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Thread Statistics | Show CCP posts - 1 post(s) |

Deerin
Murientor Tribe Defiant Legacy
243
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Posted - 2014.06.04 14:57:00 -
[1] - Quote
Thanatos Marathon wrote:DJ FunkyBacon wrote:Hey guys,
My questions for you in this regard are 3:
1: Do you feel this issue is important to you or people you fly with in FW? 2: What do you think is causing the imbalance between the faction missions where some factions can run their missions with SB while others need to bring a "bigger boat." 3: If some balance were to be brought across lvl4 FW missions, should it be geared towards everyone needing a "bigger boat," or everyone being able to run in stealth bombers? /discuss 1. Yes, very. 2. Missiles and types of ewar 3. Please go the bigger boat route. Risk vs Reward One thing that wasn't mentioned on your question list also has to do with the differences between the layouts of the Gal/Cal and Min/Amarr WZs. Distance to travel to pickup/complete missions, etc. In addition to your questions I would also like to add that I think Mission payouts should ignore warzone control and be hard set at T2 payouts.
I began to type something but Thanatos hit all the imporant points already. Especially mission payouts ignoring WZ control part. I am a minmatar pilot and I think our L4 missions are WAY too easy atm. |

Deerin
Murientor Tribe Defiant Legacy
244
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Posted - 2014.06.05 11:26:00 -
[2] - Quote
What if:
The agents gave "missions" to capture offensive plexes in certain systems, instead of having to deal with npcs/structures?
For example:A lvl2 minmatar FW mission agent might give a mission like: "Go and capture a small plex in Ashged." Upon completion of mission you'll get #ISK #LP. Bonus for completing in # hours is #ISK #LP
This way the missioner gets some additional LP by the mission itself, and the plex capture LP. Mission levels indicate plex sizes.
L1 missions -> capture novice L2 missions -> capture small L3 missons -> capture med L4 missions -> capture large
Since plex capturing difficulty is same for all races atm, this will remove the racial imbalance. Missioners will make additional isk and help warzone.
An option would be for the agents to give defensive plexing missions if a systems contest amount is over 75%. Also rewards might be in form of opposing militia tags instead of ISK and LP. Just thinking out loudly. Feel free to point the major flaw that I am certainly not being able to see in it. |

Deerin
Murientor Tribe Defiant Legacy
245
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Posted - 2014.06.06 08:59:00 -
[3] - Quote
Webvan wrote:Estella Osoka wrote:Who says you have to do the mission solo? This is a MMO after all. Because a mission isn't a raid. EnB, SWG etc (internet spaceships examples) you didn't need to find more players so you could do a mission. Missions are just generic quests in every other game, same mechanics/coding, and have been in graphical mmo's since the 90's. Now say for incursions, that's more old-school raid style (open world etc), takes more players, and more waiting around etc. So the way it is, it's more traditional for an mmo, even for those games that mostly focused on forced-grouping (e.g. early EQ1), yet still had missions/quests that players could do solo and in small groups when wanted. And remember, just because you do something such as scaling up missions to be harder/more people required, doesn't necessarily produce players to be doing those missions any longer, and may have the opposite effect.
If you want to do missions solo there are l1's l2's even l3's. You can do them.
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Deerin
Murientor Tribe Defiant Legacy
245
|
Posted - 2014.06.06 10:49:00 -
[4] - Quote
Webvan wrote:Deerin wrote:If you want to do missions solo there are l1's l2's even l3's. You can do them. Why? I already fly frigs on regular lvl4 security missions, why the heck now do factions missions need to be so much harder? You don't really even try to make a case here, just a strong-arm comment at my post, no substance. 
Don't compare apples to oranges. Doing regular L4's in a frig is extremely time consuming and not someting a low SP character can do. Even then the isk it will yield is nothing compared to what you can gain with a FW L4 mission, which can be easily done a lowish skilled SB.
Sadly, FW in its current form is a means for mains in null / large alliances to fund their activities via low skill alts. You can make enormous amounts of money with minimal risk....and I find it very unfair.
Reducing the rewards of L4's to continue to fly frigs/sb's is pointess....as it is already avaliable in form of lower level missions.
In fact as I stated earlier, I believe best way to do it get rid of pve FW missions altogether. Let the agents give you missions to capture a specific plex in a specific enemy system. When you do, you get additional bonus to your normal LP gains. |

Deerin
Murientor Tribe Defiant Legacy
245
|
Posted - 2014.06.06 11:46:00 -
[5] - Quote
Miriya Zakalwe wrote:and it is not bad to have SOME lucrative reward for a low SP L4; just not as much as it is now.
But this is already in the game in form of FW L2-L3's. Doable in assault frigs in pvp fits even. You get some lucurative reward, but not as much as L4's. |

Deerin
Federal Navy Special Forces
265
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Posted - 2014.07.29 16:03:00 -
[6] - Quote
Miriya Zakalwe wrote:Mission running is completely orthogonal to the problems facing FW. Totally unrelated.
Then make it unrelated. Remove tier bonuses from mission LP payouts.
Or make it totally related. Get rid of all current FW missions and make the agents give plex capture missions.
Right now it benefits from bonuses while contributing nothing to warzone, No sir. If you want to reap the benefits of FW, please come and join the fight with your main, not with your 2 month old SB alt. |
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