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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Dire McCan
School of Applied Knowledge Caldari State
0
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Posted - 2014.06.05 14:24:00 -
[1] - Quote
Hello,
I hope it's the good place for this.
Exploring Nullsec Relic and Data sites was my main income before Kronos.
As i am off these days, i tryed to make a lot of site. I say tryed as there is a lot of people doing the same thing atm.
I am very surprised by the balance in loot to compensate the loot spew. At the moment, for me it look totally broken.
The average relic site in nullsec give me around 6 / 8 M. The average Data site in nullsec give me around 8 / 12 M.
For the data site it look like a -30% balance but for relic ... it look more like a -70% balance.
Sites are faster with the new loot mechanic but we will need a lot more site to make the same income.
As an exemple at how its broken, take a look at the sceenshot below, i didnt thought it was even possible. I think i just won Eve exploration !
360 000 isk for a whole relic site in -0.9 ???
http://i.imgur.com/w4hwnx5.png
Any opinion are welcome, Later.
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Sasquatch28
Trojan Legion Fidelas Constans
0
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Posted - 2014.06.05 15:55:00 -
[2] - Quote
I say bring back the old mag and radar sites with rats in them |
Sairait
CHON THE R0NIN
31
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Posted - 2014.06.05 16:53:00 -
[3] - Quote
I hacked about a dozen of Relic sites in null-sec post Kronos.
Rubble and Remains nodes always dropped a lot of different salvage materials, so the decrease in loot gets evened out by the fact that I get all the loot, no problem there ...
However, I think the loot tables for Ruins nodes (the hardest one to hack) are severely broken. Good 50% of the Ruins dropped less than 100k worth of loot - and many times it contained only few pieces of Carbon and/or Metal Scraps.
I would expect that the hardest (and the only challenging) node to hack would also give the best rewards, but that's clearly is not a case right now. |
Toddfish
Multiplex Gaming The Bastion
17
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Posted - 2014.06.05 19:58:00 -
[4] - Quote
Running Data/Relic sites in null has returned slightly lower estimated loot values post Kronos (from ~30m each down to ~20m each). The quantity of items being the driving factor, as est. prices haven't changed much since the patch. I'm able to clear them faster (since I don't have to wait to collect scatter cans before moving to the next hacking event). Spawn rate has been similar to before, but I have noticed more people running/scanning sites than prior to Kronos.
I'm happy to have loot spew removed (even in exchange for less rewards) as it removes one area of frustration from the process. I typically got 80-90% of the valuable items with loot spew (by cargo scanning, selectively picking cans, and using the implant), but all the extra clicking was never fun. Loot spew was one of the main reasons why I started "cherry picking" data sites rather than running them to completion.
Sairait wrote:I think the loot tables for Ruins nodes (the hardest one to hack) are severely broken. Good 50% of the Ruins dropped less than 100k worth of loot - and many times it contained only few pieces of Carbon and/or Metal Scraps.
I would expect that the hardest (and the only challenging) node to hack would also give the best rewards, but that's clearly is not a case right now. I've found very similar results. Many of them had a stack of metal scraps and a single stack of T2 materials (and often a lower value one) compared to the lower level containers which would often have several stacks of T2 materials.
Sasquatch28 wrote:I say bring back the old mag and radar sites with rats in them I really like the idea of different levels of Data/Relic sites... with levels of risk and reward. The current sites are great for those who fly/risk cov ops and other smaller ships, but having even a few rats (like the old mag/radar sites) would allow for a second tier of sites with slightly more risk (requiring a minimally combat capable ship) for slightly more reward. This would allow for progression through the profession (and would tie in well with the next level of exploration, the combat/DED sites). |
toran Estemaire
toran Estemaire Corporation
0
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Posted - 2014.06.06 02:15:00 -
[5] - Quote
since Post patch i have done about 100 relic sites and there is definitely something wrong i woulds really like CCP to confirm the math behind the the 30%(or so they say) cut
I assumed that what was going happen was a 30% cut to stack sizes or to the % either a 10 stack becomes 7 or you have a 30% less chance of getting so i.e a 7% chance of 15 power circuits instead of a 10% chance
What i think has happened is that have nerfed the loot by 30%(or more?) and then on top of that they have nerfed the amount of stacks,before the patch i would say the average is about 6-7 stacks in a can very rarely only 1 and sometimes as high as 10+ ,but now its seems that 2-3 is the average and 6+ is the rare top end with 1 now being fairly common |
Kopac Boskovic
Aliastra Gallente Federation
0
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Posted - 2014.06.06 05:32:00 -
[6] - Quote
post Kronos, i had more stable loot income from low sec data/relic sites then null sec sites
low sec sites feel like they got reduced by 30% across the board, which i don't mind and it seems right, but i find that null sec sites really vary from can to can, yesterday i found in 1 can ~20 mil worth of loot and in rest 20 cans all together around ~15 mil worth of loot, it seems that loot for null sec really inbalanced |
Jeremiah Saken
The Fall of Leviathan
57
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Posted - 2014.06.06 06:39:00 -
[7] - Quote
Relic sites in null seems random. I manage to loot 10-35mil per site yesterday. I lost some valuable loot to hacking failure (i don't know is it just my bad luck or hardest cans become even harder, those virus supressors!). Bit low but I think it's good that way because it's exploration after all, and it shouldn't be "stable" 50 mil income per site. Cargo scanner is your friend.
Data sites on the other hand are completely garbage. I have zero interest in datacores, BPC are crap, decent decryptors are rare. I found site yesterday with only one per six cans worth hacking...Datacores are cargobay stuffing. I've looted 120m3 of them - about 13mil total worth. In nullsec condition they are crap because there are no stations there to drop them and 120m3 is 1/3 of my total bay.
Data loot so far - about 50 mil Relic loot - about 200 mil
I've scanned about 40% more data than relics. Insmother region.
I think there's a need to look after loot tables not only cut them in some %.
Also there's no scattering, my neck and tired eyes send best regards to Dev team (i wanna add wrist too but it would be awkward)
Bacon tastes so much better when it's marinated in vegan tears.-á |
Gerard Naari
State War Academy Caldari State
0
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Posted - 2014.06.06 09:10:00 -
[8] - Quote
1 Whine that exploration was to difficult. 2 Dumb down exploration. 3 Now whine that you have share profits with others.
You sir are the Sherlock. |
Yanting Arbosa
Marmantis Corp
0
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Posted - 2014.06.06 11:20:00 -
[9] - Quote
I just done exploration for about 2 hours though low and null sec.
I see a problem on top of reduced loot. I am finding the sites have been cherry picked and left, so i am going in and finding a half empty site. In my opinion if sites get raided to any degree they should de-spawn after a set time to save heaps of people scanning that same site to find it has one container with one carbon in it.
Total for 3 hours scanning relic sites was not more than 3 mil. I do admit though i only found data sites and did not scan down a relic site the whole time.
Nice surprise though i like that they blow up and do damage now. |
Kupena
Enso Corp
6
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Posted - 2014.06.06 12:23:00 -
[10] - Quote
Gerard Naari wrote:1 Whine that exploration was to difficult.
Exploration was not difficult, it was what you call - dumb. Layer upon layer of rng. |
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Julian Sandcastle
State War Academy Caldari State
1
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Posted - 2014.06.06 22:18:00 -
[11] - Quote
What was the rough data/relic breakdown before the path?
I think I went 50+ jumps today, and 75-80% (conservative) seemed to be the new Contested Guristas Research Facility, which I was avoiding because of the reports I've seen of exploding exploration ships. This means about 3/4 of the data sites I found were the new facility, and 1/4 was regular data sites.
I think overall I was 35% combat, 35% WH, 25% Data, and 5% relic. |
Mnemosyne Gloob
190
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Posted - 2014.06.07 00:47:00 -
[12] - Quote
They nerfed your income? Holy Hell!
If only there was such a thing as supply and demand influencing prices... |
Mira Chieve
The Chosen 0nes DARKNESS.
0
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Posted - 2014.06.07 15:12:00 -
[13] - Quote
What the hell guys....
Pre patch I could get from 30 up to 70 mil per a nullsec relic site, after the patch, I am happy if I even get 10 mil !
Many of the best "ruins" containers are completely empty or contain only trash like carbon.
Half of the cans in the site isnt even worth hacking so I just blow them up to save time and make the site respawn faster.
Do not even get me started on Data Sites... |
Ginger Barbarella
Caldari Provisions Caldari State
1941
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Posted - 2014.06.07 16:04:00 -
[14] - Quote
Exploration sites & anoms are broken. Be patient, guyz... CCP will fix sometime in the next 3 years.
Edit: loot has also apparently been nerfed, but I suspect their anti-spew loot nerf hit regular loot distributions as well. "Blow it all on Quafe and strippers." --- Sorlac |
realstar
Russian flame Northern Associates.
3
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Posted - 2014.06.08 05:51:00 -
[15] - Quote
Did several Data sites in drone regions after Kronos released, and NEVER get any loot from hardest to hack container. And also didn't see any 'augmented' drones BPCs from Kronos release, but start to getting more 'integrated' drones BPCs, that dont cost nothing.
So exploration in drone regs become unvaluable...doing anomalies are more profitable now, what's the point than of data sites in drone regions? |
Arthus Shardani
Imperial Academy Amarr Empire
0
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Posted - 2014.06.08 05:56:00 -
[16] - Quote
Good thing cutting the "expansion" in half and only releasing what is ready stops stuff like this, amirite guysy? |
SanSoucis
Garoun Investment Bank Gallente Federation
0
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Posted - 2014.06.08 08:27:00 -
[17] - Quote
just to make matter clearer, the problem is that sites drop tables are farked or that they wont despawn after cherry-picking so you will find only the stuff the guy that got there before you didnt want? |
Sairait
CHON THE R0NIN
32
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Posted - 2014.06.08 08:59:00 -
[18] - Quote
SanSoucis wrote:just to make matter clearer, the problem is that sites drop tables are farked or that they wont despawn after cherry-picking so you will find only the stuff the guy that got there before you didnt want?
Drop tables are fubared for the hardest nodes (Ruins), everything else is fine. - very often there's only trade goods inside (carbon, scraps, ..), nothing else - most of the time only 1 salvage material drops (and if it's crap, the loot is worth less than 10k) - you still can get lucky and get 10 intact armor plates, but that happen pretty rarely post-Kronos
/Sairait |
Dire McCan
School of Applied Knowledge Caldari State
1
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Posted - 2014.06.08 09:07:00 -
[19] - Quote
SanSoucis wrote:just to make matter clearer, the problem is that sites drop tables are farked or that they wont despawn after cherry-picking so you will find only the stuff the guy that got there before you didnt want?
It happened one or two days but it look like it was fixed as they despawn properly now. |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5380
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Posted - 2014.06.09 04:13:00 -
[20] - Quote
They despawn properly except when they don't.
Those Contested Guristas sites seem to like hanging around if the capsuleer leaves before the shed blows up. Day 0 advice for new players: Day 0 Advice for New Players |
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Eodp Ellecon
Northstar Cabal Tactical Narcotics Team
7
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Posted - 2014.06.09 06:47:00 -
[21] - Quote
Ran several Data sites and the loot tables are insulting. Skill books and time to train not worth the time or hassle as you'd do better belt ratting.
Tired of Module, Rig and Ship tool BPCs...there are not that many builders in ALL of EVE history that could use the number of times these are dropped. The parts to build them are the worst volume hogs. There's been so many racial Encyrption skillbooks that they're worth a HS frig belt rat. I've even gotten Jury Rigging.
The decryptors and datacores are nice but meh,,,an avid inventor would burn through a days worth of exploration in less than 2 hours. Using Esoteric Augmentation is a liability.
Exploration is a nice idea but I won't be doing it again till there's a DevBlog citing improvements - significant ones. Till then EVE is still an F1 shooter game of rats if you want to build up reserves.
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Kaliska Ostus
Quovis The Bastion
0
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Posted - 2014.06.09 08:23:00 -
[22] - Quote
Relic/Data site are so broken in nullsec post Kronos. Living in nullsec was achievable on relative low SP, making around 50-70mil in an evening of grinding. Now though I would be lucky to get 20-30mil ! I even got a loot drop of 1 carbon in a Ruins can in a Monument site! CCP may have reduced the loot tables by 30% across the board, but I imagine it has only dropped by 10% in high/low sec, but by 50-60% in null to balance it out. How is fair? We dont even get a look in at the new Mordus Legion spawns..! All we've got to get excited about living in null is a few new animations whilst in warp and a new sound of ships going into warp (which is quite cool actually). C'mon CCP...please sort this out. |
xXQxanXx ShadowMaker
CBC Interstellar Fidelas Constans
0
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Posted - 2014.06.09 09:48:00 -
[23] - Quote
I Agree !!!!
Bring back old data and relic sites please ! Now there is no point to risk ship to do any of complex's !
CCCP what you doing :P |
Omnathious Deninard
Novis Initiis
2388
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Posted - 2014.06.09 10:23:00 -
[24] - Quote
Spent a few hours out I the drone regions the other day, cane back with 5 drone BPCs 2 augmented and 3 intergrated. Looking at about 250mill after production of the drones. -á --á |
Moth Eisig
Soliloquy Against Death
48
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Posted - 2014.06.09 15:12:00 -
[25] - Quote
Toddfish wrote:Sairait wrote:I think the loot tables for Ruins nodes (the hardest one to hack) are severely broken. Good 50% of the Ruins dropped less than 100k worth of loot - and many times it contained only few pieces of Carbon and/or Metal Scraps.
I would expect that the hardest (and the only challenging) node to hack would also give the best rewards, but that's clearly is not a case right now. I've found very similar results. Many of them had a stack of metal scraps and a single stack of T2 materials (and often a lower value one) compared to the lower level containers which would often have several stacks of T2 materials.
Me too. Overall I think the rough isk/hour drop in null has been about what I expected and is workable so this is more weird than profession-breaking, but there do seem to be quite a few of the hardest nodes with next to nothing inside. |
Toddfish
Multiplex Gaming The Bastion
18
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Posted - 2014.06.09 19:50:00 -
[26] - Quote
Did some more scanning this past weekend. Found a Crystal Quarry with ~60m in Power Circuits and was ecstatic, but then found some monument and temple sites with Ruins cans containing almost nothing (one had only metal scraps, another had a single stack of T2 loot worth less than 100k). I understand that site/can difficulty, and randomness, plays into this... but I've recently found myself cargo scanning Ruins and then failing the hack twice, just to despawn the site, as the loot isn't worth the time.
Watching the salvage markets it doesn't seem like there hasn't been a big shift in prices (yet?) to compensate for a decreased supply. I wonder how many people (like myself) have been hording their salvage for the past year hoping the prices would go back up at some point... if that's the case (and I think it is), there's going to be quite a delay in price changes if supply/demand is the driving factor.
One hope I have is that they will add a new item to the loot tables... similar to the overseer effects or the new data from Mordu's Legion sites... that will have value independent to salvage material... to increase the profitability of the exploration profession without having a dramatic effect on other areas of the game (rig production). |
Alenn G'kar
Temet Nosce Ex Astra
3
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Posted - 2014.06.09 20:38:00 -
[27] - Quote
Behold stats from 2013 more than 50 sites I will start new series maybe because this null sec nerf is realy looks like HS now http://prntscr.com/3r8976
Solution think: 1. Higher requirements to some conteiners "ruins" "com tower" = lvl4-5 for hack and equal reward not one carbon omg ... 2. Lower scan resolutions for some high value sites like "crystal" 3. Imunne to cargo scaners maybe ...
This is better solution so far, than take all t2 salvage and replace for carbon, it will make impact on prices by time anyway and you will get the same problem and expensive rigs. I was NS solo explorer it was realy hard to does it in safe, and now its better to do it in HS :D
Problem is in SOV mechanics ... now it is quite safe to do expl. and another more profitable actions for people who live there ... |
Saraki Ishikela
Perkone Caldari State
1
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Posted - 2014.06.10 02:47:00 -
[28] - Quote
I've even run into a few containers that had no loot in them after hacking them open... I now cargo scan everything and have seen this on multiple occasions (over view still shows a solid circle) but no loot in them. |
Jommis
Glueless
88
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Posted - 2014.06.10 08:51:00 -
[29] - Quote
Remove the cargo scan option. |
Gerard Naari
State War Academy Caldari State
2
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Posted - 2014.06.10 11:09:00 -
[30] - Quote
All those tears that you cant earn free billions in covert op ship :)
You feed me. |
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