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Thread Statistics | Show CCP posts - 1 post(s) |
Talos Munjab
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Posted - 2006.05.22 23:31:00 -
[1]
quote "Loot Tables are significantly cleaned up. Basic modules were removed from most NPC's, and small/medium sized modules will no longer drop from battleship kills. More information about these NPC changes and addons can be found in this dev blog."
so how come i still get medium and small mods from battleships if this was already done
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Sieges
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Posted - 2006.05.23 05:10:00 -
[2]
Loot tables are not working right. NPC battleships don't drop Large 'named' items often enough.
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RogueWing
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Posted - 2006.05.23 07:44:00 -
[3]
Indeed. EVERY time I kill a BS, it should drop a 20M ISK module. Please see to this now.
/sarcasm.
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Talos Munjab
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Posted - 2006.05.23 15:25:00 -
[4]
Originally by: Sieges Loot tables are not working right. NPC battleships don't drop Large 'named' items often enough.
i agreee
but seriously i get med ab¦s and shield boosters of them all the time not to mention med guns and i cant quite figure out why a npc mach would drop laser crystals.
HIRE ME, and ill sort the loot tables out :)
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Sieges
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Posted - 2006.05.23 17:50:00 -
[5]
Originally by: RogueWing Indeed. EVERY time I kill a BS, it should drop a 20M ISK module. Please see to this now.
/sarcasm.
Of course it shouldn't drop every time. But, perhaps, more often than they do now. For example: I have searched the markets for a "Large 'Hope' Hull Reconstructor I" and have yet to find one, or, any data in the Price History. I even have a 76,000,000 buy order in Essence that has yet to be filled.
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Arain
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Posted - 2006.05.25 17:01:00 -
[6]
I know its better then it once was but still seems like some missions drop med and small modules off of BS when killed. Other missions are fine, the loot tables have definately been fixed at least partially. I rarely see anything named but thats normal, no reason named items should drop any more often off of BS then off of frigs or cruisers. I would like to see the percentage chance of running into a named mob increased slightly or maybe added to more missions. As it is I think I have run into Dread mobs twice in he last wave of The Blockade mission in the course of running thousands of missions over the last few years. I don't have a problem with the say one percent chance of him showing up in that mission but how about adding that one percent chance to a few more missions. As it is now you have maybe a one percent chance to get that mission then another one percent chance of him spawning in that mission. So its more like one chance in a thousand.
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Talos Munjab
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Posted - 2006.05.25 19:24:00 -
[7]
one in a million mate
you times them, but just rememeber 1 in a million chances happen 9 times out of 10
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Mandrake
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Posted - 2006.05.25 22:24:00 -
[8]
If you are recieving loot from npc's that you think is not supposed to be in that loot table, please send in a bugreport with the npc's name or post it here in this thread so we can fix it in the next patch. Going through all the loot tables takes a lot of time and i'm not surprised if something slipped through the *****s.
Mandrake CCP - QA Department
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Zeta Draconis
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Posted - 2006.05.26 10:53:00 -
[9]
Originally by: RogueWing Indeed. EVERY time I kill a BS, it should drop a 20M ISK module. Please see to this now.
/sarcasm.
Every time I kill a BS, if it drops a can, if there is a 'sized' module (read small/medium/large) in that can, it would have to be a 'large' one. Does it HAVE to be meta/named ? No (chance of getting a meta/named mod increasing when the sec status of the sys where I hunt in decreases, but still significantly lower than in 0.0).
Sounds fair?
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Talos Munjab
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Posted - 2006.05.26 14:45:00 -
[10]
i would just like to thank mandrake for responding to our questions in these matters
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Cmdr Sy
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Posted - 2006.05.26 23:23:00 -
[11]
Shadow Serpentis Captain Sentry, 2006.05.18, 18:28, KLYN-8, Serpentis Commodore escorting.
No faction drop.
Not one faction module, no faction ammo, no implant, not even a faction tag. The can contained a few cheap named modules, such as a damage mod, 250mm rail, etc. The 1.45m bounty aside, it was a disappointment and a complete waste of time.
It's not like I'm asking for a 20m module drop every time I kill a BS spawn, but if I actually get a faction spawn and not even a tag? Something's wrong there.
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Toppar Wear
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Posted - 2006.05.27 13:54:00 -
[12]
Angel War General drops a Medium Capacitor Battery I and 1MN MicroWarpdrive I and Medium Electrochemical Capacitor Booster I (not sure that its bs class).. Ill edit as i got more loot that is wrong. out ratting now
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librarat
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Posted - 2006.05.27 18:28:00 -
[13]
Originally by: Toppar Wear Edited by: Toppar Wear on 27/05/2006 15:21:05
Angel War General: ... 1MN MicroWarpdrive I 1MN Afterburner I 10MN Afterburner I
HACKS HACKS and MORE HACKS!!
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Cmdr Sy
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Posted - 2006.05.27 20:15:00 -
[14]
What the loot table needs, is a summer intern from a local university.
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