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Dieter Uwonn
Science and Trade Institute Caldari State
0
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Posted - 2014.05.12 13:53:00 -
[1] - Quote
Are there any rigs boosters implants or skills that will :
Increase agility ?
Lessen signature radius ?
Get you into warp quicker ?
My ship has all its slots used up with exactly what I need otherwises, so I wouldn't be able to use fittings.
Danke ! |
Velicitia
Arma Artificer
2197
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Posted - 2014.05.12 13:59:00 -
[2] - Quote
Evasive Maneuvering comes to mind ... will have to look up things though. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
Noxisia Arkana
Deadspace Knights
342
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Posted - 2014.05.12 14:06:00 -
[3] - Quote
Rig wise: Low Friction Nozzle Joints: This rig increases agility.
Implants: Agility :Low-Grade Nomad? There are implants that increase agility. |
Tyrendian Biohazard
Ubiquitous Hurt Exodus.
275
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Posted - 2014.05.12 14:07:00 -
[4] - Quote
Yes, no, no.
Low Friction Nozzle Joints are the rigs that purely increase agility.
There are a few implants that help as well. If you're looking to actually warp faster you can find rigs/implants that do that as well, but they don't help you get INTO warp any quicker. My twitch stream to help new players: http://www.twitch.tv/biohazrd51
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Cara Forelli
Green Skull LLC
348
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Posted - 2014.05.12 14:08:00 -
[5] - Quote
Skill: Spaceship command www.ensignyooch.wordpress.com
New player with questions? Like to answer questions? Join my public channel in game:-áHouse Forelli |
Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
227
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Posted - 2014.05.12 14:09:00 -
[6] - Quote
Better agility = get into warp quicker (it's the same thing)
Evasive Maneuvering and Spaceship Command skills for agility
Also, turn off your prop mod if you want to get into warp quicker (prop mod on adds mass --> less agility)
There's a pirate implant set for sig radius iirc but can't remember name atm :)
There is probably an implant for agility too, look under navigation implants |
Titan Andronicus
Rookie Mission Tax Haven
24
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Posted - 2014.05.12 17:48:00 -
[7] - Quote
Spaceship Command gives 2% improved agility per level, whereas Evasive Maneuvering gives 5% improved agility per level, so gives you the biggest boost per SP. Especially as you will already have levels in Spaceship Command and none in Evasive.
My advise would be to use Eve EFT fitting tool to experiment with ships and mod setups. It will display the ship's signature radius, align time, and time to warp (as this is rounded up to the nearest second) as well as having a character editor so you can see what difference adding certain skills will do for each setup. There are default options for a character with no skills, and a character with all level V skills, and of course you can mirror your own or import using a API key. 30-day skill queue for a 30-day subscription! Many thanks |
Tau Cabalander
Retirement Retreat Working Stiffs
3588
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Posted - 2014.05.12 18:56:00 -
[8] - Quote
FYI, agility actually is a reduction of the inertial modifier (a mass multiplier), i.e. agility reduces the effective mass, which means you can change speed faster (accelerate / decelerate), which also means you can change direction faster.
It usually comes at a cost (penalty): * Rig: Low Friction Nozzle Joints = agility - armor amount * Rig: Poly Carbon Engine Housing = agility + velocity - armor amount * Low-slot Module: Inertial Stabilizer = agility + signature size * Low-Slot Module: Nanofiber Internal Structure = agility + velocity - hull amount * Skill: Spaceship Command = agility, 2% per level, required by all ships * Skill: Evasive Manoeuvring = agility, 5% per level * Skill: Advanced Spaceship Command = agility only for ships requiring the skill, 5% per level * Skill: Capital Ships = agility only for ships requiring the skill, 5% per level * Implant Set: Nomad = agility * Implant Slot 7: Eifyr and Co. 'Rogue' Evasive Maneuvering = agility
Beware of stacking penalty with rigs and modules. Hence there are two types of both rigs and modules. |
Domanique Altares
Rifterlings Point Blank Alliance
2651
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Posted - 2014.05.12 22:05:00 -
[9] - Quote
Tau Cabalander wrote:
Signature can only be reduced by a Skirmish Warfare Link - Evasive Maneuvers gang link, and the X-Instinct booster.
A Halo implant set will also reduce your sig radius. Rifterlings pirate corporation is now recruitng members for lowsec PvP operations. Newbie friendly, free T1 frigate and dessy hangar, solo tutoring and PvP classes for new members. Join our in game channel 'weflyrifters' and speak to a recruiter today. |
Petrus Blackshell
Derelict Rifter Enterprise
3146
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Posted - 2014.05.12 22:05:00 -
[10] - Quote
Halo implants reduce sig radius. Rifterlings - newbie-friendly swashbuckling corp ("weflyrifters" in-game channel). Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |
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