|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tappits
north eastern swat Pandemic Legion
67
|
Posted - 2014.11.21 14:45:05 -
[1] - Quote
This will never happen.
1: I you own a super you can never go away from eve longer than 1-3 days at a time. This is impossible and totally unreasonable. CCP has said already destructible stations are not a thing because itGÇÖs unfair for someone to loose there stuff if they happen to go on Holiday or takes a break or something. Same thing happens here.
2: POSGÇÖs are terrible.
3: POS/CORP Roles are terrible
3: Super storage mods are not a solution. (see 1-2-3)
4: There is no way to pin a ship in place inside a pos shield and just some random person warping to the pos could bump your whole super fleet out when every ones in bed
5: You have to have a system so you can move away and deal with real life.
6: Small alliances would never ever ever have supers and this would help the big and super organized alliances more than anything.
|
Tappits
north eastern swat Pandemic Legion
68
|
Posted - 2014.11.21 16:58:16 -
[2] - Quote
I was on about the idea in the OP as I did not bother to read the rest of this tread as itGÇÖs a troll topic.
Nikk Narrel wrote: That idea you are bashing? It sounds awful to me too.
The idea of having a super floating loose inside a shield bubble, able to be bumped out by some random person.... no way I would suggest that.
That's why I suggested an exposed docking system, where the super or titan was securely docked in place, but was exposed in the same manner as the other modules for a POS, or station systems for an Outpost. In other words, they would need to be able to target the POS or Outpost directly, not just it's shields, before being able to hit the super.
And let's not force the poor pilot to stay on call either. Assign a roll to being able to valet the supers around, and relocate them in the event of an emergency.
Any systems were supers are stuck visible in a POS and count on reinforcement timers as there only defence is not a good game mechanic. It does not take into account peoples real lives. 1 day 17h (non sov) and 2 days 17h (with sov) is your only defence is not an acceptable level of time. You cannot even go away on a long weekend. And lol at the role idea for people to move them to safety in the event of an emergency. Roles and not been able to trust anyone are the main resign people donGÇÖt use the POS mods we have already.
And will people stop going on about GÇ£LOG OFF ALTSGÇ¥ They are the aids and no respecting alliance allow/donGÇÖt moan about you doing dumb things like thatGǪ only scrubs have holding alts.
|
Tappits
north eastern swat Pandemic Legion
68
|
Posted - 2014.11.21 18:23:04 -
[3] - Quote
Nikk Narrel wrote:DaeHan Minhyok wrote:Instead of arguing for this, you should argue to let supers dock so they can be blown up with the stations. I believe the actual point, is that supers are not intended to enjoy the same safety and security as the smaller classes of ship. If outposts became destructible, that would by necessity create additional vulnerability to the smaller classes. At least, the ones who were online during the event.
We already have a system where there is less safety for supers vs every other ship in the game. You can log off in safe spots, which can be probed down and you can kill the super when they log back on. (This already happens) You can log off in POSGÇÖs which can be killed and you put your own pos up and wait for the super to log back on and kill it. (This already happens) What you want is a system where you can kill Supers that donGÇÖt have an active person there at their PC logged into eve, In fact you want a system where you can kill some ones super who is @ work or on Holiday or maybe just taking a break from eve. This change would mean any ship not in a station or in some sort of docking thing in a POS is 100% of the time kill-able at any time.
I just need to move from point A to point B, your moving in any type of shipGǪ someone knocks on your doorGǪ itGÇÖs your friend and he just come round to have a chat. Your letGÇÖs say 10-20mins away from anywhere you can dock and safe up. Or you need to nip to the shop, have a ****, phone rings, wife/GF would like you to put a shelf up badly. There are so many problems involved with these ideas that CCP would never let it happen as it would seriously affect their income.
Or are you going to say GÇ£o no non supers can still log off and be safe in space at any timeGÇ¥ If you change it you change it all and that just kills the game.
You have to be a troll because i refuse to accept there are people that are this dumb that play eve. |
Tappits
north eastern swat Pandemic Legion
68
|
Posted - 2014.11.21 18:48:41 -
[4] - Quote
Nikk Narrel wrote: Why shouldn't supers and titans be treated as corporate assets, rather than personal ones?
Your entire argument is based around not being able to either trust other players, or experiencing personal risk in a greater context than smaller ship classes.
You need a corp to anchor a POS. Why should you not need a corp to maintain and support a super?
Because thereGÇÖs no such thing as a Corporate Eve Account That Directors or CEOGÇÖs or whatever can log into and control. And account shearing is against the EULA |
Tappits
north eastern swat Pandemic Legion
68
|
Posted - 2014.11.21 20:04:11 -
[5] - Quote
Nikk Narrel wrote:Tappits wrote:Nikk Narrel wrote: Why shouldn't supers and titans be treated as corporate assets, rather than personal ones?
Your entire argument is based around not being able to either trust other players, or experiencing personal risk in a greater context than smaller ship classes.
You need a corp to anchor a POS. Why should you not need a corp to maintain and support a super?
Because thereGÇÖs no such thing as a Corporate Eve Account That Directors or CEOGÇÖs or whatever can log into and control. And account shearing is against the EULA Ok, I can see that was misunderstood. I am referring to changing the nature of a super, into something no single account can own or control. The CEO would assign one or more pilots to the super, and if your role was revoked, you would log back in with your pod after the next down-time. (The ship being transferred to another pilot, probably needing to be present in the same system to occur) I truly believe that individual pilots were given control of these originally, as a means of forcing the other corp members into trusting them. The expectation being, that they would not have been able to get into a super without explicit assistance from the corp. I think this was to encourage risk, as a super pilot could defect WITH the ship to another corp, and the original corp would view the ship's loss as something stolen on a corporate level.
From reading this i don't think you even play the MMO EvE Online. |
Tappits
north eastern swat Pandemic Legion
68
|
Posted - 2014.11.21 22:23:01 -
[6] - Quote
Nikk Narrel wrote: The best response you have is an ad hominem attack, suggesting I lack familiarity with the game itself?
You create the impression that you consider the status quo a sacred pattern, and that deviating from it like this is automatically bad. You seem to have no regard for any consideration that it might improve gameplay, which is an undeniable possibility.
Change does not equal bad. Fear of change, is the first step towards failing to adapt, however.
I donGÇÖt mind change, if the change is well thought through and has had peer review and makes the game better in some way, but your ideaGÇÖs are not like this at all. And all it does is make the alliances and coalitions that protect their assets already even more powerful than before and the small guys will not be able to.
Like for example. CFC sees your super POS. they siege it and all they have to do is stay there for 1d 17h and all your supers are dead. ItGÇÖs pretty easy for large coalitions to form and camp a static location from a smaller entity for 1d 17h when the end result is the total destruction of all your supers. Same goes for N3 and co..
The current counter to this is your invisible for an indefinite amount of time. You can still be fished and killed but itGÇÖs much harder than just form a large fleet for less than 2 days. (PL fished a logged off titan for about a year and killed him when he logged back in)
The system the OP and you are proposing has so many things wrong with it that are bad for the game as a hole, That it would kill any fun involved with been more than 2-4mins away from a dock able station for non-supers and would totally kill the use of carriers dreads and supers to take someoneGÇÖs space or anyoneGÇÖs fun in the game were there FORCED to all ways be active. And swapping to a system were the corp has to own the supers also has its own problems, my god thereGÇÖs so many problems with that I no way would CCP be smart enough to come up with a system that actually works or effect there amount of subscribers. It would be much simpler for ccp to let them dock and 100% refine them and remove the ability to undock and build them anymore and just remove the whole lot than do what you put.
Also how is saying you donGÇÖt play eve an ad hominem attack? And by saying that I know you are only a troll. Your corp and every corp you ever been in were pathetic and you are the most useless pod pilot in all of new eden. ThatGÇÖs an ad hominem attack.
|
Tappits
north eastern swat Pandemic Legion
68
|
Posted - 2014.11.21 22:58:24 -
[7] - Quote
Nikk Narrel wrote: How much of a penalty do you think is appropriate, in exchange for their losing that risk aspect of denied docking?
You may say the risk has been negated already, but this convenience / risk change is still going to be significant.
How much of a penalty do you think they have now? Compared to a carrier for instance? |
Tappits
north eastern swat Pandemic Legion
68
|
Posted - 2014.11.22 01:09:01 -
[8] - Quote
Dr Cedric wrote:
I've highlighted what the real problem is. Supers/Titans SHOULD be corp assets. It is a bad thing that individuals own them.
There are corps in Eve that the corps themselves funded supers, BDCI in PL for instance has quite a few Titans and supers that were paid for by corp, But you still need personal EvE accounts to fly them.
Old Titans were alot of the time paid for by corps or alliances but as time has gone on single people have been able to accumulate enough isk to buy/ build them solo.
There are people in the game who have more isk than allot of corps. does that mean they should be excluded from a part of the game?
If you really what supers and titans to be less safe but in a change that's actually possible with the current game mechanics would be to force the use of POS passwords on every POS in the game even if its a corp pos, to get in you have to have the password. And you could even make it so to change the password you have to know the password (this makes pos's secure for single people inside corps) and the only way to change the password without knowing the original would be to destroy the pos and put another up.
|
|
|
|