry, and has the rest of PvE high sec income targeted. But I strongly doubt they will actually officially eliminate high sec for some time. They are far too busy gifting null sec cartels with new space (BTW, the feed died just when were being told what riches were being thrown at the cartels).
High sec will become a wasteland due to massive buffs to null sec, but there is pretty much zero chance CCP will allow high sec NPC stations to be destroyed. Conquerable, yes, to give the cartels even more income streams. But destructible, no. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
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Chribba
Otherworld Enterprises Otherworld Empire
11839
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Posted - 2014.05.02 19:35:00 -
[41] - Quote
I heard from a very reliable source that this is in fact an attempt to get more pilots to Iceland...
/c
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Vincent Athena
V.I.C.E.
2749
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Posted - 2014.05.02 19:45:00 -
[42] - Quote
Maybe you will be able to blow up a high sec gate or station.
But as there is no way to war dec the NPCs, it has to be a suicide gank.
http://vincentoneve.wordpress.com/ |
Ned Thomas
Death Rider inc M1NER CONFL1CT
10
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Posted - 2014.05.02 19:55:00 -
[43] - Quote
So if all the starter stations get destroyed, no new subscriptions?
C'mon, CCP, let's see how far this "risk" thing can go. |
Dalloway Jones
Republic Military School Minmatar Republic
214
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Posted - 2014.05.02 20:16:00 -
[44] - Quote
Tippia wrote:So that large boom I just heard was Dinsdale blowing his top, I take it?
Well they did say that everything will be destroyable. |
General Nusense
Not Posting With My Main
131
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Posted - 2014.05.02 20:18:00 -
[45] - Quote
High Sec stations wont be able to be blown up.
you cant war dec any of the corps in highsec that own the stations. |
Cygnet Lythanea
World Welfare Works Association Independent Faction
423
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Posted - 2014.05.02 20:34:00 -
[46] - Quote
It would be interesting though if they were conquerable.
Unless your thread is limited to how 'awesum!' Eve Online is, ISD will lock the thread.-á You will find it is particularly common if CCP might have to make a public response to the thread subject, as opposed to bury it in the GM que for the forseeable future and then prohibit telling anyone what the GM said, if it's ever answered at all. |
Steijn
Quay Industries
470
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Posted - 2014.05.02 20:37:00 -
[47] - Quote
making NPC stations destroyable so that anything inside gets destroyed, is just CCPS ISK Sink mechanism going into meltdown.
The game would die the minute that was introduced. |
J3ssica Alba
Federal Navy Academy Gallente Federation
1211
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Posted - 2014.05.02 20:45:00 -
[48] - Quote
BuckStrider wrote:Billy Hix wrote:CCP just announced that Everything in space will eventually be destructible.
There will no longer be anywhere to leave your expensive stuff to keep it safe.
This will get interesting very quickly Eventually the sun will burn out. Do yourself a favor and don't listen to the crap CCP is saying at fanfest because 90% of it will never happen or will be half assed as usual.
^ this. I'm still waiting for ring mining from a few fanfests ago. Same as for a UI / HUD re-work again from a few fanfests ago. Also the visible shields in ships and detailed damage models as promised several fanfests ago. Starting to see a pattern here....? This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |
Jur Tissant
Federal Navy Academy Gallente Federation
22
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Posted - 2014.05.02 20:54:00 -
[49] - Quote
The minute Jita 4-4 gets blown up, CCP will probably lose a third of their subscriber base. I very much doubt "everything" applies to high-sec NPC stations. After all, it certainly doesn't apply to moons and planets.
Besides, with capitals restrained to low-sec I don't even know if it'd be possible to break the shield tank on a station. Certainly not before Concord comes to ruin the party. |
Cygnet Lythanea
World Welfare Works Association Independent Faction
423
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Posted - 2014.05.02 21:12:00 -
[50] - Quote
Jur Tissant wrote:The minute Jita 4-4 gets blown up, CCP will probably lose a third of their subscriber base. I very much doubt "everything" applies to high-sec NPC stations. After all, it certainly doesn't apply to moons and planets.
Besides, with capitals restrained to low-sec I don't even know if it'd be possible to break the shield tank on a station. Certainly not before Concord comes to ruin the party.
With the changes to Freighters, Capitals will no longer be restrained to low sec. I dunno if you caught that part where Freighters will allow modules and rigs now, but that means that dreads and carriers will likely be coming to high sec.
Unless your thread is limited to how 'awesum!' Eve Online is, ISD will lock the thread.-á You will find it is particularly common if CCP might have to make a public response to the thread subject, as opposed to bury it in the GM que for the forseeable future and then prohibit telling anyone what the GM said, if it's ever answered at all. |
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Cyoban
Hedion University Amarr Empire
7
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Posted - 2014.05.02 21:14:00 -
[51] - Quote
Cygnet Lythanea wrote:Jur Tissant wrote:The minute Jita 4-4 gets blown up, CCP will probably lose a third of their subscriber base. I very much doubt "everything" applies to high-sec NPC stations. After all, it certainly doesn't apply to moons and planets.
Besides, with capitals restrained to low-sec I don't even know if it'd be possible to break the shield tank on a station. Certainly not before Concord comes to ruin the party. With the changes to Freighters, Capitals will no longer be restrained to low sec. I dunno if you caught that part where Freighters will allow modules and rigs now, but that means that dreads and carriers will likely be coming to high sec.
Why? |
Cygnet Lythanea
World Welfare Works Association Independent Faction
423
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Posted - 2014.05.02 21:17:00 -
[52] - Quote
The reason they did not get them in the first place was to keep people from packaging carriers and dreads and loading them onto Freighters bound for high sec.
This was direct from CCP at the time when everyone asked the same questions.
Unless your thread is limited to how 'awesum!' Eve Online is, ISD will lock the thread.-á You will find it is particularly common if CCP might have to make a public response to the thread subject, as opposed to bury it in the GM que for the forseeable future and then prohibit telling anyone what the GM said, if it's ever answered at all. |
Wulfy Johnson
NorCorp Security
41
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Posted - 2014.05.02 21:18:00 -
[53] - Quote
Strange the topic of VFK by... Has not some up.. |
Elizabeth Norn
Nornir Research
226
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Posted - 2014.05.02 21:30:00 -
[54] - Quote
15th June 2022 13:43: Today Eve Online has released a major patch including a station specifically for 10 year veterans of the game that offers the luxury of walking through corridors with your peers. Another major feature is the ability to destroy all artificial structures within the game.
17th June 2022 08:21: The recently added 10 year veteran station, in addition to all major trade hubs and stargates have been destroyed resulting in the destruction of $14b worth of internet spaceships and pilot's licenses, dwarfing a recent battle which caused the loss of 15,000 Titan class supercapital ships worth an estimated $40m. .
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octahexx Charante
Brave Newbies Inc. Brave Collective
81
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Posted - 2014.05.02 21:33:00 -
[55] - Quote
what i took from it was destroyable gates are the gates you can also build and they lead to some wormholes 2.0 space,also player stations is obviously what they are considering not npc ones...as in nullsec...not highsec...
but just nullsec alone is a huge huge huge change if it happens,it will force change of gameplay forever. |
Cygnet Lythanea
World Welfare Works Association Independent Faction
423
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Posted - 2014.05.02 21:34:00 -
[56] - Quote
Elizabeth Norn wrote:15th June 2022 13:43: Today Eve Online has released a major patch including a station specifically for 10 year veterans of the game that offers the luxury of walking through corridors with your peers. Another major feature is the ability to destroy all artificial structures within the game.
17th June 2022 08:21: The recently added 10 year veteran station, in addition to all major trade hubs and stargates have been destroyed resulting in the destruction of $14b worth of internet spaceships and pilot's licenses, dwarfing a recent battle which caused the loss of 15,000 Titan class supercapital ships worth an estimated $40m.
Depends on if the people in system blew the stargates before goonswarm could get there.
Unless your thread is limited to how 'awesum!' Eve Online is, ISD will lock the thread.-á You will find it is particularly common if CCP might have to make a public response to the thread subject, as opposed to bury it in the GM que for the forseeable future and then prohibit telling anyone what the GM said, if it's ever answered at all. |
Bagrat Skalski
Poseidaon
1354
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Posted - 2014.05.02 21:34:00 -
[57] - Quote
Abrazzar wrote:I'm pretty sure this is aimed at Outposts and not highsec stations.
When High sec people are not willing to defend their freedoms, why they should keep their stuff? They would at least have a possibility to defend themselves. When weapons, technology, and economies mature faster than the leadership culture entrusted with them, disaster ensues. |
Cygnet Lythanea
World Welfare Works Association Independent Faction
423
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Posted - 2014.05.02 21:38:00 -
[58] - Quote
octahexx Charante wrote:what i took from it was destroyable gates are the gates you can also build and they lead to some wormholes 2.0 space,also player stations is obviously what they are considering not npc ones...as in nullsec...not highsec...
but just nullsec alone is a huge huge huge change if it happens,it will force change of gameplay forever.
As was explained to me, many years ago, the reason that outposts were not destructible to begin with was that docked ships, etc, exist in a separate node than ships in space. These two nodes talk to each other, but have to have a 'fixed' reference point. If the reference point were destroyed, it would effectively break the hanger.
The other issue is the sheer amount of rage quitting that would take place.
Unless your thread is limited to how 'awesum!' Eve Online is, ISD will lock the thread.-á You will find it is particularly common if CCP might have to make a public response to the thread subject, as opposed to bury it in the GM que for the forseeable future and then prohibit telling anyone what the GM said, if it's ever answered at all. |
Steijn
Quay Industries
471
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Posted - 2014.05.02 21:40:00 -
[59] - Quote
Cygnet Lythanea wrote:Jur Tissant wrote:The minute Jita 4-4 gets blown up, CCP will probably lose a third of their subscriber base. I very much doubt "everything" applies to high-sec NPC stations. After all, it certainly doesn't apply to moons and planets.
Besides, with capitals restrained to low-sec I don't even know if it'd be possible to break the shield tank on a station. Certainly not before Concord comes to ruin the party. With the changes to Freighters, Capitals will no longer be restrained to low sec. I dunno if you caught that part where Freighters will allow modules and rigs now, but that means that dreads and carriers will likely be coming to high sec.
i presume it will be fixed so that caps cant enter highsec, re: no cargo expander rigs and no expanded cargohold mods are allowed on freighters/JFs, OR, the cargohold wil be nerfed so much that it cant carry them with rigs/mods fitted. |
LHA Tarawa
Pator Tech School Minmatar Republic
957
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Posted - 2014.05.02 21:47:00 -
[60] - Quote
Steijn wrote:making NPC stations destroyable so that anything inside gets destroyed, is just CCPS ISK Sink mechanism going into meltdown.
The game would die the minute that was introduced.
Stuff getting destroyed is NOT an ISK sink! Your wallet is not in station! |
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