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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
March rabbit
Federal Defense Union
1483
|
Posted - 2014.05.22 09:56:00 -
[691] - Quote
Neutrino Sunset wrote:Lexmana wrote:Also, rats are more challenging outside of highsec already. Really, how so? I've been doing combat exploration in low and null sec lately and it appears to me that the rats are just as crap as they were 9 years ago. The only difference I can detect is a minor change to the way they aggro drones. "more challenging outside of highsec" "just as crap as they were 9 years ago"
I don't see any problems to both of these "facts" being true at the time The Mittani: "the inappropriate drunked joke"
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Neutrino Sunset
Bene Gesserit ChapterHouse Sanctuary Pact
59
|
Posted - 2014.05.22 10:08:00 -
[692] - Quote
March rabbit wrote:"more challenging outside of highsec" "just as crap as they were 9 years ago"
I don't see any problems to both of these "facts" being true at the time Considering the post Lexmana was replying to, which listed the problems Eve PvE has always suffered from (predictability and completely different mechanics between PvE and PvP), I presumed that Lex was inferring that outside hisec some efforts had been made which addressed these issues.
Rereading it though I agree I've probably misunderstood and it's likely he just meant they were a bit bigger but otherwise still as crap as they were 9 years ago, in which case the fact they they are a bit bigger/harder doesn't actually address the points of predictability and gap between PvE and PvP mechanics that was raised in the post he replied to. |
Turdas Tundra
Byzantium Corporation
0
|
Posted - 2014.05.22 11:11:00 -
[693] - Quote
PVE is criminally undeveloped as you mentioned, the progression system does not favour new players and thus getting into EVE now days is incredibly hard unless you want to be a drone (would be less of an impact if PVE was better) and the community is just one massive troll conglomerate, new players are constantly exploited all over the EVE universe.
Essentially, the game just does not give new players any rewards whatsoever which is why it has this issue and why it will always be the game for veterans. |
Brooks Puuntai
Solar Nexus.
1904
|
Posted - 2014.05.22 11:13:00 -
[694] - Quote
Make lowsec all about drugs and hookers. Emphasize on the hookers and add in WIS content. Sex sells CCP should utilize that. Not only would it boost lowsec traffic but also draw attention to the game. Win-Win. CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE-á/ Dynamic New Eden |
Malcanis
Vanishing Point. The Initiative.
15629
|
Posted - 2014.05.22 11:28:00 -
[695] - Quote
Turdas Tundra wrote:PVE is criminally undeveloped as you mentioned, the progression system does not favour new players and thus getting into EVE now days is incredibly hard unless you want to be a drone (would be less of an impact if PVE was better), the community is just one massive troll conglomerate and new players are constantly exploited all over the EVE universe.
Essentially, the game just does not give new players any rewards whatsoever which is why it has this issue and why it will always be the game for veterans.
No offence, but I'm quite surprised that the issue with getting new players is such a mystery to a lot of people. It was always painfully obvious for me...
I used my time machine to go back in time a couple of years and make CCP do a massive rework and buff to frigates and cruisers, so that new players would have massively improved early access to viable useful ships.
I went back that far to allow the new changes time to settle in and give the balance team data to make a second pass to fine tune these ships. Now T1 cruisers and frigates are awesome, and new players have literally never had it so easy or quick to get into ships they can have fun with.
Having a time machine* is awesome!
*Please use your time machine responsibly.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" |
Turdas Tundra
Byzantium Corporation
0
|
Posted - 2014.05.22 11:36:00 -
[696] - Quote
Malcanis wrote:Turdas Tundra wrote:PVE is criminally undeveloped as you mentioned, the progression system does not favour new players and thus getting into EVE now days is incredibly hard unless you want to be a drone (would be less of an impact if PVE was better), the community is just one massive troll conglomerate and new players are constantly exploited all over the EVE universe.
Essentially, the game just does not give new players any rewards whatsoever which is why it has this issue and why it will always be the game for veterans.
No offence, but I'm quite surprised that the issue with getting new players is such a mystery to a lot of people. It was always painfully obvious for me... I used my time machine to go back in time a couple of years and make CCP do a massive rework and buff to frigates and cruisers, so that new players would have massively improved early access to viable useful ships. I went back that far to allow the new changes time to settle in and give the balance team data to make a second pass to fine tune these ships. Now T1 cruisers and frigates are awesome, and new players have literally never had it so easy or quick to get into ships they can have fun with. Having a time machine* is awesome! *Please use your time machine responsibly.
Good job I guess, shame we still have the issue with no newbies wanting to touch the game.
Going back to the original point, PVE is lame.... Going into PVP with a T1 Frig or Cruiser with under 10 mil SP or being a meatshield drone is not going to impress new players. The only advantage of these ships is the fact they cost nothing and that is it, everybody knows that. |
Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
154
|
Posted - 2014.05.22 11:46:00 -
[697] - Quote
Turdas Tundra wrote:Malcanis wrote:Turdas Tundra wrote:PVE is criminally undeveloped as you mentioned, the progression system does not favour new players and thus getting into EVE now days is incredibly hard unless you want to be a drone (would be less of an impact if PVE was better), the community is just one massive troll conglomerate and new players are constantly exploited all over the EVE universe.
Essentially, the game just does not give new players any rewards whatsoever which is why it has this issue and why it will always be the game for veterans.
No offence, but I'm quite surprised that the issue with getting new players is such a mystery to a lot of people. It was always painfully obvious for me... I used my time machine to go back in time a couple of years and make CCP do a massive rework and buff to frigates and cruisers, so that new players would have massively improved early access to viable useful ships. I went back that far to allow the new changes time to settle in and give the balance team data to make a second pass to fine tune these ships. Now T1 cruisers and frigates are awesome, and new players have literally never had it so easy or quick to get into ships they can have fun with. Having a time machine* is awesome! *Please use your time machine responsibly. Good job I guess, shame we still have the issue with no newbies wanting to touch the game. Going back to the original point, PVE is lame.... Going into PVP with a T1 Frig or Cruiser with under 10 mil SP and not being a meatshield drone is not going to impress new players. The only advantage of these ships is the fact they cost nothing and that is it, everybody knows that.
That's not true. T1 frigates are a bit fragile compared to other ship classes... absolutely. If flown properly they can take maximum advantage of their small sig radius and seriously wreck some ****. If you can't warp out or hit a frigate orbiting under your guns... what then? ECM? Phone a friend? Don't underestimate fast tackle either.
If you work it out properly you can get a Daredevil [I know, not T1] under 220 Autocannons... an extreme example but it illustrates my point that sig radius, high transversal, tackle etc can be a force multiplier in fleets. Solo work is fun too, you just gotta know your engagement profile. http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Jamwara+DelCalicoe+Ashley |
Turdas Tundra
Byzantium Corporation
0
|
Posted - 2014.05.22 11:59:00 -
[698] - Quote
Jamwara DelCalicoe Ashley wrote:Turdas Tundra wrote:Malcanis wrote:Turdas Tundra wrote:PVE is criminally undeveloped as you mentioned, the progression system does not favour new players and thus getting into EVE now days is incredibly hard unless you want to be a drone (would be less of an impact if PVE was better), the community is just one massive troll conglomerate and new players are constantly exploited all over the EVE universe.
Essentially, the game just does not give new players any rewards whatsoever which is why it has this issue and why it will always be the game for veterans.
No offence, but I'm quite surprised that the issue with getting new players is such a mystery to a lot of people. It was always painfully obvious for me... I used my time machine to go back in time a couple of years and make CCP do a massive rework and buff to frigates and cruisers, so that new players would have massively improved early access to viable useful ships. I went back that far to allow the new changes time to settle in and give the balance team data to make a second pass to fine tune these ships. Now T1 cruisers and frigates are awesome, and new players have literally never had it so easy or quick to get into ships they can have fun with. Having a time machine* is awesome! *Please use your time machine responsibly. Good job I guess, shame we still have the issue with no newbies wanting to touch the game. Going back to the original point, PVE is lame.... Going into PVP with a T1 Frig or Cruiser with under 10 mil SP and not being a meatshield drone is not going to impress new players. The only advantage of these ships is the fact they cost nothing and that is it, everybody knows that. That's not true. T1 frigates are a bit fragile compared to other ship classes... absolutely. If flown properly they can take maximum advantage of their small sig radius and seriously wreck some ****. If you can't warp out or hit a frigate orbiting under your guns... what then? ECM? Phone a friend? Don't underestimate fast tackle either. If you work it out properly you can get a Daredevil [I know, not T1] under 220 Autocannons... an extreme example but it illustrates my point that sig radius, high transversal, tackle etc can be a force multiplier in fleets. Solo work is fun too, you just gotta know your engagement profile.
It's true that the T1 frigs/cruisers can do a much larger variety of roles now days, but with T2 frigs/cruisers having roles of tackle, Ewar, logi, recon/stealth and the ABSURDLY powerful assault frigs, I can't see a reason for exp players using a T1 other than the fact they cost nothing.
On the other hand, the Venture was a much needed addition for new players to get into mining. |
Neutrino Sunset
Bene Gesserit ChapterHouse Sanctuary Pact
59
|
Posted - 2014.05.22 12:13:00 -
[699] - Quote
Turdas Tundra wrote:... I can't see a reason for exp players using a T1 other than the fact they cost nothing. The challenge?
I recently did the SOE arc (first arc I've done) in a Burst, purely for the lols. Just because you can fly every leet ship in the game doesn't mean you need to in order to have fun. |
Jenn aSide
Smokin Aces.
6519
|
Posted - 2014.05.22 12:25:00 -
[700] - Quote
SurrenderMonkey wrote:Vivec Septim wrote:Sentamon wrote:You can immediately improve missions by adding mechanics that let other players control some of the mission ships. Yep I know pvp but unfortunately until AI is invented every pve encounter will be predictable and boring. This is a neat idea. Or missions with bosses that are run by ISD, or some other 'Other' with free time. :D Here's how that idea plays out. (Announcement) PvEers: Wow, cool idea, bout time PvE got some love! PvPers: I just peed myself a little. (Patch day) Some ignorant carebear who didn't read F&I, the dev blogs, or try SiSi: Oh my god I've done this mission in my pimped out Tengu like 13294810 and wtf, the WHOLE POCKET aggroed on warpin and I got webbed and scrammed and this is bull **** and I submitted a reimbursement ticket but the jerk GM said it was "working as intended" which is obviously bull **** because I LOST A SHIP and I can tell you good sirs that it was NOT intended and why does CCP hate PvEers so much?!?!?! I WANT MY MISSIONS BACK! PvPer: I know I'm supposed to go to the hospital if the condition lasts for more than 4 hours but this is too much fun.
+1 \ This also makes another point. The kind of 'interesting PVE' these people want would be counter productive and would make some people quit.
As it is now, you can play EVe totally solo. Make some isk, buy and fit some ships and go pew pew till you run out. When you do run out you have a few option: buy plex and keep going, establish some kind of semi passive or active (non spaceship pve) isk source like PI or building stuff and hope it's enough/hope the conditions in the market are favorable OR (and I thin this is what many do, it not more), grind some space ship PVE till they have the isk they need and then right back at it.
EVE PVE (as you've indicated in other posts) fills the need for easy grindable content that lets people get back into the game while at the same time it provides content for sandbox players who enjoy the simple act of finding new ways to beat the content.
Changing this would be VERY bad for the overall game. The guys grinding for the PVP ships that they then go out and lose are driving the EVE economy. They (unlike people like me) don't PVE for the sake of PVE, it's a (quick if boring) means to an end.
The changes these 'change PVE' people want would destroy a PVP/PVE balance and symbiotic relationship that has existed and worked well for EVE for the last 11 years. They are simply too short sighted to see it.
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Turdas Tundra
Byzantium Corporation
0
|
Posted - 2014.05.22 12:30:00 -
[701] - Quote
Neutrino Sunset wrote:Turdas Tundra wrote:... I can't see a reason for exp players using a T1 other than the fact they cost nothing. The challenge? I recently did the SOE arc (first arc I've done) in a Burst, purely for the lols. Just because you can fly every leet ship in the game doesn't mean you need to in order to have fun.
That's a pretty unconventional reason lol...
When I first started off in EVE and I had read my fair share of EVE uni guides and after having a bit of experience roaming around with a corp, two of my friends and I decided to try our hand at PVP at one of the novice complexes. I was in an Amarr frigate, my friends in a caldari frig and a Rifter. We learned how to fit our ships properly and how tackling works, we saw a guy from the enemy militia at the gate in an assault frigate (lol), so we attacked him, with my Rifter friend tackling him while we followed, webbing and scramming him. Mind you this fight was 3v1, but the assault frig destroyed us one at a time despite the fact he was 'dead in the water'. We hardly dented his shield...
Now I'm not saying that the result should have been any different, but it pretty much summarises what it is like to be a new player in EVE. I'm not saying that this gap between new players and vets is good or bad, but it is one of the reasons new players won't go near EVE. |
Jenn aSide
Smokin Aces.
6519
|
Posted - 2014.05.22 12:31:00 -
[702] - Quote
Turdas Tundra wrote:Malcanis wrote:Turdas Tundra wrote:PVE is criminally undeveloped as you mentioned, the progression system does not favour new players and thus getting into EVE now days is incredibly hard unless you want to be a drone (would be less of an impact if PVE was better), the community is just one massive troll conglomerate and new players are constantly exploited all over the EVE universe.
Essentially, the game just does not give new players any rewards whatsoever which is why it has this issue and why it will always be the game for veterans.
No offence, but I'm quite surprised that the issue with getting new players is such a mystery to a lot of people. It was always painfully obvious for me... I used my time machine to go back in time a couple of years and make CCP do a massive rework and buff to frigates and cruisers, so that new players would have massively improved early access to viable useful ships. I went back that far to allow the new changes time to settle in and give the balance team data to make a second pass to fine tune these ships. Now T1 cruisers and frigates are awesome, and new players have literally never had it so easy or quick to get into ships they can have fun with. Having a time machine* is awesome! *Please use your time machine responsibly. Good job I guess, shame we still have the issue with no newbies wanting to touch the game.
Thats a problem with the new people, not the game. I started playing the game when it was much less newb friendly and here I still am.
You can give them more and more and more and more easy access, but if they aren't EVE players to begin with, you are just spinning your wheels. No amount of cuddling is going to accomplish anything.
Quote: Going back to the original point, PVE is lame.... Going into PVP with a T1 Frig or Cruiser with under 10 mil SP or being a meatshield drone is not going to impress new players. The only advantage of these ships is the fact they cost nothing and that is it, everybody knows that.
No PVE is not lame. People are lame. PVE is fun if you are adventurous and creative. It (pve) sucks only if you are the kind of people who needs others (like game developers) to make things fun for you. But if you need developers to make 'fun content' for you, why did you choose to play a damn near contentless sandbox game?
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Jenn aSide
Smokin Aces.
6520
|
Posted - 2014.05.22 12:36:00 -
[703] - Quote
Turdas Tundra wrote:Neutrino Sunset wrote:Turdas Tundra wrote:... I can't see a reason for exp players using a T1 other than the fact they cost nothing. The challenge? I recently did the SOE arc (first arc I've done) in a Burst, purely for the lols. Just because you can fly every leet ship in the game doesn't mean you need to in order to have fun. That's a pretty unconventional reason lol... When I first started off in EVE and I had read my fair share of EVE uni guides and after having a bit of experience roaming around with a corp, two of my friends and I decided to try our hand at PVP at one of the novice complexes. I was in an Amarr frigate, my friends in a caldari frig and a Rifter. We learned how to fit our ships properly and how tackling works, we saw a guy from the enemy militia at the gate in an assault frigate (lol), so we attacked him, with my Rifter friend tackling him while we followed, webbing and scramming him. Mind you this fight was 3v1, but the assault frig destroyed us one at a time despite the fact he was 'dead in the water'. We hardly dented his shield... Now I'm not saying that the result should have been any different, but it pretty much summarises what it is like to be a new player in EVE. I'm not saying that this gap between new players and vets is good or bad, but it is one of the reasons new players won't go near EVE.
Good. Simple equation here.
If *SHIP EXPLODES* = "grrr screw this game'/uninstalls EVE, then player was not an EVE player to begin with.
If *SHIP EXPLODES* = "grrrr I'm going to do this over and over again till I learn what I'm doing wrong and how to beat this no matter how many ships I lose" , then Player is meant for EVE and is welcomed.
You died despite being 3 on 1 and still losing, yet YOU are still here. So working as intended, right Turdas?? |
Kaarous Aldurald
ROC Deep Space The ROC
6457
|
Posted - 2014.05.22 12:39:00 -
[704] - Quote
Turdas Tundra wrote: Good job I guess, shame we still have the issue with no newbies wanting to touch the game.
Going back to the original point, PVE is lame.... Going into PVP with a T1 Frig or Cruiser with under 10 mil SP or being a meatshield drone is not going to impress new players. The only advantage of these ships is the fact they cost nothing and that is it, everybody knows that.
If you think that's true, then you need to stop flying with people who suck at EVE. With the exception of Battlecruisers, the T1 ship lineup has never been stronger or more competitive. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Turdas Tundra
Byzantium Corporation
0
|
Posted - 2014.05.22 12:42:00 -
[705] - Quote
Jenn aSide wrote:Turdas Tundra wrote:Malcanis wrote:Turdas Tundra wrote:PVE is criminally undeveloped as you mentioned, the progression system does not favour new players and thus getting into EVE now days is incredibly hard unless you want to be a drone (would be less of an impact if PVE was better), the community is just one massive troll conglomerate and new players are constantly exploited all over the EVE universe.
Essentially, the game just does not give new players any rewards whatsoever which is why it has this issue and why it will always be the game for veterans.
No offence, but I'm quite surprised that the issue with getting new players is such a mystery to a lot of people. It was always painfully obvious for me... I used my time machine to go back in time a couple of years and make CCP do a massive rework and buff to frigates and cruisers, so that new players would have massively improved early access to viable useful ships. I went back that far to allow the new changes time to settle in and give the balance team data to make a second pass to fine tune these ships. Now T1 cruisers and frigates are awesome, and new players have literally never had it so easy or quick to get into ships they can have fun with. Having a time machine* is awesome! *Please use your time machine responsibly. Good job I guess, shame we still have the issue with no newbies wanting to touch the game. Thats a problem with the new people, not the game. I started playing the game when it was much less newb friendly and here I still am. You can give them more and more and more and more easy access, but if they aren't EVE players to begin with, you are just spinning your wheels. No amount of cuddling is going to accomplish anything. Quote: Going back to the original point, PVE is lame.... Going into PVP with a T1 Frig or Cruiser with under 10 mil SP or being a meatshield drone is not going to impress new players. The only advantage of these ships is the fact they cost nothing and that is it, everybody knows that.
No PVE is not lame. People are lame. PVE is fun if you are adventurous and creative. It (pve) sucks only if you are the kind of people who needs others (like game developers) to make things fun for you. But if you need developers to make 'fun content' for you, why did you choose to play a damn near contentless sandbox game?
If you want to say that the EVE game currently is fine and that to blame is new players then that is fine (really, it is) but then you need to accept that nobody new is going to touch the game.
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Kaarous Aldurald
ROC Deep Space The ROC
6458
|
Posted - 2014.05.22 12:48:00 -
[706] - Quote
Turdas Tundra wrote: If you want to say that the EVE game currently is fine and that to blame is new players then that is fine (really, it is) but then you need to accept that nobody new is going to touch the game.
I trained two brand new players how to setup contracts last week.
So I guess what you just said is a lie. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Turdas Tundra
Byzantium Corporation
0
|
Posted - 2014.05.22 12:52:00 -
[707] - Quote
Kaarous Aldurald wrote:Turdas Tundra wrote: If you want to say that the EVE game currently is fine and that to blame is new players then that is fine (really, it is) but then you need to accept that nobody new is going to touch the game.
I trained two brand new players how to setup contracts last week. So I guess what you just said is a lie.
So you are happy with the number of new players in EVE currently?
Perhaps I was wrong... What's the point of this thread again?
Did I dream the age old issue of attracting new players to EVE and the fact that the universe has 19k players online at the moment? |
Jenn aSide
Smokin Aces.
6520
|
Posted - 2014.05.22 12:53:00 -
[708] - Quote
If you want to say that the EVE game currently is fine and that to blame is new players then that is fine (really, it is) but then you need to accept that nobody new is going to touch the game. [/quote]
And yet for 11 years new players have come to EVE. The quality ones stayed.
If it's so bad, why didn't YOU quit? Answer that if you can be honest.
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Turdas Tundra
Byzantium Corporation
0
|
Posted - 2014.05.22 12:57:00 -
[709] - Quote
Jenn aSide wrote:If you want to say that the EVE game currently is fine and that to blame is new players then that is fine (really, it is) but then you need to accept that nobody new is going to touch the game.
And yet for 11 years new players have come to EVE. The quality ones stayed.
If it's so bad, why didn't YOU quit? Answer that if you can be honest. [/quote]
Again, if the influx of new players is sufficient, why are we (collectively the discussors of this thread) having this discussion? I am just merely saying the reasons "Why EVE isn't more popular". |
Jenn aSide
Smokin Aces.
6520
|
Posted - 2014.05.22 13:03:00 -
[710] - Quote
[quote=Turdas Tundra] So you are happy with the number of new players in EVE currently?[/qujte]
What, exactly is the number of new players in EVE? if you are unhappy about it, you must obviously have a number right?
Are you CCP. do you get paid something per new account? What concern is it of yours?
Quote: Perhaps I was wrong... What's the point of this thread again?
The point of this thread is that some PVE players (who aren't every good at using sandbox techniques to make pve content interesting) think pve should be better for them. As proof of what they believe, they are trying to piggy back on the issue of player retention, basically saying "giving me what i want will also help CCPs wallet!".
The entire premise of this thread if dishonest. They can't just say "I'm a PVE player and I'd like more fun PVE please" because they know the answer they'd get for that.
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Jenn aSide
Smokin Aces.
6520
|
Posted - 2014.05.22 13:05:00 -
[711] - Quote
Turdas Tundra wrote:
Again, if the influx of new players is sufficient, why are we (collectively the discussors of this thread) having this discussion? I am just merely saying the reasons "Why EVE isn't more popular".
Because for some reason some people think it isn't sufficient. They are IMO wrong.
They also think PVE sucks. It may for them but IMO it only sucks for people who are bad at it or uncreative.
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Turdas Tundra
Byzantium Corporation
0
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Posted - 2014.05.22 13:09:00 -
[712] - Quote
Jenn aSide wrote:Turdas Tundra wrote: So you are happy with the number of new players in EVE currently?
What, exactly is the number of new players in EVE? if you are unhappy about it, you must obviously have a number right? Are you CCP. do you get paid something per new account? What concern is it of yours? Quote: Perhaps I was wrong... What's the point of this thread again?
The point of this thread is that some PVE players (who aren't every good at using sandbox techniques to make pve content interesting) think pve should be better for them. As proof of what they believe, they are trying to piggy back on the issue of player retention, basically saying "giving me what i want will also help CCPs wallet!". The entire premise of this thread if dishonest. They can't just say "I'm a PVE player and I'd like more fun PVE please" because they know the answer they'd get for that.
As I said, I stated the reasons why EVE isn't more popular, I never said I was happy or unhappy with it, I'm not invested in this game enough to really worry a whole heap about the health of the population.
As for the dishonesty of the thread, you can take that up with the OP, I came here to say the reasons why more people don't come to EVE online.
Jenn aSide wrote:Turdas Tundra wrote:
Again, if the influx of new players is sufficient, why are we (collectively the discussors of this thread) having this discussion? I am just merely saying the reasons "Why EVE isn't more popular".
Because for some reason some people think it isn't sufficient. They are IMO wrong. They also think PVE sucks. It may for them but IMO it only sucks for people who are bad at it or uncreative.
If you think that PVE is good and that the number of new players is sufficient, then that is good and you shouldn't worry about a thread like this, I am being honest here and I am not saying that I believe the opposite. |
Jenn aSide
Smokin Aces.
6522
|
Posted - 2014.05.22 13:20:00 -
[713] - Quote
Turdas Tundra wrote:
If you think that PVE is good and that the number of new players is sufficient, then that is good and you shouldn't worry about a thread like this, I am being honest here and I am not saying that I believe the opposite.
This is a DISCUSSION board lol.
It' is very irritating to see people use the cop out of "if you think it's fine why are you posting" lol It is an attempt to stifle discussion, usually by those who deep down know that what they want is indefensible.
Me personally, I don't post (or say) anything I'm not willing to defend and i dislike those who do the opposite.
Also, i hear what you are saying and i think you are wrong. More to the point you are contradicting yourself. You say "I am not saying that I believe the opposite" but in this thread you demonstrate that this is a lie. You yourself said "PVE sucks" for instance.
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Kaarous Aldurald
ROC Deep Space The ROC
6459
|
Posted - 2014.05.22 13:21:00 -
[714] - Quote
Turdas Tundra wrote: So you are happy with the number of new players in EVE currently?
Yes.
Quote: Perhaps I was wrong... What's the point of this thread again?
The point of this thread is that Ripard Teg thinks that if he can muddle the issue of new player retention sufficiently, he can succeed in his efforts to turn EVE into a themepark MMO.
Quote: Did I dream the age old issue of attracting new players to EVE and the fact that the universe has 19k players online at the moment?
Yep. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Orla- King-Griffin
Var Foundation inc.
70
|
Posted - 2014.05.22 13:26:00 -
[715] - Quote
Kaarous Aldurald wrote:Quote: Perhaps I was wrong... What's the point of this thread again?
The point of this thread is that Ripard Teg thinks that if he can muddle the issue of new player retention sufficiently, he can succeed in his efforts to turn EVE into a themepark MMO. Hopefully now that hes no longer the csm sofa he might remember that hes not actually a dev and just another player. |
Jenn aSide
Smokin Aces.
6523
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Posted - 2014.05.22 13:30:00 -
[716] - Quote
Turdas Tundra wrote: I'd like to see a lot more players,
Why? What does "more players" offer you. Have you personally played with and been on comms with all of the owners of EVE's 400,000 accounts and 'gosh damn it I need new blood" or something lol.
Are there not enough people shooting at you are being shot by you or trading with you or missioning in your system or mining or whatever.
I have ask people time and time again the above question and no one has ever answered it. \
I can tell you why I DON'T want to see some massive influx of new people (ie gamers in general suck, MMO gamers worst of all, they tend to be entitled douches who want ever game maker to deliver prepackaged victory to them rather than earning it and on and on). But the 'moar people naow' crowd can never offer any solid, rational reasoning why more of these whiney COD or WoW playing scrubs in this game would be a good thing.
It's like some people want EVE to be less like this and more like THAT (the reason why more people look at the 2nd show WAY more than the 1st is because people in general suck).
The average gamer can't make it through the damn crappy EVE tutorials as they exist today, why do you think more of them would help anything?
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Benny Ohu
Chaotic Tranquility
3266
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Posted - 2014.05.22 13:30:00 -
[717] - Quote
Jenn aSide wrote:The entire premise of this thread if dishonest. They can't just say "I'm a PVE player and I'd like more fun PVE please" because they know the answer they'd get for that. it should be a lot better. it's irritating that we're made to put up with such terrible pve. but in the case of new player retention, eve stands most to gain from not pushing newbies towards the two most boring career tracks out there, mission running and mining. the community of players is eve's real strength and newbies should be moved towards that if they're to have a fun time and hang around.
most times i hear about eve in real life and on other forums it's someone saying "i tried it out but i wasn't going anywhere, i was playing by myself and the game was really boring". i think most newbies quit after being herded into mining or missions.
e: after and because they're being herded into mining and missions! i'm not saying that pve shouldn't be improved (IT SHOULD) but that it's not the priority it's made out to be |
Turdas Tundra
Byzantium Corporation
0
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Posted - 2014.05.22 13:32:00 -
[718] - Quote
Jenn aSide wrote:Turdas Tundra wrote:
If you think that PVE is good and that the number of new players is sufficient, then that is good and you shouldn't worry about a thread like this, I am being honest here and I am not saying that I believe the opposite.
This is a DISCUSSION board lol. It' is very irritating to see people use the cop out of "if you think it's fine why are you posting" lol It is an attempt to stifle discussion, usually by those who deep down know that what they want is indefensible. Me personally, I don't post (or say) anything I'm not willing to defend and i dislike those who do the opposite. Also, i hear what you are saying and i think you are wrong. More to the point you are contradicting yourself. You say "I am not saying that I believe the opposite" but in this thread you demonstrate that this is a lie. You yourself said "PVE sucks" for instance.
Well, it's not very enjoyable, incredibly repetitive and the game is built around PVP anyway if you want me to state my opinion on it. Once you leave high sec, it is the PVP world and that's just how it is. If you are a player that can take repetition and enjoy it, then trust me when I say you are lucky.
It's actually notoriously bad and a hell of a lot of people agree with this, as I said, it is criminally underdeveloped. But as I also said, it is a PVP game, so perhaps they should stop herding new players into the dull aspects of the game like mission grinding and waiting for your mining laser to finish. |
Jenn aSide
Smokin Aces.
6523
|
Posted - 2014.05.22 13:36:00 -
[719] - Quote
Benny Ohu wrote:Jenn aSide wrote:The entire premise of this thread if dishonest. They can't just say "I'm a PVE player and I'd like more fun PVE please" because they know the answer they'd get for that. it should be a lot better. it's irritating that we're made to put up with such terrible pve. but in the case of new player retention, eve stands most to gain from not pushing newbies towards the two most boring career tracks out there, mission running and mining. the community of players is eve's real strength and newbies should be moved towards that if they're to have a fun time and hang around. most times i hear about eve in real life and on other forums it's someone saying "i tried it out but i wasn't going anywhere, i was playing by myself and the game was really boring". i think most newbies quit after being herded into mining or missions. e: after and because they're being herded into mining and missions! i'm not saying that pve shouldn't be improved (IT SHOULD) but that it's not the priority it's made out to be
I was herded into missions in 2007. CCP introduced easy to join faction warfare, which got me into pvp in low sec then later in null and which, oddly enough, then exposed me to much better PVE (complexes, exploration ect).
FW is still here..And now there are groups like RvB and Brave and EVe uni ect ect. Anyone with google should be able to find what they need and there are so many 'ways out' of mission and mining now.
And that's the point. if these people need to be hand-held into the fun stuff of EVE, they shouldn't be playing EVE in the 1st place. If they need better missions to prepare them for PVP, same thing, they are of the wrong mind-set for this kind of game. That's ok, that's why the rest of the MMO universe exists, to provide a place for people who need to be directed.
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Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4497
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Posted - 2014.05.22 13:36:00 -
[720] - Quote
Turdas Tundra wrote: Well, it's not very enjoyable,(and it's) incredibly repetitive
Welcome to GD
Turdas Tundra wrote: and the game is built around PVP anyway if you want me to state my opinion on it. Once you leave high sec, it is the PVP world and that's just how it is.
Except when it isnt, which is most of the time, if thats what you enjoy "A naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares "As Ramona previously mentioned, that is correct." --áISD Supogo |
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