Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 90 .. 94 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 29 post(s) |
Ammzi
Love Squad Pasta Syndicate
1775
|
Posted - 2014.05.21 16:08:00 -
[1921] - Quote
Kaarous Aldurald wrote:Ammzi wrote:Azami Nevinyrall wrote:Can you, at least on the JF....maybe on the Freighter....put a little more wiggle room with the CPU to fit a DCU?
At least on the JF, which is extremely expensive! It should have ALOT more tanking abilities then it's T1 counterpart. With it's already smaller cargohold, players will be deciding to pick Cargohold expanders...which reduce tank, as we already know. Or go full tank and loose precious cargo space.
It's a good balance! No - not unless hull is going to be cut by 60 %. DC is way too overpowered on a freighter. You are already looking at very high ehp post kronos. Well, unless you use cargo mods anyway. Now the price to get your old cargo numbers back is a higher hitpoint loss than before, since cargo modules cost structure, where rigs cost armor.
So you'd like 1 DCU and 2 cargo expanders right? A magnificent one-touch double your EHP button and 800k cargo. Why would any freighter fit anything else?
Azami Nevinyrall wrote:Ammzi wrote:No - not unless hull is going to be cut by 60% I never knew you were a Dev? (Only Devs can say no to something, not a player, get over yourself.)
Really? I am just discussing with you, way to throw a tantrum. |
Kaarous Aldurald
ROC Deep Space The ROC
6437
|
Posted - 2014.05.21 16:10:00 -
[1922] - Quote
Ammzi wrote: So you'd like 1 DCU and 2 cargo expanders right? A magnificent one-touch double your EHP button and 800k cargo. Why would any freighter fit anything else?
I've been vehemently arguing against giving freighters anymore CPU, because giving them a DCU would be rampantly overpowered. And I am rubbing my hands in glee thinking of the fools who will triple cargo rig these things and chop their hitpoints in half. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Dave Stark
5960
|
Posted - 2014.05.21 16:11:00 -
[1923] - Quote
Hiryu Jin wrote:so instead of a kick in the balls, we're supposed to be happy with a punch to face? by popular demand, no less. |
Silvetica Dian
Manson Family Advent of Fate
1045
|
Posted - 2014.05.21 16:12:00 -
[1924] - Quote
Victoria Sin wrote:Dramaticus wrote: To survive in 0.0 you need two things. Supercaps(or friends with supercaps) and most importantly, logistics. Logistics into Providence is hella easy whereas someone living in Omist should just shoot themselves
That's true but again it's not beyond the wit of a large organisation to make it easier. But anyway CCP have decided to make it even worse by dumping on Jump Freighters and fuel.
It ain't true. Been living in null for over a year and rarely see supercaps. Certainly don't need them. JF and carriers however are very helpful and i wish i could fly a carrier No matter how many supers the others get they will never capture our npc stations. Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85 |
Azami Nevinyrall
Red Federation RvB - RED Federation
1903
|
Posted - 2014.05.21 16:12:00 -
[1925] - Quote
Kaarous Aldurald wrote:Ammzi wrote: So you'd like 1 DCU and 2 cargo expanders right? A magnificent one-touch double your EHP button and 800k cargo. Why would any freighter fit anything else?
I've been vehemently arguing against giving freighters anymore CPU, because giving them a DCU would be rampantly overpowered. And I am rubbing my hands in glee thinking of the fools who will triple cargo rig these things and chop their hitpoints in half. 99% of players will do this, just so they don't have to do as much runs....which means ganks will increase, and so will the tears! I hope everyone voted in the CSM elections! Thank you to those who actually supported my campaign! Even if I don't get elected in, I hope that the CSM that do, and Devs actually use my ideas somewhere! |
Gregor Parud
518
|
Posted - 2014.05.21 16:14:00 -
[1926] - Quote
Valterra Craven wrote:Gregor Parud[ wrote:Valterra Craven wrote:Then explain why Null was just as empty from 2005-2007 when power projection didn't exist. Valterra Craven wrote:Charts without proper interpretation are meaningless. You would need to compare the ratio of total players active at any given time to players that live primarily in null and then those that lived other places. I bet the ratios are the same now as they were then. Given that we have more subs and a much higher PCU while "it's just as empty at it was back then", as you put it, the logical conclusion is that it's not what you think/hope it is. Well like I said, I haven't been to 0.0 since 2008. I still bet with PROPER study the ratios would be nearly the same.
So what you're saying is "I made **** up, I haven't even seen it first hand AND I can't use and apply basic logic", duly noted.
|
Tippia
Sunshine and Lollipops
22108
|
Posted - 2014.05.21 16:14:00 -
[1927] - Quote
Ok, new tables:
GÇó New alignment times depending on base and a more balanced fit (red = worse than Rubicon, Green = better than rubicon).
GÇó The full gamut of Tank vs. Cargo (red = worse than both base and Rubicon stats; yellow = better than Rubicon, worse than base; blue = better than base, worse than Rubicon; green = better than both). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Kyt Thrace
Lightspeed Enterprises Fidelas Constans
430
|
Posted - 2014.05.21 16:14:00 -
[1928] - Quote
CCP best troll, I am just laughing at all the people that bought all that salvage to make T1 & T2 capital cargo rigs & now they are no longer needed. R.I.P. Vile Rat |
Ammzi
Love Squad Pasta Syndicate
1775
|
Posted - 2014.05.21 16:15:00 -
[1929] - Quote
Azami Nevinyrall wrote:Kaarous Aldurald wrote:Ammzi wrote: So you'd like 1 DCU and 2 cargo expanders right? A magnificent one-touch double your EHP button and 800k cargo. Why would any freighter fit anything else?
I've been vehemently arguing against giving freighters anymore CPU, because giving them a DCU would be rampantly overpowered. And I am rubbing my hands in glee thinking of the fools who will triple cargo rig these things and chop their hitpoints in half. 99% of players will do this, just so they don't have to do as much runs....which means ganks will increase, and so will the tears!
There's no need to protect the ~lesser intelligent~ against their own mistakes. They will learn in time, and if they don't that's their problem. It's EVE afterall. |
Daichi Yamato
Xero Security and Technologies
1571
|
Posted - 2014.05.21 16:15:00 -
[1930] - Quote
Azami Nevinyrall wrote:Ammzi wrote:No - not unless hull is going to be cut by 60% I never knew you were a Dev? (Only Devs can say no to something, not a player, get over yourself.)
and whos the pompous snout who thinks they're too good to take the feedback of their peers? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
|
XxRTEKxX
That Escalated Quickly Nerfed Alliance Go Away
118
|
Posted - 2014.05.21 16:15:00 -
[1931] - Quote
This new change sounds much better than the last proposal. |
Rowells
Unknown Soldiers Fidelas Constans
647
|
Posted - 2014.05.21 16:15:00 -
[1932] - Quote
Azami Nevinyrall wrote:Ammzi wrote:No - not unless hull is going to be cut by 60% I never knew you were a Dev? (Only Devs can say no to something, not a player, get over yourself.) This is a public thread for players to discuss amomngst others. Suck it up.
Azami Nevinyrall wrote:Ammzi wrote:DC is way too overpowered on a freighter. You are already looking at very high ehp post kronos. I was reffering to the JF with a "Maybe" on the Freighter. Simply because of the cost difference between the two ships and how easy it is to gank both of them. Thats a terrible reason why. More money does not necessarily mean more safety. You spend more money for the jump drive and a bit of extra tank. There is no reason to ask to almost double your HP on top of that. |
Sobaan Tali
Caldari Quick Reaction Force
293
|
Posted - 2014.05.21 16:16:00 -
[1933] - Quote
Lyn Fel wrote:Just trained Astronautics Rigging IV on 6 characters... Can I has my SP back?
As soon as I get High Energy Physics IV sp refunded. |
Rowells
Unknown Soldiers Fidelas Constans
647
|
Posted - 2014.05.21 16:19:00 -
[1934] - Quote
anyone know what the align speed on a fenrir with 3 inertia stabilizers is? |
Tippia
Sunshine and Lollipops
22110
|
Posted - 2014.05.21 16:22:00 -
[1935] - Quote
Rowells wrote:anyone know what the align speed on a fenrir with 3 inertia stabilizers is? ~21 seconds at all V. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Daichi Yamato
Xero Security and Technologies
1571
|
Posted - 2014.05.21 16:23:00 -
[1936] - Quote
Tippia wrote:Ok, new tables: GÇó New alignment times depending on base and a more balanced fit (red = worse than Rubicon, Green = better than rubicon). GÇó The full gamut of Tank vs. Cargo (red = worse than both base and Rubicon stats; yellow = better than Rubicon, worse than base; blue = better than base, worse than Rubicon; green = better than both). I haven't really done any other combos because the other sensible modules (CPR, istab, hacc) either have no effect at all or no effect that freighter pilots care about. tl;dr: the only ones who have anything to complain about anything anymore are gankersGǪ
looking at that. EHP could be nerfed a bit. triple cargo expanded freighters dont seem to suffer very much in the way of EHP EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Marcus Gord
Stormcrows
53193
|
Posted - 2014.05.21 16:24:00 -
[1937] - Quote
Tippia wrote:Ok, new tables: GÇó New alignment times depending on base and a more balanced fit (red = worse than Rubicon, Green = better than rubicon). GÇó The full gamut of Tank vs. Cargo (red = worse than both base and Rubicon stats; yellow = better than Rubicon, worse than base; blue = better than base, worse than Rubicon; green = better than both). I haven't really done any other combos because the other sensible modules (CPR, istab, hacc) either have no effect at all or no effect that freighter pilots care about. tl;dr: the only ones who have anything to complain about anything anymore are gankersGǪ
for providing those numbers of tank/vs cargo, i love you.
now i can see that i'm rather happy with these new, revised changes. You can't take the sky from me
".....Storm'd at with shot and shell, Boldly they rode and well....." |
iskflakes
915
|
Posted - 2014.05.21 16:25:00 -
[1938] - Quote
I liked the rig changes, but I like these changes more.
+1 - |
James Amril-Kesh
4S Corporation Goonswarm Federation
10018
|
Posted - 2014.05.21 16:26:00 -
[1939] - Quote
CCP Fozzie wrote:To help address the lack of interesting options for Jump Freighters, we are planning to introduce a set of jump fuel conservation modules in the Crius release in July. These modules will not be available in Kronos. Will these modules be made exclusive to jump freighters or will other caps be able to use them? "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
|
Dirk MacGirk
Specter Syndicate Tactical Narcotics Team
72
|
Posted - 2014.05.21 16:27:00 -
[1940] - Quote
CCP Fozzie wrote:Hey everyone the Op has now been updated with a revised version of the design. As many of you were anticipating, we will be achieving the goal of customizability through low slots instead of rig slots. Big thanks to everyone who has provided reasoned feedback in the thread and special thanks to the CSM.
Let us know what you think!
No mid slot for a web? So now I can't have two freighters that can web each other from gate to gate? Great. Oh well, it'll have to do. LOL
I think this is a much more sensible solution. Limited mods provide actual flexibility.
Now everyone say, "Thank you Fozzie" |
|
Tippia
Sunshine and Lollipops
22111
|
Posted - 2014.05.21 16:27:00 -
[1941] - Quote
Daichi Yamato wrote:looking at that. EHP could be nerfed a bit. triple cargo expanded freighters dont seem to suffer very much in the way of EHP The thing is that they have almost universally gotten significant increases in non-hull tanking, on top of fairly small adjustments to account for bulkheads. And yes, some of those changes could (and should) probably be dialled back a bit. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Chase Paladin
Zan Industries ZADA ALLIANCE
6
|
Posted - 2014.05.21 16:29:00 -
[1942] - Quote
Better than before but still resembles Taint
... the slow blade penetrates the shield... but look down. We'd have joined each other in death. |
Kaarous Aldurald
ROC Deep Space The ROC
6438
|
Posted - 2014.05.21 16:30:00 -
[1943] - Quote
Tippia wrote:Daichi Yamato wrote:looking at that. EHP could be nerfed a bit. triple cargo expanded freighters dont seem to suffer very much in the way of EHP The thing is that they have almost universally gotten significant increases in non-hull tanking, on top of fairly small adjustments to account for bulkheads. And yes, some of those changes could (and should) probably be dialled back a bit.
I agree. The armor and shield buffs need to be scaled back. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Sniper Smith
Center for Advanced Studies Gallente Federation
122
|
Posted - 2014.05.21 16:30:00 -
[1944] - Quote
Awesome job CCP Fozzie, thanks for listening :)
It's not uber-expensive, and I can change my freighter each trip to suit the situation.. Tank, Cargo, or speed :) |
Grarr Dexx
Snuff Box
418
|
Posted - 2014.05.21 16:31:00 -
[1945] - Quote
CCP Fozzie wrote:I want to take this opportunity to remind people that pre-patch market speculation is never guaranteed and CCP takes no responsibility for any isk lost from speculation.
Learned my lesson after training High Energy Physics 4. |
Ammzi
Love Squad Pasta Syndicate
1777
|
Posted - 2014.05.21 16:31:00 -
[1946] - Quote
Tippia wrote:Daichi Yamato wrote:looking at that. EHP could be nerfed a bit. triple cargo expanded freighters dont seem to suffer very much in the way of EHP The thing is that they have almost universally gotten significant increases in non-hull tanking, on top of fairly small adjustments to account for bulkheads. And yes, some of those changes could (and should) probably be dialled back a bit.
The base ehp is so ridiculously higher in Kronos. I mean a vanilla kronos fenrir is gonna be able to tank more than a TQ obelisk.
That's a bit worrying. |
Aerissa Nolen
XYJAX
29
|
Posted - 2014.05.21 16:33:00 -
[1947] - Quote
http://xyjax.com/optimizer_kronos/
Has been updated to replace rigs with cargo expander mods and the new base stats. Other mods to come "soon" as I get a chance to tinker. Wrap your brain around Kronos freighter changes: http://xyjax.com/optimizer_kronos/ |
Tippia
Sunshine and Lollipops
22111
|
Posted - 2014.05.21 16:36:00 -
[1948] - Quote
Ammzi wrote:Tippia wrote:Daichi Yamato wrote:looking at that. EHP could be nerfed a bit. triple cargo expanded freighters dont seem to suffer very much in the way of EHP The thing is that they have almost universally gotten significant increases in non-hull tanking, on top of fairly small adjustments to account for bulkheads. And yes, some of those changes could (and should) probably be dialled back a bit. The base ehp is so ridiculously higher in Kronos. I mean a vanilla kronos fenrir is gonna be able to tank more than a TQ obelisk. That's a bit worrying. I'm hoping that I've gotten some of the resists wrong, so I'm double-checking those right nowGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
KIller Wabbit
The Scope Gallente Federation
580
|
Posted - 2014.05.21 16:38:00 -
[1949] - Quote
Say bye-bye small null corps.
I'll check back in a couple of years to see if CCP has stopped doing boneheaded things. CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
|
na'Vi Ronuken
Louis Nothing And Nobody
11
|
Posted - 2014.05.21 16:39:00 -
[1950] - Quote
i'm going to fit a dmg control and be 100% UNGANKABLE. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 90 .. 94 :: one page |
First page | Previous page | Next page | Last page |