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Blitz Apollo
Hedion University Amarr Empire
3
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Posted - 2014.05.14 14:23:00 -
[1] - Quote
Afternoon ladies and gentlemen.
I have recently been in touch with a CSM member who suggested the best way to receive feedback and comments would be here. So here I am with some suggestions I feel would make high-sec living more rounded.
As a bit of background to the thread, I have been playing a couple of years now and experienced various aspects of EvE from Null sec warfare and industry, low sec piracy and roaming to my current high-sec dwelling. I am not by any means a veteran of the game but have come to love it for being so in touch with its player base through the means of CSM and forums regarding features and balance.
It is well know that EvE is a pretty difficult game to get into as a new player and whilst for some people this is part of the experience, for other's it can be very daunting. As part of a High-Sec corporation, we devote a lot of time to recruiting, teaching and helping newer members get into the game and find their feet alongside other individuals. Just recently we have been subject to a number of War-Dec's that some people have referred to as "griefer" war declarations. I am sure you are all aware of this form of WD so I won't go into detail.
As a corporation we actively fought back as best as we could and ensured that losses were minimised. However, due to the nature of War-Dec's and the expertise alongside the classes of ships these individuals had, we have lost numerous new members, and I quote because "There is no protection for newer players or individuals minding their own business trying to make a buck or two".
Whilst I fully appreciate that this is part and parcel of the game, it got me thinking about how new and older players alike could be protected a bit in a non-detrimental way to the War-Dec mechanic system.
- Raise the cost or War-Dec's - Currently it cost's 50m ISK + x amount for each member over 51 topping out at 500mil. Our corporation of 45 therefore falls under the 50m ISK category. This is frankly pocket change for 99% of the players in EvE. CCP pushes the Risk vs Reward mantra a lot. The new industry changes are revolved around this concept and I support that players in greater danger should reap the bigger rewards. If War Dec's cost 500m ISK base and the x amount per person over 51 it would make corporations think twice about who they were declaring on. Factors such as, "Can I get enough kills to justify the payment", "Am I picking a good target, will they fight back or not?" would come into consideration a lot more.
- War Declaration cool down - Provide some sort of immunity to War Dec's for a few days, or even a week after a previous one ends. Allow the corporation in question to rebuild, restock and provide operations for its members to log on for.
I appreciate that the views on this subject divide opinion greatly and I am not trying to take away from anyone's profession within EvE. My main concern is that it is becoming harder and harder to attract new players to the game and keep them active whilst being under constant threat of attack.
Regards,
BA |
Seliah
Noir. Noir. Mercenary Group
158
|
Posted - 2014.05.14 14:29:00 -
[2] - Quote
Blitz Apollo wrote:
War Declaration cool down - Provide some sort of immunity to War Dec's for a few days, or even a week after a previous one ends. Allow the corporation in question to rebuild, restock and provide operations for its members to log on for. [/list]
It would never work, because : 1. You can be war-decced by more than 1 corp at a time. 2. You could just war-dec yourself with an alt corp every week to keep yourself immune from other wardecs. |
Blitz Apollo
Hedion University Amarr Empire
3
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Posted - 2014.05.14 14:33:00 -
[3] - Quote
Seliah wrote:Blitz Apollo wrote:
War Declaration cool down - Provide some sort of immunity to War Dec's for a few days, or even a week after a previous one ends. Allow the corporation in question to rebuild, restock and provide operations for its members to log on for. [/list]
It would never work, because : 1. You can be war-decced by more than 1 corp at a time. 2. You could just war-dec yourself with an alt corp every week to keep yourself immune from other wardecs.
Very valid points in all fairness and its great to get feedback on these!
What do you think of the current prices for War-Dec's? |
Velicitia
Arma Artificer
2235
|
Posted - 2014.05.14 14:34:00 -
[4] - Quote
Maybe the solution is that you teach your newbros to step up and fight with you when you get dec'd instead of ... whatever it is you do right now. Who knows, maybe it'll be "just the thing" that get's the guy to stick around in EVE.
Not that you really have to worry about decs, being in a NPC corp and all. HTFU and post with your main.
Also, this One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
Seliah
Noir. Noir. Mercenary Group
158
|
Posted - 2014.05.14 14:36:00 -
[5] - Quote
Blitz Apollo wrote: What do you think of the current prices for War-Dec's?
No opinion because it's not my area of expertise but it's a mechanic that's been around for years and changing the cost doesn't look like a very complicated thing to do, so I'm sure it would have been done a long time ago if the CCP / the CSM felt the current costs weren't high enough. |
Blitz Apollo
Hedion University Amarr Empire
3
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Posted - 2014.05.14 14:41:00 -
[6] - Quote
Seliah wrote:Blitz Apollo wrote: What do you think of the current prices for War-Dec's?
No opinion because it's not my area of expertise but it's a mechanic that's been around for years and changing the cost doesn't look like a very complicated thing to do, so I'm sure it would have been done a long time ago if the CCP / the CSM felt the current costs weren't high enough.
Very true although I hope with the major rebalances to Industry, Sov and what not that High-Sec balance might come under the spotlight as well.
As a further note to your last comment, I am not suggesting that only one corporation can declare at a time. So even if you had an alt corp War-Dec you, other's could join at any period through that week, just at a lowered cost depending how close to the end it was. |
Velicitia
Arma Artificer
2235
|
Posted - 2014.05.14 14:43:00 -
[7] - Quote
Seliah wrote:Blitz Apollo wrote: What do you think of the current prices for War-Dec's?
No opinion because it's not my area of expertise but it's a mechanic that's been around for years and changing the cost doesn't look like a very complicated thing to do, so I'm sure it would have been done a long time ago if the CCP / the CSM felt the current costs weren't high enough.
they did this pretty recently -- hiked them up from a flat 2m (50m for alliances) to this 50m base, then sliding scale thing.
Think it was around Crucible / Inferno. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
Daichi Yamato
Xero Security and Technologies
1491
|
Posted - 2014.05.14 14:46:00 -
[8] - Quote
The price of war decs was already increased. It does not stop decs just like increasing the tank of barges does not stop gankers.
And how do u know its a griefer dec anyways? how do u know they werent paid to attack u? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Blitz Apollo
Hedion University Amarr Empire
3
|
Posted - 2014.05.14 14:53:00 -
[9] - Quote
Daichi Yamato wrote:The price of war decs was already increased. It does not stop decs just like increasing the tank of barges does not stop gankers.
And how do u know its a griefer dec anyways? how do u know they werent paid to attack u?
I don't intend it to stop War Dec's, I would just like to see some train of thought behind them. As I explained, currently 50m ISK is a very small amount of ISK to put on the line for potentially big rewards. If the initial cost was raised, it would make the aggressor corporation have to think about all possible outcomes and possibilities.
It doesn't matter if they were paid or not, if the price was raised, so would the price or mercenaries and thus meaning people hiring them would have to pay more.
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Velicitia
Arma Artificer
2235
|
Posted - 2014.05.14 15:03:00 -
[10] - Quote
Blitz Apollo wrote:Daichi Yamato wrote:The price of war decs was already increased. It does not stop decs just like increasing the tank of barges does not stop gankers.
And how do u know its a griefer dec anyways? how do u know they werent paid to attack u? I don't intend it to stop War Dec's, I would just like to see some train of thought behind them. As I explained, currently 50m ISK is a very small amount of ISK to put on the line for potentially big rewards. If the initial cost was raised, it would make the aggressor corporation have to think about all possible outcomes and possibilities. It doesn't matter if they were paid or not, if the price was raised, so would the price or mercenaries and thus meaning people hiring them would have to pay more.
this happened already though -- and it did nothing.
L2EVE and train some combat boats. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
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Daichi Yamato
Xero Security and Technologies
1491
|
Posted - 2014.05.14 15:18:00 -
[11] - Quote
Blitz Apollo wrote: If the initial cost was raised, it would make the aggressor corporation have to think about all possible outcomes and possibilities.
how is that?
when the cost of a dec went up 2500% they did not change anything except make it more difficult for poor ppl to war dec. Raising the prices just makes it even harder for poor ppl to war dec, which sucks if they have a legitimate reason to dec or want to hire mercs because they are getting attacked by other players.
I'd rather the price of decs be reduced back to 2mil and allies able to join on all sides. Then add some way for decs to be prematurely ended by defenders. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Cassandra Aurilien
Imperial Academy Amarr Empire
114
|
Posted - 2014.05.14 15:18:00 -
[12] - Quote
It's far too easy to avoid war decs as it is. If anything, more pvp is needed in high sec, not less.
I started before the changes to mining which added ore holds and the crimewatch aggression changes. Back then, it was common place to get into fights when mining. (Jet-can mining was the norm.) In my first week I got into at least a dozen frigate fights, it was fun & made things interesting. (And I still made enough to buy a BC during my 2nd week.)
The safer they make high-sec, the more boring it becomes. And I think the more boring it becomes, the less people will stay with the game. |
Gawain Edmond
Angry Mustellid
101
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Posted - 2014.05.14 15:20:00 -
[13] - Quote
but if you raise the cost of war decs then you're also lowering the risk to high sec corps at what point would ccp have to reduce the payout from missions and incursions to compensate for this? |
Blitz Apollo
Hedion University Amarr Empire
3
|
Posted - 2014.05.14 15:28:00 -
[14] - Quote
Daichi Yamato wrote:Blitz Apollo wrote: If the initial cost was raised, it would make the aggressor corporation have to think about all possible outcomes and possibilities.
how is that? when the cost of a dec went up 2500% they did not change anything except make it more difficult for poor ppl to war dec. Raising the prices just makes it even harder for poor ppl to war dec, which sucks if they have a legitimate reason to dec or want to hire mercs because they are getting attacked by other players. I'd rather the price of decs be reduced back to 2mil and allies able to join on all sides. Then add some way for decs to be prematurely ended by defenders.
Playing the role of War Deccer, I pick my juicy corporation and declare war. The only thought that has gone into is what corporation to declare on. If I don't get any kills or any loot, what's 50m ISK?
If I suddenly have to place 500m ISK down to declare, it becomes more of a choice. If I don't get kills, if I don't get any loot then I am going to be massively out of pocket. It helps promote active gameplay and stops lazy War Dec's. |
Cassandra Aurilien
Imperial Academy Amarr Empire
114
|
Posted - 2014.05.14 15:43:00 -
[15] - Quote
Blitz Apollo wrote: Playing the role of War Deccer, I pick my juicy corporation and declare war. The only thought that has gone into is what corporation to declare on. If I don't get any kills or any loot, what's 50m ISK?
If I suddenly have to place 500m ISK down to declare, it becomes more of a choice. If I don't get kills, if I don't get any loot then I am going to be massively out of pocket. It helps promote active gameplay and stops lazy War Dec's.
And when the corp which has had war declared on it disbands & reforms shortly thereafter? (Or, if they really like their name, leave one alt in the corp & switch to a 2nd corp or NPC corp.)
War deccer out 500 million, corp which had war declared out 1.5 million (to start a new corp).
All of these "make war dec's more expensive" ideas are meaningless, unless they also involve forcing people to stay in the war dec'd corp. It's too easy to avoid now. (And that is from someone who spends most of their high-sec time relaxedly running level 4's - my pvp is from a WH character.) |
Blitz Apollo
Hedion University Amarr Empire
3
|
Posted - 2014.05.14 15:46:00 -
[16] - Quote
Cassandra Aurilien wrote:Blitz Apollo wrote: Playing the role of War Deccer, I pick my juicy corporation and declare war. The only thought that has gone into is what corporation to declare on. If I don't get any kills or any loot, what's 50m ISK?
If I suddenly have to place 500m ISK down to declare, it becomes more of a choice. If I don't get kills, if I don't get any loot then I am going to be massively out of pocket. It helps promote active gameplay and stops lazy War Dec's.
And when the corp which has had war declared on it disbands & reforms shortly thereafter? (Or, if they really like their name, leave one alt in the corp & switch to a 2nd corp or NPC corp.) War deccer out 500 million, corp which had war declared out 1.5 million (to start a new corp). All of these "make war dec's more expensive" ideas are meaningless, unless they also involve forcing people to stay in the war dec'd corp. It's too easy to avoid now. (And that is from someone who spends most of their high-sec time relaxedly running level 4's - my pvp is from a WH character.)
I would happily see this implemented. If a corporation is at war then members cannot leave, or have to pay a fee which gets split between aggressors. I do not expect this to be a case of all take and no give, I am by no means under the impression that immunity or help will not come without sacrifices. |
Sirinda
Ekchuah's Shrine Comporium
352
|
Posted - 2014.05.14 15:46:00 -
[17] - Quote
To be honest, I've always felt the cost of a wardec to be upside down.
A large entity attempting to wardec a small one should have to pay the big sum, depending on the percentile difference in numbers...but that's just me... |
Bob Maths
EVE University Ivy League
1
|
Posted - 2014.05.14 15:48:00 -
[18] - Quote
Proceeds go to the war-dec'd corp that is in High Sec (so you're literally funded by your enemies). This would be determined by a percentage of activity of a percentage of members within the corp or alliance so that you can't clearly abuse this feature, with different criteria or functions, based on the population of the alliance or corp.
Activity would be defined by the jumps, warps, docks, actions etc, performed by each member (they have this data anyway) in the corporation or alliance in high sec and to within a tolerance so if people operate in low/null sec then they can do so with impunity.
Another idea is that to have a ratio of members between each alliance so that bigger corps must pay the smaller corps to wage war on them or the other way round if the numbers of the bigger corp far exceed the smaller corp (smaller corporation pays the bigger one) as the smaller one may be a dedicated combat corporation and the bigger one might just be hauling and industry. |
Daichi Yamato
Xero Security and Technologies
1491
|
Posted - 2014.05.14 19:48:00 -
[19] - Quote
Blitz Apollo wrote:Daichi Yamato wrote:Blitz Apollo wrote: If the initial cost was raised, it would make the aggressor corporation have to think about all possible outcomes and possibilities.
how is that? when the cost of a dec went up 2500% they did not change anything except make it more difficult for poor ppl to war dec. Raising the prices just makes it even harder for poor ppl to war dec, which sucks if they have a legitimate reason to dec or want to hire mercs because they are getting attacked by other players. I'd rather the price of decs be reduced back to 2mil and allies able to join on all sides. Then add some way for decs to be prematurely ended by defenders. Playing the role of War Deccer, I pick my juicy corporation and declare war. The only thought that has gone into is what corporation to declare on. If I don't get any kills or any loot, what's 50m ISK? If I suddenly have to place 500m ISK down to declare, it becomes more of a choice. If I don't get kills, if I don't get any loot then I am going to be massively out of pocket. It helps promote active gameplay and stops lazy War Dec's.
U just dnt get it. That is the EXACT, pretty much WORD FOR WORD, argument they made when they upped the dec from 2mil to 50mil. And that 50mil is for smaller corps. It can go upto 250 mil for larger groups who still suffer 'lazy decs'. 500mil is still chump change for many PvP corps, have u seen how many decs the likes of Marmite have? All this idea does is make it difficult for poor corps to make legitimate decs.
1. If someone decs u and doesnt come after u, whats the problem? Its their money their wasting. 2. How do u tell the difference between a greif dec and a meaningful one? And whats wrong with a grief dec? 3. How do u tell the difference between a 'lazy dec' and one where the defenders docked up for a week?
@ Bob
So when another miner steals my rocks, i have to give them money to war dec them? no thanks.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
ShahFluffers
Ice Fire Warriors Late Night Alliance
5408
|
Posted - 2014.05.14 20:16:00 -
[20] - Quote
Blitz Apollo wrote:Playing the role of War Deccer, I pick my juicy corporation and declare war. The only thought that has gone into is what corporation to declare on. If I don't get any kills or any loot, what's 50m ISK?
If I suddenly have to place 500m ISK down to declare, it becomes more of a choice. If I don't get kills, if I don't get any loot then I am going to be massively out of pocket. It helps promote active gameplay and stops lazy War Dec's. Food for thought OP...
- my CEO has a history for hotdropping and losing a carrier for very dumb, illogical reasons (because it's fun for him)... and then replacing it an hour later like nothing ever happened.
- Pandemic Legion has a nasty habit of dropping several hundred billion ISK in capital ships to gank less than half a dozen capitals and/or hundred million ISK battleships.
- I sometimes gank people in 200 million ISK "pimp" ships in low-sec... for giggles... with multiple hostiles in the system system. I'm not picky about targets and I usually don't scoop loot.
- Goonswarm does not exactly do the "Burn Jita" event for profit... they do it primarily for fun. Unless their crack "economist squad" can manipulate the market enough, the entire alliance usually suffers hundreds of millions of ISK in losses.
tldr; ISK is almost never a limiting factor unless you are poor and/or do not have a stable source of money... especially when "having fun" is the primary goal. All your proposal does is raise the "barrier for entry" and dissuade "poor"/"casual" people from settling scores with rival corporations and/or people they do not like. The "big guys" like Marmite, Break-A-Wish, and Cannibal Kane will not be slowed down by this. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |
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Batelle
Tymast Industries 150th
2606
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Posted - 2014.05.14 20:19:00 -
[21] - Quote
Blitz Apollo wrote:I have recently been in touch with a CSM member who suggested the best way to receive feedback and comments would be here.
Sounds like he didn't care for your ideas and wanted someone else to tell you they were bad. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
3254
|
Posted - 2014.05.14 22:00:00 -
[22] - Quote
Batelle wrote:Blitz Apollo wrote:I have recently been in touch with a CSM member who suggested the best way to receive feedback and comments would be here. Sounds like he didn't care for your ideas and wanted someone else to tell you they were bad.
Actually, nope.
It's just easier for me to direct CCP to an existing thread, rather than try and express someone else's concern, where I might miss something.
War dec's in highsec aren't in a good place. They're needed, so that assets in space have some kind of threat against them; however, it's entirely possible to have a corp doing nothing but wardeccing new corps, for no meaningful reason. Which leads to people hiding out in NPC corps, rather than engaging with a player corporation, becoming part of the community, and being more likely to stick around.
I just can't see an way to fix it so that they becoming meaningful, but not erect huge barriers.
The ability to have a social group in Eve is massive. It's a great one to have. But you hear about groups of friends coming into Eve, forming a corporation (People like having a group identify) Then being decced to the point of leaving. Less than ideal.
Maybe a 'limited' corporation, with its own name, logo, chat channel and mailing list, but nothing else (no POS, no offices. Effectively another NPC corporation) would be a good 'starter' for them, until they're comfortable and Eve has its hooks into them. Woo! CSM 9! http://fuzzwork.enterprises/ Twitter: @fuzzysteve on Twitter |
Daichi Yamato
Xero Security and Technologies
1492
|
Posted - 2014.05.14 22:33:00 -
[23] - Quote
Steve Ronuken wrote:
Maybe a 'limited' corporation, with its own name, logo, chat channel and mailing list, but nothing else (no POS, no offices. Effectively another NPC corporation) would be a good 'starter' for them, until they're comfortable and Eve has its hooks into them.
This came up in a thread not that long ago, and besides the OP waning some corp assets and some extra benefits and penalties for balance, it wasnt a bad idea. If it was just kept simple and a mere NPC corp with a different name, but same tax etc, then whats not to like? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Alternative Splicing
Center for Advanced Studies Gallente Federation
30
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Posted - 2014.05.14 23:32:00 -
[24] - Quote
Steve Ronuken wrote:Maybe a 'limited' corporation, with its own name, logo, chat channel and mailing list, but nothing else (no POS, no offices. Effectively another NPC corporation) would be a good 'starter' for them, until they're comfortable and Eve has its hooks into them.
You can already make a private channel for groups of people, so, I think that is more or less taken care of.
Extending periods of insulation just makes the transition even more scary. BNI had it right to make their members grow up in low-sec and get blown up a lot - its a much better way to learn situational awareness than to slowly become a fatted mission runner and then one day, have the tornado squad show up. I'm 100% pro ganking, of course, just that it does come as a surprise to many of these people leading an otherwise insular existence. Extending the time until players are forced into a player vs player situation will not make the transition easier, best to just learn the facts of New Eden quickly.
It's not that the wardec mechanics need looking at, it's the tools for responding that need looking at. People need to be able to get allies or mercenaries easier, and in ways that do not promote solitaire style docking games. Removing or delaying the notification that an ally has joined on one side or the other would at least promote some risk to the whole equation - perhaps similar to kill rights; war rights that could be sold. The sort of horribly asymmetric warfare that most wardecs breed is just uninteresting most of the time - put some more tools in to give even the most sheepish looking corp some real fangs. There is so often almost no risk to the attacking corporation. |
Sabriz Adoudel
Mission BLITZ
2876
|
Posted - 2014.05.15 00:23:00 -
[25] - Quote
Any corp that responds to a wardec in a way that causes them to hemorrhage members needs to be destroyed before its leadership can mistrain anyone else. Ideally, its CEO would be prevented from forming another corp for a period until they are ready.
If you pick your engagements, set traps, and fight back in organised groups of cheap tech 1 ships, a corp of rookies will scare off predatory wardecs and earn respect. Knowing your limits is a big part of EVE (I for one would not be capable of running a sov nullsec organisation). Anyone that does not respond that way and respect their limits should not be running a corporation.
Also, wardec evasion should be a bannable offense again. Set the universe on fire - then sell the survivors ash. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. If you want to mine in highsec, read www.minerbumping.com. |
Amyclas Amatin
Northstar Cabal Tactical Narcotics Team
253
|
Posted - 2014.05.15 00:38:00 -
[26] - Quote
It is a bad idea to have "assetless" corps blitzing missions and mining in peace. The fact that an entity is capable of interacting with the economy should be enough reason to violence them. Safe corporations would also lead to even more maladjusted players rather than strong groups. Perhaps more study should he done on how successful corps form rather than considering coddling weak ones. For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/ High-Sec has a future, But do You? Buy a Mining Permit to Secure yours today. |
Kristalll
Valkyrie Professional Resources
265
|
Posted - 2014.05.15 00:51:00 -
[27] - Quote
In December of 2012 (Retribution) wardec costs WERE increased.
Already, it's high enough that you have to worry about wasting money on wardecs that result in nothing, but regardless, these are arbitrary changes.
Maybe you should teach your new members how to defend themselves and wardecs won't matter? GÇ£Die tryingGÇ¥ is the proudest human thing. |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
1575
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Posted - 2014.05.15 00:52:00 -
[28] - Quote
They already massively increased the cost of declaring wars, the net effect was to make it impossible for new players with limited resources to declare wars. The result of raising the bar in this way is that groups of newer players that would learn about PVP in highsec by being at war with other new players instead don't learn about PVP at all until they hit a point where they become attractive targets to more established highsec wardec corps.
At the level I currently play at the current war fees seem like a pretty fair balance between the old multiplication systems and the horribly broken inferno cost scaling. I do however feel that the base cost of wars between corporations, particularly those with less than 50 members is too high and prohibitive to newbros that want to murder eachother.
Also I think that it needs to be made more apparent to people that PVP in highsec is a normal thing, not somebody "griefing" you.
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Amyclas Amatin
Northstar Cabal Tactical Narcotics Team
253
|
Posted - 2014.05.15 01:04:00 -
[29] - Quote
Sabriz Adoudel wrote:Any corp that responds to a wardec in a way that causes them to hemorrhage members needs to be destroyed before its leadership can mistrain anyone else. Ideally, its CEO would be prevented from forming another corp for a period until they are ready.
If you pick your engagements, set traps, and fight back in organised groups of cheap tech 1 ships, a corp of rookies will scare off predatory wardecs and earn respect. Knowing your limits is a big part of EVE (I for one would not be capable of running a sov nullsec organisation). Anyone that does not respond that way and respect their limits should not be running a corporation.
Also, wardec evasion should be a bannable offense again.
I like Sabriz' point about knowing one's limits. I might know enough of the basics of FCing to whelp pvp fleets in fun ways, and I might enjoy grabbing people to fly with in teams, but I would still make a horrible CEO because I cannot manage diplomacy, much less be responsible for everyone's income, training and fun. Newbies should also realise that they owe their corporation absolutely nothing unless they choose to. We all choose our own leaders and tyrants, we are by no means beholden to weak ones. For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/ High-Sec has a future, But do You? Buy a Mining Permit to Secure yours today. |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
1575
|
Posted - 2014.05.15 01:15:00 -
[30] - Quote
In my personal experience not knowing your strengths is just as crippling as not knowing your limits. Often times highsec groups on the defense in wars fail to take action and sit in station even when they have more than adequate assets available to utterly plow their aggressors.
The Inability of a defender to determine when they're in a strong position and a general assumption that resistance is futile is what allows highsec wardec groups to go wherever and do whatever they want with virtually no fear of losing a ship. |
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