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Thread Statistics | Show CCP posts - 5 post(s) |
Tippia
Sunshine and Lollipops
22361
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Posted - 2014.06.05 19:32:00 -
[1] - Quote
Alewx wrote:I just can't believe this, as the NEX store with the monocle was introduced a single forum thread was filled within hours by hunderts of posts from different people just raging, but now, as it is something that is really really serious noone cares, are you all just out of your minds?! The thread in question was filled, not so much with the NEX and monocles, but with this very issue. People have already expended their care quota and are most likely not entirely surprised.
The only ones who'd do more than give a shrug of acknowledgement are the ones who still somehow, magically, believed that ambulation was a thingGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22362
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Posted - 2014.06.06 05:26:00 -
[2] - Quote
Mallak Azaria wrote:Quote:I once saw him looking over the shoulder of a programmer at some bit of User Interface the poor guy had hacked together. He straightened up, put fingers to lips and said, GÇÿNo, this isn't it at all. Make it more... psssshhhhGÇÖ He hissed on his ******* fingertips, like the air coming out of a bicycle tire, and then just walked away. Hah! What does that even mean? This, more or less. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
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Tippia
Sunshine and Lollipops
22371
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Posted - 2014.06.06 09:43:00 -
[3] - Quote
TheGunslinger42 wrote:This thread needs more ..... pssshhhhh I'm trying, dammit. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
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Tippia
Sunshine and Lollipops
22371
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Posted - 2014.06.06 10:55:00 -
[4] - Quote
Domania wrote:Pine Marten wrote:Psssshhhhhh! Needs a little more... Psssssshhhhhhh... Ok. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
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Tippia
Sunshine and Lollipops
22371
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Posted - 2014.06.06 11:03:00 -
[5] - Quote
JC Anderson wrote:Ok where the hell did this meme come from and when? :P GÇ£MemeGÇ¥ is a bit much, at least yet. It comes from the Guardian article on WoD, about Gàô through. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22372
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Posted - 2014.06.06 11:16:00 -
[6] - Quote
James Amril-Kesh wrote:Abrazzar wrote:Maybe CDPR buys it. Would fit into their portfolio. The California Department of Pesticide Regulation? Seems appropriate enough. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22378
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Posted - 2014.06.06 12:19:00 -
[7] - Quote
Gully Alex Foyle wrote:The Guardian couldn't honestly accuse Mr. Petursson of being out of touch and/or arrogant, so they let Mr. Blood do it instead! While providing objectively weak but 'sensational' evidence about it. How else would they have done it and still be journalists rather than CCP employees? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
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Tippia
Sunshine and Lollipops
22385
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Posted - 2014.06.06 12:57:00 -
[8] - Quote
Gully Alex Foyle wrote:The TL;DR of The Guardian's article is: 'WoD was not flawlessly managed'. Which we already know, else in all probability it wouldn't have been cancelled after 9 years and a good bunch of people would still have thier jobs.
The rest, including the 'apology letter' story is just sensationalism, which I agree with you that is many journalists' bread and butter, but I don't really find it interesting. On the other hand, it's a great quote. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22389
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Posted - 2014.06.06 14:34:00 -
[9] - Quote
Schmata Bastanold wrote:Oh, we don't and won't ever know who wrote it but that's not the point of interwebz nerdrage. Stop making sense and let me enjoy those moment filled with vile emotions! You know what those moments need? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22389
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Posted - 2014.06.06 14:41:00 -
[10] - Quote
Gully Alex Foyle wrote:Tippia, since you're usually fairly serious, I find your cheerful enjoyment of Psssshhhh memes hilarious! Please post moar! Well, on a more serious note, and talking more to the large number of people being hit by thisGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
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Tippia
Sunshine and Lollipops
22396
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Posted - 2014.06.06 15:51:00 -
[11] - Quote
flakeys wrote:If you think that only happends in the tech industry you're verry wrong.Every company big or small has a jackass knowitall who knows nothing and shouldn't even have a job to start with.
That said every company needs some PShhhhhhhhhhhh It's even a solid business model for some. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22420
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Posted - 2014.06.06 19:59:00 -
[12] - Quote
Marsha Mallow wrote:Also, WTB more Trippia art. WTF. Ok, but it gets a bit more esoteric from here onGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22421
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Posted - 2014.06.06 20:29:00 -
[13] - Quote
KaarBaak wrote:And complaints about the quality of dinner rations and medical coverage getting cut? LoL, as my old friend John McClane once said: "Welcome to the party, pal." Why shouldn't he complain about getting less pay? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22432
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Posted - 2014.06.06 21:25:00 -
[14] - Quote
Ok. Time for bed. Last ones for the dayGǪ
GǪyeah, I'm out of ideas. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22441
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Posted - 2014.06.07 09:27:00 -
[15] - Quote
Dinsdale Pirannha wrote:CCP has two big problems, both that are driving away subs.
1. The attack on high sec, particularly the casual players, is intensifying. Crius is going to be a hammer blow to many. How is highsec and casual players being attacked? In particular, how is Crius of all things an attack on highsec with the massive improvements it brings to the area and to casual players? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22442
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Posted - 2014.06.07 10:46:00 -
[16] - Quote
Caleb Seremshur wrote:I haven't been following highsec stuff that closely but I'd like to know how anything being done influences highsec positively as you're passive-aggressively implying? Massive increases in the number of available slots; massive increases in the amount of space at your disposal for building your own infrastructure; a complete removal of the faff you have to go through to put up a POS; a massive reduction in the amount of faff you have to go through to set up useful POS; vastly simplified logistics; an entirely new mini-profession; a significant increase in the kinds (and sizes) of competitive advantages you can gain. Nothing that hasn't been identified and known for almost two months unless you have a massive blind spot for reality like the one dindin has.
Quote:Don't be a fence sitter farming likes for sardonic mis-quotes and try producing some real thread contributions sometime. Your abject failure to read and comprehend what is going on around you does not constitute a lack of contribution on my part. Sod off. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
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Tippia
Sunshine and Lollipops
22442
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Posted - 2014.06.07 11:10:00 -
[17] - Quote
epicurus ataraxia wrote:You are both right in a way, dinsdale does identify reasons why it is overall a nerf to highsec, but I disagree with his core assumption that it is deliberately a boost to the Goons. Where does he do that? He keeps saying it is, but when pressed, he consistently fails to produce any kind of answer. Hence my question.
Quote:What it does is take away the built in advantage that HS had and make it so that manufacturing and industry can equally take place IN ANY SPACE. This is true. A part of that is giving highsec the kind of player-driven extensibility that was previously only really available in null, and in doing so makes that kind of effort worth-while for all areas of space. It's really just a universal shift away from stations and towards other kinds of structures, which is a win for pretty much everyone (and especially for the future). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
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Tippia
Sunshine and Lollipops
22443
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Posted - 2014.06.07 13:10:00 -
[18] - Quote
Dinsdale Pirannha wrote:Talk about willful blindness. I learned long ago that debating with you is impossible. No, it's not. You just have to actually present any kind of solid basis and coherent logic behind your claims.
I also can't help noticing you couldn't answer the question, as expected. Instead, you just piled on even more unsupported claims. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22443
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Posted - 2014.06.07 13:24:00 -
[19] - Quote
Dinsdale Pirannha wrote:Josef Djugashvilis wrote:The best way to manage Tippia, is to let him have the last word as quickly as possible. Yeah, sad but true. Not really, no. The best way to manage me is to not rely on fallacies GÇö especially ad hominems GÇö to try to carry your (lack of) argument.
Instead, provide sources, data, and reasoning. Actually engage in the argumentation rather than desperately trying to dodge everything. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
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Tippia
Sunshine and Lollipops
22443
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Posted - 2014.06.07 13:59:00 -
[20] - Quote
Josef Djugashvilis wrote:My dear Tippia, some time ago you claimed that suicide ganking figures must be down as you personally had not been ganked somewhere or other for some time. Are you quite sure I didn't just rhetorically ask why I never saw any in spite of some unsupported claim that they were more common than ever? Or are you just traipsing needlessly into fallacy territory? Oh, and what on earth does it have to do with the topic at hand other than to try to evade it and turn it into a very oblique argument against me, personally?
My experience was the evidence to support my assertions about my experience of the matter, as a step up from the (pretty much always) unsupported claim of things going in the other direction. It's not rocket surgery, you knowGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
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Tippia
Sunshine and Lollipops
22443
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Posted - 2014.06.07 14:20:00 -
[21] - Quote
Josef Djugashvilis wrote:Some times I think you are my younger brother in real life, but I have checked with him and he does not play Eve Online So that's a GÇ£noGÇ¥ then.
Remember how I explaiend to you that your best course of action was to provide sources and data, and to not rely on fallacies? On learning this, you picked a path that relies on unsupported claims and fallacies. Now, I just have to ask: did this strategy really sound like a good idea when you laid it out for yourself? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22443
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Posted - 2014.06.07 14:35:00 -
[22] - Quote
Josef Djugashvilis wrote:Wow, just freakin' wow man. Wow indeed. You were given a fool-proof plan for how to deal with the issue you were having GÇö what to do and what to avoid GÇö and you decided to do it the other way around. It's mind-boggling, really.
There's some hidden parallel to be found in there in how, say, gankers are very keen on providing numerous proven strategies to their victims on how to avoid the situations they find themselves in, and yet, seemingly compulsively, they reject them out of hand and keep doing what was obviously not working to begin with, hoping that it will yield a different result. It's as if they irredeemably read those suggestions as a trap rather than the actually helpful advice it was intended as. The same pattern can be found all over this game for some odd reason. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22443
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Posted - 2014.06.07 15:29:00 -
[23] - Quote
Cygnet Lythanea wrote:Tippia, as someone who's argued data with you, you just argue that the data is wrong, or that I'm misrepresenting/interpreting it and that down is really up, and fewer is actually more. GǪall of which I could actually prove by pointing to the data. In particular, your fondness for arguing population movements by selecting a very small portion and ignoring the larger trend was a very obvious and gross misrepresentation and/or misinterpretation of that data. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22443
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Posted - 2014.06.07 15:51:00 -
[24] - Quote
Cygnet Lythanea wrote:Tippia, your argument was that the average weekly server population was less important than the weekend server population. No, it was not. That's just something you've just made up.
Quote:By your own admission, you were filtering in a way that dismissed entire play styles as being irrelevant to the overall player population. No, not that either. That was just something you assumed. I filtered the data to get comparable data points. Would you like to venture a guess what happens if you pick a different (still comparable) set of data points?
Quote:I'm not faulting your data collection, I'm faulting your analysis methodology. GǪand I'm now faulting your fallacious arguments.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22446
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Posted - 2014.06.07 20:05:00 -
[25] - Quote
Dinsdale Pirannha wrote:Bottom line is this:
CCP has two big problems, both that are driving away subs.
1. The attack on high sec, particularly the casual players, is intensifying. Crius is going to be a hammer blow to many. 2. Null sec is a stagnant mess, that is boring a whole bunch of null sec players to death, and they are leaving. If you look at seagull's flow charts, it is likely at least 12 months before any serious work is done on smashing null sec gridlock. Just one question: do you have any evidence to support that either of those are happening? Especially considering that Crius will boost all areas of space and make them more dynamic, and give casual players more things to do.
If anything, Crius shows that they're trying to actually get a grasp on what people are doing in the game and correcting a number of long-standing problems (which aren't the ones you keep blaming since those are pretty much completely imaginary). Just the fact that they've gone back to adjust things in response to player feedback suggests that neither the problem nor the cause are what you suggest they are. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22449
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Posted - 2014.06.07 22:50:00 -
[26] - Quote
Dinsdale Pirannha wrote:Bottom line is this:
CCP has two big problems, both that are driving away subs.
1. The attack on high sec, particularly the casual players, is intensifying. Crius is going to be a hammer blow to many. 2. Null sec is a stagnant mess, that is boring a whole bunch of null sec players to death, and they are leaving. If you look at seagull's flow charts, it is likely at least 12 months before any serious work is done on smashing null sec gridlock.
Both these issue smack of executives and / or high level game designers who are completely out of touch with the hobby of Eve. The problem is that there is little evidence to support the notion that those are actually big problems or that they are driving away subs. The fact that they've actually delayed Crius to take player feedback into account and to do the exact opposite of what you're claiming, i.e. they're increasing the uses and dynamism of all space and providing more things to do for casual players, suggests that both your hypothesised cause and your assumed effect either false or not connected.
The first one in particular does not smack of GÇ£executives out of touch with the hobby of EVEGÇ¥, but rather of a dreamed-up problem that is very obviously not connected to any kind of management or developer problems they might be having. Moreover, looking at the litany of long-time issues being addressed in Crius suggests that they are actually trying to reverse the decrease in PCUs as opposed to it being a cause for that decrease. The causality you're suggesting here doesn't really make much sense.
Hopefully, Crius will do what it is supposed to do and bring back enough numbers to let them avoid more these kinds of lay-offs in the future. Sov is still an issue, sure, but it's not really one of GÇ£gridlockGÇ¥, nor is it one that is addressed by Seagull's plans. That one requires a different solution but again, Crius offers up some new dynamics that could help stem the tide. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22457
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Posted - 2014.06.09 14:44:00 -
[27] - Quote
Matilda Cecilia Fock wrote:And I wonder how do they plan to keep paying the bills once they've told to 80% of their subscribers to HTFU or go away, and who was the briliant head who perpretated such approach to EVE's dirty secret: the people who PAY the game are not PLAYING it.
Rather than try and retain the 80% longer by figuring what's wrong with EVE for them, they are attempting to push/lure them into becoming a part of the 20% who haves a long tenure by taking EVE as it happened to become. What makes you think they'd do something that silly? And what do you base your secret on? I also have to question the notion that they're attempting the kind of strategy you're describing GÇö if anything the last couple of expansions have contained more stuff to do or increased the viability of some of the choices that were already available, to the benefit of pretty much everyone.
If you're going to paint a bleak picture of the future, it kind of helps to at least show that it has some grounding in the current reality.
Quote:Well, we would do much more than "level our Ravens" if CCP gave us the tools, rather than force us to deal with neverending play sessions which cannot be postponed, prevailing and riskless griefing and outnumbering as the alpha and omega of combat. Looks like David Braben and Chris Roberts know how to do that, but hey, these guys already were making top notch videogames when CCP was at school... But that's just it: they have given us tools to deal with all of that GÇö more so in the last year or two than (almost) ever before. As for those other guys, yes, they made a decent game or two 20GÇô30 years ago. But they haven't particularly lived up to their own legacy ever since. They also made games that are vastly different from what EVE offers and are still sticking to that different genre, so what they know has little to no bearing on what CCP knows to do well. So why not mention the likes of Will Wright, John Carmac, or Tim Sweeny, who have actually produced something in recent history (and whose products are all vastly more popular)?
I'm not entirely sure that Braben and Roberts are what CCP should strive to emulate, game-wise or production-wise. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22458
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Posted - 2014.06.09 20:07:00 -
[28] - Quote
Matilda Cecilia Fock wrote:Latest case (just an instance): POCOs in empire space. People I knew personally left the game because they didn't wanted to pay taxes to other players, and the only way to avoid that was PvP, which they didn't wanted. By playing EVE their way, they painted a bullseye on themselves and were driven out of the game by CCP through a feature in which they weren't asked nor listened to. That really makes no sense. So what if they paid their taxes to other players GÇö they were going to pay regardless and chances are that their profit margins increased by the change. How on earth were they GÇ£driven out of the gameGÇ¥ when it had somewhere between zero and a positive impact on them as long as they just kept doing what they were doing? How does doing nothing paint a bulls-eye on them?
Quote:rather than just force PvErs to PvP, also force PvPrs to PvE. Is this stupid? Or just a way to even the odds for the 80% against the 20%? GǪbut no-one is being forced to PvP, so yes, it is pretty stupid since the foundation is entirely fictitious. And what are these percentages you keep throwing around?
Quote:The point is that rather than change the players, CCP should change the game. It can be done without betraying the spirit of EVE nor turning it into what it is not. That's what they're doing. No-one is being forced to do anything, and they're constantly changing the game to give everyone more tools and methods to define their own game.
Again, if you're going to claim doom is on the horizon, at least draw a line from the actual current state of things. The idea of changing the players was abandoned half a decade ago. These days, it only survives in the sense of GÇ¥replace the player baseGÇ¥ by changing the game completely GÇö a method that has killed every game that has attempted it. And the only ones who promote this idea are the ones who are looking for a completely different game; one that already has that different player base.
Quote:Rather than push the 80% harder than ever, CCP would be smart to start taking them seriously. Again, what is this GÇ£80%GÇ¥ you keep bringing up? Where did you get it from? And how are they being pushed at all, much less GÇ£harder than everGÇ¥? How has CCP disregarded them so far?
Quote:Why would someone pay to mine, run missions, perform PI or build stuff in hisec? Because the money has to go somewhere. As faucets and sinks are being shuffled around and/or buried under deeper layers of player activity, the exact points of entry and exit may shift, but the need to pay has always been there GÇö for good reason GÇö and will not go away since those reasons remain. Of course, two of those are entirely invented as well, but still, the reasons remain the same.
The game is a big market simulator. Taking ISK from one player and handing it off to the next is such a fundamental part of the game that it's rather shocking that people are upset they have to do it. And removing it means the already thinly stretched dev resources will have to be allocated to yet another project: a single-player EVE, with very dubious benefits and prospects compared to its current form. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22462
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Posted - 2014.06.10 08:26:00 -
[29] - Quote
Antihrist Pripravnik wrote:And in case you are interested, this was the point of that post: Antihrist Pripravnik wrote:Putting a content in is always better than removing it by forcing it to be replaced by another content that already existed. And the counter-point is that they have never removed or replaced content unless it was utterly broken and unused (eg. FW), nor have they ever forced any kind of replacement by different, pre-existing content. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
22462
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Posted - 2014.06.10 09:08:00 -
[30] - Quote
Antihrist Pripravnik wrote:As I said in the post - casual highsec PI mini game has been replaced with a need for PvP by introducing POCOs. You don't need to PvP at all. In most cases, you can just keep doing what you're doing without a care in the word GÇö often with higher margins than before since players will want to make money and not have people move to a completely different planet. If they're trying to put the squeeze on you, you can trivially get your stuff out without paying the tax and relocate.
Quote:If you don't want to participate in the PvP linked with POCOs, then the PI mini-game loses its meaning since you can optimize colonies as much as you like, but if the owner of the CO decides to put an insane tax your mini-game gets destroyed instantly and you optimization effort become meaningless. If the owner of the CO puts an insane tax on the planet, you can bypass it; your optimisation efforts are equally valid on other planets; and nothing gets destroyed other than the owner's return on investment.
No content is being replaced. Highsec PI is still highsec PI, and it was already PvP. Its interaction level increased, but that is not a replacement of content GÇö if anything, it's the content nearing the state it was originally slated to be in. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
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