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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
690
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Posted - 2014.05.18 05:08:00 -
[1] - Quote
slower than a jump freighter more risky than a jump freighter less cargo than a jump freighter |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
690
|
Posted - 2014.05.18 06:40:00 -
[2] - Quote
Innominate wrote:Derath Ellecon wrote:Was the DST really used that much to online/offline POS's? Currently the DSTs see next to no use. They don't hold more than their T1 counterparts, often holding much less. The only thing they have going for them is a bit more tank and +2 WCS but most people are rightfully cautious about not moving T1 industrials or DSTs in dangerous areas. When you need to move stuff through hostile space, you use a blockade runner. When you need to move high volume cargo you use a T1 industrial which max out at 35-40k m3 and use caution. POS work is one of the few areas where an updated DST would be of use for any reason other than simply having more capacity than their t1 counterparts. TrouserDeagle wrote:slower than a jump freighter more risky than a jump freighter less cargo than a jump freighter 1/50th the cost of a jump freighter. Has warp core stabilizers, tank, etc.
cost is irrelevant because there is no risk attached |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
690
|
Posted - 2014.05.18 08:42:00 -
[3] - Quote
Zarnak Wulf wrote:This will be a tool for low-sec. Corporations and alliances in the area often do not have anywhere near the logistical organization that a nullsec group can offer. In my alliance there's one person that runs jita runs every blue moon. My main has -10.0 sec status; hence I have a hauler alt.
My logistics runs kind of like this. I need ships. My Occator (38km^3) or my Iteron V (45km^3) runs to a trade hub. It moves bought goods/ships to a high sec system next to my low sec staging area. My Viator Blockade Runner then makes 4-5 runs into low carrying the ships. None of these ships can carry a packaged Battleship. The Viator can't carry a BC - my main has to scurry out to high sec to pick it up and pray there's not any opportunists in the area - or I have to risk the Occator or Iteron traveling into low sec asking friends to scout.
The future Occator will be able to carry larger ships with a cargo hold just big enough for the modules to fit in. I have to go one or two jumps max. The tank is sufficient enough where if a decent sized fleet actually gets a hold of me I can last long enough for my friends in the area to come rescue me. If the fleet isn't decent sized - I can probably get away on my own. The fact that I have a subcapital ship that can move BS is really cool imho.
zarnak you're bad, flying them in 1j from highsec on your main is fine if you actually have control of the system you're going to |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
693
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Posted - 2014.05.18 13:53:00 -
[4] - Quote
can someone post some hilarious numbers about DST active tanks after these changes? |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
699
|
Posted - 2014.05.20 12:17:00 -
[5] - Quote
I notice these ships are keeping their hilariously long align times. are there any plans to deal with mwd warping, or mwd/cloak warping? or webbing things into warp?
it's pretty bad when you design ships with appropriately enormous align times, and then just fitting 1 easy module or having an alt in a throwaway frigate completely negates it. obviously this is abused on more 'important' ship classes than haulers/DSTs, and would rustle many people if it were ever fixed. |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
699
|
Posted - 2014.05.20 12:51:00 -
[6] - Quote
Grarr Dexx wrote:CynoNet Two wrote:Grarr Dexx wrote:They don't need it. It'd make blockade runners useless since you might as well run the same blockade cloak warping with a DST hauling four times as much cargo. Blockade runners would still be better for low-sec and covert ops work. DSTs would ignore bubbles but be vulnerable to infini-points, making them preferable for null-sec and wormholes. You can use infinite points in 0.0 too. The point I'm making is that it's pointless to have BRs if DSTs have bubble immunity, because it's just as easy to cloak warp DSTs as it is to warp a BR and hit the cloak button. That's an issue with MWD cloak warping being a bullshit borderline exploit, though.
I seem to recall they tried to fix mwd cloak warping in 2007 or so, and their fix didn't work, so they gave up and left it (pro tip ccp, all you need to do is make it so cloaking instantly cuts your prop mod). still leaves mwd warping big ships though. |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
700
|
Posted - 2014.05.20 16:26:00 -
[7] - Quote
does nerfing capitals even need to be argued? |
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